aboutsummaryrefslogtreecommitdiff
path: root/xbmc/windowing/osx/WinSystemOSX.mm
blob: 04a0670a1702c05c16fdb022d630d51b2f7b39b4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
/*
 *  Copyright (C) 2005-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#include "WinSystemOSX.h"

#include "ServiceBroker.h"
#include "application/AppInboundProtocol.h"
#include "cores/AudioEngine/AESinkFactory.h"
#include "cores/AudioEngine/Sinks/AESinkDARWINOSX.h"
#include "cores/RetroPlayer/process/osx/RPProcessInfoOSX.h"
#include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererOpenGL.h"
#include "cores/VideoPlayer/DVDCodecs/DVDFactoryCodec.h"
#include "cores/VideoPlayer/DVDCodecs/Video/VTB.h"
#include "cores/VideoPlayer/Process/osx/ProcessInfoOSX.h"
#include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererVTBGL.h"
#include "cores/VideoPlayer/VideoRenderers/RenderFactory.h"
#include "guilib/GUIWindowManager.h"
#include "messaging/ApplicationMessenger.h"
#include "rendering/gl/ScreenshotSurfaceGL.h"
#include "settings/DisplaySettings.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "threads/CriticalSection.h"
#include "utils/StringUtils.h"
#include "utils/log.h"
#include "windowing/osx/CocoaDPMSSupport.h"
#include "windowing/osx/OSScreenSaverOSX.h"
#import "windowing/osx/OpenGL/OSXGLView.h"
#import "windowing/osx/OpenGL/WindowControllerMacOS.h"
#include "windowing/osx/VideoSyncOsx.h"
#include "windowing/osx/WinEventsOSX.h"

#include "platform/darwin/osx/CocoaInterface.h"
#include "platform/darwin/osx/powermanagement/CocoaPowerSyscall.h"

#include <array>
#include <chrono>
#include <memory>
#include <mutex>

#import <IOKit/graphics/IOGraphicsLib.h>

using namespace KODI;
using namespace MESSAGING;
using namespace WINDOWING;
using namespace std::chrono_literals;

namespace
{
constexpr int MAX_DISPLAYS = 32;
constexpr const char* DEFAULT_SCREEN_NAME = "Default";
} // namespace

static std::array<NSWindowController*, MAX_DISPLAYS> blankingWindowControllers;

size_t DisplayBitsPerPixelForMode(CGDisplayModeRef mode)
{
  size_t bitsPerPixel = 0;

#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
  // No replacement for CGDisplayModeCopyPixelEncoding
  // Disable warning for now
  CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
#pragma GCC diagnostic pop

  if (CFStringCompare(pixEnc, CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) ==
      kCFCompareEqualTo)
  {
    bitsPerPixel = 32;
  }
  else if (CFStringCompare(pixEnc, CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) ==
           kCFCompareEqualTo)
  {
    bitsPerPixel = 16;
  }
  else if (CFStringCompare(pixEnc, CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) ==
           kCFCompareEqualTo)
  {
    bitsPerPixel = 8;
  }

  CFRelease(pixEnc);

  return bitsPerPixel;
}

#pragma mark - GetDisplay

CGDirectDisplayID GetDisplayID(NSUInteger screen_index)
{
  CGDirectDisplayID displayArray[MAX_DISPLAYS];
  CGDisplayCount numDisplays;

  // Get the list of displays.
  CGGetActiveDisplayList(MAX_DISPLAYS, displayArray, &numDisplays);
  if (screen_index >= 0 && screen_index < static_cast<NSUInteger>(numDisplays))
    return displayArray[screen_index];
  else
    return displayArray[0];
}

#pragma mark - GetScreenName

NSString* GetScreenName(NSUInteger screenIdx)
{
  NSString* screenName;
  const CGDirectDisplayID displayID = GetDisplayID(screenIdx);

  if (@available(macOS 10.15, *))
  {
    screenName = [NSScreen.screens objectAtIndex:screenIdx].localizedName;
  }
  else
  {
    //! TODO: Remove when 10.15 is the minimal target
    @autoreleasepool
    {

#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
      // No real replacement of CGDisplayIOServicePort
      // Stackoverflow links to https://github.com/glfw/glfw/pull/192 as a possible replacement
      // disable warning for now
      NSDictionary* deviceInfo = (__bridge_transfer NSDictionary*)IODisplayCreateInfoDictionary(
          CGDisplayIOServicePort(displayID), kIODisplayOnlyPreferredName);

#pragma GCC diagnostic pop

      NSDictionary* localizedNames =
          [deviceInfo objectForKey:[NSString stringWithUTF8String:kDisplayProductName]];

      if ([localizedNames count] > 0)
      {
        screenName = [localizedNames objectForKey:[[localizedNames allKeys] objectAtIndex:0]];
      }
    }
  }
  return screenName;
}

EdgeInsets GetScreenEdgeInsets(NSUInteger screenIdx)
{
  EdgeInsets safeAreaInsets;
  NSScreen* pScreen = NSScreen.screens[screenIdx];

  // Update safeareainsets (display may have a notch)
  //! @TODO update code block once minimal SDK version is bumped to at least 12.0 (remove NSInvocation and selector)
  auto safeAreaInsetsSelector = @selector(safeAreaInsets);
  if ([pScreen respondsToSelector:safeAreaInsetsSelector])
  {
    NSEdgeInsets insets;
    NSMethodSignature* safeAreaSignature =
        [pScreen methodSignatureForSelector:safeAreaInsetsSelector];
    NSInvocation* safeAreaInvocation =
        [NSInvocation invocationWithMethodSignature:safeAreaSignature];
    [safeAreaInvocation setSelector:safeAreaInsetsSelector];
    [safeAreaInvocation invokeWithTarget:pScreen];
    [safeAreaInvocation getReturnValue:&insets];
    // screen backing factor might be higher than 1 (point size vs pixel size in retina displays)
    safeAreaInsets = EdgeInsets(
        insets.right * pScreen.backingScaleFactor, insets.bottom * pScreen.backingScaleFactor,
        insets.left * pScreen.backingScaleFactor, insets.top * pScreen.backingScaleFactor);
  }
  return safeAreaInsets;
}

