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path: root/system/shaders/convolution-6x6_d3d.fx
AgeCommit message (Expand)Author
2018-06-12[system] nuke whitespaceh.udo
2017-07-17[VideoPlayer] WinRenderer: added dithering.Anton Fedchin
2017-07-17[shaders] fx: re-factor shaders.Anton Fedchin
2016-01-08[win32] Fixed convolution-6x6_d3d.fx shader.Anton Fedchin
2015-12-30[VideoPlayer/VideoRenderers/Win] Added workaround to fix an issue with color ...Anton Fedchin
2015-07-11[dx11] WinVideoFilter: a little shaders optimizations.Anton Fedchin
2015-07-04[WinVideoFilter] Rework to DirectX11.Anton Fedchin
2013-08-11[cosmetic] update copyright headersMartijn Kaijser
2013-02-09[cosmetics] update date in GPL headerMartijn Kaijser
2011-02-04[WIN32] xbmc doesn't use mipmapping, keep the default state of NONECrystalP
2010-08-24[WIN32] added: PS renderer support for HW without float textures (Intel 3100 ...CrystalPT
2010-07-10Merge branch 'commit-shaders'CrystalPT