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+/**
+ * @license
+ * Video.js 5.15.1 <http://videojs.com/>
+ * Copyright Brightcove, Inc. <https://www.brightcove.com/>
+ * Available under Apache License Version 2.0
+ * <https://github.com/videojs/video.js/blob/master/LICENSE>
+ *
+ * Includes vtt.js <https://github.com/mozilla/vtt.js>
+ * Available under Apache License Version 2.0
+ * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
+ */
+
+(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file big-play-button.js
+ */
+
+
+/**
+ * The initial play button that shows before the video has played. The hiding of the
+ * `BigPlayButton` get done via CSS and `Player` states.
+ *
+ * @extends Button
+ */
+var BigPlayButton = function (_Button) {
+ _inherits(BigPlayButton, _Button);
+
+ function BigPlayButton() {
+ _classCallCheck(this, BigPlayButton);
+
+ return _possibleConstructorReturn(this, _Button.apply(this, arguments));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object. Always returns 'vjs-big-play-button'.
+ */
+ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-big-play-button';
+ };
+
+ /**
+ * This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent}
+ * for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ BigPlayButton.prototype.handleClick = function handleClick(event) {
+ this.player_.play();
+ };
+
+ return BigPlayButton;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `BigPlayButton`s controls. Added to for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+BigPlayButton.prototype.controlText_ = 'Play Video';
+
+_component2['default'].registerComponent('BigPlayButton', BigPlayButton);
+exports['default'] = BigPlayButton;
+
+},{"2":2,"5":5}],2:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _obj = _dereq_(88);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file button.js
+ */
+
+
+/**
+ * Base class for all buttons.
+ *
+ * @extends ClickableComponent
+ */
+var Button = function (_ClickableComponent) {
+ _inherits(Button, _ClickableComponent);
+
+ function Button() {
+ _classCallCheck(this, Button);
+
+ return _possibleConstructorReturn(this, _ClickableComponent.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Button`s DOM element.
+ *
+ * @param {string} [tag=button]
+ * Element's node type. e.g. 'button'
+ *
+ * @param {Object} [props={}]
+ * An object of properties that should be set on the element.
+ *
+ * @param {Object} [attributes={}]
+ * An object of attributes that should be set on the element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+ Button.prototype.createEl = function createEl() {
+ var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'button';
+ var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ props = (0, _obj.assign)({
+ className: this.buildCSSClass()
+ }, props);
+
+ if (tag !== 'button') {
+ _log2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.');
+
+ // Add properties for clickable element which is not a native HTML button
+ props = (0, _obj.assign)({
+ tabIndex: 0
+ }, props);
+
+ // Add ARIA attributes for clickable element which is not a native HTML button
+ attributes = (0, _obj.assign)({
+ role: 'button'
+ }, attributes);
+ }
+
+ // Add attributes for button element
+ attributes = (0, _obj.assign)({
+
+ // Necessary since the default button type is "submit"
+ 'type': 'button',
+
+ // let the screen reader user know that the text of the button may change
+ 'aria-live': 'polite'
+ }, attributes);
+
+ var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
+
+ this.createControlTextEl(el);
+
+ return el;
+ };
+
+ /**
+ * Add a child `Component` inside of this `Button`.
+ *
+ * @param {string|Component} child
+ * The name or instance of a child to add.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of options that will get passed to children of
+ * the child.
+ *
+ * @return {Component}
+ * The `Component` that gets added as a child. When using a string the
+ * `Component` will get created by this process.
+ *
+ * @deprecated since version 5
+ */
+
+
+ Button.prototype.addChild = function addChild(child) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ var className = this.constructor.name;
+
+ _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
+
+ // Avoid the error message generated by ClickableComponent's addChild method
+ return _component2['default'].prototype.addChild.call(this, child, options);
+ };
+
+ /**
+ * Enable the `Button` element so that it can be activated or clicked. Use this with
+ * {@link Button#disable}.
+ */
+
+
+ Button.prototype.enable = function enable() {
+ _ClickableComponent.prototype.enable.call(this);
+ this.el_.removeAttribute('disabled');
+ };
+
+ /**
+ * Enable the `Button` element so that it cannot be activated or clicked. Use this with
+ * {@link Button#enable}.
+ */
+
+
+ Button.prototype.disable = function disable() {
+ _ClickableComponent.prototype.disable.call(this);
+ this.el_.setAttribute('disabled', 'disabled');
+ };
+
+ /**
+ * This gets called when a `Button` has focus and `keydown` is triggered via a key
+ * press.
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to get called.
+ *
+ * @listens keydown
+ */
+
+
+ Button.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
+ if (event.which === 32 || event.which === 13) {
+ return;
+ }
+
+ // Pass keypress handling up for unsupported keys
+ _ClickableComponent.prototype.handleKeyPress.call(this, event);
+ };
+
+ return Button;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('Button', Button);
+exports['default'] = Button;
+
+},{"3":3,"5":5,"86":86,"88":88}],3:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _obj = _dereq_(88);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file button.js
+ */
+
+
+/**
+ * Clickable Component which is clickable or keyboard actionable,
+ * but is not a native HTML button.
+ *
+ * @extends Component
+ */
+var ClickableComponent = function (_Component) {
+ _inherits(ClickableComponent, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ClickableComponent(player, options) {
+ _classCallCheck(this, ClickableComponent);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.emitTapEvents();
+
+ _this.enable();
+ return _this;
+ }
+
+ /**
+ * Create the `Component`s DOM element.
+ *
+ * @param {string} [tag=div]
+ * The element's node type.
+ *
+ * @param {Object} [props={}]
+ * An object of properties that should be set on the element.
+ *
+ * @param {Object} [attributes={}]
+ * An object of attributes that should be set on the element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ ClickableComponent.prototype.createEl = function createEl() {
+ var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
+ var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ props = (0, _obj.assign)({
+ className: this.buildCSSClass(),
+ tabIndex: 0
+ }, props);
+
+ if (tag === 'button') {
+ _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
+ }
+
+ // Add ARIA attributes for clickable element which is not a native HTML button
+ attributes = (0, _obj.assign)({
+ 'role': 'button',
+
+ // let the screen reader user know that the text of the element may change
+ 'aria-live': 'polite'
+ }, attributes);
+
+ this.tabIndex_ = props.tabIndex;
+
+ var el = _Component.prototype.createEl.call(this, tag, props, attributes);
+
+ this.createControlTextEl(el);
+
+ return el;
+ };
+
+ /**
+ * Create a control text element on this `Component`
+ *
+ * @param {Element} [el]
+ * Parent element for the control text.
+ *
+ * @return {Element}
+ * The control text element that gets created.
+ */
+
+
+ ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
+ this.controlTextEl_ = Dom.createEl('span', {
+ className: 'vjs-control-text'
+ });
+
+ if (el) {
+ el.appendChild(this.controlTextEl_);
+ }
+
+ this.controlText(this.controlText_, el);
+
+ return this.controlTextEl_;
+ };
+
+ /**
+ * Get or set the localize text to use for the controls on the `Component`.
+ *
+ * @param {string} [text]
+ * Control text for element.
+ *
+ * @param {Element} [el=this.el()]
+ * Element to set the title on.
+ *
+ * @return {string|ClickableComponent}
+ * - The control text when getting
+ * - Returns itself when setting; method can be chained.
+ */
+
+
+ ClickableComponent.prototype.controlText = function controlText(text) {
+ var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el();
+
+ if (!text) {
+ return this.controlText_ || 'Need Text';
+ }
+
+ var localizedText = this.localize(text);
+
+ this.controlText_ = text;
+ this.controlTextEl_.innerHTML = localizedText;
+ el.setAttribute('title', localizedText);
+
+ return this;
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Enable this `Component`s element.
+ *
+ * @return {ClickableComponent}
+ * Returns itself; method can be chained.
+ */
+
+
+ ClickableComponent.prototype.enable = function enable() {
+ this.removeClass('vjs-disabled');
+ this.el_.setAttribute('aria-disabled', 'false');
+ if (typeof this.tabIndex_ !== 'undefined') {
+ this.el_.setAttribute('tabIndex', this.tabIndex_);
+ }
+ this.on('tap', this.handleClick);
+ this.on('click', this.handleClick);
+ this.on('focus', this.handleFocus);
+ this.on('blur', this.handleBlur);
+ return this;
+ };
+
+ /**
+ * Disable this `Component`s element.
+ *
+ * @return {ClickableComponent}
+ * Returns itself; method can be chained.
+ */
+
+
+ ClickableComponent.prototype.disable = function disable() {
+ this.addClass('vjs-disabled');
+ this.el_.setAttribute('aria-disabled', 'true');
+ if (typeof this.tabIndex_ !== 'undefined') {
+ this.el_.removeAttribute('tabIndex');
+ }
+ this.off('tap', this.handleClick);
+ this.off('click', this.handleClick);
+ this.off('focus', this.handleFocus);
+ this.off('blur', this.handleBlur);
+ return this;
+ };
+
+ /**
+ * This gets called when a `ClickableComponent` gets:
+ * - Clicked (via the `click` event, listening starts in the constructor)
+ * - Tapped (via the `tap` event, listening starts in the constructor)
+ * - The following things happen in order:
+ * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the
+ * `ClickableComponent`.
+ * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using
+ * {@link ClickableComponent#handleKeyPress}.
+ * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses
+ * the space or enter key.
+ * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown`
+ * event as a parameter.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ * @abstract
+ */
+
+
+ ClickableComponent.prototype.handleClick = function handleClick(event) {};
+
+ /**
+ * This gets called when a `ClickableComponent` gains focus via a `focus` event.
+ * Turns on listening for `keydown` events. When they happen it
+ * calls `this.handleKeyPress`.
+ *
+ * @param {EventTarget~Event} event
+ * The `focus` event that caused this function to be called.
+ *
+ * @listens focus
+ */
+
+
+ ClickableComponent.prototype.handleFocus = function handleFocus(event) {
+ Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ /**
+ * Called when this ClickableComponent has focus and a key gets pressed down. By
+ * default it will call `this.handleClick` when the key is space or enter.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called.
+ *
+ * @listens keydown
+ */
+
+
+ ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Support Space (32) or Enter (13) key operation to fire a click event
+ if (event.which === 32 || event.which === 13) {
+ event.preventDefault();
+ this.handleClick(event);
+ } else if (_Component.prototype.handleKeyPress) {
+
+ // Pass keypress handling up for unsupported keys
+ _Component.prototype.handleKeyPress.call(this, event);
+ }
+ };
+
+ /**
+ * Called when a `ClickableComponent` loses focus. Turns off the listener for
+ * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
+ *
+ * @param {EventTarget~Event} event
+ * The `blur` event that caused this function to be called.
+ *
+ * @listens blur
+ */
+
+
+ ClickableComponent.prototype.handleBlur = function handleBlur(event) {
+ Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ return ClickableComponent;
+}(_component2['default']);
+
+_component2['default'].registerComponent('ClickableComponent', ClickableComponent);
+exports['default'] = ClickableComponent;
+
+},{"5":5,"81":81,"82":82,"83":83,"86":86,"88":88,"94":94}],4:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file close-button.js
+ */
+
+
+/**
+ * The `CloseButton` is a `{@link Button}` that fires a `close` event when
+ * it gets clicked.
+ *
+ * @extends Button
+ */
+var CloseButton = function (_Button) {
+ _inherits(CloseButton, _Button);
+
+ /**
+ * Creates an instance of the this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CloseButton(player, options) {
+ _classCallCheck(this, CloseButton);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.controlText(options && options.controlText || _this.localize('Close'));
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ CloseButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when a `CloseButton` gets clicked. See
+ * {@link ClickableComponent#handleClick} for more information on when this will be
+ * triggered
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ * @fires CloseButton#close
+ */
+
+
+ CloseButton.prototype.handleClick = function handleClick(event) {
+
+ /**
+ * Triggered when the a `CloseButton` is clicked.
+ *
+ * @event CloseButton#close
+ * @type {EventTarget~Event}
+ *
+ * @property {boolean} [bubbles=false]
+ * set to false so that the close event does not
+ * bubble up to parents if there is no listener
+ */
+ this.trigger({ type: 'close', bubbles: false });
+ };
+
+ return CloseButton;
+}(_button2['default']);
+
+_component2['default'].registerComponent('CloseButton', CloseButton);
+exports['default'] = CloseButton;
+
+},{"2":2,"5":5}],5:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _guid = _dereq_(85);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
+ * Player Component - Base class for all UI objects
+ *
+ * @file component.js
+ */
+
+
+/**
+ * Base class for all UI Components.
+ * Components are UI objects which represent both a javascript object and an element
+ * in the DOM. They can be children of other components, and can have
+ * children themselves.
+ *
+ * Components can also use methods from {@link EventTarget}
+ */
+var Component = function () {
+
+ /**
+ * A callback that is called when a component is ready. Does not have any
+ * paramters and any callback value will be ignored.
+ *
+ * @callback Component~ReadyCallback
+ * @this Component
+ */
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ #
+ * @param {Object[]} [options.children]
+ * An array of children objects to intialize this component with. Children objects have
+ * a name property that will be used if more than one component of the same type needs to be
+ * added.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * Function that gets called when the `Component` is ready.
+ */
+ function Component(player, options, ready) {
+ _classCallCheck(this, Component);
+
+ // The component might be the player itself and we can't pass `this` to super
+ if (!player && this.play) {
+ this.player_ = player = this; // eslint-disable-line
+ } else {
+ this.player_ = player;
+ }
+
+ // Make a copy of prototype.options_ to protect against overriding defaults
+ this.options_ = (0, _mergeOptions2['default'])({}, this.options_);
+
+ // Updated options with supplied options
+ options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options);
+
+ // Get ID from options or options element if one is supplied
+ this.id_ = options.id || options.el && options.el.id;
+
+ // If there was no ID from the options, generate one
+ if (!this.id_) {
+ // Don't require the player ID function in the case of mock players
+ var id = player && player.id && player.id() || 'no_player';
+
+ this.id_ = id + '_component_' + Guid.newGUID();
+ }
+
+ this.name_ = options.name || null;
+
+ // Create element if one wasn't provided in options
+ if (options.el) {
+ this.el_ = options.el;
+ } else if (options.createEl !== false) {
+ this.el_ = this.createEl();
+ }
+
+ this.children_ = [];
+ this.childIndex_ = {};
+ this.childNameIndex_ = {};
+
+ // Add any child components in options
+ if (options.initChildren !== false) {
+ this.initChildren();
+ }
+
+ this.ready(ready);
+ // Don't want to trigger ready here or it will before init is actually
+ // finished for all children that run this constructor
+
+ if (options.reportTouchActivity !== false) {
+ this.enableTouchActivity();
+ }
+ }
+
+ /**
+ * Dispose of the `Component` and all child components.
+ *
+ * @fires Component#dispose
+ */
+
+
+ Component.prototype.dispose = function dispose() {
+
+ /**
+ * Triggered when a `Component` is disposed.
+ *
+ * @event Component#dispose
+ * @type {EventTarget~Event}
+ *
+ * @property {boolean} [bubbles=false]
+ * set to false so that the close event does not
+ * bubble up
+ */
+ this.trigger({ type: 'dispose', bubbles: false });
+
+ // Dispose all children.
+ if (this.children_) {
+ for (var i = this.children_.length - 1; i >= 0; i--) {
+ if (this.children_[i].dispose) {
+ this.children_[i].dispose();
+ }
+ }
+ }
+
+ // Delete child references
+ this.children_ = null;
+ this.childIndex_ = null;
+ this.childNameIndex_ = null;
+
+ // Remove all event listeners.
+ this.off();
+
+ // Remove element from DOM
+ if (this.el_.parentNode) {
+ this.el_.parentNode.removeChild(this.el_);
+ }
+
+ Dom.removeElData(this.el_);
+ this.el_ = null;
+ };
+
+ /**
+ * Return the {@link Player} that the `Component` has attached to.
+ *
+ * @return {Player}
+ * The player that this `Component` has attached to.
+ */
+
+
+ Component.prototype.player = function player() {
+ return this.player_;
+ };
+
+ /**
+ * Deep merge of options objects with new options.
+ * > Note: When both `obj` and `options` contain properties whose values are objects.
+ * The two properties get merged using {@link module:mergeOptions}
+ *
+ * @param {Object} obj
+ * The object that contains new options.
+ *
+ * @return {Object}
+ * A new object of `this.options_` and `obj` merged together.
+ *
+ * @deprecated since version 5
+ */
+
+
+ Component.prototype.options = function options(obj) {
+ _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
+
+ if (!obj) {
+ return this.options_;
+ }
+
+ this.options_ = (0, _mergeOptions2['default'])(this.options_, obj);
+ return this.options_;
+ };
+
+ /**
+ * Get the `Component`s DOM element
+ *
+ * @return {Element}
+ * The DOM element for this `Component`.