NSString* screenNameForDisplay(NSUInteger screenIdx)
{
  // screen id 0 is always called "Default"
  if (screenIdx == 0)
  {
    return @(DEFAULT_SCREEN_NAME);
  }

  const CGDirectDisplayID displayID = GetDisplayID(screenIdx);
  NSString* screenName = GetScreenName(screenIdx);

  if (screenName == nil)
  {
    screenName = [[NSString alloc] initWithFormat:@"%u", displayID];
  }
  else
  {
    // ensure screen name is unique by appending displayid
    screenName = [screenName stringByAppendingFormat:@" (%@)", [@(displayID - 1) stringValue]];
  }

  return screenName;
}

void CheckAndUpdateCurrentMonitor(NSUInteger screenNumber)
{
  const std::shared_ptr<CSettings> settings = CServiceBroker::GetSettingsComponent()->GetSettings();
  const std::string storedScreenName = settings->GetString(CSettings::SETTING_VIDEOSCREEN_MONITOR);
  const std::string currentScreenName = screenNameForDisplay(screenNumber).UTF8String;
  if (storedScreenName != currentScreenName)
  {
    CDisplaySettings::GetInstance().SetMonitor(currentScreenName);
  }
}

CGDirectDisplayID GetDisplayIDFromScreen(NSScreen* screen)
{
  NSDictionary* screenInfo = screen.deviceDescription;
  NSNumber* screenID = [screenInfo objectForKey:@"NSScreenNumber"];

  return (CGDirectDisplayID)[screenID longValue];
}

int GetDisplayIndex(CGDirectDisplayID display)
{
  CGDirectDisplayID displayArray[MAX_DISPLAYS];
  CGDisplayCount numDisplays;

  // Get the list of displays.
  CGGetActiveDisplayList(MAX_DISPLAYS, displayArray, &numDisplays);
  while (numDisplays > 0)
  {
    if (display == displayArray[--numDisplays])
      return numDisplays;
  }
  return -1;
}

NSUInteger GetDisplayIndex(const std::string& dispName)
{
  NSUInteger ret = 0;

  // Add full screen settings for additional monitors
  const NSUInteger numDisplays = NSScreen.screens.count;
  for (NSUInteger disp = 0; disp <= numDisplays - 1; disp++)
  {
    NSString* name = screenNameForDisplay(disp);
    if (name.UTF8String == dispName)
    {
      ret = disp;
      break;
    }
  }
  return ret;
}

#pragma mark - Display Modes

std::string ComputeVideoModeId(
    size_t resWidth, size_t resHeight, size_t pixelWidth, size_t pixelHeight, bool interlaced)
{
  const char* interlacedDesc = interlaced ? "i" : "p";
  return StringUtils::Format("{}x{}{}({}x{})", resWidth, resHeight, interlacedDesc, pixelWidth,
                             pixelHeight);
}

CFArrayRef CopyAllDisplayModes(CGDirectDisplayID display)
{
  int value = 1;

  CFNumberRef number = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &value);
  if (!number)
  {
    CLog::LogF(LOGERROR, "Could not create Number!");
    return nullptr;
  }

  CFStringRef key = kCGDisplayShowDuplicateLowResolutionModes;
  CFDictionaryRef options = CFDictionaryCreate(kCFAllocatorDefault, (const void**)&key,
                                               (const void**)&number, 1, nullptr, nullptr);
  CFRelease(number);

  if (!options)
  {
    CLog::LogF(LOGERROR, "Could not create Dictionary!");
    return nullptr;
  }

  CFArrayRef displayModes = CGDisplayCopyAllDisplayModes(display, options);
  CFRelease(options);

  if (!displayModes)
  {
    CLog::LogF(LOGERROR, "No displaymodes found!");
    return nullptr;
  }

  return displayModes;
}

CGDisplayModeRef CreateModeById(const std::string& modeId, NSUInteger screenIdx)
{
  if (modeId.empty())
    return nullptr;

  bool stretched;
  bool interlaced;
  bool safeForHardware;
  size_t resWidth;
  size_t resHeight;
  size_t pixelWidth;
  size_t pixelHeight;
  size_t bitsperpixel;
  RESOLUTION_INFO res;

  CLog::LogF(LOGDEBUG, "Looking for mode for screen {} with id {}", screenIdx, modeId);

  CFArrayRef allModes = CopyAllDisplayModes(GetDisplayID(screenIdx));

  if (!allModes)
    return nullptr;

  for (int i = 0; i < CFArrayGetCount(allModes); ++i)
  {
    CGDisplayModeRef displayMode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);
    uint32_t flags = CGDisplayModeGetIOFlags(displayMode);
    stretched = (flags & kDisplayModeStretchedFlag) != 0;
    bitsperpixel = DisplayBitsPerPixelForMode(displayMode);
    safeForHardware = (flags & kDisplayModeSafetyFlags) != 0;
    interlaced = (flags & kDisplayModeInterlacedFlag) != 0;
    resWidth = CGDisplayModeGetWidth(displayMode);
    resHeight = CGDisplayModeGetHeight(displayMode);
    pixelWidth = CGDisplayModeGetPixelWidth(displayMode);
    pixelHeight = CGDisplayModeGetPixelHeight(displayMode);

    if (bitsperpixel == 32 && safeForHardware && !stretched &&
        modeId == ComputeVideoModeId(resWidth, resHeight, pixelWidth, pixelHeight, interlaced))
    {
      CGDisplayModeRetain(displayMode);
      CFRelease(allModes);
      CLog::LogF(LOGDEBUG, "Found a match!");
      return displayMode;
    }
  }

  CFRelease(allModes);
  CLog::LogF(LOGERROR, "No match found!");
  return nullptr;
}

