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/*
 *      Copyright (C) 2010-2013 Team XBMC
 *      http://xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, see
 *  <http://www.gnu.org/licenses/>.
 *
 */
#include <ui/FramebufferNativeWindow.h>
#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <EGL/egl.h>

using namespace android;

ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
{
  return NULL;
}

namespace android {
ssize_t bytesPerPixel(PixelFormat format)
{
  return 0;
}
}