+ */
+
+
+ Component.prototype.el = function el() {
+ return this.el_;
+ };
+
+ /**
+ * Create the `Component`s DOM element.
+ *
+ * @param {string} [tagName]
+ * Element's DOM node type. e.g. 'div'
+ *
+ * @param {Object} [properties]
+ * An object of properties that should be set.
+ *
+ * @param {Object} [attributes]
+ * An object of attributes that should be set.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Component.prototype.createEl = function createEl(tagName, properties, attributes) {
+ return Dom.createEl(tagName, properties, attributes);
+ };
+
+ /**
+ * Localize a string given the string in english.
+ *
+ * @param {string} string
+ * The string to localize.
+ *
+ * @return {string}
+ * The localized string or if no localization exists the english string.
+ */
+
+
+ Component.prototype.localize = function localize(string) {
+ var code = this.player_.language && this.player_.language();
+ var languages = this.player_.languages && this.player_.languages();
+
+ if (!code || !languages) {
+ return string;
+ }
+
+ var language = languages[code];
+
+ if (language && language[string]) {
+ return language[string];
+ }
+
+ var primaryCode = code.split('-')[0];
+ var primaryLang = languages[primaryCode];
+
+ if (primaryLang && primaryLang[string]) {
+ return primaryLang[string];
+ }
+
+ return string;
+ };
+
+ /**
+ * Return the `Component`s DOM element. This is where children get inserted.
+ * This will usually be the the same as the element returned in {@link Component#el}.
+ *
+ * @return {Element}
+ * The content element for this `Component`.
+ */
+
+
+ Component.prototype.contentEl = function contentEl() {
+ return this.contentEl_ || this.el_;
+ };
+
+ /**
+ * Get this `Component`s ID
+ *
+ * @return {string}
+ * The id of this `Component`
+ */
+
+
+ Component.prototype.id = function id() {
+ return this.id_;
+ };
+
+ /**
+ * Get the `Component`s name. The name gets used to reference the `Component`
+ * and is set during registration.
+ *
+ * @return {string}
+ * The name of this `Component`.
+ */
+
+
+ Component.prototype.name = function name() {
+ return this.name_;
+ };
+
+ /**
+ * Get an array of all child components
+ *
+ * @return {Array}
+ * The children
+ */
+
+
+ Component.prototype.children = function children() {
+ return this.children_;
+ };
+
+ /**
+ * Returns the child `Component` with the given `id`.
+ *
+ * @param {string} id
+ * The id of the child `Component` to get.
+ *
+ * @return {Component|undefined}
+ * The child `Component` with the given `id` or undefined.
+ */
+
+
+ Component.prototype.getChildById = function getChildById(id) {
+ return this.childIndex_[id];
+ };
+
+ /**
+ * Returns the child `Component` with the given `name`.
+ *
+ * @param {string} name
+ * The name of the child `Component` to get.
+ *
+ * @return {Component|undefined}
+ * The child `Component` with the given `name` or undefined.
+ */
+
+
+ Component.prototype.getChild = function getChild(name) {
+ if (!name) {
+ return;
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ return this.childNameIndex_[name];
+ };
+
+ /**
+ * Add a child `Component` inside the current `Component`.
+ *
+ *
+ * @param {string|Component} child
+ * The name or instance of a child to add.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of options that will get passed to children of
+ * the child.
+ *
+ * @param {number} [index=this.children_.length]
+ * The index to attempt to add a child into.
+ *
+ * @return {Component}
+ * The `Component` that gets added as a child. When using a string the
+ * `Component` will get created by this process.
+ */
+
+
+ Component.prototype.addChild = function addChild(child) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length;
+
+ var component = void 0;
+ var componentName = void 0;
+
+ // If child is a string, create component with options
+ if (typeof child === 'string') {
+ componentName = (0, _toTitleCase2['default'])(child);
+
+ // Options can also be specified as a boolean,
+ // so convert to an empty object if false.
+ if (!options) {
+ options = {};
+ }
+
+ // Same as above, but true is deprecated so show a warning.
+ if (options === true) {
+ _log2['default'].warn('Initializing a child component with `true` is deprecated.' + 'Children should be defined in an array when possible, ' + 'but if necessary use an object instead of `true`.');
+ options = {};
+ }
+
+ var componentClassName = options.componentClass || componentName;
+
+ // Set name through options
+ options.name = componentName;
+
+ // Create a new object & element for this controls set
+ // If there's no .player_, this is a player
+ var ComponentClass = Component.getComponent(componentClassName);
+
+ if (!ComponentClass) {
+ throw new Error('Component ' + componentClassName + ' does not exist');
+ }
+
+ // data stored directly on the videojs object may be
+ // misidentified as a component to retain
+ // backwards-compatibility with 4.x. check to make sure the
+ // component class can be instantiated.
+ if (typeof ComponentClass !== 'function') {
+ return null;
+ }
+
+ component = new ComponentClass(this.player_ || this, options);
+
+ // child is a component instance
+ } else {
+ component = child;
+ }
+
+ this.children_.splice(index, 0, component);
+
+ if (typeof component.id === 'function') {
+ this.childIndex_[component.id()] = component;
+ }
+
+ // If a name wasn't used to create the component, check if we can use the
+ // name function of the component
+ componentName = componentName || component.name && component.name();
+
+ if (componentName) {
+ this.childNameIndex_[componentName] = component;
+ }
+
+ // Add the UI object's element to the container div (box)
+ // Having an element is not required
+ if (typeof component.el === 'function' && component.el()) {
+ var childNodes = this.contentEl().children;
+ var refNode = childNodes[index] || null;
+
+ this.contentEl().insertBefore(component.el(), refNode);
+ }
+
+ // Return so it can stored on parent object if desired.
+ return component;
+ };
+
+ /**
+ * Remove a child `Component` from this `Component`s list of children. Also removes
+ * the child `Component`s element from this `Component`s element.
+ *
+ * @param {Component} component
+ * The child `Component` to remove.
+ */
+
+
+ Component.prototype.removeChild = function removeChild(component) {
+ if (typeof component === 'string') {
+ component = this.getChild(component);
+ }
+
+ if (!component || !this.children_) {
+ return;
+ }
+
+ var childFound = false;
+
+ for (var i = this.children_.length - 1; i >= 0; i--) {
+ if (this.children_[i] === component) {
+ childFound = true;
+ this.children_.splice(i, 1);
+ break;
+ }
+ }
+
+ if (!childFound) {
+ return;
+ }
+
+ this.childIndex_[component.id()] = null;
+ this.childNameIndex_[component.name()] = null;
+
+ var compEl = component.el();
+
+ if (compEl && compEl.parentNode === this.contentEl()) {
+ this.contentEl().removeChild(component.el());
+ }
+ };
+
+ /**
+ * Add and initialize default child `Component`s based upon options.
+ */
+
+
+ Component.prototype.initChildren = function initChildren() {
+ var _this = this;
+
+ var children = this.options_.children;
+
+ if (children) {
+ (function () {
+ // `this` is `parent`
+ var parentOptions = _this.options_;
+
+ var handleAdd = function handleAdd(child) {
+ var name = child.name;
+ var opts = child.opts;
+
+ // Allow options for children to be set at the parent options
+ // e.g. videojs(id, { controlBar: false });
+ // instead of videojs(id, { children: { controlBar: false });
+ if (parentOptions[name] !== undefined) {
+ opts = parentOptions[name];
+ }
+
+ // Allow for disabling default components
+ // e.g. options['children']['posterImage'] = false
+ if (opts === false) {
+ return;
+ }
+
+ // Allow options to be passed as a simple boolean if no configuration
+ // is necessary.
+ if (opts === true) {
+ opts = {};
+ }
+
+ // We also want to pass the original player options
+ // to each component as well so they don't need to
+ // reach back into the player for options later.
+ opts.playerOptions = _this.options_.playerOptions;
+
+ // Create and add the child component.
+ // Add a direct reference to the child by name on the parent instance.
+ // If two of the same component are used, different names should be supplied
+ // for each
+ var newChild = _this.addChild(name, opts);
+
+ if (newChild) {
+ _this[name] = newChild;
+ }
+ };
+
+ // Allow for an array of children details to passed in the options
+ var workingChildren = void 0;
+ var Tech = Component.getComponent('Tech');
+
+ if (Array.isArray(children)) {
+ workingChildren = children;
+ } else {
+ workingChildren = Object.keys(children);
+ }
+
+ workingChildren
+ // children that are in this.options_ but also in workingChildren would
+ // give us extra children we do not want. So, we want to filter them out.
+ .concat(Object.keys(_this.options_).filter(function (child) {
+ return !workingChildren.some(function (wchild) {
+ if (typeof wchild === 'string') {
+ return child === wchild;
+ }
+ return child === wchild.name;
+ });
+ })).map(function (child) {
+ var name = void 0;
+ var opts = void 0;
+
+ if (typeof child === 'string') {
+ name = child;
+ opts = children[name] || _this.options_[name] || {};
+ } else {
+ name = child.name;
+ opts = child;
+ }
+
+ return { name: name, opts: opts };
+ }).filter(function (child) {
+ // we have to make sure that child.name isn't in the techOrder since
+ // techs are registerd as Components but can't aren't compatible
+ // See https://github.com/videojs/video.js/issues/2772
+ var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name));
+
+ return c && !Tech.isTech(c);
+ }).forEach(handleAdd);
+ })();
+ }
+ };
+
+ /**
+ * Builds the default DOM class name. Should be overriden by sub-components.
+ *
+ * @return {string}
+ * The DOM class name for this object.
+ *
+ * @abstract
+ */
+
+
+ Component.prototype.buildCSSClass = function buildCSSClass() {
+ // Child classes can include a function that does:
+ // return 'CLASS NAME' + this._super();
+ return '';
+ };
+
+ /**
+ * Add an `event listener` to this `Component`s element.
+ *
+ * The benefit of using this over the following:
+ * - `VjsEvents.on(otherElement, 'eventName', myFunc)`
+ * - `otherComponent.on('eventName', myFunc)`
+ *
+ * 1. Is that the listeners will get cleaned up when either component gets disposed.
+ * 1. It will also bind `myComponent` as the context of `myFunc`.
+ * > NOTE: If you remove the element from the DOM that has used `on` you need to
+ * clean up references using: `myComponent.trigger(el, 'dispose')`
+ * This will also allow the browser to garbage collect it. In special
+ * cases such as with `window` and `document`, which are both permanent,
+ * this is not necessary.
+ *
+ * @param {string|Component|string[]} [first]
+ * The event name, and array of event names, or another `Component`.
+ *
+ * @param {EventTarget~EventListener|string|string[]} [second]
+ * The listener function, an event name, or an Array of events names.
+ *
+ * @param {EventTarget~EventListener} [third]
+ * The event handler if `first` is a `Component` and `second` is an event name
+ * or an Array of event names.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ *
+ * @listens Component#dispose
+ */
+
+
+ Component.prototype.on = function on(first, second, third) {
+ var _this2 = this;
+
+ if (typeof first === 'string' || Array.isArray(first)) {
+ Events.on(this.el_, first, Fn.bind(this, second));
+
+ // Targeting another component or element
+ } else {
+ (function () {
+ var target = first;
+ var type = second;
+ var fn = Fn.bind(_this2, third);
+
+ // When this component is disposed, remove the listener from the other component
+ var removeOnDispose = function removeOnDispose() {
+ return _this2.off(target, type, fn);
+ };
+
+ // Use the same function ID so we can remove it later it using the ID
+ // of the original listener
+ removeOnDispose.guid = fn.guid;
+ _this2.on('dispose', removeOnDispose);
+
+ // If the other component is disposed first we need to clean the reference
+ // to the other component in this component's removeOnDispose listener
+ // Otherwise we create a memory leak.
+ var cleanRemover = function cleanRemover() {
+ return _this2.off('dispose', removeOnDispose);
+ };
+
+ // Add the same function ID so we can easily remove it later
+ cleanRemover.guid = fn.guid;
+
+ // Check if this is a DOM node
+ if (first.nodeName) {
+ // Add the listener to the other element
+ Events.on(target, type, fn);
+ Events.on(target, 'dispose', cleanRemover);
+
+ // Should be a component
+ // Not using `instanceof Component` because it makes mock players difficult
+ } else if (typeof first.on === 'function') {
+ // Add the listener to the other component
+ target.on(type, fn);
+ target.on('dispose', cleanRemover);
+ }
+ })();
+ }
+
+ return this;
+ };
+
+ /**
+ * Remove an event listener from this `Component`s element. If the second argument is
+ * exluded all listeners for the type passed in as the first argument will be removed.
+ *
+ * @param {string|Component|string[]} [first]
+ * The event name, and array of event names, or another `Component`.
+ *
+ * @param {EventTarget~EventListener|string|string[]} [second]
+ * The listener function, an event name, or an Array of events names.
+ *
+ * @param {EventTarget~EventListener} [third]
+ * The event handler if `first` is a `Component` and `second` is an event name
+ * or an Array of event names.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.off = function off(first, second, third) {
+ if (!first || typeof first === 'string' || Array.isArray(first)) {
+ Events.off(this.el_, first, second);
+ } else {
+ var target = first;
+ var type = second;
+ // Ensure there's at least a guid, even if the function hasn't been used
+ var fn = Fn.bind(this, third);
+
+ // Remove the dispose listener on this component,
+ // which was given the same guid as the event listener
+ this.off('dispose', fn);
+
+ if (first.nodeName) {
+ // Remove the listener
+ Events.off(target, type, fn);
+ // Remove the listener for cleaning the dispose listener
+ Events.off(target, 'dispose', fn);
+ } else {
+ target.off(type, fn);
+ target.off('dispose', fn);
+ }
+ }
+
+ return this;
+ };
+
+ /**
+ * Add an event listener that gets triggered only once and then gets removed.
+ *
+ * @param {string|Component|string[]} [first]
+ * The event name, and array of event names, or another `Component`.
+ *
+ * @param {EventTarget~EventListener|string|string[]} [second]
+ * The listener function, an event name, or an Array of events names.
+ *
+ * @param {EventTarget~EventListener} [third]
+ * The event handler if `first` is a `Component` and `second` is an event name
+ * or an Array of event names.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.one = function one(first, second, third) {
+ var _this3 = this,
+ _arguments = arguments;
+
+ if (typeof first === 'string' || Array.isArray(first)) {
+ Events.one(this.el_, first, Fn.bind(this, second));
+ } else {
+ (function () {
+ var target = first;
+ var type = second;
+ var fn = Fn.bind(_this3, third);
+
+ var newFunc = function newFunc() {
+ _this3.off(target, type, newFunc);
+ fn.apply(null, _arguments);
+ };
+
+ // Keep the same function ID so we can remove it later
+ newFunc.guid = fn.guid;
+
+ _this3.on(target, type, newFunc);
+ })();
+ }
+
+ return this;
+ };
+
+ /**
+ * Trigger an event on an element.
+ *
+ * @param {EventTarget~Event|Object|string} event
+ * The event name, and Event, or an event-like object with a type attribute
+ * set to the event name.
+ *
+ * @param {Object} [hash]
+ * Data hash to pass along with the event
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.trigger = function trigger(event, hash) {
+ Events.trigger(this.el_, event, hash);
+ return this;
+ };
+
+ /**
+ * Bind a listener to the component's ready state. If the ready event has already
+ * happened it will trigger the function immediately.
+ *
+ * @param {Component~ReadyCallback} fn
+ * A function to call when ready is triggered.
+ *
+ * @param {boolean} [sync=false]
+ * Execute the listener synchronously if `Component` is ready.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.ready = function ready(fn) {
+ var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
+
+ if (fn) {
+ if (this.isReady_) {
+ if (sync) {
+ fn.call(this);
+ } else {
+ // Call the function asynchronously by default for consistency
+ this.setTimeout(fn, 1);
+ }
+ } else {
+ this.readyQueue_ = this.readyQueue_ || [];
+ this.readyQueue_.push(fn);
+ }
+ }
+ return this;
+ };
+
+ /**
+ * Trigger all the ready listeners for this `Component`.
+ *
+ * @fires Component#ready
+ */
+
+
+ Component.prototype.triggerReady = function triggerReady() {
+ this.isReady_ = true;
+
+ // Ensure ready is triggerd asynchronously
+ this.setTimeout(function () {
+ var readyQueue = this.readyQueue_;
+
+ // Reset Ready Queue
+ this.readyQueue_ = [];
+
+ if (readyQueue && readyQueue.length > 0) {
+ readyQueue.forEach(function (fn) {
+ fn.call(this);
+ }, this);
+ }
+
+ // Allow for using event listeners also
+ /**
+ * Triggered when a `Component` is ready.
+ *
+ * @event Component#ready
+ * @type {EventTarget~Event}
+ */
+ this.trigger('ready');
+ }, 1);
+ };
+
+ /**
+ * Find a single DOM element matching a `selector`. This can be within the `Component`s
+ * `contentEl()` or another custom context.
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelector`.