// try to find mode that matches the desired size, refreshrate
// non interlaced, nonstretched, safe for hardware
CGDisplayModeRef CreateMode(size_t width, size_t height, double refreshrate, NSUInteger screenIdx)
{
  if (screenIdx >= [[NSScreen screens] count])
    return nullptr;

  bool stretched;
  bool interlaced;
  bool safeForHardware;
  size_t w;
  size_t h;
  size_t bitsperpixel;
  double rate;
  RESOLUTION_INFO res;

  CLog::LogF(LOGDEBUG, "Looking for suitable mode with {} x {} @ {} Hz on display {}", width,
             height, refreshrate, screenIdx);

  CFArrayRef allModes = CopyAllDisplayModes(GetDisplayID(screenIdx));

  if (!allModes)
    return nullptr;

  for (int i = 0; i < CFArrayGetCount(allModes); ++i)
  {
    CGDisplayModeRef displayMode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);
    uint32_t flags = CGDisplayModeGetIOFlags(displayMode);
    stretched = (flags & kDisplayModeStretchedFlag) != 0;
    interlaced = (flags & kDisplayModeInterlacedFlag) != 0;
    bitsperpixel = DisplayBitsPerPixelForMode(displayMode);
    safeForHardware = (flags & kDisplayModeSafetyFlags) != 0;
    w = CGDisplayModeGetPixelWidth(displayMode);
    h = CGDisplayModeGetPixelHeight(displayMode);

    rate = CGDisplayModeGetRefreshRate(displayMode);

    if (bitsperpixel == 32 && safeForHardware && !stretched && !interlaced == false && w == width &&
        h == height && (rate == refreshrate || rate == 0))
    {
      CGDisplayModeRetain(displayMode);
      CFRelease(allModes);
      CLog::LogF(LOGDEBUG, "Found a match!");
      return displayMode;
    }
  }

  CFRelease(allModes);
  CLog::LogF(LOGERROR, "No match found!");
  return nullptr;
}

// mimic former behavior of deprecated CGDisplayBestModeForParameters
CGDisplayModeRef BestMatchForMode(CGDirectDisplayID display,
                                  size_t bitsPerPixel,
                                  size_t width,
                                  size_t height)
{
  // Loop through all display modes to determine the closest match.
  // CGDisplayBestModeForParameters is deprecated on 10.6 so we will emulate it's behavior
  // Try to find a mode with the requested depth and equal or greater dimensions first.
  // If no match is found, try to find a mode with greater depth and same or greater dimensions.
  // If still no match is found, just use the current mode.
  CFArrayRef allModes = CopyAllDisplayModes(display);

  if (!allModes)
    return nullptr;

  CGDisplayModeRef displayMode = nullptr;

  for (int i = 0; i < CFArrayGetCount(allModes); i++)
  {
    CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);

    if (!mode)
      continue;

    if (DisplayBitsPerPixelForMode(mode) != bitsPerPixel)
      continue;

    if ((CGDisplayModeGetWidth(mode) == width) && (CGDisplayModeGetHeight(mode) == height))
    {
      displayMode = mode;
      CGDisplayModeRetain(displayMode);
      break;
    }
  }

  // No depth match was found
  if (!displayMode)
  {
    for (int i = 0; i < CFArrayGetCount(allModes); i++)
    {
      CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);

      if (!mode)
        continue;

      if (DisplayBitsPerPixelForMode(mode) >= bitsPerPixel)
        continue;

      if ((CGDisplayModeGetWidth(mode) == width) && (CGDisplayModeGetHeight(mode) == height))
      {
        displayMode = mode;
        CGDisplayModeRetain(displayMode);
        break;
      }
    }
  }

  CFRelease(allModes);

  return displayMode;
}

#pragma mark - Blank Displays

void BlankOtherDisplays(NSUInteger screenBeingUsed)
{
  const NSUInteger numDisplays = NSScreen.screens.count;

  // Blank all other displays except the current one.
  for (NSUInteger i = 0; i < numDisplays; i++)
  {
    if (i != screenBeingUsed)
    {
      // Get the size of the screen
      NSScreen* pScreen = [NSScreen.screens objectAtIndex:i];
      NSRect screenRect = pScreen.frame;
      screenRect.origin = NSZeroPoint;

      dispatch_sync(dispatch_get_main_queue(), ^{
        // Build a blanking (black) window.
        auto blankingWindow = [[NSWindow alloc] initWithContentRect:screenRect
                                                          styleMask:NSWindowStyleMaskBorderless
                                                            backing:NSBackingStoreBuffered
                                                              defer:NO
                                                             screen:pScreen];
        [blankingWindow setBackgroundColor:NSColor.blackColor];
        [blankingWindow setLevel:CGShieldingWindowLevel()];
        [blankingWindow makeKeyAndOrderFront:nil];

        // Create a controller and bind the blanking window to it
        blankingWindowControllers[i] = [[NSWindowController alloc] init];
        [blankingWindowControllers[i] setWindow:blankingWindow];
      });
    }
  }
}

void UnblankDisplay(NSUInteger screenToUnblank)
{
  if (screenToUnblank < blankingWindowControllers.size() &&
      blankingWindowControllers[screenToUnblank])
  {
    [[blankingWindowControllers[screenToUnblank] window] close];
    blankingWindowControllers[screenToUnblank] = nil;
  }
}

void UnblankDisplays(NSUInteger screenBeingUsed)
{
  for (NSUInteger i = 0; i < NSScreen.screens.count; i++)
  {
    if (blankingWindowControllers[i] && i != screenBeingUsed)
    {
      // Get rid of the blanking windows we created.
      // Note after closing the window, setting the NSWindowController to nil will dealoc
      dispatch_sync(dispatch_get_main_queue(), ^{
        UnblankDisplay(i);
      });
    }
  }
}

//---------------------------------------------------------------------------------
static void DisplayReconfigured(CGDirectDisplayID display,
                                CGDisplayChangeSummaryFlags flags,
                                void* userData)
{
  CWinSystemOSX* winsys = (CWinSystemOSX*)userData;
  if (!winsys)
    return;

  CLog::Log(LOGDEBUG, "CWinSystemOSX::DisplayReconfigured with flags {}", flags);

