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path: root/xbmc/games/controllers/windows/GUIConfigurationWizard.cpp
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Diffstat (limited to 'xbmc/games/controllers/windows/GUIConfigurationWizard.cpp')
-rw-r--r--xbmc/games/controllers/windows/GUIConfigurationWizard.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/xbmc/games/controllers/windows/GUIConfigurationWizard.cpp b/xbmc/games/controllers/windows/GUIConfigurationWizard.cpp
index e2c7130c58..ce980cf7c3 100644
--- a/xbmc/games/controllers/windows/GUIConfigurationWizard.cpp
+++ b/xbmc/games/controllers/windows/GUIConfigurationWizard.cpp
@@ -293,8 +293,8 @@ bool CGUIConfigurationWizard::MapPrimitive(JOYSTICK::IButtonMap* buttonMap,
}
else
{
- CLog::Log(LOGDEBUG, "{}: mapping feature \"{}\" for device {}", m_strControllerId,
- feature.Name(), buttonMap->Location());
+ CLog::Log(LOGDEBUG, "{}: mapping feature \"{}\" for device {} to \"{}\"",
+ m_strControllerId, feature.Name(), buttonMap->Location(), primitive.ToString());
switch (feature.Type())
{