+ *
+ * @param {Element|string} [context=this.contentEl()]
+ * A DOM element within which to query. Can also be a selector string in
+ * which case the first matching element will get used as context. If
+ * missing `this.contentEl()` gets used. If `this.contentEl()` returns
+ * nothing it falls back to `document`.
+ *
+ * @return {Element|null}
+ * the dom element that was found, or null
+ *
+ * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
+ */
+
+
+ Component.prototype.$ = function $(selector, context) {
+ return Dom.$(selector, context || this.contentEl());
+ };
+
+ /**
+ * Finds all DOM element matching a `selector`. This can be within the `Component`s
+ * `contentEl()` or another custom context.
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelectorAll`.
+ *
+ * @param {Element|string} [context=this.contentEl()]
+ * A DOM element within which to query. Can also be a selector string in
+ * which case the first matching element will get used as context. If
+ * missing `this.contentEl()` gets used. If `this.contentEl()` returns
+ * nothing it falls back to `document`.
+ *
+ * @return {NodeList}
+ * a list of dom elements that were found
+ *
+ * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
+ */
+
+
+ Component.prototype.$$ = function $$(selector, context) {
+ return Dom.$$(selector, context || this.contentEl());
+ };
+
+ /**
+ * Check if a component's element has a CSS class name.
+ *
+ * @param {string} classToCheck
+ * CSS class name to check.
+ *
+ * @return {boolean}
+ * - True if the `Component` has the class.
+ * - False if the `Component` does not have the class`
+ */
+
+
+ Component.prototype.hasClass = function hasClass(classToCheck) {
+ return Dom.hasElClass(this.el_, classToCheck);
+ };
+
+ /**
+ * Add a CSS class name to the `Component`s element.
+ *
+ * @param {string} classToAdd
+ * CSS class name to add
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.addClass = function addClass(classToAdd) {
+ Dom.addElClass(this.el_, classToAdd);
+ return this;
+ };
+
+ /**
+ * Remove a CSS class name from the `Component`s element.
+ *
+ * @param {string} classToRemove
+ * CSS class name to remove
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.removeClass = function removeClass(classToRemove) {
+ Dom.removeElClass(this.el_, classToRemove);
+ return this;
+ };
+
+ /**
+ * Add or remove a CSS class name from the component's element.
+ * - `classToToggle` gets added when {@link Component#hasClass} would return false.
+ * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
+ *
+ * @param {string} classToToggle
+ * The class to add or remove based on (@link Component#hasClass}
+ *
+ * @param {boolean|Dom~predicate} [predicate]
+ * An {@link Dom~predicate} function or a boolean
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
+ Dom.toggleElClass(this.el_, classToToggle, predicate);
+ return this;
+ };
+
+ /**
+ * Show the `Component`s element if it is hidden by removing the
+ * 'vjs-hidden' class name from it.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.show = function show() {
+ this.removeClass('vjs-hidden');
+ return this;
+ };
+
+ /**
+ * Hide the `Component`s element if it is currently showing by adding the
+ * 'vjs-hidden` class name to it.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.hide = function hide() {
+ this.addClass('vjs-hidden');
+ return this;
+ };
+
+ /**
+ * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
+ * class name to it. Used during fadeIn/fadeOut.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ *
+ * @private
+ */
+
+
+ Component.prototype.lockShowing = function lockShowing() {
+ this.addClass('vjs-lock-showing');
+ return this;
+ };
+
+ /**
+ * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
+ * class name from it. Used during fadeIn/fadeOut.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ *
+ * @private
+ */
+
+
+ Component.prototype.unlockShowing = function unlockShowing() {
+ this.removeClass('vjs-lock-showing');
+ return this;
+ };
+
+ /**
+ * Get the value of an attribute on the `Component`s element.
+ *
+ * @param {string} attribute
+ * Name of the attribute to get the value from.
+ *
+ * @return {string|null}
+ * - The value of the attribute that was asked for.
+ * - Can be an empty string on some browsers if the attribute does not exist
+ * or has no value
+ * - Most browsers will return null if the attibute does not exist or has
+ * no value.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
+ */
+
+
+ Component.prototype.getAttribute = function getAttribute(attribute) {
+ return Dom.getAttribute(this.el_, attribute);
+ };
+
+ /**
+ * Set the value of an attribute on the `Component`'s element
+ *
+ * @param {string} attribute
+ * Name of the attribute to set.
+ *
+ * @param {string} value
+ * Value to set the attribute to.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
+ */
+
+
+ Component.prototype.setAttribute = function setAttribute(attribute, value) {
+ Dom.setAttribute(this.el_, attribute, value);
+ return this;
+ };
+
+ /**
+ * Remove an attribute from the `Component`s element.
+ *
+ * @param {string} attribute
+ * Name of the attribute to remove.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
+ */
+
+
+ Component.prototype.removeAttribute = function removeAttribute(attribute) {
+ Dom.removeAttribute(this.el_, attribute);
+ return this;
+ };
+
+ /**
+ * Get or set the width of the component based upon the CSS styles.
+ * See {@link Component#dimension} for more detailed information.
+ *
+ * @param {number|string} [num]
+ * The width that you want to set postfixed with '%', 'px' or nothing.
+ *
+ * @param {boolean} [skipListeners]
+ * Skip the resize event trigger
+ *
+ * @return {Component|number|string}
+ * - The width when getting, zero if there is no width. Can be a string
+ * postpixed with '%' or 'px'.
+ * - Returns itself when setting; method can be chained.
+ */
+
+
+ Component.prototype.width = function width(num, skipListeners) {
+ return this.dimension('width', num, skipListeners);
+ };
+
+ /**
+ * Get or set the height of the component based upon the CSS styles.
+ * See {@link Component#dimension} for more detailed information.
+ *
+ * @param {number|string} [num]
+ * The height that you want to set postfixed with '%', 'px' or nothing.
+ *
+ * @param {boolean} [skipListeners]
+ * Skip the resize event trigger
+ *
+ * @return {Component|number|string}
+ * - The width when getting, zero if there is no width. Can be a string
+ * postpixed with '%' or 'px'.
+ * - Returns itself when setting; method can be chained.
+ */
+
+
+ Component.prototype.height = function height(num, skipListeners) {
+ return this.dimension('height', num, skipListeners);
+ };
+
+ /**
+ * Set both the width and height of the `Component` element at the same time.
+ *
+ * @param {number|string} width
+ * Width to set the `Component`s element to.
+ *
+ * @param {number|string} height
+ * Height to set the `Component`s element to.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.dimensions = function dimensions(width, height) {
+ // Skip resize listeners on width for optimization
+ return this.width(width, true).height(height);
+ };
+
+ /**
+ * Get or set width or height of the `Component` element. This is the shared code
+ * for the {@link Component#width} and {@link Component#height}.
+ *
+ * Things to know:
+ * - If the width or height in an number this will return the number postfixed with 'px'.
+ * - If the width/height is a percent this will return the percent postfixed with '%'
+ * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
+ * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
+ * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
+ * for more information
+ * - If you want the computed style of the component, use {@link Component#currentWidth}
+ * and {@link {Component#currentHeight}
+ *
+ * @fires Component#resize
+ *
+ * @param {string} widthOrHeight
+ 8 'width' or 'height'
+ *
+ * @param {number|string} [num]
+ 8 New dimension
+ *
+ * @param {boolean} [skipListeners]
+ * Skip resize event trigger
+ *
+ * @return {Component}
+ * - the dimension when getting or 0 if unset
+ * - Returns itself when setting; method can be chained.
+ */
+
+
+ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
+ if (num !== undefined) {
+ // Set to zero if null or literally NaN (NaN !== NaN)
+ if (num === null || num !== num) {
+ num = 0;
+ }
+
+ // Check if using css width/height (% or px) and adjust
+ if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
+ this.el_.style[widthOrHeight] = num;
+ } else if (num === 'auto') {
+ this.el_.style[widthOrHeight] = '';
+ } else {
+ this.el_.style[widthOrHeight] = num + 'px';
+ }
+
+ // skipListeners allows us to avoid triggering the resize event when setting both width and height
+ if (!skipListeners) {
+ /**
+ * Triggered when a component is resized.
+ *
+ * @event Component#resize
+ * @type {EventTarget~Event}
+ */
+ this.trigger('resize');
+ }
+
+ // Return component
+ return this;
+ }
+
+ // Not setting a value, so getting it
+ // Make sure element exists
+ if (!this.el_) {
+ return 0;
+ }
+
+ // Get dimension value from style
+ var val = this.el_.style[widthOrHeight];
+ var pxIndex = val.indexOf('px');
+
+ if (pxIndex !== -1) {
+ // Return the pixel value with no 'px'
+ return parseInt(val.slice(0, pxIndex), 10);
+ }
+
+ // No px so using % or no style was set, so falling back to offsetWidth/height
+ // If component has display:none, offset will return 0
+ // TODO: handle display:none and no dimension style using px
+ return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10);
+ };
+
+ /**
+ * Get the width or the height of the `Component` elements computed style. Uses
+ * `window.getComputedStyle`.
+ *
+ * @param {string} widthOrHeight
+ * A string containing 'width' or 'height'. Whichever one you want to get.
+ *
+ * @return {number}
+ * The dimension that gets asked for or 0 if nothing was set
+ * for that dimension.
+ */
+
+
+ Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
+ var computedWidthOrHeight = 0;
+
+ if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
+ throw new Error('currentDimension only accepts width or height value');
+ }
+
+ if (typeof _window2['default'].getComputedStyle === 'function') {
+ var computedStyle = _window2['default'].getComputedStyle(this.el_);
+
+ computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
+ }
+
+ // remove 'px' from variable and parse as integer
+ computedWidthOrHeight = parseFloat(computedWidthOrHeight);
+
+ // if the computed value is still 0, it's possible that the browser is lying
+ // and we want to check the offset values.
+ // This code also runs on IE8 and wherever getComputedStyle doesn't exist.
+ if (computedWidthOrHeight === 0) {
+ var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight);
+
+ computedWidthOrHeight = this.el_[rule];
+ }
+
+ return computedWidthOrHeight;
+ };
+
+ /**
+ * An object that contains width and height values of the `Component`s
+ * computed style. Uses `window.getComputedStyle`.
+ *
+ * @typedef {Object} Component~DimensionObject
+ *
+ * @property {number} width
+ * The width of the `Component`s computed style.
+ *
+ * @property {number} height
+ * The height of the `Component`s computed style.
+ */
+
+ /**
+ * Get an object that contains width and height values of the `Component`s
+ * computed style.
+ *
+ * @return {Component~DimensionObject}
+ * The dimensions of the components element
+ */
+
+
+ Component.prototype.currentDimensions = function currentDimensions() {
+ return {
+ width: this.currentDimension('width'),
+ height: this.currentDimension('height')
+ };
+ };
+
+ /**
+ * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`.
+ *
+ * @return {number} width
+ * The width of the `Component`s computed style.
+ */
+
+
+ Component.prototype.currentWidth = function currentWidth() {
+ return this.currentDimension('width');
+ };
+
+ /**
+ * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`.
+ *
+ * @return {number} height
+ * The height of the `Component`s computed style.
+ */
+
+
+ Component.prototype.currentHeight = function currentHeight() {
+ return this.currentDimension('height');
+ };
+
+ /**
+ * Emit a 'tap' events when touch event support gets detected. This gets used to
+ * support toggling the controls through a tap on the video. They get enabled
+ * because every sub-component would have extra overhead otherwise.
+ *
+ * @private
+ * @fires Component#tap
+ * @listens Component#touchstart
+ * @listens Component#touchmove
+ * @listens Component#touchleave
+ * @listens Component#touchcancel
+ * @listens Component#touchend
+ */
+
+
+ Component.prototype.emitTapEvents = function emitTapEvents() {
+ // Track the start time so we can determine how long the touch lasted
+ var touchStart = 0;
+ var firstTouch = null;
+
+ // Maximum movement allowed during a touch event to still be considered a tap
+ // Other popular libs use anywhere from 2 (hammer.js) to 15,
+ // so 10 seems like a nice, round number.
+ var tapMovementThreshold = 10;
+
+ // The maximum length a touch can be while still being considered a tap
+ var touchTimeThreshold = 200;
+
+ var couldBeTap = void 0;
+
+ this.on('touchstart', function (event) {
+ // If more than one finger, don't consider treating this as a click
+ if (event.touches.length === 1) {
+ // Copy pageX/pageY from the object
+ firstTouch = {
+ pageX: event.touches[0].pageX,
+ pageY: event.touches[0].pageY
+ };
+ // Record start time so we can detect a tap vs. "touch and hold"
+ touchStart = new Date().getTime();
+ // Reset couldBeTap tracking
+ couldBeTap = true;
+ }
+ });
+
+ this.on('touchmove', function (event) {
+ // If more than one finger, don't consider treating this as a click
+ if (event.touches.length > 1) {
+ couldBeTap = false;
+ } else if (firstTouch) {
+ // Some devices will throw touchmoves for all but the slightest of taps.
+ // So, if we moved only a small distance, this could still be a tap
+ var xdiff = event.touches[0].pageX - firstTouch.pageX;
+ var ydiff = event.touches[0].pageY - firstTouch.pageY;
+ var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
+
+ if (touchDistance > tapMovementThreshold) {
+ couldBeTap = false;
+ }
+ }
+ });
+
+ var noTap = function noTap() {
+ couldBeTap = false;
+ };
+
+ // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
+ this.on('touchleave', noTap);
+ this.on('touchcancel', noTap);
+
+ // When the touch ends, measure how long it took and trigger the appropriate
+ // event
+ this.on('touchend', function (event) {
+ firstTouch = null;
+ // Proceed only if the touchmove/leave/cancel event didn't happen
+ if (couldBeTap === true) {
+ // Measure how long the touch lasted
+ var touchTime = new Date().getTime() - touchStart;
+
+ // Make sure the touch was less than the threshold to be considered a tap
+ if (touchTime < touchTimeThreshold) {
+ // Don't let browser turn this into a click
+ event.preventDefault();
+ /**
+ * Triggered when a `Component` is tapped.
+ *
+ * @event Component#tap
+ * @type {EventTarget~Event}
+ */
+ this.trigger('tap');
+ // It may be good to copy the touchend event object and change the
+ // type to tap, if the other event properties aren't exact after
+ // Events.fixEvent runs (e.g. event.target)
+ }
+ }
+ });
+ };
+
+ /**
+ * This function reports user activity whenever touch events happen. This can get
+ * turned off by any sub-components that wants touch events to act another way.
+ *
+ * Report user touch activity when touch events occur. User activity gets used to
+ * determine when controls should show/hide. It is simple when it comes to mouse
+ * events, because any mouse event should show the controls. So we capture mouse
+ * events that bubble up to the player and report activity when that happens.
+ * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
+ * controls. So touch events can't help us at the player level either.
+ *
+ * User activity gets checked asynchronously. So what could happen is a tap event
+ * on the video turns the controls off. Then the `touchend` event bubbles up to
+ * the player. Which, if it reported user activity, would turn the controls right
+ * back on. We also don't want to completely block touch events from bubbling up.
+ * Furthermore a `touchmove` event and anything other than a tap, should not turn
+ * controls back on.
+ *
+ * @listens Component#touchstart
+ * @listens Component#touchmove
+ * @listens Component#touchend
+ * @listens Component#touchcancel
+ */
+
+
+ Component.prototype.enableTouchActivity = function enableTouchActivity() {
+ // Don't continue if the root player doesn't support reporting user activity
+ if (!this.player() || !this.player().reportUserActivity) {
+ return;
+ }
+
+ // listener for reporting that the user is active
+ var report = Fn.bind(this.player(), this.player().reportUserActivity);
+
+ var touchHolding = void 0;
+
+ this.on('touchstart', function () {
+ report();
+ // For as long as the they are touching the device or have their mouse down,
+ // we consider them active even if they're not moving their finger or mouse.
+ // So we want to continue to update that they are active
+ this.clearInterval(touchHolding);
+ // report at the same interval as activityCheck
+ touchHolding = this.setInterval(report, 250);
+ });
+
+ var touchEnd = function touchEnd(event) {
+ report();
+ // stop the interval that maintains activity if the touch is holding
+ this.clearInterval(touchHolding);
+ };
+
+ this.on('touchmove', report);
+ this.on('touchend', touchEnd);
+ this.on('touchcancel', touchEnd);
+ };
+
+ /**
+ * A callback that has no parameters and is bound into `Component`s context.
+ *
+ * @callback Component~GenericCallback
+ * @this Component
+ */
+
+ /**
+ * Creates a function that runs after an `x` millisecond timeout. This function is a
+ * wrapper around `window.setTimeout`. There are a few reasons to use this one
+ * instead though:
+ * 1. It gets cleared via {@link Component#clearTimeout} when
+ * {@link Component#dispose} gets called.