  // we fire the callbacks on start of configuration
  // or when the mode set was finished
  // or when we are called with flags == 0 (which is undocumented but seems to happen
  // on some macs - we treat it as device reset)

  // first check if we need to call OnLostDevice
  if (flags & kCGDisplayBeginConfigurationFlag)
  {
    // pre/post-reconfiguration changes
    if (!winsys->HasValidResolution())
      return;

    NSScreen* pScreen = nil;
    unsigned int screenIdx = 0;

    if (screenIdx < NSScreen.screens.count)
    {
      pScreen = [NSScreen.screens objectAtIndex:screenIdx];
    }

    // kCGDisplayBeginConfigurationFlag is only fired while the screen is still
    // valid
    if (pScreen)
    {
      CGDirectDisplayID xbmc_display = GetDisplayIDFromScreen(pScreen);
      if (xbmc_display == display)
      {
        // we only respond to changes on the display we are running on.
        winsys->AnnounceOnLostDevice();
        winsys->StartLostDeviceTimer();
      }
    }
  }
  else // the else case checks if we need to call OnResetDevice
  {
    // we fire if kCGDisplaySetModeFlag is set or if flags == 0
    // (which is undocumented but seems to happen
    // on some macs - we treat it as device reset)
    // we also don't check the screen here as we might not even have
    // one anymore (e.x. when tv is turned off)
    if (flags & kCGDisplaySetModeFlag || flags == 0)
    {
      winsys->StopLostDeviceTimer(); // no need to timeout - we've got the callback
      winsys->HandleOnResetDevice();
    }
  }
}

#pragma mark - CWinSystemOSX
//------------------------------------------------------------------------------
CWinSystemOSX::CWinSystemOSX() : CWinSystemBase(), m_lostDeviceTimer(this)
{
  m_appWindow = nullptr;
  m_glView = nullptr;
  m_lastDisplayNr = -1;
  m_refreshRate = 0.0;
  m_delayDispReset = false;

  m_winEvents = std::make_unique<CWinEventsOSX>();

  AE::CAESinkFactory::ClearSinks();
  CAESinkDARWINOSX::Register();
  CCocoaPowerSyscall::Register();
  m_dpms = std::make_shared<CCocoaDPMSSupport>();
}

CWinSystemOSX::~CWinSystemOSX() = default;

void CWinSystemOSX::Register(IDispResource* resource)
{
  std::unique_lock<CCriticalSection> lock(m_resourceSection);
  m_resources.push_back(resource);
}

void CWinSystemOSX::Unregister(IDispResource* resource)
{
  std::unique_lock<CCriticalSection> lock(m_resourceSection);
  std::vector<IDispResource*>::iterator i = find(m_resources.begin(), m_resources.end(), resource);
  if (i != m_resources.end())
    m_resources.erase(i);
}

void CWinSystemOSX::AnnounceOnLostDevice()
{
  std::unique_lock<CCriticalSection> lock(m_resourceSection);
  // tell any shared resources
  CLog::LogF(LOGDEBUG, "Lost Device Announce");
  for (std::vector<IDispResource*>::iterator i = m_resources.begin(); i != m_resources.end(); ++i)
    (*i)->OnLostDisplay();
}

void CWinSystemOSX::HandleOnResetDevice()
{
  auto delay =
      std::chrono::milliseconds(CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(
                                    "videoscreen.delayrefreshchange") *
                                100);
  if (delay > 0ms)
  {
    m_delayDispReset = true;
    m_dispResetTimer.Set(delay);
  }
  else
  {
    AnnounceOnResetDevice();
  }
}

void CWinSystemOSX::AnnounceOnResetDevice()
{
  // ensure that graphics context knows about the current refreshrate before doing the callbacks
  auto screenResolution = GetScreenResolution(m_lastDisplayNr);
  m_gfxContext->SetFPS(screenResolution.refreshrate);

  std::unique_lock<CCriticalSection> lock(m_resourceSection);
  // tell any shared resources
  CLog::LogF(LOGDEBUG, "Reset Device Announce");
  for (std::vector<IDispResource*>::iterator i = m_resources.begin(); i != m_resources.end(); ++i)
    (*i)->OnResetDisplay();
}

#pragma mark - Timers

void CWinSystemOSX::StartLostDeviceTimer()
{
  if (m_lostDeviceTimer.IsRunning())
    m_lostDeviceTimer.Restart();
  else
    m_lostDeviceTimer.Start(3000ms, false);
}

void CWinSystemOSX::StopLostDeviceTimer()
{
  m_lostDeviceTimer.Stop();
}

void CWinSystemOSX::OnTimeout()
{
  HandleOnResetDevice();
}

#pragma mark - WindowSystem

bool CWinSystemOSX::InitWindowSystem()
{
  if (!CWinSystemBase::InitWindowSystem())
    return false;

  CGDisplayRegisterReconfigurationCallback(DisplayReconfigured, (void*)this);

  return true;
}

bool CWinSystemOSX::DestroyWindowSystem()
{
  CGDisplayRemoveReconfigurationCallback(DisplayReconfigured, (void*)this);

  DestroyWindowInternal();

  if (m_glView)
  {
    m_glView = nullptr;
  }

  UnblankDisplays(m_lastDisplayNr);
  return true;
}

bool CWinSystemOSX::CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res)
{
  // find the screen where the application started the last time. It'd be the default screen if the
  // screen index is not found/available.
  const std::shared_ptr<CSettings> settings = CServiceBroker::GetSettingsComponent()->GetSettings();
  m_lastDisplayNr = GetDisplayIndex(settings->GetString(CSettings::SETTING_VIDEOSCREEN_MONITOR));
  NSScreen* screen = nil;
  if (m_lastDisplayNr < NSScreen.screens.count)
  {
    screen = [NSScreen.screens objectAtIndex:m_lastDisplayNr];
  }

