diff options
Diffstat (limited to 'xbmc/music/windows/GUIWindowMusicPlaylist.cpp')
-rw-r--r-- | xbmc/music/windows/GUIWindowMusicPlaylist.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/xbmc/music/windows/GUIWindowMusicPlaylist.cpp b/xbmc/music/windows/GUIWindowMusicPlaylist.cpp index 92578e88be..d28169fa34 100644 --- a/xbmc/music/windows/GUIWindowMusicPlaylist.cpp +++ b/xbmc/music/windows/GUIWindowMusicPlaylist.cpp @@ -126,7 +126,7 @@ bool CGUIWindowMusicPlayList::OnMessage(CGUIMessage& message) const auto& components = CServiceBroker::GetAppComponents(); const auto appPlayer = components.GetComponent<CApplicationPlayer>(); if (appPlayer->IsPlayingAudio() && - CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::TYPE_MUSIC) + CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::Id::TYPE_MUSIC) { int iSong = CServiceBroker::GetPlaylistPlayer().GetCurrentItemIdx(); if (iSong >= 0 && iSong <= m_vecItems->Size()) @@ -145,10 +145,10 @@ bool CGUIWindowMusicPlayList::OnMessage(CGUIMessage& message) if (!g_partyModeManager.IsEnabled()) { CServiceBroker::GetPlaylistPlayer().SetShuffle( - PLAYLIST::TYPE_MUSIC, - !(CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::TYPE_MUSIC))); + PLAYLIST::Id::TYPE_MUSIC, + !(CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::Id::TYPE_MUSIC))); CMediaSettings::GetInstance().SetMusicPlaylistShuffled( - CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::TYPE_MUSIC)); + CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::Id::TYPE_MUSIC)); CServiceBroker::GetSettingsComponent()->GetSettings()->Save(); UpdateButtons(); Refresh(); @@ -171,39 +171,39 @@ bool CGUIWindowMusicPlayList::OnMessage(CGUIMessage& message) else if (iControl == CONTROL_BTNPLAY) { m_guiState->SetPlaylistDirectory("playlistmusic://"); - CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::Id::TYPE_MUSIC); CServiceBroker::GetPlaylistPlayer().Reset(); CServiceBroker::GetPlaylistPlayer().Play(m_viewControl.GetSelectedItem(), ""); UpdateButtons(); } else if (iControl == CONTROL_BTNNEXT) { - CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::Id::TYPE_MUSIC); CServiceBroker::GetPlaylistPlayer().PlayNext(); } else if (iControl == CONTROL_BTNPREVIOUS) { - CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::Id::TYPE_MUSIC); CServiceBroker::GetPlaylistPlayer().PlayPrevious(); } else if (iControl == CONTROL_BTNREPEAT) { // increment repeat state PLAYLIST::RepeatState state = - CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::Id::TYPE_MUSIC); if (state == PLAYLIST::RepeatState::NONE) - CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::TYPE_MUSIC, + CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::Id::TYPE_MUSIC, PLAYLIST::RepeatState::ALL); else if (state == PLAYLIST::RepeatState::ALL) - CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::TYPE_MUSIC, + CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::Id::TYPE_MUSIC, PLAYLIST::RepeatState::ONE); else - CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::TYPE_MUSIC, + CServiceBroker::GetPlaylistPlayer().SetRepeat(PLAYLIST::Id::TYPE_MUSIC, PLAYLIST::RepeatState::NONE); // save settings CMediaSettings::GetInstance().SetMusicPlaylistRepeat( - CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::TYPE_MUSIC) == + CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::Id::TYPE_MUSIC) == PLAYLIST::RepeatState::ALL); CServiceBroker::GetSettingsComponent()->GetSettings()->Save(); @@ -274,14 +274,14 @@ bool CGUIWindowMusicPlayList::MoveCurrentPlayListItem(int iItem, // is the currently playing item affected? bool bFixCurrentSong = false; - if ((CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::TYPE_MUSIC) && + if ((CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::Id::TYPE_MUSIC) && appPlayer->IsPlayingAudio() && ((CServiceBroker::GetPlaylistPlayer().GetCurrentItemIdx() == iSelected) || (CServiceBroker::GetPlaylistPlayer().GetCurrentItemIdx() == iNew))) bFixCurrentSong = true; PLAYLIST::CPlayList& playlist = - CServiceBroker::GetPlaylistPlayer().GetPlaylist(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().GetPlaylist(PLAYLIST::Id::TYPE_MUSIC); if (playlist.Swap(iSelected, iNew)) { // Correct the current playing song in playlistplayer @@ -353,11 +353,11 @@ void CGUIWindowMusicPlayList::SavePlayList() void CGUIWindowMusicPlayList::ClearPlayList() { ClearFileItems(); - CServiceBroker::GetPlaylistPlayer().ClearPlaylist(PLAYLIST::TYPE_MUSIC); - if (CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::TYPE_MUSIC) + CServiceBroker::GetPlaylistPlayer().ClearPlaylist(PLAYLIST::Id::TYPE_MUSIC); + if (CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::Id::TYPE_MUSIC) { CServiceBroker::GetPlaylistPlayer().Reset(); - CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::TYPE_NONE); + CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::Id::TYPE_NONE); } Refresh(); SET_CONTROL_FOCUS(CONTROL_BTNVIEWASICONS, 0); @@ -371,12 +371,12 @@ void CGUIWindowMusicPlayList::RemovePlayListItem(int iItem) const auto& components = CServiceBroker::GetAppComponents(); const auto appPlayer = components.GetComponent<CApplicationPlayer>(); // The current playing song can't be removed - if (CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::TYPE_MUSIC && + if (CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::Id::TYPE_MUSIC && appPlayer->IsPlayingAudio() && CServiceBroker::GetPlaylistPlayer().GetCurrentItemIdx() == iItem) return; - CServiceBroker::GetPlaylistPlayer().Remove(PLAYLIST::TYPE_MUSIC, iItem); + CServiceBroker::GetPlaylistPlayer().Remove(PLAYLIST::Id::TYPE_MUSIC, iItem); Refresh(); @@ -408,7 +408,7 @@ void CGUIWindowMusicPlayList::UpdateButtons() const auto& components = CServiceBroker::GetAppComponents(); const auto appPlayer = components.GetComponent<CApplicationPlayer>(); if (appPlayer->IsPlayingAudio() && - CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::TYPE_MUSIC) + CServiceBroker::GetPlaylistPlayer().GetCurrentPlaylist() == PLAYLIST::Id::TYPE_MUSIC) { CONTROL_ENABLE(CONTROL_BTNNEXT); CONTROL_ENABLE(CONTROL_BTNPREVIOUS); @@ -433,13 +433,13 @@ void CGUIWindowMusicPlayList::UpdateButtons() // update buttons CONTROL_DESELECT(CONTROL_BTNSHUFFLE); - if (CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::TYPE_MUSIC)) + if (CServiceBroker::GetPlaylistPlayer().IsShuffled(PLAYLIST::Id::TYPE_MUSIC)) CONTROL_SELECT(CONTROL_BTNSHUFFLE); // update repeat button int iLocalizedString; PLAYLIST::RepeatState repState = - CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::TYPE_MUSIC); + CServiceBroker::GetPlaylistPlayer().GetRepeat(PLAYLIST::Id::TYPE_MUSIC); if (repState == PLAYLIST::RepeatState::NONE) iLocalizedString = 595; // Repeat: Off else if (repState == PLAYLIST::RepeatState::ONE) @@ -464,7 +464,7 @@ bool CGUIWindowMusicPlayList::OnPlayMedia(int iItem, const std::string& player) else { PLAYLIST::Id playlistId = m_guiState->GetPlaylist(); - if (playlistId != PLAYLIST::TYPE_NONE) + if (playlistId != PLAYLIST::Id::TYPE_NONE) { if (m_guiState) m_guiState->SetPlaylistDirectory(m_vecItems->GetPath()); @@ -478,7 +478,7 @@ bool CGUIWindowMusicPlayList::OnPlayMedia(int iItem, const std::string& player) // not use the playlistplayer. CFileItemPtr pItem = m_vecItems->Get(iItem); CServiceBroker::GetPlaylistPlayer().Reset(); - CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::TYPE_NONE); + CServiceBroker::GetPlaylistPlayer().SetCurrentPlaylist(PLAYLIST::Id::TYPE_NONE); g_application.PlayFile(*pItem, player); } } |