+ * 2. The function callback will gets turned into a {@link Component~GenericCallback}
+ *
+ * > Note: You can use `window.clearTimeout` on the id returned by this function. This
+ * will cause its dispose listener not to get cleaned up! Please use
+ * {@link Component#clearTimeout} or {@link Component#dispose}.
+ *
+ * @param {Component~GenericCallback} fn
+ * The function that will be run after `timeout`.
+ *
+ * @param {number} timeout
+ * Timeout in milliseconds to delay before executing the specified function.
+ *
+ * @return {number}
+ * Returns a timeout ID that gets used to identify the timeout. It can also
+ * get used in {@link Component#clearTimeout} to clear the timeout that
+ * was set.
+ *
+ * @listens Component#dispose
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
+ */
+
+
+ Component.prototype.setTimeout = function setTimeout(fn, timeout) {
+ fn = Fn.bind(this, fn);
+
+ var timeoutId = _window2['default'].setTimeout(fn, timeout);
+ var disposeFn = function disposeFn() {
+ this.clearTimeout(timeoutId);
+ };
+
+ disposeFn.guid = 'vjs-timeout-' + timeoutId;
+
+ this.on('dispose', disposeFn);
+
+ return timeoutId;
+ };
+
+ /**
+ * Clears a timeout that gets created via `window.setTimeout` or
+ * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
+ * use this function instead of `window.clearTimout`. If you don't your dispose
+ * listener will not get cleaned up until {@link Component#dispose}!
+ *
+ * @param {number} timeoutId
+ * The id of the timeout to clear. The return value of
+ * {@link Component#setTimeout} or `window.setTimeout`.
+ *
+ * @return {number}
+ * Returns the timeout id that was cleared.
+ *
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
+ */
+
+
+ Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
+ _window2['default'].clearTimeout(timeoutId);
+
+ var disposeFn = function disposeFn() {};
+
+ disposeFn.guid = 'vjs-timeout-' + timeoutId;
+
+ this.off('dispose', disposeFn);
+
+ return timeoutId;
+ };
+
+ /**
+ * Creates a function that gets run every `x` milliseconds. This function is a wrapper
+ * around `window.setInterval`. There are a few reasons to use this one instead though.
+ * 1. It gets cleared via {@link Component#clearInterval} when
+ * {@link Component#dispose} gets called.
+ * 2. The function callback will be a {@link Component~GenericCallback}
+ *
+ * @param {Component~GenericCallback} fn
+ * The function to run every `x` seconds.
+ *
+ * @param {number} interval
+ * Execute the specified function every `x` milliseconds.
+ *
+ * @return {number}
+ * Returns an id that can be used to identify the interval. It can also be be used in
+ * {@link Component#clearInterval} to clear the interval.
+ *
+ * @listens Component#dispose
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
+ */
+
+
+ Component.prototype.setInterval = function setInterval(fn, interval) {
+ fn = Fn.bind(this, fn);
+
+ var intervalId = _window2['default'].setInterval(fn, interval);
+
+ var disposeFn = function disposeFn() {
+ this.clearInterval(intervalId);
+ };
+
+ disposeFn.guid = 'vjs-interval-' + intervalId;
+
+ this.on('dispose', disposeFn);
+
+ return intervalId;
+ };
+
+ /**
+ * Clears an interval that gets created via `window.setInterval` or
+ * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
+ * use this function instead of `window.clearInterval`. If you don't your dispose
+ * listener will not get cleaned up until {@link Component#dispose}!
+ *
+ * @param {number} intervalId
+ * The id of the interval to clear. The return value of
+ * {@link Component#setInterval} or `window.setInterval`.
+ *
+ * @return {number}
+ * Returns the interval id that was cleared.
+ *
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
+ */
+
+
+ Component.prototype.clearInterval = function clearInterval(intervalId) {
+ _window2['default'].clearInterval(intervalId);
+
+ var disposeFn = function disposeFn() {};
+
+ disposeFn.guid = 'vjs-interval-' + intervalId;
+
+ this.off('dispose', disposeFn);
+
+ return intervalId;
+ };
+
+ /**
+ * Register a `Component` with `videojs` given the name and the component.
+ *
+ * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
+ * should be registered using {@link Tech.registerTech} or
+ * {@link videojs:videojs.registerTech}.
+ *
+ * > NOTE: This function can also be seen on videojs as
+ * {@link videojs:videojs.registerComponent}.
+ *
+ * @param {string} name
+ * The name of the `Component` to register.
+ *
+ * @param {Component} comp
+ * The `Component` class to register.
+ *
+ * @return {Component}
+ * The `Component` that was registered.
+ */
+
+
+ Component.registerComponent = function registerComponent(name, comp) {
+ if (!name) {
+ return;
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ if (!Component.components_) {
+ Component.components_ = {};
+ }
+
+ if (name === 'Player' && Component.components_[name]) {
+ (function () {
+ var Player = Component.components_[name];
+
+ // If we have players that were disposed, then their name will still be
+ // in Players.players. So, we must loop through and verify that the value
+ // for each item is not null. This allows registration of the Player component
+ // after all players have been disposed or before any were created.
+ if (Player.players && Object.keys(Player.players).length > 0 && Object.keys(Player.players).map(function (playerName) {
+ return Player.players[playerName];
+ }).every(Boolean)) {
+ throw new Error('Can not register Player component after player has been created');
+ }
+ })();
+ }
+
+ Component.components_[name] = comp;
+
+ return comp;
+ };
+
+ /**
+ * Get a `Component` based on the name it was registered with.
+ *
+ * @param {string} name
+ * The Name of the component to get.
+ *
+ * @return {Component}
+ * The `Component` that got registered under the given name.
+ *
+ * @deprecated In `videojs` 6 this will not return `Component`s that were not
+ * registered using {@link Component.registerComponent}. Currently we
+ * check the global `videojs` object for a `Component` name and
+ * return that if it exists.
+ */
+
+
+ Component.getComponent = function getComponent(name) {
+ if (!name) {
+ return;
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ if (Component.components_ && Component.components_[name]) {
+ return Component.components_[name];
+ }
+
+ if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
+ _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
+
+ return _window2['default'].videojs[name];
+ }
+ };
+
+ /**
+ * Sets up the constructor using the supplied init method or uses the init of the
+ * parent object.
+ *
+ * @param {Object} [props={}]
+ * An object of properties.
+ *
+ * @return {Object}
+ * the extended object.
+ *
+ * @deprecated since version 5
+ */
+
+
+ Component.extend = function extend(props) {
+ props = props || {};
+
+ _log2['default'].warn('Component.extend({}) has been deprecated, ' + ' use videojs.extend(Component, {}) instead');
+
+ // Set up the constructor using the supplied init method
+ // or using the init of the parent object
+ // Make sure to check the unobfuscated version for external libs
+ var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
+ // In Resig's simple class inheritance (previously used) the constructor
+ // is a function that calls `this.init.apply(arguments)`
+ // However that would prevent us from using `ParentObject.call(this);`
+ // in a Child constructor because the `this` in `this.init`
+ // would still refer to the Child and cause an infinite loop.
+ // We would instead have to do
+ // `ParentObject.prototype.init.apply(this, arguments);`
+ // Bleh. We're not creating a _super() function, so it's good to keep
+ // the parent constructor reference simple.
+ var subObj = function subObj() {
+ init.apply(this, arguments);
+ };
+
+ // Inherit from this object's prototype
+ subObj.prototype = Object.create(this.prototype);
+ // Reset the constructor property for subObj otherwise
+ // instances of subObj would have the constructor of the parent Object
+ subObj.prototype.constructor = subObj;
+
+ // Make the class extendable
+ subObj.extend = Component.extend;
+
+ // Extend subObj's prototype with functions and other properties from props
+ for (var name in props) {
+ if (props.hasOwnProperty(name)) {
+ subObj.prototype[name] = props[name];
+ }
+ }
+
+ return subObj;
+ };
+
+ return Component;
+}();
+
+Component.registerComponent('Component', Component);
+exports['default'] = Component;
+
+},{"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"91":91,"95":95}],6:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackButton = _dereq_(36);
+
+var _trackButton2 = _interopRequireDefault(_trackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _audioTrackMenuItem = _dereq_(7);
+
+var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file audio-track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific {@link AudioTrack} types.
+ *
+ * @extends TrackButton
+ */
+var AudioTrackButton = function (_TrackButton) {
+ _inherits(AudioTrackButton, _TrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function AudioTrackButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, AudioTrackButton);
+
+ options.tracks = player.audioTracks && player.audioTracks();
+
+ var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
+
+ _this.el_.setAttribute('aria-label', 'Audio Menu');
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create a menu item for each audio track
+ *
+ * @param {AudioTrackMenuItem[]} [items=[]]
+ * An array of existing menu items to use.
+ *
+ * @return {AudioTrackMenuItem[]}
+ * An array of menu items
+ */
+
+
+ AudioTrackButton.prototype.createItems = function createItems() {
+ var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ var tracks = this.player_.audioTracks && this.player_.audioTracks();
+
+ if (!tracks) {
+ return items;
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ items.push(new _audioTrackMenuItem2['default'](this.player_, {
+ track: track,
+ // MenuItem is selectable
+ selectable: true
+ }));
+ }
+
+ return items;
+ };
+
+ return AudioTrackButton;
+}(_trackButton2['default']);
+
+/**
+ * The text that should display over the `AudioTrackButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+AudioTrackButton.prototype.controlText_ = 'Audio Track';
+_component2['default'].registerComponent('AudioTrackButton', AudioTrackButton);
+exports['default'] = AudioTrackButton;
+
+},{"36":36,"5":5,"7":7}],7:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(48);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file audio-track-menu-item.js
+ */
+
+
+/**
+ * An {@link AudioTrack} {@link MenuItem}
+ *
+ * @extends MenuItem
+ */
+var AudioTrackMenuItem = function (_MenuItem) {
+ _inherits(AudioTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function AudioTrackMenuItem(player, options) {
+ _classCallCheck(this, AudioTrackMenuItem);
+
+ var track = options.track;
+ var tracks = player.audioTracks();
+
+ // Modify options for parent MenuItem class's init.
+ options.label = track.label || track.language || 'Unknown';
+ options.selected = track.enabled;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+
+ if (tracks) {
+ (function () {
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+ })();
+ }
+ return _this;
+ }
+
+ /**
+ * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
+ * for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ AudioTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ var tracks = this.player_.audioTracks();
+
+ _MenuItem.prototype.handleClick.call(this, event);
+
+ if (!tracks) {
+ return;
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ track.enabled = track === this.track;
+ }
+ };
+
+ /**
+ * Handle any {@link AudioTrack} change.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link AudioTrackList#change} event that caused this to run.
+ *
+ * @listens AudioTrackList#change
+ */
+
+
+ AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ this.selected(this.track.enabled);
+ };
+
+ return AudioTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
+exports['default'] = AudioTrackMenuItem;
+
+},{"48":48,"5":5,"83":83}],8:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+_dereq_(12);
+
+_dereq_(32);
+
+_dereq_(33);
+
+_dereq_(35);
+
+_dereq_(34);
+
+_dereq_(10);
+
+_dereq_(18);
+
+_dereq_(9);
+
+_dereq_(38);
+
+_dereq_(40);
+
+_dereq_(11);
+
+_dereq_(25);
+
+_dereq_(27);
+
+_dereq_(29);
+
+_dereq_(24);
+
+_dereq_(6);
+
+_dereq_(13);
+
+_dereq_(21);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file control-bar.js
+ */
+
+
+// Required children
+
+
+/**
+ * Container of main controls.
+ *
+ * @extends Component
+ */
+var ControlBar = function (_Component) {
+ _inherits(ControlBar, _Component);
+
+ function ControlBar() {
+ _classCallCheck(this, ControlBar);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ ControlBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-control-bar',
+ dir: 'ltr'
+ }, {
+ // The control bar is a group, so it can contain menuitems
+ role: 'group'
+ });
+ };
+
+ return ControlBar;
+}(_component2['default']);
+
+/**
+ * Default options for `ControlBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ControlBar.prototype.options_ = {
+ children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle']
+};
+
+_component2['default'].registerComponent('ControlBar', ControlBar);
+exports['default'] = ControlBar;
+
+},{"10":10,"11":11,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"32":32,"33":33,"34":34,"35":35,"38":38,"40":40,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file fullscreen-toggle.js
+ */
+
+
+/**
+ * Toggle fullscreen video
+ *
+ * @extends Button
+ */
+var FullscreenToggle = function (_Button) {
+ _inherits(FullscreenToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function FullscreenToggle(player, options) {
+ _classCallCheck(this, FullscreenToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Handles fullscreenchange on the player and change control text accordingly.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#fullscreenchange} event that caused this function to be
+ * called.
+ *
+ * @listens Player#fullscreenchange
+ */
+
+
+ FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) {
+ if (this.player_.isFullscreen()) {
+ this.controlText('Non-Fullscreen');
+ } else {
+ this.controlText('Fullscreen');
+ }
+ };
+
+ /**
+ * This gets called when an `FullscreenToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ FullscreenToggle.prototype.handleClick = function handleClick(event) {
+ if (!this.player_.isFullscreen()) {
+ this.player_.requestFullscreen();
+ } else {
+ this.player_.exitFullscreen();
+ }
+ };
+
+ return FullscreenToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `FullscreenToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+FullscreenToggle.prototype.controlText_ = 'Fullscreen';
+
+_component2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
+exports['default'] = FullscreenToggle;
+
+},{"2":2,"5":5}],10:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file live-display.js
+ */
+
+
+// TODO - Future make it click to snap to live
+
+/**
+ * Displays the live indicator when duration is Infinity.
+ *
+ * @extends Component
+ */
+var LiveDisplay = function (_Component) {
+ _inherits(LiveDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function LiveDisplay(player, options) {
+ _classCallCheck(this, LiveDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.updateShowing();
+ _this.on(_this.player(), 'durationchange', _this.updateShowing);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ LiveDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-live-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-live-display',
+ innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
+ }, {
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
+ * it accordingly
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#durationchange} event that caused this function to run.
+ *
+ * @listens Player#durationchange
+ */
+
+
+ LiveDisplay.prototype.updateShowing = function updateShowing(event) {
+ if (this.player().duration() === Infinity) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ return LiveDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
+exports['default'] = LiveDisplay;
+
+},{"5":5,"81":81}],11:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file mute-toggle.js
+ */
+
+
+/**
+ * A button component for muting the audio.
+ *
+ * @extends Button
+ */
+var MuteToggle = function (_Button) {
+ _inherits(MuteToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function MuteToggle(player, options) {
+ _classCallCheck(this, MuteToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'volumechange', _this.update);
+
+ // hide mute toggle if the current tech doesn't support volume control
+ if (player.tech_ && player.tech_.featuresVolumeControl === false) {
+ _this.addClass('vjs-hidden');
+ }
+
+ _this.on(player, 'loadstart', function () {
+ // We need to update the button to account for a default muted state.
+ this.update();
+
+ if (player.tech_.featuresVolumeControl === false) {
+ this.addClass('vjs-hidden');
+ } else {
+ this.removeClass('vjs-hidden');
+ }
+ });
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when an `MuteToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MuteToggle.prototype.handleClick = function handleClick(event) {
+ this.player_.muted(this.player_.muted() ? false : true);
+ };
+
+ /**
+ * Update the state of volume.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#loadstart} event if this function was called through an
+ * event.
+ *
+ * @listens Player#loadstart
+ */
+
+
+ MuteToggle.prototype.update = function update(event) {
+ var vol = this.player_.volume();
+ var level = 3;
+
+ if (vol === 0 || this.player_.muted()) {
+ level = 0;
+ } else if (vol < 0.33) {
+ level = 1;
+ } else if (vol < 0.67) {
+ level = 2;
+ }
+
+ // Don't rewrite the button text if the actual text doesn't change.
+ // This causes unnecessary and confusing information for screen reader users.
+ // This check is needed because this function gets called every time the volume level is changed.
+ var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
+
+ if (this.controlText() !== toMute) {
+ this.controlText(toMute);
+ }
+
+ // TODO improve muted icon classes
+ for (var i = 0; i < 4; i++) {
+ Dom.removeElClass(this.el_, 'vjs-vol-' + i);
+ }
+ Dom.addElClass(this.el_, 'vjs-vol-' + level);
+ };
+
+ return MuteToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `MuteToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+MuteToggle.prototype.controlText_ = 'Mute';
+
+_component2['default'].registerComponent('MuteToggle', MuteToggle);
+exports['default'] = MuteToggle;
+
+},{"2":2,"5":5,"81":81}],12:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-toggle.js
+ */
+
+
+/**
+ * Button to toggle between play and pause.