  // force initial window creation to be windowed, if fullscreen, it will switch to it below
  // fixes the white screen of death if starting fullscreen and switching to windowed.
  RESOLUTION_INFO resInfo = CDisplaySettings::GetInstance().GetResolutionInfo(RES_WINDOW);
  m_nWidth = resInfo.iWidth;
  m_nHeight = resInfo.iHeight;
  m_bFullScreen = false;
  m_name = name;

  __block NSRect bounds;
  dispatch_sync(dispatch_get_main_queue(), ^{
    auto title = [NSString stringWithUTF8String:m_name.c_str()];
    auto size = NSMakeSize(m_nWidth, m_nHeight);
    // propose the window size based on the last stored RES_WINDOW resolution info
    m_appWindowController = [[XBMCWindowControllerMacOS alloc] initWithTitle:title
                                                                 defaultSize:size];

    m_appWindow = m_appWindowController.window;
    m_glView = m_appWindow.contentView;
    bounds = m_appWindow.contentView.bounds;
  });

  [m_glView Update];

  NSScreen* currentScreen = [NSScreen mainScreen];
  dispatch_sync(dispatch_get_main_queue(), ^{
    // NSWindowController does not track the last used screen so set the frame coordinates
    // to the center of the screen in that case
    if (screen && currentScreen != screen)
    {
      [m_appWindow setFrameOrigin:NSMakePoint(NSMidX(screen.frame) - m_nWidth / 2,
                                              NSMidY(screen.frame) - m_nHeight / 2)];
    }
    [m_appWindowController showWindow:m_appWindow];
  });

  m_bWindowCreated = true;

  CheckAndUpdateCurrentMonitor(m_lastDisplayNr);

  // warning, we can order front but not become
  // key window or risk starting up with bad flicker
  // becoming key window must happen in completion block.
  [(NSWindow*)m_appWindow performSelectorOnMainThread:@selector(orderFront:)
                                           withObject:nil
                                        waitUntilDone:YES];

  [NSAnimationContext endGrouping];

  // get screen refreshrate - this is needed
  // when we startup in windowed mode and don't run through SetFullScreen
  auto screenResolution = GetScreenResolution(m_lastDisplayNr);
  m_refreshRate = screenResolution.refreshrate;

  // NSWindowController decides what is the best size for the window, so make sure to
  // update the stored resolution right after the window creation (it's used for example by the splash screen)
  // with the actual size of the window.
  // Make sure the window frame rect is converted to backing units ONLY after moving it to the display screen
  // (as it might be moving to another non-HiDPI screen).
  dispatch_sync(dispatch_get_main_queue(), ^{
    bounds = [m_appWindow convertRectToBacking:bounds];
  });
  SetWindowResolution(bounds.size.width, bounds.size.height);

  // register platform dependent objects
  CDVDFactoryCodec::ClearHWAccels();
  VTB::CDecoder::Register();
  VIDEOPLAYER::CRendererFactory::ClearRenderer();
  CLinuxRendererGL::Register();
  CRendererVTB::Register();
  VIDEOPLAYER::CProcessInfoOSX::Register();
  RETRO::CRPProcessInfoOSX::Register();
  RETRO::CRPProcessInfoOSX::RegisterRendererFactory(new RETRO::CRendererFactoryOpenGL);
  CScreenshotSurfaceGL::Register();

  return true;
}

bool CWinSystemOSX::DestroyWindowInternal()
{
  // set this 1st, we should really mutex protext m_appWindow in this class
  m_bWindowCreated = false;
  if (m_appWindow)
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [m_appWindow setContentView:nil];
      [[m_appWindowController window] close];
    });

    m_appWindow = nil;
    m_appWindowController = nil;
  }

  return true;
}

bool CWinSystemOSX::DestroyWindow()
{
  return true;
}

bool CWinSystemOSX::Minimize()
{
  @autoreleasepool
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [NSApplication.sharedApplication miniaturizeAll:nil];
    });
  }
  return true;
}

bool CWinSystemOSX::Restore()
{
  @autoreleasepool
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [NSApplication.sharedApplication unhide:nil];
    });
  }
  return true;
}

bool CWinSystemOSX::Show(bool raise)
{
  @autoreleasepool
  {
    auto app = NSApplication.sharedApplication;
    if (raise)
    {
      [app unhide:nil];
      [app activateIgnoringOtherApps:YES];
      [app arrangeInFront:nil];
    }
    else
    {
      [app unhideWithoutActivation];
    }
  }
  return true;
}

bool CWinSystemOSX::Hide()
{
  @autoreleasepool
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [NSApplication.sharedApplication hide:nil];
    });
  }
  return true;
}

NSRect CWinSystemOSX::GetWindowDimensions()
{
  NSRect frame = NSZeroRect;
  if (m_appWindow)
  {
    NSWindow* win = (NSWindow*)m_appWindow;
    frame = win.contentView.frame;
  }
  return frame;
}

#pragma mark - Resize Window

bool CWinSystemOSX::ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop)
{
  if (!m_appWindow)
    return false;

  __block OSXGLView* view;
  dispatch_sync(dispatch_get_main_queue(), ^{
    view = m_appWindow.contentView;
  });

  if (newWidth < 0)
  {
    newWidth = [(NSWindow*)m_appWindow minSize].width;
  }

  if (newHeight < 0)
  {
    newHeight = [(NSWindow*)m_appWindow minSize].height;
  }

  if (view)
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [view Update];
    });
  }

  m_nWidth = newWidth;
  m_nHeight = newHeight;

  return true;
}

bool CWinSystemOSX::SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays)
{
  std::unique_lock<CCriticalSection> lock(m_critSection);
  const std::shared_ptr<CSettings> settings = CServiceBroker::GetSettingsComponent()->GetSettings();
  m_lastDisplayNr = GetDisplayIndex(settings->GetString(CSettings::SETTING_VIDEOSCREEN_MONITOR));
  m_nWidth = res.iWidth;
  m_nHeight = res.iHeight;
  const bool fullScreenState = m_bFullScreen;
  m_bFullScreen = fullScreen;

