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Diffstat (limited to 'system/shaders/GL/1.5/gl_shader_frag_fonts.glsl')
-rw-r--r--system/shaders/GL/1.5/gl_shader_frag_fonts.glsl35
1 files changed, 35 insertions, 0 deletions
diff --git a/system/shaders/GL/1.5/gl_shader_frag_fonts.glsl b/system/shaders/GL/1.5/gl_shader_frag_fonts.glsl
new file mode 100644
index 0000000000..c1b977030a
--- /dev/null
+++ b/system/shaders/GL/1.5/gl_shader_frag_fonts.glsl
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2010-2013 Team XBMC
+ * http://xbmc.org
+ *
+ * This Program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This Program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with XBMC; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#version 130
+
+uniform sampler2D m_samp0;
+in vec4 m_cord0;
+in vec4 m_colour;
+out vec4 fragColor;
+
+// SM_FONTS shader
+void main ()
+{
+ fragColor.r = m_colour.r;
+ fragColor.g = m_colour.g;
+ fragColor.b = m_colour.b;
+ fragColor.a = m_colour.a * texture2D(m_samp0, m_cord0.xy).a;
+}