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/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "system.h"
#include "Key.h"
CKey::CKey(void)
{
m_buttonCode = KEY_INVALID;
m_leftTrigger = 0;
m_rightTrigger = 0;
m_leftThumbX = 0.0f;
m_leftThumbY = 0.0f;
m_rightThumbX = 0.0f;
m_rightThumbY = 0.0f;
m_repeat = 0.0f;
m_fromHttpApi = false;
m_held = 0;
}
CKey::~CKey(void)
{}
CKey::CKey(uint32_t buttonCode, uint8_t leftTrigger, uint8_t rightTrigger, float leftThumbX, float leftThumbY, float rightThumbX, float rightThumbY, float repeat)
{
m_leftTrigger = leftTrigger;
m_rightTrigger = rightTrigger;
m_leftThumbX = leftThumbX;
m_leftThumbY = leftThumbY;
m_rightThumbX = rightThumbX;
m_rightThumbY = rightThumbY;
m_buttonCode = buttonCode;
m_repeat = repeat;
m_fromHttpApi = false;
m_held = 0;
}
CKey::CKey(const CKey& key)
{
*this = key;
}
CKey::CKey(uint32_t buttonCode, unsigned int held)
{
m_buttonCode = buttonCode;
m_leftTrigger = 0;
m_rightTrigger = 0;
m_leftThumbX = 0.0f;
m_leftThumbY = 0.0f;
m_rightThumbX = 0.0f;
m_rightThumbY = 0.0f;
m_repeat = 0.0f;
m_fromHttpApi = false;
m_held = held;
}
uint32_t CKey::GetButtonCode() const // for backwards compatibility only
{
return m_buttonCode;
}
wchar_t CKey::GetUnicode() const
{
if (m_buttonCode>=KEY_ASCII && m_buttonCode < KEY_UNICODE) // will need to change when Unicode is fully implemented
return (wchar_t)(m_buttonCode - KEY_ASCII);
else
return 0;
}
const CKey& CKey::operator=(const CKey& key)
{
if (&key == this) return * this;
m_leftTrigger = key.m_leftTrigger;
m_rightTrigger = key.m_rightTrigger;
m_buttonCode = key.m_buttonCode;
m_leftThumbX = key.m_leftThumbX;
m_leftThumbY = key.m_leftThumbY;
m_rightThumbX = key.m_rightThumbX;
m_rightThumbY = key.m_rightThumbY;
m_repeat = key.m_repeat;
m_fromHttpApi = key.m_fromHttpApi;
m_held = key.m_held;
return *this;
}
BYTE CKey::GetLeftTrigger() const
{
return m_leftTrigger;
}
BYTE CKey::GetRightTrigger() const
{
return m_rightTrigger;
}
float CKey::GetLeftThumbX() const
{
return m_leftThumbX;
}
float CKey::GetLeftThumbY() const
{
return m_leftThumbY;
}
float CKey::GetRightThumbX() const
{
return m_rightThumbX;
}
float CKey::GetRightThumbY() const
{
return m_rightThumbY;
}
bool CKey::FromKeyboard() const
{
return (m_buttonCode >= KEY_VKEY && m_buttonCode != KEY_INVALID);
}
bool CKey::IsAnalogButton() const
{
if ((GetButtonCode() > 261 && GetButtonCode() < 270) || (GetButtonCode() > 279 && GetButtonCode() < 284))
return true;
return false;
}
bool CKey::IsIRRemote() const
{
if (GetButtonCode() < 256)
return true;
return false;
}
float CKey::GetRepeat() const
{
return m_repeat;
}
bool CKey::GetFromHttpApi() const
{
return m_fromHttpApi;
}
void CKey::SetFromHttpApi(bool bFromHttpApi)
{
m_fromHttpApi = bFromHttpApi;
}
void CKey::SetHeld(unsigned int held)
{
m_held = held;
}
unsigned int CKey::GetHeld() const
{
return m_held;
}
CAction::CAction(int actionID, float amount1 /* = 1.0f */, float amount2 /* = 0.0f */, const CStdString &name /* = "" */)
{
m_id = actionID;
m_amount[0] = amount1;
m_amount[1] = amount2;
for (unsigned int i = 2; i < max_amounts; i++)
m_amount[i] = 0;
m_name = name;
m_repeat = 0;
m_buttonCode = 0;
m_unicode = 0;
m_holdTime = 0;
}
CAction::CAction(int actionID, unsigned int state, float posX, float posY, float offsetX, float offsetY)
{
m_id = actionID;
m_amount[0] = posX;
m_amount[1] = posY;
m_amount[2] = offsetX;
m_amount[3] = offsetY;
for (unsigned int i = 4; i < max_amounts; i++)
m_amount[i] = 0;
m_repeat = 0;
m_buttonCode = 0;
m_unicode = 0;
m_holdTime = state;
}
CAction::CAction(int actionID, wchar_t unicode)
{
m_id = actionID;
for (unsigned int i = 0; i < max_amounts; i++)
m_amount[i] = 0;
m_repeat = 0;
m_buttonCode = 0;
m_unicode = unicode;
m_holdTime = 0;
}
CAction::CAction(int actionID, const CStdString &name, const CKey &key)
{
m_id = actionID;
m_name = name;
m_amount[0] = 1; // digital button (could change this for repeat acceleration)
for (unsigned int i = 1; i < max_amounts; i++)
m_amount[i] = 0;
m_repeat = key.GetRepeat();
m_buttonCode = key.GetButtonCode();
m_unicode = 0;
m_holdTime = key.GetHeld();
// get the action amounts of the analog buttons
if (key.GetButtonCode() == KEY_BUTTON_LEFT_ANALOG_TRIGGER)
m_amount[0] = (float)key.GetLeftTrigger() / 255.0f;
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_ANALOG_TRIGGER)
m_amount[0] = (float)key.GetRightTrigger() / 255.0f;
else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK)
{
m_amount[0] = key.GetLeftThumbX();
m_amount[1] = key.GetLeftThumbY();
}
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK)
{
m_amount[0] = key.GetRightThumbX();
m_amount[1] = key.GetRightThumbY();
}
else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_UP)
m_amount[0] = key.GetLeftThumbY();
else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_DOWN)
m_amount[0] = -key.GetLeftThumbY();
else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_LEFT)
m_amount[0] = -key.GetLeftThumbX();
else if (key.GetButtonCode() == KEY_BUTTON_LEFT_THUMB_STICK_RIGHT)
m_amount[0] = key.GetLeftThumbX();
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_UP)
m_amount[0] = key.GetRightThumbY();
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_DOWN)
m_amount[0] = -key.GetRightThumbY();
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_LEFT)
m_amount[0] = -key.GetRightThumbX();
else if (key.GetButtonCode() == KEY_BUTTON_RIGHT_THUMB_STICK_RIGHT)
m_amount[0] = key.GetRightThumbX();
}
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