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-rw-r--r--tools/XBMCTex/xbox.h161
1 files changed, 161 insertions, 0 deletions
diff --git a/tools/XBMCTex/xbox.h b/tools/XBMCTex/xbox.h
new file mode 100644
index 0000000000..ba72e88694
--- /dev/null
+++ b/tools/XBMCTex/xbox.h
@@ -0,0 +1,161 @@
+// Some XBox specific stuff
+
+#pragma once
+
+#ifdef _LINUX
+#include "PlatformDefs.h"
+typedef struct tagPALETTEENTRY {
+ BYTE peRed;
+ BYTE peGreen;
+ BYTE peBlue;
+ BYTE peFlags;
+} PALETTEENTRY;
+#else
+typedef unsigned long DWORD;
+typedef unsigned int UINT;
+typedef int BOOL;
+typedef const void* LPCVOID;
+typedef void* LPVOID;
+typedef unsigned char BYTE;
+#endif
+
+struct D3DTexture
+{
+ DWORD Common;
+ DWORD Data;
+ DWORD Lock;
+
+ DWORD Format; // Format information about the texture.
+ DWORD Size; // Size of a non power-of-2 texture, must be zero otherwise
+};
+
+struct D3DPalette
+{
+ DWORD Common;
+ DWORD Data;
+ DWORD Lock;
+
+};
+
+typedef enum _XB_D3DFORMAT
+{
+ XB_D3DFMT_UNKNOWN = 0xFFFFFFFF,
+
+ /* Swizzled formats */
+
+ XB_D3DFMT_A8R8G8B8 = 0x00000006,
+ XB_D3DFMT_X8R8G8B8 = 0x00000007,
+ XB_D3DFMT_R5G6B5 = 0x00000005,
+ XB_D3DFMT_R6G5B5 = 0x00000027,
+ XB_D3DFMT_X1R5G5B5 = 0x00000003,
+ XB_D3DFMT_A1R5G5B5 = 0x00000002,
+ XB_D3DFMT_A4R4G4B4 = 0x00000004,
+ XB_D3DFMT_A8 = 0x00000019,
+ XB_D3DFMT_A8B8G8R8 = 0x0000003A,
+ XB_D3DFMT_B8G8R8A8 = 0x0000003B,
+ XB_D3DFMT_R4G4B4A4 = 0x00000039,
+ XB_D3DFMT_R5G5B5A1 = 0x00000038,
+ XB_D3DFMT_R8G8B8A8 = 0x0000003C,
+ XB_D3DFMT_R8B8 = 0x00000029,
+ XB_D3DFMT_G8B8 = 0x00000028,
+
+ XB_D3DFMT_P8 = 0x0000000B,
+
+ XB_D3DFMT_L8 = 0x00000000,
+ XB_D3DFMT_A8L8 = 0x0000001A,
+ XB_D3DFMT_AL8 = 0x00000001,
+ XB_D3DFMT_L16 = 0x00000032,
+
+ XB_D3DFMT_V8U8 = 0x00000028,
+ XB_D3DFMT_L6V5U5 = 0x00000027,
+ XB_D3DFMT_X8L8V8U8 = 0x00000007,
+ XB_D3DFMT_Q8W8V8U8 = 0x0000003A,
+ XB_D3DFMT_V16U16 = 0x00000033,
+
+ XB_D3DFMT_D16_LOCKABLE = 0x0000002C,
+ XB_D3DFMT_D16 = 0x0000002C,
+ XB_D3DFMT_D24S8 = 0x0000002A,
+ XB_D3DFMT_F16 = 0x0000002D,
+ XB_D3DFMT_F24S8 = 0x0000002B,
+
+ /* YUV formats */
+
+ XB_D3DFMT_YUY2 = 0x00000024,
+ XB_D3DFMT_UYVY = 0x00000025,