+ *
+ * @extends Button
+ */
+var PlayToggle = function (_Button) {
+ _inherits(PlayToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlayToggle(player, options) {
+ _classCallCheck(this, PlayToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'play', _this.handlePlay);
+ _this.on(player, 'pause', _this.handlePause);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when an `PlayToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlayToggle.prototype.handleClick = function handleClick(event) {
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ /**
+ * Add the vjs-playing class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#play
+ */
+
+
+ PlayToggle.prototype.handlePlay = function handlePlay(event) {
+ this.removeClass('vjs-paused');
+ this.addClass('vjs-playing');
+ // change the button text to "Pause"
+ this.controlText('Pause');
+ };
+
+ /**
+ * Add the vjs-paused class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#pause
+ */
+
+
+ PlayToggle.prototype.handlePause = function handlePause(event) {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-paused');
+ // change the button text to "Play"
+ this.controlText('Play');
+ };
+
+ return PlayToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `PlayToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlayToggle.prototype.controlText_ = 'Play';
+
+_component2['default'].registerComponent('PlayToggle', PlayToggle);
+exports['default'] = PlayToggle;
+
+},{"2":2,"5":5}],13:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuButton = _dereq_(47);
+
+var _menuButton2 = _interopRequireDefault(_menuButton);
+
+var _menu = _dereq_(49);
+
+var _menu2 = _interopRequireDefault(_menu);
+
+var _playbackRateMenuItem = _dereq_(14);
+
+var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file playback-rate-menu-button.js
+ */
+
+
+/**
+ * The component for controlling the playback rate.
+ *
+ * @extends MenuButton
+ */
+var PlaybackRateMenuButton = function (_MenuButton) {
+ _inherits(PlaybackRateMenuButton, _MenuButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlaybackRateMenuButton(player, options) {
+ _classCallCheck(this, PlaybackRateMenuButton);
+
+ var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
+
+ _this.updateVisibility();
+ _this.updateLabel();
+
+ _this.on(player, 'loadstart', _this.updateVisibility);
+ _this.on(player, 'ratechange', _this.updateLabel);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ PlaybackRateMenuButton.prototype.createEl = function createEl() {
+ var el = _MenuButton.prototype.createEl.call(this);
+
+ this.labelEl_ = Dom.createEl('div', {
+ className: 'vjs-playback-rate-value',
+ innerHTML: 1.0
+ });
+
+ el.appendChild(this.labelEl_);
+
+ return el;
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create the playback rate menu
+ *
+ * @return {Menu}
+ * Menu object populated with {@link PlaybackRateMenuItem}s
+ */
+
+
+ PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
+ var menu = new _menu2['default'](this.player());
+ var rates = this.playbackRates();
+
+ if (rates) {
+ for (var i = rates.length - 1; i >= 0; i--) {
+ menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' }));
+ }
+ }
+
+ return menu;
+ };
+
+ /**
+ * Updates ARIA accessibility attributes
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
+ // Current playback rate
+ this.el().setAttribute('aria-valuenow', this.player().playbackRate());
+ };
+
+ /**
+ * This gets called when an `PlaybackRateMenuButton` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) {
+ // select next rate option
+ var currentRate = this.player().playbackRate();
+ var rates = this.playbackRates();
+
+ // this will select first one if the last one currently selected
+ var newRate = rates[0];
+
+ for (var i = 0; i < rates.length; i++) {
+ if (rates[i] > currentRate) {
+ newRate = rates[i];
+ break;
+ }
+ }
+ this.player().playbackRate(newRate);
+ };
+
+ /**
+ * Get possible playback rates
+ *
+ * @return {Array}
+ * All possible playback rates
+ */
+
+
+ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
+ return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
+ };
+
+ /**
+ * Get whether playback rates is supported by the tech
+ * and an array of playback rates exists
+ *
+ * @return {boolean}
+ * Whether changing playback rate is supported
+ */
+
+
+ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
+ return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
+ };
+
+ /**
+ * Hide playback rate controls when they're no playback rate options to select
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#loadstart
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) {
+ if (this.playbackRateSupported()) {
+ this.removeClass('vjs-hidden');
+ } else {
+ this.addClass('vjs-hidden');
+ }
+ };
+
+ /**
+ * Update button label when rate changed
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#ratechange
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) {
+ if (this.playbackRateSupported()) {
+ this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
+ }
+ };
+
+ return PlaybackRateMenuButton;
+}(_menuButton2['default']);
+
+/**
+ * The text that should display over the `FullscreenToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
+
+_component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
+exports['default'] = PlaybackRateMenuButton;
+
+},{"14":14,"47":47,"49":49,"5":5,"81":81}],14:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(48);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file playback-rate-menu-item.js
+ */
+
+
+/**
+ * The specific menu item type for selecting a playback rate.
+ *
+ * @extends MenuItem
+ */
+var PlaybackRateMenuItem = function (_MenuItem) {
+ _inherits(PlaybackRateMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlaybackRateMenuItem(player, options) {
+ _classCallCheck(this, PlaybackRateMenuItem);
+
+ var label = options.rate;
+ var rate = parseFloat(label, 10);
+
+ // Modify options for parent MenuItem class's init.
+ options.label = label;
+ options.selected = rate === 1;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.label = label;
+ _this.rate = rate;
+
+ _this.on(player, 'ratechange', _this.update);
+ return _this;
+ }
+
+ /**
+ * This gets called when an `PlaybackRateMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) {
+ _MenuItem.prototype.handleClick.call(this);
+ this.player().playbackRate(this.rate);
+ };
+
+ /**
+ * Update the PlaybackRateMenuItem when the playbackrate changes.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `ratechange` event that caused this function to run.
+ *
+ * @listens Player#ratechange
+ */
+
+
+ PlaybackRateMenuItem.prototype.update = function update(event) {
+ this.selected(this.player().playbackRate() === this.rate);
+ };
+
+ return PlaybackRateMenuItem;
+}(_menuItem2['default']);
+
+/**
+ * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlaybackRateMenuItem.prototype.contentElType = 'button';
+
+_component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
+exports['default'] = PlaybackRateMenuItem;
+
+},{"48":48,"5":5}],15:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file load-progress-bar.js
+ */
+
+
+/**
+ * Shows loading progress
+ *
+ * @extends Component
+ */
+var LoadProgressBar = function (_Component) {
+ _inherits(LoadProgressBar, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function LoadProgressBar(player, options) {
+ _classCallCheck(this, LoadProgressBar);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.partEls_ = [];
+ _this.on(player, 'progress', _this.update);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ LoadProgressBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-load-progress',
+ innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
+ });
+ };
+
+ /**
+ * Update progress bar
+ *
+ * @param {EventTarget~Event} [event]
+ * The `progress` event that caused this function to run.
+ *
+ * @listens Player#progress
+ */
+
+
+ LoadProgressBar.prototype.update = function update(event) {
+ var buffered = this.player_.buffered();
+ var duration = this.player_.duration();
+ var bufferedEnd = this.player_.bufferedEnd();
+ var children = this.partEls_;
+
+ // get the percent width of a time compared to the total end
+ var percentify = function percentify(time, end) {
+ // no NaN
+ var percent = time / end || 0;
+
+ return (percent >= 1 ? 1 : percent) * 100 + '%';
+ };
+
+ // update the width of the progress bar
+ this.el_.style.width = percentify(bufferedEnd, duration);
+
+ // add child elements to represent the individual buffered time ranges
+ for (var i = 0; i < buffered.length; i++) {
+ var start = buffered.start(i);
+ var end = buffered.end(i);
+ var part = children[i];
+
+ if (!part) {
+ part = this.el_.appendChild(Dom.createEl());
+ children[i] = part;
+ }
+
+ // set the percent based on the width of the progress bar (bufferedEnd)
+ part.style.left = percentify(start, bufferedEnd);
+ part.style.width = percentify(end - start, bufferedEnd);
+ }
+
+ // remove unused buffered range elements
+ for (var _i = children.length; _i > buffered.length; _i--) {
+ this.el_.removeChild(children[_i - 1]);
+ }
+ children.length = buffered.length;
+ };
+
+ return LoadProgressBar;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
+exports['default'] = LoadProgressBar;
+
+},{"5":5,"81":81}],16:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+var _computedStyle = _dereq_(80);
+
+var _computedStyle2 = _interopRequireDefault(_computedStyle);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file mouse-time-display.js
+ */
+
+
+/**
+ * The Mouse Time Display component shows the time you will seek to
+ * when hovering over the progress bar
+ *
+ * @extends Component
+ */
+var MouseTimeDisplay = function (_Component) {
+ _inherits(MouseTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function MouseTimeDisplay(player, options) {
+ _classCallCheck(this, MouseTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
+ _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
+ }
+
+ if (_this.keepTooltipsInside) {
+ _this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' });
+ _this.el().appendChild(_this.tooltip);
+ _this.addClass('vjs-keep-tooltips-inside');
+ }
+
+ _this.update(0, 0);
+
+ player.on('ready', function () {
+ _this.on(player.controlBar.progressControl.el(), 'mousemove', Fn.throttle(Fn.bind(_this, _this.handleMouseMove), 25));
+ });
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ MouseTimeDisplay.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-mouse-display'
+ });
+ };
+
+ /**
+ * Handle the mouse move event on the `MouseTimeDisplay`.
+ *
+ * @param {EventTarget~Event} event
+ * The `mousemove` event that caused this to event to run.
+ *
+ * @listen mousemove
+ */
+
+
+ MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
+ var duration = this.player_.duration();
+ var newTime = this.calculateDistance(event) * duration;
+ var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;
+
+ this.update(newTime, position);
+ };
+
+ /**
+ * Update the time and posistion of the `MouseTimeDisplay`.
+ *
+ * @param {number} newTime
+ * Time to change the `MouseTimeDisplay` to.
+ *
+ * @param {nubmer} position
+ * Postion from the left of the in pixels.
+ */
+
+
+ MouseTimeDisplay.prototype.update = function update(newTime, position) {
+ var time = (0, _formatTime2['default'])(newTime, this.player_.duration());
+
+ this.el().style.left = position + 'px';
+ this.el().setAttribute('data-current-time', time);
+
+ if (this.keepTooltipsInside) {
+ var clampedPosition = this.clampPosition_(position);
+ var difference = position - clampedPosition + 1;
+ var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
+ var tooltipWidthHalf = tooltipWidth / 2;
+
+ this.tooltip.innerHTML = time;
+ this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px';
+ }
+ };
+
+ /**
+ * Get the mouse pointers x coordinate in pixels.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `mousemove` event that was passed to this function by
+ * {@link MouseTimeDisplay#handleMouseMove}
+ *
+ * @return {number}
+ * THe x position in pixels of the mouse pointer.
+ */
+
+
+ MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
+ return Dom.getPointerPosition(this.el().parentNode, event).x;
+ };
+
+ /**
+ * This takes in a horizontal position for the bar and returns a clamped position.
+ * Clamped position means that it will keep the position greater than half the width
+ * of the tooltip and smaller than the player width minus half the width o the tooltip.
+ * It will only clamp the position if `keepTooltipsInside` option is set.
+ *
+ * @param {number} position
+ * The position the bar wants to be
+ *
+ * @return {number}
+ * The (potentially) new clamped position.
+ *
+ * @private
+ */
+
+
+ MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
+ if (!this.keepTooltipsInside) {
+ return position;
+ }
+
+ var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
+ var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
+ var tooltipWidthHalf = tooltipWidth / 2;
+ var actualPosition = position;
+
+ if (position < tooltipWidthHalf) {
+ actualPosition = Math.ceil(tooltipWidthHalf);
+ } else if (position > playerWidth - tooltipWidthHalf) {
+ actualPosition = Math.floor(playerWidth - tooltipWidthHalf);
+ }
+
+ return actualPosition;
+ };
+
+ return MouseTimeDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
+exports['default'] = MouseTimeDisplay;
+
+},{"5":5,"80":80,"81":81,"83":83,"84":84}],17:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-progress-bar.js
+ */
+
+
+/**
+ * Shows play progress
+ *
+ * @extends Component
+ */
+var PlayProgressBar = function (_Component) {
+ _inherits(PlayProgressBar, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlayProgressBar(player, options) {
+ _classCallCheck(this, PlayProgressBar);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.updateDataAttr();
+ _this.on(player, 'timeupdate', _this.updateDataAttr);
+ player.ready(Fn.bind(_this, _this.updateDataAttr));
+
+ if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
+ _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
+ }
+
+ if (_this.keepTooltipsInside) {
+ _this.addClass('vjs-keep-tooltips-inside');
+ }
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ PlayProgressBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-play-progress vjs-slider-bar',
+ innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
+ });
+ };
+
+ /**
+ * Update the data-current-time attribute on the `PlayProgressBar`.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` event that caused this to run.
+ *
+ * @listens Player#timeupdate
+ */
+
+
+ PlayProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+
+ this.el_.setAttribute('data-current-time', (0, _formatTime2['default'])(time, this.player_.duration()));
+ };
+
+ return PlayProgressBar;
+}(_component2['default']);
+
+_component2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
+exports['default'] = PlayProgressBar;
+
+},{"5":5,"83":83,"84":84}],18:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+_dereq_(19);
+
+_dereq_(16);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file progress-control.js
+ */
+
+
+/**
+ * The Progress Control component contains the seek bar, load progress,
+ * and play progress.
+ *
+ * @extends Component
+ */
+var ProgressControl = function (_Component) {
+ _inherits(ProgressControl, _Component);
+
+ function ProgressControl() {
+ _classCallCheck(this, ProgressControl);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ ProgressControl.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-progress-control vjs-control'
+ });
+ };
+
+ return ProgressControl;
+}(_component2['default']);
+
+/**
+ * Default options for `ProgressControl`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ProgressControl.prototype.options_ = {
+ children: ['seekBar']
+};
+
+_component2['default'].registerComponent('ProgressControl', ProgressControl);
+exports['default'] = ProgressControl;
+
+},{"16":16,"19":19,"5":5}],19:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _slider = _dereq_(57);
+
+var _slider2 = _interopRequireDefault(_slider);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+var _computedStyle = _dereq_(80);
+
+var _computedStyle2 = _interopRequireDefault(_computedStyle);
+
+_dereq_(15);
+
+_dereq_(17);
+
+_dereq_(20);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file seek-bar.js
+ */
+
+
+/**
+ * Seek Bar and holder for the progress bars
+ *
+ * @extends Slider
+ */
+var SeekBar = function (_Slider) {
+ _inherits(SeekBar, _Slider);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function SeekBar(player, options) {
+ _classCallCheck(this, SeekBar);
+
+ var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
+
+ _this.on(player, 'timeupdate', _this.updateProgress);
+ _this.on(player, 'ended', _this.updateProgress);
+ player.ready(Fn.bind(_this, _this.updateProgress));
+
+ if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
+ _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
+ }
+
+ if (_this.keepTooltipsInside) {
+ _this.tooltipProgressBar = _this.addChild('TooltipProgressBar');
+ }
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ SeekBar.prototype.createEl = function createEl() {
+ return _Slider.prototype.createEl.call(this, 'div', {
+ className: 'vjs-progress-holder'
+ }, {
+ 'aria-label': 'progress bar'
+ });
+ };
+
+ /**
+ * Update the seek bars tooltip and width.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` or `ended` event that caused this to run.
+ *
+ * @listens Player#timeupdate
+ * @listens Player#ended
+ */
+
+
+ SeekBar.prototype.updateProgress = function updateProgress(event) {
+ this.updateAriaAttributes(this.el_);
+
+ if (this.keepTooltipsInside) {
+ this.updateAriaAttributes(this.tooltipProgressBar.el_);
+ this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;
+
+ var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
+ var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltipProgressBar.tooltip, 'width'));
+ var tooltipStyle = this.tooltipProgressBar.el().style;
+
+ tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px';
+ tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';
+ tooltipStyle.right = '-' + tooltipWidth / 2 + 'px';
+ }
+ };
+
+ /**
+ * Update ARIA accessibility attributes
+ *
+ * @param {Element} el
+ * The element to update with aria accessibility attributes.
+ */
+
+
+ SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+
+ // machine readable value of progress bar (percentage complete)
+ el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2));
+ // human readable value of progress bar (time complete)
+ el.setAttribute('aria-valuetext', (0, _formatTime2['default'])(time, this.player_.duration()));
+ };
+
+ /**
+ * Get percentage of video played
+ *
+ * @return {number}
+ * The percentage played
+ */
+
+
+ SeekBar.prototype.getPercent = function getPercent() {
+ var percent = this.player_.currentTime() / this.player_.duration();
+
+ return percent >= 1 ? 1 : percent;
+ };
+
+ /**
+ * Handle mouse down on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mousedown` event that caused this to run.
+ *
+ * @listens mousedown
+ */
+
+
+ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
+ _Slider.prototype.handleMouseDown.call(this, event);
+
+ this.player_.scrubbing(true);
+
+ this.videoWasPlaying = !this.player_.paused();
+
+ this.pauseTimer_ = this.setTimeout(function () {
+ this.player_.pause();
+ }, 100);
+ };
+
+ /**
+ * Handle mouse move on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mousemove` event that caused this to run.
