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Kodi is an award-winning free and open source home theater media center software and entertainment hub for digital media
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Author
2018-06-24
VideoPlayer: opengl - fix color range of subtitle textures
Rainer Hochecker
2018-06-12
[system] nuke whitespace
h.udo
2018-05-26
OpenGL(ES): fix limited rande for gui and pictured
Rainer Hochecker
2018-05-25
OpenGLES: fix limited range for gui
Lukas Rusak
2018-05-25
OpenGL: fix limited range for gui
Rainer Hochecker
2018-05-01
typo: missing vec4 in shader
MilhouseVH
2018-03-01
VideoPlayer: OpenGL - fix col conversion in filter
Rainer Hochecker
2018-02-25
VideoPlayer: DirectX - make sure rgb values are not negative after yuv2rgb co...
Anton Fedchin
2018-02-25
VideoPlayer: OpenGL - make sure rgb values are not neg after yuv2rgb conversion
Rainer Hochecker
2018-02-21
DirectX: fix NaN in shaders
Anton Fedchin
2018-02-18
OpenGL: fix NaN in shaders
Rainer Hochecker
2018-02-15
[VideoPlayer] WinRenderer: implement tone mapping.
Anton Fedchin
2018-02-10
VideoPlayer: OpenGL - implement tone mapping
Rainer Hochecker
2018-02-08
[windows] use CConvertMatrix instead of YUVMatrix for yuv2rgb shader
Anton Fedchin
2018-02-06
shaders: [GLES] fix yuv2rgb_basic shader
Lukas Rusak
2018-02-04
VideoPlayer: OpenGL - do colorspace conversion in linear RGB
Rainer Hochecker
2018-01-28
shaders: add default GLES 2.0 videofilter shaders
Lukas Rusak
2018-01-28
shaders: rename GLES 2.0 shaders
Lukas Rusak
2018-01-27
shaders: move GLES shaders to subdirectory
Lukas Rusak
2018-01-27
shaders: remove uneeded GLES shaders
Lukas Rusak
2018-01-27
VideoPlayer: fix filtershader for OpenGL
Rainer Hochecker
2018-01-02
VideoPlayer: GL - lookup texture needs interpolation
Rainer Hochecker
2018-01-02
VideoPlayer: GL - fix nonlinear streatch for shader with filter
Rainer Hochecker
2017-12-29
VideoPlayer: GL - yuv2rgb shader with filter
Rainer Hochecker
2017-12-29
VideoPlayer: GL - some optimization for NV12
Rainer Hochecker
2017-12-29
VideoPlayer: drop unneeded define USE1DTEXTURE
Rainer Hochecker
2017-10-05
VideoPlayer: OpenGL, rework and fix shaders
Rainer Hochecker
2017-10-05
VP: fix VTB (OSX) after OpenGL migration
Rainer Hochecker
2017-10-05
OpenGL: migrate to 3.2 - next
Rainer Hochecker
2017-10-05
OpenGL: migrate to 3.2, WIP
Rainer Hochecker
2017-10-05
OpenGL: move shaders to version dpendent subfolder
Rainer Hochecker
2017-10-05
VideoPlayer: OpenGL - drop fixed function pipeline
Rainer Hochecker
2017-10-05
OpenGL: migrate GUITexture and Fonts to shaders
Rainer Hochecker
2017-10-01
RetroPlayer: Nearest neighbor scaling support for Windows
VelocityRa
2017-09-14
YUV2RGBShader: split into GL and GLES files
Lukas Rusak
2017-09-07
LinuxRendererGLES: implement hq scalers
Lukas Rusak
2017-07-17
[VideoPlayer] WinRenderer: load 3dlut asynchronous
Anton Fedchin
2017-07-17
[VideoPlayer] WinRenderer: added dithering.
Anton Fedchin
2017-07-17
[guilib] GUIShaderDX: drop unused shaders.
Anton Fedchin
2017-07-17
[shaders] fx: re-factor shaders.
Anton Fedchin
2017-05-24
shaders/yuv2rgb_basic_gles.glsl: support NV12_RRG format
Max Kellermann
2016-12-22
convolution-6x6: Fix assignemnt of vec4
fritsch
2016-06-20
color: add 3D LUT support to Linux GL renderer
Lauri Myllari
2016-04-28
VideoPlayer: fix GLSL on OSX, clamp not supported in version 1.2
Rainer Hochecker
2016-04-28
VideoPlayer: move limited/full range conversion to matrix for single pass
Rainer Hochecker
2016-03-20
[WinRenderer] Re-work color shader. try to fix wrong colors on some hardware.
Anton Fedchin
2016-03-20
[WinRenderer] speed up a bit configuring renderer.
Anton Fedchin
2016-01-08
[win32] Fixed convolution-6x6_d3d.fx shader.
Anton Fedchin
2015-12-30
[VideoPlayer/VideoRenderers/Win] Added workaround to fix an issue with color ...
Anton Fedchin
2015-12-06
gl: GLSLOutput helper with dithering
Lauri Myllari
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