diff options
Diffstat (limited to 'system')
-rw-r--r-- | system/shaders/output_d3d.fx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/system/shaders/output_d3d.fx b/system/shaders/output_d3d.fx index fd5fff1d53..e3a66abbe1 100644 --- a/system/shaders/output_d3d.fx +++ b/system/shaders/output_d3d.fx @@ -194,7 +194,7 @@ float4 OUTPUT_PS(VS_OUTPUT In) : SV_TARGET { float4 color = g_Texture.Sample(KernelSampler, In.TextureUV); [flatten] if (m_params.x) - color = saturate(0.0625 + color * 219.0 / 255.0); + color = saturate((64.0 / 1023.0) + color * (940.0 - 64.0) / 1023.0); color *= m_params.y * 2.0; color += m_params.z - 0.5; |