+ *
+ * @listens mousemove
+ */
+
+
+ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
+ var newTime = this.calculateDistance(event) * this.player_.duration();
+
+ // Don't let video end while scrubbing.
+ if (newTime === this.player_.duration()) {
+ newTime = newTime - 0.1;
+ }
+
+ // Set new time (tell player to seek to new time)
+ this.player_.currentTime(newTime);
+
+ if (event.type === 'mousemove') {
+ this.clearTimeout(this.pauseTimer_);
+ this.player_.pause();
+ }
+ };
+
+ /**
+ * Handle mouse up on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mouseup` event that caused this to run.
+ *
+ * @listens mouseup
+ */
+
+
+ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
+ _Slider.prototype.handleMouseUp.call(this, event);
+
+ this.clearTimeout(this.pauseTimer_);
+
+ this.player_.scrubbing(false);
+ if (this.videoWasPlaying) {
+ this.player_.play();
+ }
+ };
+
+ /**
+ * Move more quickly fast forward for keyboard-only users
+ */
+
+
+ SeekBar.prototype.stepForward = function stepForward() {
+ // more quickly fast forward for keyboard-only users
+ this.player_.currentTime(this.player_.currentTime() + 5);
+ };
+
+ /**
+ * Move more quickly rewind for keyboard-only users
+ */
+
+
+ SeekBar.prototype.stepBack = function stepBack() {
+ // more quickly rewind for keyboard-only users
+ this.player_.currentTime(this.player_.currentTime() - 5);
+ };
+
+ return SeekBar;
+}(_slider2['default']);
+
+/**
+ * Default options for the `SeekBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+SeekBar.prototype.options_ = {
+ children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
+ barName: 'playProgressBar'
+};
+
+/**
+ * Call the update event for this Slider when this event happens on the player.
+ *
+ * @type {string}
+ */
+SeekBar.prototype.playerEvent = 'timeupdate';
+
+_component2['default'].registerComponent('SeekBar', SeekBar);
+exports['default'] = SeekBar;
+
+},{"15":15,"17":17,"20":20,"5":5,"57":57,"80":80,"83":83,"84":84}],20:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-progress-bar.js
+ */
+
+
+/**
+ * Shows play progress
+ *
+ * @extends Component
+ */
+var TooltipProgressBar = function (_Component) {
+ _inherits(TooltipProgressBar, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TooltipProgressBar(player, options) {
+ _classCallCheck(this, TooltipProgressBar);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.updateDataAttr();
+ _this.on(player, 'timeupdate', _this.updateDataAttr);
+ player.ready(Fn.bind(_this, _this.updateDataAttr));
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ TooltipProgressBar.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-tooltip-progress-bar vjs-slider-bar',
+ innerHTML: '<div class="vjs-time-tooltip"></div>\n <span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
+ });
+
+ this.tooltip = el.querySelector('.vjs-time-tooltip');
+
+ return el;
+ };
+
+ /**
+ * Updatet the data-current-time attribute for TooltipProgressBar
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` event that caused this function to run.
+ *
+ * @listens Player#timeupdate
+ */
+
+
+ TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+ var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
+
+ this.el_.setAttribute('data-current-time', formattedTime);
+ this.tooltip.innerHTML = formattedTime;
+ };
+
+ return TooltipProgressBar;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar);
+exports['default'] = TooltipProgressBar;
+
+},{"5":5,"83":83,"84":84}],21:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _spacer = _dereq_(22);
+
+var _spacer2 = _interopRequireDefault(_spacer);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file custom-control-spacer.js
+ */
+
+
+/**
+ * Spacer specifically meant to be used as an insertion point for new plugins, etc.
+ *
+ * @extends Spacer
+ */
+var CustomControlSpacer = function (_Spacer) {
+ _inherits(CustomControlSpacer, _Spacer);
+
+ function CustomControlSpacer() {
+ _classCallCheck(this, CustomControlSpacer);
+
+ return _possibleConstructorReturn(this, _Spacer.apply(this, arguments));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ CustomControlSpacer.prototype.createEl = function createEl() {
+ var el = _Spacer.prototype.createEl.call(this, {
+ className: this.buildCSSClass()
+ });
+
+ // No-flex/table-cell mode requires there be some content
+ // in the cell to fill the remaining space of the table.
+ el.innerHTML = '&nbsp;';
+ return el;
+ };
+
+ return CustomControlSpacer;
+}(_spacer2['default']);
+
+_component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
+exports['default'] = CustomControlSpacer;
+
+},{"22":22,"5":5}],22:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file spacer.js
+ */
+
+
+/**
+ * Just an empty spacer element that can be used as an append point for plugins, etc.
+ * Also can be used to create space between elements when necessary.
+ *
+ * @extends Component
+ */
+var Spacer = function (_Component) {
+ _inherits(Spacer, _Component);
+
+ function Spacer() {
+ _classCallCheck(this, Spacer);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+ Spacer.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ Spacer.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass()
+ });
+ };
+
+ return Spacer;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Spacer', Spacer);
+
+exports['default'] = Spacer;
+
+},{"5":5}],23:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackMenuItem = _dereq_(31);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file caption-settings-menu-item.js
+ */
+
+
+/**
+ * The menu item for caption track settings menu
+ *
+ * @extends TextTrackMenuItem
+ */
+var CaptionSettingsMenuItem = function (_TextTrackMenuItem) {
+ _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CaptionSettingsMenuItem(player, options) {
+ _classCallCheck(this, CaptionSettingsMenuItem);
+
+ options.track = {
+ player: player,
+ kind: options.kind,
+ label: options.kind + ' settings',
+ selectable: false,
+ 'default': false,
+ mode: 'disabled'
+ };
+
+ // CaptionSettingsMenuItem has no concept of 'selected'
+ options.selectable = false;
+
+ var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
+
+ _this.addClass('vjs-texttrack-settings');
+ _this.controlText(', opens ' + options.kind + ' settings dialog');
+ return _this;
+ }
+
+ /**
+ * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) {
+ this.player().getChild('textTrackSettings').show();
+ this.player().getChild('textTrackSettings').el_.focus();
+ };
+
+ return CaptionSettingsMenuItem;
+}(_textTrackMenuItem2['default']);
+
+_component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
+exports['default'] = CaptionSettingsMenuItem;
+
+},{"31":31,"5":5}],24:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(30);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _captionSettingsMenuItem = _dereq_(23);
+
+var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file captions-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting captions
+ *
+ * @extends TextTrackButton
+ */
+var CaptionsButton = function (_TextTrackButton) {
+ _inherits(CaptionsButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function CaptionsButton(player, options, ready) {
+ _classCallCheck(this, CaptionsButton);
+
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+
+ _this.el_.setAttribute('aria-label', 'Captions Menu');
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Update caption menu items
+ *
+ * @param {EventTarget~Event} [event]
+ * The `addtrack` or `removetrack` event that caused this function to be
+ * called.
+ *
+ * @listens TextTrackList#addtrack
+ * @listens TextTrackList#removetrack
+ */
+
+
+ CaptionsButton.prototype.update = function update(event) {
+ var threshold = 2;
+
+ _TextTrackButton.prototype.update.call(this);
+
+ // if native, then threshold is 1 because no settings button
+ if (this.player().tech_ && this.player().tech_.featuresNativeTextTracks) {
+ threshold = 1;
+ }
+
+ if (this.items && this.items.length > threshold) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ /**
+ * Create caption menu items
+ *
+ * @return {CaptionSettingsMenuItem[]}
+ * The array of current menu items.
+ */
+
+
+ CaptionsButton.prototype.createItems = function createItems() {
+ var items = [];
+
+ if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) {
+ items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ }));
+ }
+
+ return _TextTrackButton.prototype.createItems.call(this, items);
+ };
+
+ return CaptionsButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+CaptionsButton.prototype.kind_ = 'captions';
+
+/**
+ * The text that should display over the `CaptionsButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+CaptionsButton.prototype.controlText_ = 'Captions';
+
+_component2['default'].registerComponent('CaptionsButton', CaptionsButton);
+exports['default'] = CaptionsButton;
+
+},{"23":23,"30":30,"5":5}],25:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(30);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _chaptersTrackMenuItem = _dereq_(26);
+
+var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file chapters-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting chapters
+ * Chapters act much differently than other text tracks
+ * Cues are navigation vs. other tracks of alternative languages
+ *
+ * @extends TextTrackButton
+ */
+var ChaptersButton = function (_TextTrackButton) {
+ _inherits(ChaptersButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this function is ready.
+ */
+ function ChaptersButton(player, options, ready) {
+ _classCallCheck(this, ChaptersButton);
+
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+
+ _this.el_.setAttribute('aria-label', 'Chapters Menu');
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Update the menu based on the current state of its items.
+ *
+ * @param {EventTarget~Event} [event]
+ * An event that triggered this function to run.
+ *
+ * @listens TextTrackList#addtrack
+ * @listens TextTrackList#removetrack
+ * @listens TextTrackList#change
+ */
+
+
+ ChaptersButton.prototype.update = function update(event) {
+ if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
+ this.setTrack(this.findChaptersTrack());
+ }
+ _TextTrackButton.prototype.update.call(this);
+ };
+
+ /**
+ * Set the currently selected track for the chapters button.
+ *
+ * @param {TextTrack} track
+ * The new track to select. Nothing will change if this is the currently selected
+ * track.
+ */
+
+
+ ChaptersButton.prototype.setTrack = function setTrack(track) {
+ if (this.track_ === track) {
+ return;
+ }
+
+ if (!this.updateHandler_) {
+ this.updateHandler_ = this.update.bind(this);
+ }
+
+ // here this.track_ refers to the old track instance
+ if (this.track_) {
+ var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
+
+ if (remoteTextTrackEl) {
+ remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
+ }
+
+ this.track_ = null;
+ }
+
+ this.track_ = track;
+
+ // here this.track_ refers to the new track instance
+ if (this.track_) {
+ this.track_.mode = 'hidden';
+
+ var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
+
+ if (_remoteTextTrackEl) {
+ _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
+ }
+ }
+ };
+
+ /**
+ * Find the track object that is currently in use by this ChaptersButton
+ *
+ * @return {TextTrack|undefined}
+ * The current track or undefined if none was found.
+ */
+
+
+ ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() {
+ var tracks = this.player_.textTracks() || [];
+
+ for (var i = tracks.length - 1; i >= 0; i--) {
+ // We will always choose the last track as our chaptersTrack
+ var track = tracks[i];
+
+ if (track.kind === this.kind_) {
+ return track;
+ }
+ }
+ };
+
+ /**
+ * Get the caption for the ChaptersButton based on the track label. This will also
+ * use the current tracks localized kind as a fallback if a label does not exist.
+ *
+ * @return {string}
+ * The tracks current label or the localized track kind.
+ */
+
+
+ ChaptersButton.prototype.getMenuCaption = function getMenuCaption() {
+ if (this.track_ && this.track_.label) {
+ return this.track_.label;
+ }
+ return this.localize((0, _toTitleCase2['default'])(this.kind_));
+ };
+
+ /**
+ * Create menu from chapter track
+ *
+ * @return {Menu}
+ * New menu for the chapter buttons
+ */
+
+
+ ChaptersButton.prototype.createMenu = function createMenu() {
+ this.options_.title = this.getMenuCaption();
+ return _TextTrackButton.prototype.createMenu.call(this);
+ };
+
+ /**
+ * Create a menu item for each text track
+ *
+ * @return {TextTrackMenuItem[]}
+ * Array of menu items
+ */
+
+
+ ChaptersButton.prototype.createItems = function createItems() {
+ var items = [];
+
+ if (!this.track_) {
+ return items;
+ }
+
+ var cues = this.track_.cues;
+
+ if (!cues) {
+ return items;
+ }
+
+ for (var i = 0, l = cues.length; i < l; i++) {
+ var cue = cues[i];
+ var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue });
+
+ items.push(mi);
+ }
+
+ return items;
+ };
+
+ return ChaptersButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+ChaptersButton.prototype.kind_ = 'chapters';
+
+/**
+ * The text that should display over the `ChaptersButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+ChaptersButton.prototype.controlText_ = 'Chapters';
+
+_component2['default'].registerComponent('ChaptersButton', ChaptersButton);
+exports['default'] = ChaptersButton;
+
+},{"26":26,"30":30,"5":5,"91":91}],26:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(48);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file chapters-track-menu-item.js
+ */
+
+
+/**
+ * The chapter track menu item
+ *
+ * @extends MenuItem
+ */
+var ChaptersTrackMenuItem = function (_MenuItem) {
+ _inherits(ChaptersTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ChaptersTrackMenuItem(player, options) {
+ _classCallCheck(this, ChaptersTrackMenuItem);
+
+ var track = options.track;
+ var cue = options.cue;
+ var currentTime = player.currentTime();
+
+ // Modify options for parent MenuItem class's init.
+ options.selectable = true;
+ options.label = cue.text;
+ options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+ _this.cue = cue;
+ track.addEventListener('cuechange', Fn.bind(_this, _this.update));
+ return _this;
+ }
+
+ /**
+ * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ _MenuItem.prototype.handleClick.call(this);
+ this.player_.currentTime(this.cue.startTime);
+ this.update(this.cue.startTime);
+ };
+
+ /**
+ * Update chapter menu item
+ *
+ * @param {EventTarget~Event} [event]
+ * The `cuechange` event that caused this function to run.
+ *
+ * @listens TextTrack#cuechange
+ */
+
+
+ ChaptersTrackMenuItem.prototype.update = function update(event) {
+ var cue = this.cue;
+ var currentTime = this.player_.currentTime();
+
+ // vjs.log(currentTime, cue.startTime);
+ this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
+ };
+
+ return ChaptersTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
+exports['default'] = ChaptersTrackMenuItem;
+
+},{"48":48,"5":5,"83":83}],27:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(30);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file descriptions-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting descriptions
+ *
+ * @extends TextTrackButton
+ */
+var DescriptionsButton = function (_TextTrackButton) {
+ _inherits(DescriptionsButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function DescriptionsButton(player, options, ready) {
+ _classCallCheck(this, DescriptionsButton);
+
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+
+ _this.el_.setAttribute('aria-label', 'Descriptions Menu');
+
+ var tracks = player.textTracks();
+
+ if (tracks) {
+ (function () {
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+ })();
+ }
+ return _this;
+ }
+
+ /**
+ * Handle text track change
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run
+ *
+ * @listens TextTrackList#change
+ */
+
+
+ DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
+ var tracks = this.player().textTracks();
+ var disabled = false;
+
+ // Check whether a track of a different kind is showing
+ for (var i = 0, l = tracks.length; i < l; i++) {
+ var track = tracks[i];
+
+ if (track.kind !== this.kind_ && track.mode === 'showing') {
+ disabled = true;
+ break;
+ }
+ }
+
+ // If another track is showing, disable this menu button
+ if (disabled) {
+ this.disable();
+ } else {
+ this.enable();
+ }
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ return DescriptionsButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+DescriptionsButton.prototype.kind_ = 'descriptions';
+
+/**
+ * The text that should display over the `DescriptionsButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+DescriptionsButton.prototype.controlText_ = 'Descriptions';
+
+_component2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
+exports['default'] = DescriptionsButton;
+
+},{"30":30,"5":5,"83":83}],28:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackMenuItem = _dereq_(31);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file off-text-track-menu-item.js
+ */
+
+
+/**
+ * A special menu item for turning of a specific type of text track
+ *
+ * @extends TextTrackMenuItem
+ */
+var OffTextTrackMenuItem = function (_TextTrackMenuItem) {
+ _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function OffTextTrackMenuItem(player, options) {
+ _classCallCheck(this, OffTextTrackMenuItem);
+
+ // Create pseudo track info
+ // Requires options['kind']
+ options.track = {
+ player: player,
+ kind: options.kind,
+ label: options.kind + ' off',
+ 'default': false,
+ mode: 'disabled'
+ };
+
+ // MenuItem is selectable
+ options.selectable = true;
+
+ var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
+
+ _this.selected(true);
+ return _this;
+ }
+
+ /**
+ * Handle text track change
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run
+ */
+
+
+ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ var tracks = this.player().textTracks();
+ var selected = true;
+
+ for (var i = 0, l = tracks.length; i < l; i++) {
+ var track = tracks[i];
+
+ if (track.kind === this.track.kind && track.mode === 'showing') {
+ selected = false;
+ break;
+ }
+ }
+
+ this.selected(selected);
+ };
+
+ return OffTextTrackMenuItem;
+}(_textTrackMenuItem2['default']);
+
+_component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
+exports['default'] = OffTextTrackMenuItem;
+
+},{"31":31,"5":5}],29:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(30);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file subtitles-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting subtitles
+ *
+ * @extends TextTrackButton
+ */
+var SubtitlesButton = function (_TextTrackButton) {
+ _inherits(SubtitlesButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function SubtitlesButton(player, options, ready) {
+ _classCallCheck(this, SubtitlesButton);
+
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+
+ _this.el_.setAttribute('aria-label', 'Subtitles Menu');
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ return SubtitlesButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+SubtitlesButton.prototype.kind_ = 'subtitles';
+
+/**
+ * The text that should display over the `SubtitlesButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+SubtitlesButton.prototype.controlText_ = 'Subtitles';
+
+_component2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
+exports['default'] = SubtitlesButton;
+
+},{"30":30,"5":5}],30:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackButton = _dereq_(36);
+
+var _trackButton2 = _interopRequireDefault(_trackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _textTrackMenuItem = _dereq_(31);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _offTextTrackMenuItem = _dereq_(28);
+
+var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific text track types (e.g. subtitles)
+ *
+ * @extends MenuButton
+ */
+var TextTrackButton = function (_TrackButton) {
+ _inherits(TextTrackButton, _TrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function TextTrackButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, TextTrackButton);
+
+ options.tracks = player.textTracks();
+
+ return _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
+ }
+
+ /**
+ * Create a menu item for each text track
+ *
+ * @param {TextTrackMenuItem[]} [items=[]]
+ * Existing array of items to use during creation
+ *
+ * @return {TextTrackMenuItem[]}
+ * Array of menu items that were created
+ */
+
+
+ TextTrackButton.prototype.createItems = function createItems() {
+ var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ // Add an OFF menu item to turn all tracks off
+ items.push(new _offTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ }));
+
+ var tracks = this.player_.textTracks();
+
+ if (!tracks) {
+ return items;
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ // only add tracks that are of the appropriate kind and have a label
+ if (track.kind === this.kind_) {
+ items.push(new _textTrackMenuItem2['default'](this.player_, {
+ track: track,
+ // MenuItem is selectable
+ selectable: true
+ }));
+ }
+ }
+
+ return items;
+ };
+
+ return TextTrackButton;
+}(_trackButton2['default']);
+
+_component2['default'].registerComponent('TextTrackButton', TextTrackButton);
+exports['default'] = TextTrackButton;
+
+},{"28":28,"31":31,"36":36,"5":5}],31:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+var _menuItem = _dereq_(48);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-menu-item.js
+ */
+
+
+/**
+ * The specific menu item type for selecting a language within a text track kind
+ *
+ * @extends MenuItem
+ */
+var TextTrackMenuItem = function (_MenuItem) {
+ _inherits(TextTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TextTrackMenuItem(player, options) {
+ _classCallCheck(this, TextTrackMenuItem);
+
+ var track = options.track;
+ var tracks = player.textTracks();
+
+ // Modify options for parent MenuItem class's init.
