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-/*-------------------------------------------------------------------------
- * C-Pluff, a plug-in framework for C
- * Copyright 2007 Johannes Lehtinen
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *-----------------------------------------------------------------------*/
-
-/**
- * @page cMainProgram Main program
- *
- * @section cMainProgramOverview Overview
- *
- * The main program is the part of executable that is located outside the
- * plug-in framework. The main program is responsible for setting up
- * the plug-in framework and for loading the desired set of
- * @ref plugin "plug-ins". The main program should preferably be very
- * thin, a mere plug-in loader, because it can not fully participate in plug-in
- * interaction. C-Pluff distribution provides a plug-in loader,
- * @ref cpluff-loader, which can be used as a generic main program for
- * arbitrary plug-in collections.
- *
- * @section cMainProgramResponsibilities Responsibilities
- *
- * The main program has several responsibilities:
- *
- * - @ref cMainProgramInitFramework "initializing the plug-in framework"
- * - @ref cMainProgramCreateContext "creating a plug-in context"
- * - @ref cMainProgramLoad "loading plug-ins"
- * - @ref cMainProgramExec "controlling plug-in execution"
- * - @ref cMainProgramChange "changing plug-in configuration" (opt.)
- * - @ref cMainProgramDestroyFramework "destroying the plug-in framework"
- *
- * @subsection cMainProgramInitFramework Initializing the plug-in framework
- *
- * Plug-in framework, or the C-Pluff library, must be initialized before its
- * services can be used.
- * Initialization is not a thread-safe operation and should generally be
- * done by the main program before any additional plug-in framework accessing
- * threads are started. Initialization is done by calling ::cp_init.
- * Additionally, the main program can use ::cp_set_fatal_error_handler to register
- * a function that is called when a fatal error occurs. A fatal error is one
- * that prevents the framework from continuing operation. For example,
- * errors in operating system locking operations and a NULL pointer being
- * passed as an argument which is expected to have a non-NULL value are fatal
- * erors.
- *
- * Here is an example of possible initialization code.
- *
- * @code
- * #include <locale.h>
- * #include <cpluff.h>
- *
- * void handle_fatal_error(const char *msg) {
- *
- * // ... log error, flush logs, send bug report, etc. ...
- *
- * fprintf(stderr, "A fatal error occurred: %s\n", msg);
- * abort();
- * }
- *
- * void initialize(void) {
- * cp_status_t status;
- *
- * setlocale(LC_ALL, "");
- * cp_set_fatal_error_handler(handle_fatal_error);
- * status = cp_init();
- * if (status != CP_OK) {
- * // ... handle initialization failure ...
- * }
- * }
- * @endcode
- *
- * @subsection cMainProgramCreateContext Creating a plug-in context
- *
- * A plug-in context represents the co-operation environment of a set of
- * plug-ins from the perspective of a particular participating plug-in or
- * the perspective of the main program. From main program perspective, a
- * plug-in context is a container for a set of plug-ins. A plug-in can interact
- * with other plug-ins in the same container.
- *
- * An extensible application can have more than one plug-in container but
- * usually one container should suffice. Due to the nature of C programs,
- * plug-ins deployed to different containers are not very well insulated from
- * each other. For example, global variables provided by a plug-in in one
- * container are visible to all plug-ins in all containers. Also, by placing
- * all plug-ins in the same container they can more efficiently share common
- * base components which themselves might provide extensibility.
- *
- * A main program creates a plug-in context, to be used as a container for
- * plugins, using ::cp_create_context.
- *
- * @code
- * #include <cpluff.h>
- *
- * cp_context_t *ctx;
- *
- * void create_context(void) {
- * cp_status_t status;
- *
- * ctx = cp_create_context(&status);
- * if (ctx == NULL) {
- * // ... handle initialization failure ...
- * }
- * }
- * @endcode
- *
- * @subsection cMainProgramLoad Loading plug-ins
- *
- * An extensible application is made of plug-ins that can be added and removed
- * dynamically. The plug-ins are loaded by the main program using the services
- * provided by the framework. The framework provides couple of alternative
- * ways of loading plug-ins.