  // handle resolution/refreshrate switching early here
  if (m_bFullScreen)
  {
    // switch videomode
    SwitchToVideoMode(res);
  }

  if (m_fullscreenWillToggle)
  {
    ResizeWindow(m_nWidth, m_nHeight, -1, -1);
    m_fullscreenWillToggle = false;

    // Blank other displays if requested.
    if (blankOtherDisplays)
    {
      BlankOtherDisplays(m_lastDisplayNr);
    }
    else
    {
      UnblankDisplays(m_lastDisplayNr);
    }

    return true;
  }

  if (m_bFullScreen)
  {
    // Blank/Unblank other displays if requested.
    if (blankOtherDisplays)
    {
      BlankOtherDisplays(m_lastDisplayNr);
    }
    else
    {
      UnblankDisplays(m_lastDisplayNr);
    }
  }
  else
  {
    // Show menubar.
    dispatch_sync(dispatch_get_main_queue(), ^{
      [NSApplication.sharedApplication setPresentationOptions:NSApplicationPresentationDefault];
    });

    // Unblank.
    // Force the unblank when returning from fullscreen, we get called with blankOtherDisplays set false.
    UnblankDisplays(m_lastDisplayNr);
  }

  // toggle cocoa fullscreen mode
  if (fullScreenState != m_bFullScreen)
  {
    m_fullscreenWillToggle = true;
    [m_appWindow performSelectorOnMainThread:@selector(toggleFullScreen:)
                                  withObject:nil
                               waitUntilDone:YES];
  }

  ResizeWindow(m_nWidth, m_nHeight, -1, -1);

  return true;
}

void CWinSystemOSX::SignalFullScreenStateChanged(bool fullscreenState)
{
  if (!m_fullScreenMovingToScreen.has_value())
  {
    return;
  }

  if (!fullscreenState)
  {
    // check if we are already on the target screen (e.g. due to a display lost)
    if (m_lastDisplayNr != m_fullScreenMovingToScreen.value())
    {
      CServiceBroker::GetAppMessenger()->PostMsg(
          TMSG_MOVETOSCREEN, static_cast<int>(m_fullScreenMovingToScreen.value()));
    }
    else
    {
      CServiceBroker::GetAppMessenger()->PostMsg(TMSG_TOGGLEFULLSCREEN);
    }
  }
  else if (fullscreenState)
  {
    // fullscreen move of the window has been finished
    m_fullScreenMovingToScreen.reset();
  }
}

#pragma mark - Video Modes

bool CWinSystemOSX::SwitchToVideoMode(RESOLUTION_INFO& res)
{
  CGDisplayModeRef dispMode = nullptr;

  const NSUInteger screenIdx =
      GetDisplayIndex(CServiceBroker::GetSettingsComponent()->GetSettings()->GetString(
          CSettings::SETTING_VIDEOSCREEN_MONITOR));

  // Figure out the screen size. (default to main screen)
  const CGDirectDisplayID display_id = GetDisplayID(screenIdx);

  // find mode that matches the desired size, refreshrate non interlaced, nonstretched, safe for hardware

  // try to find an exact match first (by using the unique ids we assign to resolution infos)
  dispMode = CreateModeById(res.strId, screenIdx);
  if (!dispMode)
  {
    dispMode =
        CreateMode(res.iWidth, res.iHeight, static_cast<double>(res.fRefreshRate), screenIdx);
  }

  // not found - fallback to bestmodeforparameters
  if (!dispMode)
  {
    dispMode = BestMatchForMode(display_id, 32, res.iWidth, res.iHeight);

    if (!dispMode)
    {
      dispMode = BestMatchForMode(display_id, 16, res.iWidth, res.iHeight);

      // still no match? fallback to current resolution of the display which HAS to work [tm]
      if (!dispMode)
      {
        auto screenResolution = GetScreenResolution(screenIdx);
        dispMode = CreateMode(screenResolution.pixelWidth, screenResolution.pixelHeight,
                              screenResolution.refreshrate, screenIdx);

        // no way to get a resolution set
        if (!dispMode)
          return false;
      }
    }
  }
  // switch mode and return success
  CGDisplayCapture(display_id);
  CGDisplayConfigRef cfg;
  CGBeginDisplayConfiguration(&cfg);
  CGConfigureDisplayWithDisplayMode(cfg, display_id, dispMode, nullptr);
  CGError err = CGCompleteDisplayConfiguration(cfg, kCGConfigureForAppOnly);
  CGDisplayRelease(display_id);

  m_refreshRate = CGDisplayModeGetRefreshRate(dispMode);

  Cocoa_CVDisplayLinkUpdate();
  CFRelease(dispMode);
  return (err == kCGErrorSuccess);
}

void CWinSystemOSX::FillInVideoModes()
{
  const NSUInteger dispIdx =
      GetDisplayIndex(CServiceBroker::GetSettingsComponent()->GetSettings()->GetString(
          CSettings::SETTING_VIDEOSCREEN_MONITOR));

  for (NSUInteger disp = 0; disp <= NSScreen.screens.count - 1; disp++)
  {
    bool stretched;
    bool interlaced;
    bool safeForHardware;
    size_t resWidth;
    size_t resHeight;
    size_t pixelWidth;
    size_t pixelHeight;
    size_t bitsperpixel;
    double refreshrate;
    RESOLUTION_INFO res;

    CFArrayRef displayModes = CopyAllDisplayModes(GetDisplayID(disp));
    NSString* const dispName = screenNameForDisplay(disp);
    res.guiInsets = GetScreenEdgeInsets(disp);

