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authorB. Watson <urchlay@slackware.uk>2023-01-22 10:51:26 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2023-01-28 08:22:59 +0700
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tree639dac288e9137acd50c733899beee86ff060152 /games/jg-sameboy/README
parente92de7915008ca56828e37401e0a7443cfa79f96 (diff)
games/jg-sameboy: Added (GameBoy, GB Color emu core for JG Emu)
Signed-off-by: bedlam <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+jg-sameboy (Game Boy, GB Color emulation core for Jolly Good Emulation)
+
+SameBoy is an emulator for the Nintendo Game Boy/Game Boy Color.
+Source for the emulator core is unmodified from upstream sources.
+
+SameBoy supports "2 Player Mode" via Auxiliary Files. The Auxiliary
+File will be loaded as the second game (the first game specified on
+the command line in The Jolly Good Reference Frontend, and displayed
+on the bottom). Save data will work for both games, but cheats and
+states only work for the main game. The link cable and IR sensor are
+always considered connected in 2 Player Mode.
+
+Note: jollygood does not automatically use this core (it uses
+jg-gambatte for .gb and .gbc files). To use sameboy, you'll have to
+give the "-c sameboy" option to jollygood.
+
+By default, no controls are mapped. The first time you run a game,
+press Shift-1 to configure the first controller.