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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "WinSystemWin32DX.h"
#include "commons/ilog.h"
#include "rendering/dx/RenderContext.h"
#include "settings/DisplaySettings.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "utils/SystemInfo.h"
#include "utils/XTimeUtils.h"
#include "utils/log.h"
#include "windowing/GraphicContext.h"
#include "platform/win32/CharsetConverter.h"
#include "platform/win32/WIN32Util.h"
#include "system.h"
#ifndef _M_X64
#include "utils/SystemInfo.h"
#endif
#if _DEBUG
#pragma comment(lib, "detoursd.lib")
#else
#pragma comment(lib, "detours.lib")
#endif
#pragma comment(lib, "dxgi.lib")
#include <windows.h>
#include <winnt.h>
#include <winternl.h>
#pragma warning(disable: 4091)
#include <d3d10umddi.h>
#pragma warning(default: 4091)
#include <detours.h>
using KODI::PLATFORM::WINDOWS::FromW;
// User Mode Driver hooks definitions
void APIENTRY HookCreateResource(D3D10DDI_HDEVICE hDevice, const D3D10DDIARG_CREATERESOURCE* pResource, D3D10DDI_HRESOURCE hResource, D3D10DDI_HRTRESOURCE hRtResource);
HRESULT APIENTRY HookCreateDevice(D3D10DDI_HADAPTER hAdapter, D3D10DDIARG_CREATEDEVICE* pCreateData);
HRESULT APIENTRY HookOpenAdapter10_2(D3D10DDIARG_OPENADAPTER *pOpenData);
static PFND3D10DDI_OPENADAPTER s_fnOpenAdapter10_2{ nullptr };
static PFND3D10DDI_CREATEDEVICE s_fnCreateDeviceOrig{ nullptr };
static PFND3D10DDI_CREATERESOURCE s_fnCreateResourceOrig{ nullptr };
std::unique_ptr<CWinSystemBase> CWinSystemBase::CreateWinSystem()
{
std::unique_ptr<CWinSystemBase> winSystem(new CWinSystemWin32DX());
return winSystem;
}
CWinSystemWin32DX::CWinSystemWin32DX() : CRenderSystemDX()
, m_hDriverModule(nullptr)
{
}
CWinSystemWin32DX::~CWinSystemWin32DX()
{
}
void CWinSystemWin32DX::PresentRenderImpl(bool rendered)
{
if (rendered)
m_deviceResources->Present();
if (m_delayDispReset && m_dispResetTimer.IsTimePast())
{
m_delayDispReset = false;
OnDisplayReset();
}
if (!rendered)
KODI::TIME::Sleep(40);
}
bool CWinSystemWin32DX::CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res)
{
const MONITOR_DETAILS* monitor = GetDisplayDetails(CServiceBroker::GetSettingsComponent()->GetSettings()->GetString(CSettings::SETTING_VIDEOSCREEN_MONITOR));
if (!monitor)
return false;
m_hMonitor = monitor->hMonitor;
m_deviceResources = DX::DeviceResources::Get();
// setting monitor before creating window for proper hooking into a driver
m_deviceResources->SetMonitor(m_hMonitor);
return CWinSystemWin32::CreateNewWindow(name, fullScreen, res) && m_deviceResources->HasValidDevice();
}
void CWinSystemWin32DX::SetWindow(HWND hWnd) const
{
m_deviceResources->SetWindow(hWnd);
}
bool CWinSystemWin32DX::DestroyRenderSystem()
{
CRenderSystemDX::DestroyRenderSystem();
m_deviceResources->Release();
m_deviceResources.reset();
return true;
}
void CWinSystemWin32DX::SetDeviceFullScreen(bool fullScreen, RESOLUTION_INFO& res)
{
if (m_deviceResources->SetFullScreen(fullScreen, res))