- *
- * As a lowest level operation, the main program can
- * load individual plug-ins from known locations using
- * ::cp_load_plugin_descriptor and ::cp_install_plugin. Here is example code
- * that loads a set of plug-ins from file system locations listed in a file.
- *
- * @code
- * #include <stdio.h>
- * #include <cpluff.h>
- *
- * extern cp_context_t *ctx;
- * static const char pluginListFile[] = "/etc/example/plugins.list";
- *
- * void load_plugins(void) {
- * char plugindir[128];
- * FILE *lf;
- *
- * // Open plug-in list file
- * lf = fopen(pluginListFile, "r");
- * if (lf == NULL) {
- * // ... handle loading failure ...
- * }
- *
- * // Load each listed plug-in
- * while (fgets(plugindir, 128, lf) != NULL) {
- * cp_plugin_info_t *plugininfo;
- * cp_status_t status;
- * int i;
- *
- * // Remove possible trailing newline from plug-in location
- * for (i = 0; plugindir[i + 1] != '\0'; i++);
- * if (plugindir[i] == '\n') {
- * plugindir[i] = '\0';
- * }
- *
- * // Load plug-in descriptor
- * plugininfo = cp_load_plugin_descriptor(ctx, plugindir, &status);
- * if (pinfo == NULL) {
- * // ... handle loading failure ...
- * }
- *
- * // Install plug-in descriptor
- * status = cp_install_plugin(ctx, plugininfo);
- * if (status != CP_OK) {
- * // ... handle loading failure ...
- * }
- *
- * // Release plug-in descriptor information
- * cp_release_info(ctx, plugininfo);
- * }
- *
- * // Close plug-in list file
- * fclose(lf);
- * }
- * @endcode
- *
- * Alternatively, the main program can register and load plug-in collections.
- * A plug-in collection is a file system directory which includes individual
- * plug-ins in subdirectories, one plug-in in each subdirectory. Plug-in
- * collections can be registered with a plug-in context using
- * ::cp_register_pcollection. Plug-ins of the collection can then be scanned
- * and loaded using ::cp_scan_plugins. Here is example code loading plug-ins
- * from a plug-in collection.
- *
- * @code
- * #include <cpluff.h>
- *
- * extern cp_context_t *ctx;
- * static const char pluginCollectionDir[] = "/etc/example/plugins";
- *
- * void load_plugins(void) {
- * cp_status_t status;
- *
- * status = cp_register_pcollection(ctx, pluginCollectionDir);
- * if (status != CP_OK) {
- * // ... handle loading failure ...
- * }
- * status = cp_scan_plugins(ctx, 0);
- * if (status != CP_OK) {
- * // ... handle loading failure ...
- * // (notice that some plug-ins might have been loaded)
- * }
- * }
- * @endcode
- *
- * @subsection cMainProgramExec Controlling plug-in execution
- *
- * The main program controls plug-in execution by starting and stopping
- * plug-ins and by executing run functions registered by plug-ins.
- * Additionally, the main program can pass startup arguments to plug-ins.
- *
- * When plug-ins are installed they are not yet activated and their
- * runtime library is not even loaded at that point. The main program
- * typically activates plug-ins by starting a main plug-in
- * responsible for user interface or core application logic. This plug-in
- * then implicitly causes other plug-ins to be activated via dependencies and
- * by dynamically resolving symbols provided by other plug-ins. Plug-ins
- * recursively activate each other until all initially needed plug-ins have
- * been started. Some plug-ins might be activated at a later time when their
- * functionality is needed, for example due to user action.
- *
- * If a plug-in needs to perform background operations, that is operations
- * executed outside the invocation of plug-in provided interface functions,
- * then it can either start a new thread or it can register a run function.
- * A run function is a function that is typically executed as part of the
- * main loop by the main program.
- *
- * The following example code shows how a main program might initialize
- * plug-in startup arguments using ::cp_set_context_args, start the core
- * plug-in using ::cp_start_plugin and then execute plug-in run functions
- * using ::cp_run_plugins.