+ options.label = track.label || track.language || 'Unknown';
+ options.selected = track['default'] || track.mode === 'showing';
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+
+ if (tracks) {
+ (function () {
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+ })();
+ }
+
+ // iOS7 doesn't dispatch change events to TextTrackLists when an
+ // associated track's mode changes. Without something like
+ // Object.observe() (also not present on iOS7), it's not
+ // possible to detect changes to the mode attribute and polyfill
+ // the change event. As a poor substitute, we manually dispatch
+ // change events whenever the controls modify the mode.
+ if (tracks && tracks.onchange === undefined) {
+ (function () {
+ var event = void 0;
+
+ _this.on(['tap', 'click'], function () {
+ if (_typeof(_window2['default'].Event) !== 'object') {
+ // Android 2.3 throws an Illegal Constructor error for window.Event
+ try {
+ event = new _window2['default'].Event('change');
+ } catch (err) {
+ // continue regardless of error
+ }
+ }
+
+ if (!event) {
+ event = _document2['default'].createEvent('Event');
+ event.initEvent('change', true, true);
+ }
+
+ tracks.dispatchEvent(event);
+ });
+ })();
+ }
+ return _this;
+ }
+
+ /**
+ * This gets called when an `TextTrackMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ var kind = this.track.kind;
+ var tracks = this.player_.textTracks();
+
+ _MenuItem.prototype.handleClick.call(this, event);
+
+ if (!tracks) {
+ return;
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ if (track.kind !== kind) {
+ continue;
+ }
+
+ if (track === this.track) {
+ track.mode = 'showing';
+ } else {
+ track.mode = 'disabled';
+ }
+ }
+ };
+
+ /**
+ * Handle text track list change
+ *
+ * @param {EventTarget~Event} event
+ * The `change` event that caused this function to be called.
+ *
+ * @listens TextTrackList#change
+ */
+
+
+ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ this.selected(this.track.mode === 'showing');
+ };
+
+ return TextTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
+exports['default'] = TextTrackMenuItem;
+
+},{"48":48,"5":5,"83":83,"94":94,"95":95}],32:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file current-time-display.js
+ */
+
+
+/**
+ * Displays the current time
+ *
+ * @extends Component
+ */
+var CurrentTimeDisplay = function (_Component) {
+ _inherits(CurrentTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CurrentTimeDisplay(player, options) {
+ _classCallCheck(this, CurrentTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'timeupdate', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ CurrentTimeDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-current-time vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-current-time-display',
+ // label the current time for screen reader users
+ innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update current time display
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` event that caused this function to run.
+ *
+ * @listens Player#timeupdate
+ */
+
+
+ CurrentTimeDisplay.prototype.updateContent = function updateContent(event) {
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+ var localizedText = this.localize('Current Time');
+ var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
+
+ if (formattedTime !== this.formattedTime_) {
+ this.formattedTime_ = formattedTime;
+ this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
+ }
+ };
+
+ return CurrentTimeDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
+exports['default'] = CurrentTimeDisplay;
+
+},{"5":5,"81":81,"84":84}],33:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file duration-display.js
+ */
+
+
+/**
+ * Displays the duration
+ *
+ * @extends Component
+ */
+var DurationDisplay = function (_Component) {
+ _inherits(DurationDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function DurationDisplay(player, options) {
+ _classCallCheck(this, DurationDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'durationchange', _this.updateContent);
+
+ // Also listen for timeupdate and loadedmetadata because removing those
+ // listeners could have broken dependent applications/libraries. These
+ // can likely be removed for 6.0.
+ _this.on(player, 'timeupdate', _this.updateContent);
+ _this.on(player, 'loadedmetadata', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ DurationDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-duration vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-duration-display',
+ // label the duration time for screen reader users
+ innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update duration time display.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
+ * this function to be called.
+ *
+ * @listens Player#durationchange
+ * @listens Player#timeupdate
+ * @listens Player#loadedmetadata
+ */
+
+
+ DurationDisplay.prototype.updateContent = function updateContent(event) {
+ var duration = this.player_.duration();
+
+ if (duration && this.duration_ !== duration) {
+ this.duration_ = duration;
+ var localizedText = this.localize('Duration Time');
+ var formattedTime = (0, _formatTime2['default'])(duration);
+
+ // label the duration time for screen reader users
+ this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
+ }
+ };
+
+ return DurationDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('DurationDisplay', DurationDisplay);
+exports['default'] = DurationDisplay;
+
+},{"5":5,"81":81,"84":84}],34:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file remaining-time-display.js
+ */
+
+
+/**
+ * Displays the time left in the video
+ *
+ * @extends Component
+ */
+var RemainingTimeDisplay = function (_Component) {
+ _inherits(RemainingTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function RemainingTimeDisplay(player, options) {
+ _classCallCheck(this, RemainingTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'timeupdate', _this.updateContent);
+ _this.on(player, 'durationchange', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ RemainingTimeDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-remaining-time vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-remaining-time-display',
+ // label the remaining time for screen reader users
+ innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update remaining time display.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` or `durationchange` event that caused this to run.
+ *
+ * @listens Player#timeupdate
+ * @listens Player#durationchange
+ */
+
+
+ RemainingTimeDisplay.prototype.updateContent = function updateContent(event) {
+ if (this.player_.duration()) {
+ var localizedText = this.localize('Remaining Time');
+ var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime());
+
+ if (formattedTime !== this.formattedTime_) {
+ this.formattedTime_ = formattedTime;
+ this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
+ }
+ }
+
+ // Allows for smooth scrubbing, when player can't keep up.
+ // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
+ // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
+ };
+
+ return RemainingTimeDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
+exports['default'] = RemainingTimeDisplay;
+
+},{"5":5,"81":81,"84":84}],35:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file time-divider.js
+ */
+
+
+/**
+ * The separator between the current time and duration.
+ * Can be hidden if it's not needed in the design.
+ *
+ * @extends Component
+ */
+var TimeDivider = function (_Component) {
+ _inherits(TimeDivider, _Component);
+
+ function TimeDivider() {
+ _classCallCheck(this, TimeDivider);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the component's DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ TimeDivider.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-time-control vjs-time-divider',
+ innerHTML: '<div><span>/</span></div>'
+ });
+ };
+
+ return TimeDivider;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TimeDivider', TimeDivider);
+exports['default'] = TimeDivider;
+
+},{"5":5}],36:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuButton = _dereq_(47);
+
+var _menuButton2 = _interopRequireDefault(_menuButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific track types (e.g. subtitles).
+ *
+ * @extends MenuButton
+ */
+var TrackButton = function (_MenuButton) {
+ _inherits(TrackButton, _MenuButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TrackButton(player, options) {
+ _classCallCheck(this, TrackButton);
+
+ var tracks = options.tracks;
+
+ var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
+
+ if (_this.items.length <= 1) {
+ _this.hide();
+ }
+
+ if (!tracks) {
+ return _possibleConstructorReturn(_this);
+ }
+
+ var updateHandler = Fn.bind(_this, _this.update);
+
+ tracks.addEventListener('removetrack', updateHandler);
+ tracks.addEventListener('addtrack', updateHandler);
+
+ _this.player_.on('dispose', function () {
+ tracks.removeEventListener('removetrack', updateHandler);
+ tracks.removeEventListener('addtrack', updateHandler);
+ });
+ return _this;
+ }
+
+ return TrackButton;
+}(_menuButton2['default']);
+
+_component2['default'].registerComponent('TrackButton', TrackButton);
+exports['default'] = TrackButton;
+
+},{"47":47,"5":5,"83":83}],37:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _slider = _dereq_(57);
+
+var _slider2 = _interopRequireDefault(_slider);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+_dereq_(39);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-bar.js
+ */
+
+
+// Required children
+
+
+/**
+ * The bar that contains the volume level and can be clicked on to adjust the level
+ *
+ * @extends Slider
+ */
+var VolumeBar = function (_Slider) {
+ _inherits(VolumeBar, _Slider);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function VolumeBar(player, options) {
+ _classCallCheck(this, VolumeBar);
+
+ var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
+
+ _this.on(player, 'volumechange', _this.updateARIAAttributes);
+ player.ready(Fn.bind(_this, _this.updateARIAAttributes));
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ VolumeBar.prototype.createEl = function createEl() {
+ return _Slider.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-bar vjs-slider-bar'
+ }, {
+ 'aria-label': 'volume level'
+ });
+ };
+
+ /**
+ * Handle movement events on the {@link VolumeMenuButton}.
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run.
+ *
+ * @listens mousemove
+ */
+
+
+ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
+ this.checkMuted();
+ this.player_.volume(this.calculateDistance(event));
+ };
+
+ /**
+ * If the player is muted unmute it.
+ */
+
+
+ VolumeBar.prototype.checkMuted = function checkMuted() {
+ if (this.player_.muted()) {
+ this.player_.muted(false);
+ }
+ };
+
+ /**
+ * Get percent of volume level
+ *
+ * @return {number}
+ * Volume level percent as a decimal number.
+ */
+
+
+ VolumeBar.prototype.getPercent = function getPercent() {
+ if (this.player_.muted()) {
+ return 0;
+ }
+ return this.player_.volume();
+ };
+
+ /**
+ * Increase volume level for keyboard users
+ */
+
+
+ VolumeBar.prototype.stepForward = function stepForward() {
+ this.checkMuted();
+ this.player_.volume(this.player_.volume() + 0.1);
+ };
+
+ /**
+ * Decrease volume level for keyboard users
+ */
+
+
+ VolumeBar.prototype.stepBack = function stepBack() {
+ this.checkMuted();
+ this.player_.volume(this.player_.volume() - 0.1);
+ };
+
+ /**
+ * Update ARIA accessibility attributes
+ *
+ * @param {EventTarget~Event} [event]
+ * The `volumechange` event that caused this function to run.
+ *
+ * @listens Player#volumechange
+ */
+
+
+ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) {
+ // Current value of volume bar as a percentage
+ var volume = (this.player_.volume() * 100).toFixed(2);
+
+ this.el_.setAttribute('aria-valuenow', volume);
+ this.el_.setAttribute('aria-valuetext', volume + '%');
+ };
+
+ return VolumeBar;
+}(_slider2['default']);
+
+/**
+ * Default options for the `VolumeBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+VolumeBar.prototype.options_ = {
+ children: ['volumeLevel'],
+ barName: 'volumeLevel'
+};
+
+/**
+ * Call the update event for this Slider when this event happens on the player.
+ *
+ * @type {string}
+ */
+VolumeBar.prototype.playerEvent = 'volumechange';
+
+_component2['default'].registerComponent('VolumeBar', VolumeBar);
+exports['default'] = VolumeBar;
+
+},{"39":39,"5":5,"57":57,"83":83}],38:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+_dereq_(37);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-control.js
+ */
+
+
+// Required children
+
+
+/**
+ * The component for controlling the volume level
+ *
+ * @extends Component
+ */
+var VolumeControl = function (_Component) {
+ _inherits(VolumeControl, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function VolumeControl(player, options) {
+ _classCallCheck(this, VolumeControl);
+
+ // hide volume controls when they're not supported by the current tech
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ if (player.tech_ && player.tech_.featuresVolumeControl === false) {
+ _this.addClass('vjs-hidden');
+ }
+ _this.on(player, 'loadstart', function () {
+ if (player.tech_.featuresVolumeControl === false) {
+ this.addClass('vjs-hidden');
+ } else {
+ this.removeClass('vjs-hidden');
+ }
+ });
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ VolumeControl.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-control vjs-control'
+ });
+ };
+
+ return VolumeControl;
+}(_component2['default']);
+
+/**
+ * Default options for the `VolumeControl`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+VolumeControl.prototype.options_ = {
+ children: ['volumeBar']
+};
+
+_component2['default'].registerComponent('VolumeControl', VolumeControl);
+exports['default'] = VolumeControl;
+
+},{"37":37,"5":5}],39:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-level.js
+ */
+
+
+/**
+ * Shows volume level
+ *
+ * @extends Component
+ */
+var VolumeLevel = function (_Component) {
+ _inherits(VolumeLevel, _Component);
+
+ function VolumeLevel() {
+ _classCallCheck(this, VolumeLevel);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ VolumeLevel.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-level',
+ innerHTML: '<span class="vjs-control-text"></span>'
+ });
+ };
+
+ return VolumeLevel;
+}(_component2['default']);
+
+_component2['default'].registerComponent('VolumeLevel', VolumeLevel);
+exports['default'] = VolumeLevel;
+
+},{"5":5}],40:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _popup = _dereq_(54);
+
+var _popup2 = _interopRequireDefault(_popup);
+
+var _popupButton = _dereq_(53);
+
+var _popupButton2 = _interopRequireDefault(_popupButton);
+
+var _muteToggle = _dereq_(11);
+
+var _muteToggle2 = _interopRequireDefault(_muteToggle);
+
+var _volumeBar = _dereq_(37);
+
+var _volumeBar2 = _interopRequireDefault(_volumeBar);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-menu-button.js
+ */
+
+
+/**
+ * Button for volume popup
+ *
+ * @extends PopupButton
+ */
+var VolumeMenuButton = function (_PopupButton) {
+ _inherits(VolumeMenuButton, _PopupButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function VolumeMenuButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, VolumeMenuButton);
+
+ // Default to inline
+ if (options.inline === undefined) {
+ options.inline = true;
+ }
+
+ // If the vertical option isn't passed at all, default to true.
+ if (options.vertical === undefined) {
+ // If an inline volumeMenuButton is used, we should default to using
+ // a horizontal slider for obvious reasons.