{
ResolutionChanged();
}
}
bool CWinSystemWin32DX::ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop)
{
CWinSystemWin32::ResizeWindow(newWidth, newHeight, newLeft, newTop);
CRenderSystemDX::OnResize();
return true;
}
void CWinSystemWin32DX::OnMove(int x, int y)
{
// do not handle moving at window creation because MonitorFromWindow
// returns default system monitor in case of m_hWnd is null
if (!m_hWnd)
return;
HMONITOR newMonitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTONEAREST);
if (newMonitor != m_hMonitor)
{
MONITOR_DETAILS* details = GetDisplayDetails(newMonitor);
CDisplaySettings::GetInstance().SetMonitor(KODI::PLATFORM::WINDOWS::FromW(details->MonitorNameW));
m_deviceResources->SetMonitor(newMonitor);
m_hMonitor = newMonitor;
}
}
bool CWinSystemWin32DX::DPIChanged(WORD dpi, RECT windowRect) const
{
// on Win10 FCU the OS keeps window size exactly the same size as it was
if (CSysInfo::IsWindowsVersionAtLeast(CSysInfo::WindowsVersionWin10_FCU))
return true;
m_deviceResources->SetDpi(dpi);
if (!IsAlteringWindow())
return __super::DPIChanged(dpi, windowRect);
return true;
}
void CWinSystemWin32DX::ReleaseBackBuffer()
{
m_deviceResources->ReleaseBackBuffer();
}
void CWinSystemWin32DX::CreateBackBuffer()
{
m_deviceResources->CreateBackBuffer();
}
void CWinSystemWin32DX::ResizeDeviceBuffers()
{
m_deviceResources->ResizeBuffers();
}
bool CWinSystemWin32DX::IsStereoEnabled()
{
return m_deviceResources->IsStereoEnabled();
}
void CWinSystemWin32DX::OnScreenChange(HMONITOR monitor)
{
m_deviceResources->SetMonitor(monitor);
}
bool CWinSystemWin32DX::ChangeResolution(const RESOLUTION_INFO &res, bool forceChange)
{
bool changed = CWinSystemWin32::ChangeResolution(res, forceChange);
// this is a try to fix FCU issue after changing resolution
if (m_deviceResources && changed)
m_deviceResources->ResizeBuffers();
return changed;
}
void CWinSystemWin32DX::OnResize(int width, int height)
{
if (!m_IsAlteringWindow)
ReleaseBackBuffer();
m_deviceResources->SetLogicalSize(static_cast<float>(width), static_cast<float>(height));
if (!m_IsAlteringWindow)
CreateBackBuffer();
}
bool CWinSystemWin32DX::SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays)
{
bool const result = CWinSystemWin32::SetFullScreen(fullScreen, res, blankOtherDisplays);
CRenderSystemDX::OnResize();
return result;
}
void CWinSystemWin32DX::UninitHooks()
{
// uninstall
if (!s_fnOpenAdapter10_2)
return;
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourDetach(reinterpret_cast<void**>(&s_fnOpenAdapter10_2), HookOpenAdapter10_2);
DetourTransactionCommit();
if (m_hDriverModule)
{
FreeLibrary(m_hDriverModule);
m_hDriverModule = nullptr;
}
}
void CWinSystemWin32DX::InitHooks(IDXGIOutput* pOutput)
{
DXGI_OUTPUT_DESC outputDesc;
if (!pOutput || FAILED(pOutput->GetDesc(&outputDesc)))
return;
DISPLAY_DEVICEW displayDevice;
displayDevice.cb = sizeof(DISPLAY_DEVICEW);
DWORD adapter = 0;
bool deviceFound = false;
// delete exiting hooks.