    CLog::LogF(LOGINFO, "Display {} has name {}", disp, dispName.UTF8String);

    if (!displayModes)
      continue;

    for (int i = 0; i < CFArrayGetCount(displayModes); ++i)
    {
      CGDisplayModeRef displayMode = (CGDisplayModeRef)CFArrayGetValueAtIndex(displayModes, i);

      uint32_t flags = CGDisplayModeGetIOFlags(displayMode);
      stretched = (flags & kDisplayModeStretchedFlag) != 0;
      interlaced = (flags & kDisplayModeInterlacedFlag) != 0;
      bitsperpixel = DisplayBitsPerPixelForMode(displayMode);
      safeForHardware = (flags & kDisplayModeSafetyFlags) != 0;

      if (bitsperpixel == 32 && safeForHardware && !stretched && !interlaced)
      {
        resWidth = CGDisplayModeGetWidth(displayMode);
        resHeight = CGDisplayModeGetHeight(displayMode);
        pixelWidth = CGDisplayModeGetPixelWidth(displayMode);
        pixelHeight = CGDisplayModeGetPixelHeight(displayMode);
        refreshrate = CGDisplayModeGetRefreshRate(displayMode);
        if (static_cast<int>(refreshrate) == 0) // LCD display?
        {
          // NOTE: The refresh rate will be REPORTED AS 0 for many DVI and notebook displays.
          refreshrate = 60.0;
        }
        const std::string modeId =
            ComputeVideoModeId(resWidth, resHeight, pixelWidth, pixelHeight, interlaced);
        CLog::LogF(
            LOGINFO,
            "Found possible resolution for display {} ({}) with {} x {} @ {} Hz (pixel size: "
            "{} x {}{}) (id:{})",
            disp, dispName.UTF8String, resWidth, resHeight, refreshrate, pixelWidth, pixelHeight,
            pixelWidth > resWidth && pixelHeight > resHeight ? " - HiDPI" : "", modeId);

        // only add the resolution if it belongs to "our" screen
        // all others are only logged above...
        if (disp == dispIdx)
        {
          res.strId = modeId;
          UpdateDesktopResolution(res, (dispName != nil) ? dispName.UTF8String : "Unknown",
                                  static_cast<int>(pixelWidth), static_cast<int>(pixelHeight),
                                  static_cast<int>(resWidth), static_cast<int>(resHeight),
                                  refreshrate, 0);
          m_gfxContext->ResetOverscan(res);
          CDisplaySettings::GetInstance().AddResolutionInfo(res);
        }
      }
    }
    CFRelease(displayModes);
  }
}

#pragma mark - Resolution

void CWinSystemOSX::UpdateResolutions()
{
  CWinSystemBase::UpdateResolutions();
  const NSUInteger dispIdx =
      GetDisplayIndex(CServiceBroker::GetSettingsComponent()->GetSettings()->GetString(
          CSettings::SETTING_VIDEOSCREEN_MONITOR));

  auto screenResolution = GetScreenResolution(dispIdx);
  NSString* const dispName = screenNameForDisplay(dispIdx);
  RESOLUTION_INFO& resInfo = CDisplaySettings::GetInstance().GetResolutionInfo(RES_DESKTOP);
  resInfo.guiInsets = GetScreenEdgeInsets(dispIdx);
  resInfo.strId = ComputeVideoModeId(screenResolution.resWidth, screenResolution.resHeight,
                                     screenResolution.pixelWidth, screenResolution.pixelHeight,
                                     screenResolution.interlaced);
  UpdateDesktopResolution(
      resInfo, dispName.UTF8String, static_cast<int>(screenResolution.pixelWidth),
      static_cast<int>(screenResolution.pixelHeight), static_cast<int>(screenResolution.resWidth),
      static_cast<int>(screenResolution.resHeight), screenResolution.refreshrate, 0);

  CDisplaySettings::GetInstance().ClearCustomResolutions();

  // now just fill in the possible resolutions for the attached screens
  // and push to the resolution info vector
  FillInVideoModes();
  CDisplaySettings::GetInstance().ApplyCalibrations();
}

CWinSystemOSX::ScreenResolution CWinSystemOSX::GetScreenResolution(unsigned long screenIdx)
{
  ScreenResolution screenResolution;
  CGDirectDisplayID display_id = (CGDirectDisplayID)GetDisplayID(screenIdx);
  CGDisplayModeRef mode = CGDisplayCopyDisplayMode(display_id);
  uint32_t flags = CGDisplayModeGetIOFlags(mode);
  screenResolution.interlaced = (flags & kDisplayModeInterlacedFlag) != 0;
  screenResolution.resWidth = CGDisplayModeGetWidth(mode);
  screenResolution.resHeight = CGDisplayModeGetHeight(mode);
  screenResolution.pixelWidth = CGDisplayModeGetPixelWidth(mode);
  screenResolution.pixelHeight = CGDisplayModeGetPixelHeight(mode);
  screenResolution.refreshrate = CGDisplayModeGetRefreshRate(mode);
  CGDisplayModeRelease(mode);
  if (static_cast<int>(screenResolution.refreshrate) == 0)
  {
    // NOTE: The refresh rate will be REPORTED AS 0 for many DVI and notebook displays.
    screenResolution.refreshrate = 60.0;
  }
  return screenResolution;
}

bool CWinSystemOSX::HasValidResolution() const
{
  return m_gfxContext->GetVideoResolution() != RES_INVALID;
}

#pragma mark - Window Move

void CWinSystemOSX::OnMove(int x, int y)
{
  // check if the current screen/monitor settings needs to be updated
  CheckAndUpdateCurrentMonitor(m_lastDisplayNr);

  // check if refresh rate needs to be updated
  static double oldRefreshRate = m_refreshRate;
  Cocoa_CVDisplayLinkUpdate();

  auto screenResolution = GetScreenResolution(m_lastDisplayNr);
  m_refreshRate = screenResolution.refreshrate;

  if (oldRefreshRate != m_refreshRate)
  {
    oldRefreshRate = m_refreshRate;

