diff options
author | B. Watson <urchlay@slackware.uk> | 2023-01-22 10:51:26 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2023-01-28 08:22:59 +0700 |
commit | 005aa1806fadf6c36888dcea55ab9ff269858af6 (patch) | |
tree | 639dac288e9137acd50c733899beee86ff060152 | |
parent | e92de7915008ca56828e37401e0a7443cfa79f96 (diff) |
games/jg-sameboy: Added (GameBoy, GB Color emu core for JG Emu)
Signed-off-by: bedlam <dave@slackbuilds.org>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/jg-sameboy/README | 18 | ||||
-rw-r--r-- | games/jg-sameboy/jg-sameboy.SlackBuild | 80 | ||||
-rw-r--r-- | games/jg-sameboy/jg-sameboy.info | 10 | ||||
-rw-r--r-- | games/jg-sameboy/slack-desc | 19 |
4 files changed, 127 insertions, 0 deletions
diff --git a/games/jg-sameboy/README b/games/jg-sameboy/README new file mode 100644 index 0000000000000..9242c5bd551e0 --- /dev/null +++ b/games/jg-sameboy/README @@ -0,0 +1,18 @@ +jg-sameboy (Game Boy, GB Color emulation core for Jolly Good Emulation) + +SameBoy is an emulator for the Nintendo Game Boy/Game Boy Color. +Source for the emulator core is unmodified from upstream sources. + +SameBoy supports "2 Player Mode" via Auxiliary Files. The Auxiliary +File will be loaded as the second game (the first game specified on +the command line in The Jolly Good Reference Frontend, and displayed +on the bottom). Save data will work for both games, but cheats and +states only work for the main game. The link cable and IR sensor are +always considered connected in 2 Player Mode. + +Note: jollygood does not automatically use this core (it uses +jg-gambatte for .gb and .gbc files). To use sameboy, you'll have to +give the "-c sameboy" option to jollygood. + +By default, no controls are mapped. The first time you run a game, +press Shift-1 to configure the first controller. diff --git a/games/jg-sameboy/jg-sameboy.SlackBuild b/games/jg-sameboy/jg-sameboy.SlackBuild new file mode 100644 index 0000000000000..df141f92b4a5c --- /dev/null +++ b/games/jg-sameboy/jg-sameboy.SlackBuild @@ -0,0 +1,80 @@ +#!/bin/bash + +# Slackware build script for jollycv + +# Written by B. Watson (urchlay@slackware.uk) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +cd $(dirname $0) ; CWD=$(pwd) + +PRGNAM=jg-sameboy +SRCNAM=sameboy +VERSION=${VERSION:-0.15.8} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} +PKGTYPE=${PKGTYPE:-tgz} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then + echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" + exit 0 +fi + +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCNAM-$VERSION +tar xvf $CWD/$SRCNAM-$VERSION.tar.gz +cd $SRCNAM-$VERSION +chown -R root:root . +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ + +LIBDIR=/usr/lib$LIBDIRSUFFIX +PKGLIB=$PKG/$LIBDIR +DOCDIR=/usr/doc/$PRGNAM-$VERSION +PKGDOC=$PKG/$DOCDIR + +make -C jollygood install-strip \ + CFLAGS="$SLKCFLAGS" \ + DESTDIR=$PKG \ + PREFIX=/usr \ + DATAROOTDIR=/usr/share \ + DOCDIR=$DOCDIR \ + LIBDIR=$LIBDIR + +cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/games/jg-sameboy/jg-sameboy.info b/games/jg-sameboy/jg-sameboy.info new file mode 100644 index 0000000000000..815bcd9bcd60d --- /dev/null +++ b/games/jg-sameboy/jg-sameboy.info @@ -0,0 +1,10 @@ +PRGNAM="jg-sameboy" +VERSION="0.15.8" +HOMEPAGE="https://jgemu.gitlab.io/" +DOWNLOAD="https://gitlab.com/jgemu/sameboy/-/archive/0.15.8/sameboy-0.15.8.tar.gz" +MD5SUM="04f543e38c5bf44a6e690e10e6feab56" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="jollygood rgbds" +MAINTAINER="B. Watson" +EMAIL="urchlay@slackware.uk" diff --git a/games/jg-sameboy/slack-desc b/games/jg-sameboy/slack-desc new file mode 100644 index 0000000000000..022f3417065da --- /dev/null +++ b/games/jg-sameboy/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +jg-sameboy: jg-sameboy (GameBoy, GB Color emulation core for Jolly Good Emulation) +jg-sameboy: +jg-sameboy: SameBoy is an emulator for the Nintendo Game Boy/Game Boy Color. +jg-sameboy: Source for the emulator core is unmodified from upstream sources. +jg-sameboy: +jg-sameboy: SameBoy supports "2 Player Mode" via Auxiliary Files. The Auxiliary +jg-sameboy: File will be loaded as the second game (the first game specified on +jg-sameboy: the command line in The Jolly Good Reference Frontend, and displayed +jg-sameboy: on the bottom). Save data will work for both games, but cheats and +jg-sameboy: states only work for the main game. The link cable and IR sensor are +jg-sameboy: always considered connected in 2 Player Mode. |