if (s_fnOpenAdapter10_2)
UninitHooks();
// enum devices to find matched
while (EnumDisplayDevicesW(nullptr, adapter, &displayDevice, 0))
{
if (wcscmp(displayDevice.DeviceName, outputDesc.DeviceName) == 0)
{
deviceFound = true;
break;
}
adapter++;
}
if (!deviceFound)
return;
CLog::LogF(LOGDEBUG, "Hooking into UserModeDriver on device %s. ", FromW(displayDevice.DeviceKey));
wchar_t* keyName =
#ifndef _M_X64
// on x64 system and x32 build use UserModeDriverNameWow key
CSysInfo::GetKernelBitness() == 64 ? keyName = L"UserModeDriverNameWow" :
#endif // !_WIN64
L"UserModeDriverName";
DWORD dwType = REG_MULTI_SZ;
HKEY hKey = nullptr;
wchar_t value[1024];
DWORD valueLength = sizeof(value);
LSTATUS lstat;
// to void \Registry\Machine at the beginning, we use shifted pointer at 18
if (ERROR_SUCCESS == (lstat = RegOpenKeyExW(HKEY_LOCAL_MACHINE, displayDevice.DeviceKey + 18, 0, KEY_READ, &hKey))
&& ERROR_SUCCESS == (lstat = RegQueryValueExW(hKey, keyName, nullptr, &dwType, (LPBYTE)&value, &valueLength)))
{
// 1. registry value has a list of drivers for each API with the following format: dx9\0dx10\0dx11\0dx12\0\0
// 2. we split the value by \0
std::vector<std::wstring> drivers;
const wchar_t* pValue = value;
while (*pValue)
{
drivers.push_back(std::wstring(pValue));
pValue += drivers.back().size() + 1;
}
// no entries in the registry
if (drivers.empty())
return;
// 3. we take only first three values (dx12 driver isn't needed if it exists ofc)
if (drivers.size() > 3)
drivers = std::vector<std::wstring>(drivers.begin(), drivers.begin() + 3);
// 4. and then iterate with reverse order to start iterate with the best candidate for d3d11 driver
for (auto it = drivers.rbegin(); it != drivers.rend(); ++it)
{
m_hDriverModule = LoadLibraryW(it->c_str());
if (m_hDriverModule != nullptr)
{
s_fnOpenAdapter10_2 = reinterpret_cast<PFND3D10DDI_OPENADAPTER>(GetProcAddress(m_hDriverModule, "OpenAdapter10_2"));
if (s_fnOpenAdapter10_2 != nullptr)
{
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(reinterpret_cast<void**>(&s_fnOpenAdapter10_2), HookOpenAdapter10_2);
if (NO_ERROR == DetourTransactionCommit())
// install and activate hook into a driver
{
CLog::LogF(LOGDEBUG, "D3D11 hook installed and activated.");
break;
}
else
{
CLog::Log(LOGDEBUG, __FUNCTION__": Unable ot install and activate D3D11 hook.");
s_fnOpenAdapter10_2 = nullptr;
FreeLibrary(m_hDriverModule);
m_hDriverModule = nullptr;
}
}
}
}
}
if (lstat != ERROR_SUCCESS)
CLog::LogF(LOGDEBUG, "error open registry key with error %ld.", lstat);
if (hKey != nullptr)
RegCloseKey(hKey);
}
void CWinSystemWin32DX::FixRefreshRateIfNecessary(const D3D10DDIARG_CREATERESOURCE* pResource) const
{
if (pResource && pResource->pPrimaryDesc)
{
float refreshRate = RATIONAL_TO_FLOAT(pResource->pPrimaryDesc->ModeDesc.RefreshRate);
if (refreshRate > 10.0f && refreshRate < 300.0f)
{
// interlaced