    // send a message so that videoresolution (and refreshrate) is changed
    dispatch_sync(dispatch_get_main_queue(), ^{
      NSRect rect = [m_appWindow.contentView
          convertRectToBacking:[m_appWindow contentRectForFrameRect:m_appWindow.frame]];
      CServiceBroker::GetAppMessenger()->PostMsg(TMSG_VIDEORESIZE, rect.size.width,
                                                 rect.size.height);
    });
  }
  if (m_fullScreenMovingToScreen.has_value())
  {
    CServiceBroker::GetAppMessenger()->PostMsg(TMSG_TOGGLEFULLSCREEN);
  }
}

void CWinSystemOSX::OnChangeScreen(unsigned int screenIdx)
{
  const NSUInteger lastDisplay = m_lastDisplayNr;
  if (m_appWindow)
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      m_lastDisplayNr = GetDisplayIndex(GetDisplayIDFromScreen(m_appWindow.screen));
    });
  }
  // force unblank the current display
  if (lastDisplay != m_lastDisplayNr && m_bFullScreen)
  {
    UnblankDisplay(m_lastDisplayNr);
    CheckAndUpdateCurrentMonitor(m_lastDisplayNr);
  }
}

unsigned int CWinSystemOSX::GetScreenId(const std::string& screen)
{
  return static_cast<int>(GetDisplayIndex(screen));
}

void CWinSystemOSX::MoveToScreen(unsigned int screenIdx)
{
  // find the future displayId and the screen object
  if (m_bFullScreen)
  {
    // macOS doesn't allow moving fullscreen windows directly to another screen
    // toggle fullscreen first
    if (screenIdx < NSScreen.screens.count)
    {
      m_fullScreenMovingToScreen.emplace(screenIdx);
      m_fullscreenWillToggle = true;
      CServiceBroker::GetAppMessenger()->PostMsg(TMSG_TOGGLEFULLSCREEN);
    }
    return;
  }

  NSScreen* currentScreen;
  NSScreen* targetScreen;
  if (screenIdx < NSScreen.screens.count && m_lastDisplayNr < NSScreen.screens.count)
  {
    currentScreen = NSScreen.screens[m_lastDisplayNr];
    targetScreen = NSScreen.screens[screenIdx];
  }
  // move the window to the center of the new screen
  if (screenIdx != m_lastDisplayNr && targetScreen && currentScreen)
  {
    // moving from a HiDPI screen to a non-HiDPI screen requires that we scale the dimensions of
    // the window properly. m_nWidth and m_nHeight store pixels (not points) after resize callbacks
    const double backingFactor =
        currentScreen.backingScaleFactor > targetScreen.backingScaleFactor
            ? currentScreen.backingScaleFactor / targetScreen.backingScaleFactor
            : currentScreen.backingScaleFactor;
    NSPoint windowPos = NSMakePoint(NSMidX(targetScreen.frame) - (m_nWidth / backingFactor) / 2.0,
                                    NSMidY(targetScreen.frame) - (m_nHeight / backingFactor) / 2.0);
    dispatch_sync(dispatch_get_main_queue(), ^{
      [m_appWindow setFrameOrigin:windowPos];
    });
    m_lastDisplayNr = screenIdx;
  }
}

CGLContextObj CWinSystemOSX::GetCGLContextObj()
{
  __block CGLContextObj cglcontex = nullptr;
  if (m_appWindow)
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      cglcontex = [(OSXGLView*)m_appWindow.contentView getGLContextObj];
    });
  }

  return cglcontex;
}

CGraphicContext& CWinSystemOSX::GetGfxContext() const
{
  if (m_glView && [m_glView glContextOwned])
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [m_glView NotifyContext];
    });
  }

  return CWinSystemBase::GetGfxContext();
}

bool CWinSystemOSX::FlushBuffer()
{
  if (m_appWindow)
  {
    dispatch_sync(dispatch_get_main_queue(), ^{
      [m_appWindow.contentView FlushBuffer];
    });
  }

  return true;
}

#pragma mark - Vsync

void CWinSystemOSX::EnableVSync(bool enable)
{
  // OpenGL Flush synchronised with vertical retrace
  GLint swapInterval = enable ? 1 : 0;
  [NSOpenGLContext.currentContext setValues:&swapInterval
                               forParameter:NSOpenGLContextParameterSwapInterval];
}

std::unique_ptr<CVideoSync> CWinSystemOSX::GetVideoSync(CVideoReferenceClock* clock)
{
  return std::make_unique<CVideoSyncOsx>(clock);
}

std::vector<std::string> CWinSystemOSX::GetConnectedOutputs()
{
  std::vector<std::string> outputs;
  outputs.emplace_back(DEFAULT_SCREEN_NAME);

  // screen 0 is always the "Default" setting, avoid duplicating the available
  // screens here.
  const NSUInteger numDisplays = NSScreen.screens.count;
  if (numDisplays > 1)
  {
    for (NSUInteger disp = 1; disp <= numDisplays - 1; disp++)
    {
      NSString* const dispName = screenNameForDisplay(disp);
      outputs.emplace_back(dispName.UTF8String);
    }
  }

  return outputs;
}

#pragma mark - OSScreenSaver

std::unique_ptr<IOSScreenSaver> CWinSystemOSX::GetOSScreenSaverImpl()
{
  return std::make_unique<COSScreenSaverOSX>();
}

#pragma mark - Input

bool CWinSystemOSX::MessagePump()
{
  return m_winEvents->MessagePump();
}

void CWinSystemOSX::enableInputEvents()
{
  m_winEvents->enableInputEvents();
  signalMouseEntered();
}

void CWinSystemOSX::disableInputEvents()
{
  m_winEvents->disableInputEvents();
  signalMouseExited();
}

std::string CWinSystemOSX::GetClipboardText()
{
  std::string utf8_text;

  const char* szStr = Cocoa_Paste();
  if (szStr)
    utf8_text = szStr;

  return utf8_text;
}

bool CWinSystemOSX::HasCursor()
{
  return m_hasCursor;
}

void CWinSystemOSX::signalMouseEntered()
{
  if (m_appWindow.keyWindow)
  {
    m_hasCursor = true;
    m_winEvents->signalMouseEntered();
  }
}

void CWinSystemOSX::signalMouseExited()
{
  if (m_appWindow.keyWindow)
  {
    m_hasCursor = false;
    m_winEvents->signalMouseExited();
  }
}

void CWinSystemOSX::SendInputEvent(NSEvent* nsEvent)
{
  m_winEvents->SendInputEvent(nsEvent);
}