aboutsummaryrefslogtreecommitdiff
path: root/guilib/FrameBufferObject.cpp
blob: 3f4c3050fc9107a05f2ac58ba70149fafc5b1bb2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/*
 *      Copyright (C) 2005-2008 Team XBMC
 *      http://www.xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 *  http://www.gnu.org/copyleft/gpl.html
 *
 */

#include "system.h"

#ifdef HAS_GL
#include "../xbmc/Settings.h"
#include "WindowingFactory.h"
#include "FrameBufferObject.h"
#include "utils/log.h"

//////////////////////////////////////////////////////////////////////
// CFrameBufferObject
//////////////////////////////////////////////////////////////////////

CFrameBufferObject::CFrameBufferObject()
{
  m_fbo = 0;
  m_valid = false;
  m_supported = false;
  m_bound = false;
  m_texid = 0;
}

bool CFrameBufferObject::IsSupported()
{
  if(g_Windowing.IsExtSupported("GL_EXT_framebuffer_object"))
    m_supported = true;
  else
    m_supported = false;
  return m_supported;
}

bool CFrameBufferObject::Initialize()
{
  if (!IsSupported())
    return false;

  Cleanup();

  glGenFramebuffersEXT(1, &m_fbo);
  VerifyGLState();

  if (!m_fbo)
    return false;

  m_valid = true;
  return true;
}

void CFrameBufferObject::Cleanup()
{
  if (!IsValid())
    return;

  if (m_fbo)
    glDeleteFramebuffersEXT(1, &m_fbo);

  if (m_texid)
    glDeleteTextures(1, &m_texid);

  m_texid = 0;
  m_fbo = 0;
  m_valid = false;
  m_bound = false;
}

bool CFrameBufferObject::CreateAndBindToTexture(GLenum target, int width, int height, GLenum format,
                                                GLenum filter, GLenum clampmode)
{
  if (!IsValid())
    return false;

  if (m_texid)
    glDeleteTextures(1, &m_texid);

  glGenTextures(1, &m_texid);
  glBindTexture(target, m_texid);
  glTexImage2D(target, 0, format,  width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
  glTexParameteri(target, GL_TEXTURE_WRAP_S, clampmode);
  glTexParameteri(target, GL_TEXTURE_WRAP_T, clampmode);
  glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
  glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
  VerifyGLState();
  return BindToTexture(target, m_texid);
}

void CFrameBufferObject::SetFiltering(GLenum target, GLenum mode)
{
  glBindTexture(target, m_texid);
  glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mode);
  glTexParameteri(target, GL_TEXTURE_MIN_FILTER, mode);
}

bool CFrameBufferObject::BindToTexture(GLenum target, GLuint texid)
{
  if (!IsValid())
    return false;

  m_bound = false;
  glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fbo);
  glBindTexture(target, texid);
  glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, texid, 0);
  VerifyGLState();
  GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
  glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
  if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
  {
    VerifyGLState();
    return false;
  }
  m_bound = true;
  return true;
}

#endif