if (pResource->pPrimaryDesc->ModeDesc.ScanlineOrdering > DXGI_DDI_MODE_SCANLINE_ORDER_PROGRESSIVE)
refreshRate /= 2;
uint32_t refreshNum, refreshDen;
DX::GetRefreshRatio(static_cast<uint32_t>(floor(m_fRefreshRate)), &refreshNum, &refreshDen);
float diff = fabs(refreshRate - static_cast<float>(refreshNum) / static_cast<float>(refreshDen)) / refreshRate;
CLog::LogF(LOGDEBUG, "refreshRate: %0.4f, desired: %0.4f, deviation: %.5f, fixRequired: %s, %d",
refreshRate, m_fRefreshRate, diff, (diff > 0.0005 && diff < 0.1) ? "yes" : "no", pResource->pPrimaryDesc->Flags);
if (diff > 0.0005 && diff < 0.1)
{
pResource->pPrimaryDesc->ModeDesc.RefreshRate.Numerator = refreshNum;
pResource->pPrimaryDesc->ModeDesc.RefreshRate.Denominator = refreshDen;
if (pResource->pPrimaryDesc->ModeDesc.ScanlineOrdering > DXGI_DDI_MODE_SCANLINE_ORDER_PROGRESSIVE)
pResource->pPrimaryDesc->ModeDesc.RefreshRate.Numerator *= 2;
CLog::LogF(LOGDEBUG, "refreshRate fix applied -> %0.3f", RATIONAL_TO_FLOAT(pResource->pPrimaryDesc->ModeDesc.RefreshRate));
}
}
}
}
void APIENTRY HookCreateResource(D3D10DDI_HDEVICE hDevice, const D3D10DDIARG_CREATERESOURCE* pResource, D3D10DDI_HRESOURCE hResource, D3D10DDI_HRTRESOURCE hRtResource)
{
if (pResource && pResource->pPrimaryDesc)
{
DX::Windowing()->FixRefreshRateIfNecessary(pResource);
}
s_fnCreateResourceOrig(hDevice, pResource, hResource, hRtResource);
}
HRESULT APIENTRY HookCreateDevice(D3D10DDI_HADAPTER hAdapter, D3D10DDIARG_CREATEDEVICE* pCreateData)
{
HRESULT hr = s_fnCreateDeviceOrig(hAdapter, pCreateData);
if (pCreateData->pDeviceFuncs->pfnCreateResource)
{
CLog::LogF(LOGDEBUG, "hook into pCreateData->pDeviceFuncs->pfnCreateResource");
s_fnCreateResourceOrig = pCreateData->pDeviceFuncs->pfnCreateResource;
pCreateData->pDeviceFuncs->pfnCreateResource = HookCreateResource;
}
return hr;
}
HRESULT APIENTRY HookOpenAdapter10_2(D3D10DDIARG_OPENADAPTER *pOpenData)
{
HRESULT hr = s_fnOpenAdapter10_2(pOpenData);
if (pOpenData->pAdapterFuncs->pfnCreateDevice)
{
CLog::LogF(LOGDEBUG, "hook into pOpenData->pAdapterFuncs->pfnCreateDevice");
s_fnCreateDeviceOrig = pOpenData->pAdapterFuncs->pfnCreateDevice;
pOpenData->pAdapterFuncs->pfnCreateDevice = HookCreateDevice;
}
return hr;
}
bool CWinSystemWin32DX::IsHDRDisplay()
{
return (CWIN32Util::GetWindowsHDRStatus() != HDR_STATUS::HDR_UNSUPPORTED);
}
HDR_STATUS CWinSystemWin32DX::GetOSHDRStatus()
{
return CWIN32Util::GetWindowsHDRStatus();
}
HDR_STATUS CWinSystemWin32DX::ToggleHDR()
{
return m_deviceResources->ToggleHDR();
}
bool CWinSystemWin32DX::IsHDROutput() const
{
return m_deviceResources->IsHDROutput();
}
void CWinSystemWin32DX::SetHdrMetaData(DXGI_HDR_METADATA_HDR10& hdr10) const
{
m_deviceResources->SetHdrMetaData(hdr10);
}
void CWinSystemWin32DX::SetHdrColorSpace(const DXGI_COLOR_SPACE_TYPE colorSpace) const
{
m_deviceResources->SetHdrColorSpace(colorSpace);
}
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