+
+ /* Compressed formats */
+
+ XB_D3DFMT_DXT1 = 0x0000000C,
+ XB_D3DFMT_DXT2 = 0x0000000E,
+ XB_D3DFMT_DXT3 = 0x0000000E,
+ XB_D3DFMT_DXT4 = 0x0000000F,
+ XB_D3DFMT_DXT5 = 0x0000000F,
+
+ /* Linear formats */
+
+ XB_D3DFMT_LIN_A1R5G5B5 = 0x00000010,
+ XB_D3DFMT_LIN_A4R4G4B4 = 0x0000001D,
+ XB_D3DFMT_LIN_A8 = 0x0000001F,
+ XB_D3DFMT_LIN_A8B8G8R8 = 0x0000003F,
+ XB_D3DFMT_LIN_A8R8G8B8 = 0x00000012,
+ XB_D3DFMT_LIN_B8G8R8A8 = 0x00000040,
+ XB_D3DFMT_LIN_G8B8 = 0x00000017,
+ XB_D3DFMT_LIN_R4G4B4A4 = 0x0000003E,
+ XB_D3DFMT_LIN_R5G5B5A1 = 0x0000003D,
+ XB_D3DFMT_LIN_R5G6B5 = 0x00000011,
+ XB_D3DFMT_LIN_R6G5B5 = 0x00000037,
+ XB_D3DFMT_LIN_R8B8 = 0x00000016,
+ XB_D3DFMT_LIN_R8G8B8A8 = 0x00000041,
+ XB_D3DFMT_LIN_X1R5G5B5 = 0x0000001C,
+ XB_D3DFMT_LIN_X8R8G8B8 = 0x0000001E,
+
+ XB_D3DFMT_LIN_A8L8 = 0x00000020,
+ XB_D3DFMT_LIN_AL8 = 0x0000001B,
+ XB_D3DFMT_LIN_L16 = 0x00000035,
+ XB_D3DFMT_LIN_L8 = 0x00000013,
+
+ XB_D3DFMT_LIN_V16U16 = 0x00000036,
+ XB_D3DFMT_LIN_V8U8 = 0x00000017,
+ XB_D3DFMT_LIN_L6V5U5 = 0x00000037,
+ XB_D3DFMT_LIN_X8L8V8U8 = 0x0000001E,
+ XB_D3DFMT_LIN_Q8W8V8U8 = 0x00000012,
+
+ XB_D3DFMT_LIN_D24S8 = 0x0000002E,
+ XB_D3DFMT_LIN_F24S8 = 0x0000002F,
+ XB_D3DFMT_LIN_D16 = 0x00000030,
+ XB_D3DFMT_LIN_F16 = 0x00000031,
+
+ XB_D3DFMT_VERTEXDATA = 100,
+ XB_D3DFMT_INDEX16 = 101,
+
+ XB_D3DFMT_FORCE_DWORD =0x7fffffff
+} XB_D3DFORMAT;
+
+#define D3DCOMMON_TYPE_MASK 0x0070000
+#define D3DCOMMON_TYPE_TEXTURE 0x0040000
+
+// XPR header
+struct XPR_FILE_HEADER
+{
+ DWORD dwMagic;
+ DWORD dwTotalSize;
+ DWORD dwHeaderSize;
+};
+
+#define XPR_MAGIC_HEADER_VALUE (('0' << 24) | ('R' << 16) | ('P' << 8) | 'X')
+
+DWORD BytesPerPixelFromFormat(XB_D3DFORMAT format);
+BOOL IsSwizzledFormat(XB_D3DFORMAT format);
+void SetTextureHeader(UINT Width, UINT Height, UINT Levels, UINT Usage, XB_D3DFORMAT Format, D3DTexture *pTexture, UINT Data, UINT Pitch);
+void SwizzleRect(LPCVOID pSource, DWORD Pitch, LPVOID pDest, DWORD Width, DWORD Height, DWORD BytesPerPixel);
+
+DWORD inline PadPow2(DWORD x)
+{
+ --x;
+ x |= x >> 1;
+ x |= x >> 2;
+ x |= x >> 4;
+ x |= x >> 8;
+ x |= x >> 16;
+ return ++x;
+}