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<?xml version="1.0" encoding="UTF-8"?>
<window>
<defaultcontrol always="true">3</defaultcontrol>
<include>Animation_DialogPopupOpenClose</include>
<depth>DepthOSD</depth>
<controls>
<include condition="![Window.IsActive(videoselectdialog) | Window.IsActive(audioselectdialog) | Window.IsActive(subtitleselectdialog) | Window.IsActive(selectvideoversion) | Window.IsActive(selectvideoextra) | Window.IsActive(gamesaves) | Window.IsActive(gamestretchmode) | Window.IsActive(gamevideofilter) | Window.IsActive(gamevideorotation) | Window.IsActive(ingamesaves)]">DefaultDialogSelectLayout</include>
<include condition="Window.IsActive(videoselectdialog)">VideoDialogSelectVideoLayout</include>
<include condition="Window.IsActive(audioselectdialog)">VideoDialogSelectAudioLayout</include>
<include condition="Window.IsActive(subtitleselectdialog)">VideoDialogSelectSubtitleLayout</include>
<include condition="Window.IsActive(gamesaves)">GameDialogSelectSaveLayout</include>
<include condition="Window.IsActive(gamevideofilter)">GameDialogSelectFilterLayout</include>
<include condition="Window.IsActive(gamestretchmode)">GameDialogSelectViewLayout</include>
<include condition="Window.IsActive(gamevideorotation)">GameDialogSelectViewLayout</include>
<include condition="Window.IsActive(ingamesaves)">GameDialogSelectSaveInGameLayout</include>
<include condition="Window.IsActive(selectvideoversion)">VideoSelectLayout</include>
<include condition="Window.IsActive(selectvideoextra)">VideoSelectLayout</include>
</controls>
</window>
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