Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-17 | [VideoPlayer] WinRenderer: added dithering. | Anton Fedchin | |
2017-07-17 | [shaders] fx: re-factor shaders. | Anton Fedchin | |
2015-12-30 | [VideoPlayer/VideoRenderers/Win] Added workaround to fix an issue with color ↵ | Anton Fedchin | |
range on some hardware which doesn't support color range conversion or whose drivers are crappy. Now we're using same technique for color range conversion which is used in UI instead of using video processor. | |||
2015-07-11 | [dx11] WinVideoFilter: a little shaders optimizations. | Anton Fedchin | |
2015-07-04 | [WinVideoFilter] Rework to DirectX11. | Anton Fedchin | |
2013-08-11 | [cosmetic] update copyright headers | Martijn Kaijser | |
2013-02-09 | [cosmetics] update date in GPL header | Martijn Kaijser | |
2011-02-04 | [WIN32] xbmc doesn't use mipmapping, keep the default state of NONE | CrystalP | |
2010-08-24 | [WIN32] added: PS renderer support for HW without float textures (Intel 3100 ↵ | CrystalPT | |
for example) git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@33079 568bbfeb-2a22-0410-94d2-cc84cf5bfa90 | |||
2010-07-10 | Merge branch 'commit-shaders' | CrystalPT | |
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@31685 568bbfeb-2a22-0410-94d2-cc84cf5bfa90 |