- *
- * @code
- * #include <cpluff.h>
- *
- * extern cp_context_t *ctx;
- * static const char corePluginId[] = "org.example.core";
- *
- * void run_plugins(char *argv[]) {
- * cp_status_t status;
- *
- * // Set plug-in startup arguments
- * cp_set_context_args(ctx, argv);
- *
- * // Start the core plug-in, possibly activating other plug-ins as well
- * status = cp_start_plugin(ctx, corePluginId);
- * if (status != CP_OK) {
- * // ... handle startup failure ...
- * }
- *
- * // Execute plug-ins until there is no more work to be done
- * cp_run_plugins(ctx);
- * }
- *
- * int main(int argc, char *argv[]) {
- * // ... do initialization and load plug-ins ...
- *
- * run_plugins(argv);
- *
- * // ... do destruction ...
- * }
- * @endcode
- *
- * Alternatively, if the main program has some operations it must perform
- * as part of the main loop, the call to ::cp_run_plugins can be replaced
- * by code using ::cp_run_plugins_step like in the following example.
- *
- * @code
- * void mainloop(void) {
- * int finished = 0;
- *
- * while (!finished) {
- * // ... do main program specific operations ...
- *
- * finished = !cp_run_plugins_step(ctx);
- * }
- * }
- * @endcode
- *
- * @subsection cMainProgramChange Changing plug-in configuration
- *
- * C-Pluff has been designed to allow dynamic changes to the plug-in
- * configuration, that is plug-ins being added or removed without shutting
- * down the application or the framework. It is the responsibility of the
- * main program to manage such changes if the application is to support
- * dynamic configuration changes.
- *
- * Adding plug-ins is straightforward because there is no need to
- * consider dependencies of active plug-ins. For example, if one uses
- * plug-in collections as introduced above then new plug-ins can be
- * deployed under the plug-in collection directory while the application is
- * running and the main program can load them incrementally by calling
- * ::cp_scan_plugins again. This call might be activated by some user interface
- * element, for example a plug-in manager component which just downloaded and
- * installed new plug-ins as requested by the user. The flags
- * #CP_SP_STOP_ALL_ON_INSTALL and #CP_SP_RESTART_ACTIVE
- * orred together can be used to cause all active plug-ins to be restarted
- * if they do not otherwise notice the extensions provided by new plug-ins.
- *
- * Upgrading plug-ins is almost as straightforward because the C-Pluff
- * framework manages plug-in dependencies (assuming the plug-ins have
- * declared their dependencies properly). The new version of a plug-in
- * can be deployed under the plug-in collection directory in a
- * new subdirectory parallel to the old version while the application is
- * running. The main program can then call ::cp_scan_plugins with
- * #CP_SP_UPGRADE and #CP_SP_RESTART_ACTIVE orred together. This will stop
- * the old version of the upgraded plug-in (implicitly stopping all plug-ins
- * that depend on it), unload the plug-in from the framework, install the
- * new version of the plug-in and finally restart plug-ins that were
- * active before the operation. The old version of the plug-in can now
- * be removed from the plug-in collection. Again, #CP_SP_STOP_ALL_ON_UPGRADE
- * can be added to restart all active plug-ins.
- *
- * Deleting plug-ins must be done by first stopping and unloading the
- * plug-in to be deleted using ::cp_uninstall_plugin. The the plug-in can
- * be removed from the plug-in collection.
- *
- * @subsection cMainProgramDestroyFramework Destroying the plug-in framework
- *
- * The plug-in framework can be destroyed and all resources released by
- * calling ::cp_destroy as many times as ::cp_init has been called. This
- * is not a thread-safe operation and should generally be done by the main
- * program just before application exits. The destroy function
- * stops and unloads all plug-ins and destroys all plug-in contexts before
- * destroying the core framework.
- *
- * Individual plug-in contexts can be destroyed by calling
- * ::cp_destroy_context. The destroy function stops and unloads all plug-ins
- * before destroying the context itself.
- */