+ if (options.inline) {
+ options.vertical = false;
+ } else {
+ options.vertical = true;
+ }
+ }
+
+ // The vertical option needs to be set on the volumeBar as well,
+ // since that will need to be passed along to the VolumeBar constructor
+ options.volumeBar = options.volumeBar || {};
+ options.volumeBar.vertical = !!options.vertical;
+
+ // Same listeners as MuteToggle
+ var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options));
+
+ _this.on(player, 'volumechange', _this.volumeUpdate);
+ _this.on(player, 'loadstart', _this.volumeUpdate);
+
+ // hide mute toggle if the current tech doesn't support volume control
+ function updateVisibility() {
+ if (player.tech_ && player.tech_.featuresVolumeControl === false) {
+ this.addClass('vjs-hidden');
+ } else {
+ this.removeClass('vjs-hidden');
+ }
+ }
+
+ updateVisibility.call(_this);
+ _this.on(player, 'loadstart', updateVisibility);
+
+ _this.on(_this.volumeBar, ['slideractive', 'focus'], function () {
+ this.addClass('vjs-slider-active');
+ });
+
+ _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () {
+ this.removeClass('vjs-slider-active');
+ });
+
+ _this.on(_this.volumeBar, ['focus'], function () {
+ this.addClass('vjs-lock-showing');
+ });
+
+ _this.on(_this.volumeBar, ['blur'], function () {
+ this.removeClass('vjs-lock-showing');
+ });
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
+ var orientationClass = '';
+
+ if (this.options_.vertical) {
+ orientationClass = 'vjs-volume-menu-button-vertical';
+ } else {
+ orientationClass = 'vjs-volume-menu-button-horizontal';
+ }
+
+ return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
+ };
+
+ /**
+ * Create the VolumeMenuButton popup
+ *
+ * @return {Popup}
+ * The popup that was created
+ */
+
+
+ VolumeMenuButton.prototype.createPopup = function createPopup() {
+ var popup = new _popup2['default'](this.player_, {
+ contentElType: 'div'
+ });
+
+ var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar);
+
+ popup.addChild(vb);
+
+ this.menuContent = popup;
+ this.volumeBar = vb;
+
+ this.attachVolumeBarEvents();
+
+ return popup;
+ };
+
+ /**
+ * This gets called when an `VolumeMenuButton` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ VolumeMenuButton.prototype.handleClick = function handleClick(event) {
+ _muteToggle2['default'].prototype.handleClick.call(this);
+ _PopupButton.prototype.handleClick.call(this);
+ };
+
+ /**
+ * Add events listeners to the created `VolumeBar`.
+ */
+
+
+ VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
+ this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
+ };
+
+ /**
+ * Handle the `mousedown` and `touchdown` events on the `VolumeBar`
+ *
+ * @param {EventTarget~Event} [event]
+ * The `mousedown` or `touchdown` event that caused this to run.
+ *
+ * @listens mousedown
+ * @listens touchdown
+ */
+
+
+ VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
+ this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
+ this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
+ };
+
+ /**
+ * Handle the `mouseup` and `touchend` events on the `VolumeBar`
+ *
+ * @param {EventTarget~Event} [event]
+ * The `mouseup` or `touchend` event that caused this to run.
+ *
+ * @listens mouseup
+ * @listens touchend
+ */
+
+
+ VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
+ this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
+ };
+
+ return VolumeMenuButton;
+}(_popupButton2['default']);
+
+/**
+ * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate
+ */
+
+
+VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update;
+
+/**
+ * The text that should display over the `VolumeMenuButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+VolumeMenuButton.prototype.controlText_ = 'Mute';
+
+_component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
+exports['default'] = VolumeMenuButton;
+
+},{"11":11,"37":37,"5":5,"53":53,"54":54,"83":83}],41:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _modalDialog = _dereq_(50);
+
+var _modalDialog2 = _interopRequireDefault(_modalDialog);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file error-display.js
+ */
+
+
+/**
+ * A display that indicates an error has occurred. This means that the video
+ * is unplayable.
+ *
+ * @extends ModalDialog
+ */
+var ErrorDisplay = function (_ModalDialog) {
+ _inherits(ErrorDisplay, _ModalDialog);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ErrorDisplay(player, options) {
+ _classCallCheck(this, ErrorDisplay);
+
+ var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options));
+
+ _this.on(player, 'error', _this.open);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ *
+ * @deprecated Since version 5.
+ */
+
+
+ ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Gets the localized error message based on the `Player`s error.
+ *
+ * @return {string}
+ * The `Player`s error message localized or an empty string.
+ */
+
+
+ ErrorDisplay.prototype.content = function content() {
+ var error = this.player().error();
+
+ return error ? this.localize(error.message) : '';
+ };
+
+ return ErrorDisplay;
+}(_modalDialog2['default']);
+
+/**
+ * The default options for an `ErrorDisplay`.
+ *
+ * @private
+ */
+
+
+ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, {
+ fillAlways: true,
+ temporary: false,
+ uncloseable: true
+});
+
+_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
+exports['default'] = ErrorDisplay;
+
+},{"5":5,"50":50,"87":87}],42:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
+ * adds shorthand functions that wrap around lengthy functions. For example:
+ * the `on` function is a wrapper around `addEventListener`.
+ *
+ * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
+ * @class EventTarget
+ */
+var EventTarget = function EventTarget() {};
+
+/**
+ * A Custom DOM event.
+ *
+ * @typedef {Object} EventTarget~Event
+ * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
+ */
+
+/**
+ * All event listeners should follow the following format.
+ *
+ * @callback EventTarget~EventListener
+ * @this {EventTarget}
+ *
+ * @param {EventTarget~Event} event
+ * the event that triggered this function
+ *
+ * @param {Object} [hash]
+ * hash of data sent during the event
+ */
+
+/**
+ * An object containing event names as keys and booleans as values.
+ *
+ * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
+ * will have extra functionality. See that function for more information.
+ *
+ * @property EventTarget.prototype.allowedEvents_
+ * @private
+ */
+/**
+ * @file src/js/event-target.js
+ */
+EventTarget.prototype.allowedEvents_ = {};
+
+/**
+ * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
+ * function that will get called when an event with a certain name gets triggered.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to call with `EventTarget`s
+ */
+EventTarget.prototype.on = function (type, fn) {
+ // Remove the addEventListener alias before calling Events.on
+ // so we don't get into an infinite type loop
+ var ael = this.addEventListener;
+
+ this.addEventListener = function () {};
+ Events.on(this, type, fn);
+ this.addEventListener = ael;
+};
+
+/**
+ * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#on}
+ */
+EventTarget.prototype.addEventListener = EventTarget.prototype.on;
+
+/**
+ * Removes an `event listener` for a specific event from an instance of `EventTarget`.
+ * This makes it so that the `event listener` will no longer get called when the
+ * named event happens.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to remove.
+ */
+EventTarget.prototype.off = function (type, fn) {
+ Events.off(this, type, fn);
+};
+
+/**
+ * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#off}
+ */
+EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
+
+/**
+ * This function will add an `event listener` that gets triggered only once. After the
+ * first trigger it will get removed. This is like adding an `event listener`
+ * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to be called once for each event name.
+ */
+EventTarget.prototype.one = function (type, fn) {
+ // Remove the addEventListener alialing Events.on
+ // so we don't get into an infinite type loop
+ var ael = this.addEventListener;
+
+ this.addEventListener = function () {};
+ Events.one(this, type, fn);
+ this.addEventListener = ael;
+};
+
+/**
+ * This function causes an event to happen. This will then cause any `event listeners`
+ * that are waiting for that event, to get called. If there are no `event listeners`
+ * for an event then nothing will happen.
+ *
+ * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
+ * Trigger will also call the `on` + `uppercaseEventName` function.
+ *
+ * Example:
+ * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
+ * `onClick` if it exists.
+ *
+ * @param {string|EventTarget~Event|Object} event
+ * The name of the event, an `Event`, or an object with a key of type set to
+ * an event name.
+ */
+EventTarget.prototype.trigger = function (event) {
+ var type = event.type || event;
+
+ if (typeof event === 'string') {
+ event = { type: type };
+ }
+ event = Events.fixEvent(event);
+
+ if (this.allowedEvents_[type] && this['on' + type]) {
+ this['on' + type](event);
+ }
+
+ Events.trigger(this, event);
+};
+
+/**
+ * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#trigger}
+ */
+EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
+
+exports['default'] = EventTarget;
+
+},{"82":82}],43:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _obj = _dereq_(88);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * @file extend.js
+ * @module extend
+ */
+
+/**
+ * A combination of node inherits and babel's inherits (after transpile).
+ * Both work the same but node adds `super_` to the subClass
+ * and Bable adds the superClass as __proto__. Both seem useful.
+ *
+ * @param {Object} subClass
+ * The class to inherit to
+ *
+ * @param {Object} superClass
+ * The class to inherit from
+ *
+ * @private
+ */
+var _inherits = function _inherits(subClass, superClass) {
+ if (typeof superClass !== 'function' && superClass !== null) {
+ throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass)));
+ }
+
+ subClass.prototype = Object.create(superClass && superClass.prototype, {
+ constructor: {
+ value: subClass,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+
+ if (superClass) {
+ // node
+ subClass.super_ = superClass;
+ }
+};
+
+/**
+ * Function for subclassing using the same inheritance that
+ * videojs uses internally
+ *
+ * @param {Object} superClass
+ * The class to inherit from
+ *
+ * @param {Object} [subClassMethods={}]
+ * The class to inherit to
+ *
+ * @return {Object}
+ * The new object with subClassMethods that inherited superClass.
+ */
+var extendFn = function extendFn(superClass) {
+ var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ var subClass = function subClass() {
+ superClass.apply(this, arguments);
+ };
+
+ var methods = {};
+
+ if ((0, _obj.isObject)(subClassMethods)) {
+ if (typeof subClassMethods.init === 'function') {
+ _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
+ subClassMethods.constructor = subClassMethods.init;
+ }
+ if (subClassMethods.constructor !== Object.prototype.constructor) {
+ subClass = subClassMethods.constructor;
+ }
+ methods = subClassMethods;
+ } else if (typeof subClassMethods === 'function') {
+ subClass = subClassMethods;
+ }
+
+ _inherits(subClass, superClass);
+
+ // Extend subObj's prototype with functions and other properties from props
+ for (var name in methods) {
+ if (methods.hasOwnProperty(name)) {
+ subClass.prototype[name] = methods[name];
+ }
+ }
+
+ return subClass;
+};
+
+exports['default'] = extendFn;
+
+},{"86":86,"88":88}],44:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * Store the browser-specific methods for the fullscreen API.
+ *
+ * @type {Object}
+ * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
+ * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
+ */
+var FullscreenApi = {};
+
+// browser API methods
+/**
+ * @file fullscreen-api.js
+ * @module fullscreen-api
+ * @private
+ */
+var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
+// WebKit
+['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
+// Old WebKit (Safari 5.1)
+['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
+// Mozilla
+['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
+// Microsoft
+['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
+
+var specApi = apiMap[0];
+var browserApi = void 0;
+
+// determine the supported set of functions
+for (var i = 0; i < apiMap.length; i++) {
+ // check for exitFullscreen function
+ if (apiMap[i][1] in _document2['default']) {
+ browserApi = apiMap[i];
+ break;
+ }
+}
+
+// map the browser API names to the spec API names
+if (browserApi) {
+ for (var _i = 0; _i < browserApi.length; _i++) {
+ FullscreenApi[specApi[_i]] = browserApi[_i];
+ }
+}
+
+exports['default'] = FullscreenApi;
+
+},{"94":94}],45:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file loading-spinner.js
+ */
+
+
+/**
+ * A loading spinner for use during waiting/loading events.
+ *
+ * @extends Component
+ */
+var LoadingSpinner = function (_Component) {
+ _inherits(LoadingSpinner, _Component);
+
+ function LoadingSpinner() {
+ _classCallCheck(this, LoadingSpinner);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `LoadingSpinner`s DOM element.
+ *
+ * @return {Element}
+ * The dom element that gets created.
+ */
+ LoadingSpinner.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-loading-spinner',
+ dir: 'ltr'
+ });
+ };
+
+ return LoadingSpinner;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
+exports['default'] = LoadingSpinner;
+
+},{"5":5}],46:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _obj = _dereq_(88);
+
+/**
+ * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
+ *
+ * @param {number|string|Object|MediaError} value
+ * This can be of multiple types:
+ * - number: should be a standard error code
+ * - string: an error message (the code will be 0)
+ * - Object: arbitrary properties
+ * - `MediaError` (native): used to populate a video.js `MediaError` object
+ * - `MediaError` (video.js): will return itself if it's already a
+ * video.js `MediaError` object.
+ *
+ * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
+ * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
+ *
+ * @class MediaError
+ */
+function MediaError(value) {
+
+ // Allow redundant calls to this constructor to avoid having `instanceof`
+ // checks peppered around the code.
+ if (value instanceof MediaError) {
+ return value;
+ }
+
+ if (typeof value === 'number') {
+ this.code = value;
+ } else if (typeof value === 'string') {
+ // default code is zero, so this is a custom error
+ this.message = value;
+ } else if ((0, _obj.isObject)(value)) {
+
+ // We assign the `code` property manually because native `MediaError` objects
+ // do not expose it as an own/enumerable property of the object.
+ if (typeof value.code === 'number') {
+ this.code = value.code;
+ }
+
+ (0, _obj.assign)(this, value);
+ }
+
+ if (!this.message) {
+ this.message = MediaError.defaultMessages[this.code] || '';
+ }
+}
+
+/**
+ * The error code that refers two one of the defined `MediaError` types
+ *
+ * @type {Number}
+ */
+/**
+ * @file media-error.js
+ */
+MediaError.prototype.code = 0;
+
+/**
+ * An optional message that to show with the error. Message is not part of the HTML5
+ * video spec but allows for more informative custom errors.
+ *
+ * @type {String}
+ */
+MediaError.prototype.message = '';
+
+/**
+ * An optional status code that can be set by plugins to allow even more detail about
+ * the error. For example a plugin might provide a specific HTTP status code and an
+ * error message for that code. Then when the plugin gets that error this class will
+ * know how to display an error message for it. This allows a custom message to show
+ * up on the `Player` error overlay.
+ *
+ * @type {Array}
+ */
+MediaError.prototype.status = null;
+
+/**
+ * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
+ * specification listed under {@link MediaError} for more information.
+ *
+ * @enum {array}
+ * @readonly
+ * @property {string} 0 - MEDIA_ERR_CUSTOM
+ * @property {string} 1 - MEDIA_ERR_CUSTOM
+ * @property {string} 2 - MEDIA_ERR_ABORTED
+ * @property {string} 3 - MEDIA_ERR_NETWORK
+ * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @property {string} 5 - MEDIA_ERR_ENCRYPTED
+ */
+MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
+
+/**
+ * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
+ *
+ * @type {Array}
+ * @constant
+ */
+MediaError.defaultMessages = {
+ 1: 'You aborted the media playback',
+ 2: 'A network error caused the media download to fail part-way.',
+ 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
+ 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
+ 5: 'The media is encrypted and we do not have the keys to decrypt it.'
+};
+
+// Add types as properties on MediaError
+// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
+for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
+ MediaError[MediaError.errorTypes[errNum]] = errNum;
+ // values should be accessible on both the class and instance
+ MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
+}
+
+// jsdocs for instance/static members added above
+// instance methods use `#` and static methods use `.`
+/**
+ * W3C error code for any custom error.
+ *
+ * @member MediaError#MEDIA_ERR_CUSTOM
+ * @constant {number}
+ * @default 0
+ */
+/**
+ * W3C error code for any custom error.
+ *
+ * @member MediaError.MEDIA_ERR_CUSTOM
+ * @constant {number}
+ * @default 0
+ */
+
+/**
+ * W3C error code for media error aborted.
+ *
+ * @member MediaError#MEDIA_ERR_ABORTED
+ * @constant {number}
+ * @default 1
+ */
+/**
+ * W3C error code for media error aborted.
+ *
+ * @member MediaError.MEDIA_ERR_ABORTED
+ * @constant {number}
+ * @default 1
+ */
+
+/**
+ * W3C error code for any network error.
+ *
+ * @member MediaError#MEDIA_ERR_NETWORK
+ * @constant {number}
+ * @default 2
+ */
+/**
+ * W3C error code for any network error.
+ *
+ * @member MediaError.MEDIA_ERR_NETWORK
+ * @constant {number}
+ * @default 2
+ */
+
+/**
+ * W3C error code for any decoding error.
+ *
+ * @member MediaError#MEDIA_ERR_DECODE
+ * @constant {number}
+ * @default 3
+ */
+/**
+ * W3C error code for any decoding error.
+ *
+ * @member MediaError.MEDIA_ERR_DECODE
+ * @constant {number}
+ * @default 3
+ */
+
+/**
+ * W3C error code for any time that a source is not supported.
+ *
+ * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @constant {number}
+ * @default 4
+ */
+/**
+ * W3C error code for any time that a source is not supported.
+ *
+ * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @constant {number}
+ * @default 4
+ */
+
+/**
+ * W3C error code for any time that a source is encrypted.
+ *
+ * @member MediaError#MEDIA_ERR_ENCRYPTED
+ * @constant {number}
+ * @default 5
+ */
+/**
+ * W3C error code for any time that a source is encrypted.
+ *
+ * @member MediaError.MEDIA_ERR_ENCRYPTED
+ * @constant {number}
+ * @default 5
+ */
+
+exports['default'] = MediaError;
+
+},{"88":88}],47:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _menu = _dereq_(49);
+
+var _menu2 = _interopRequireDefault(_menu);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu-button.js
+ */
+
+
+/**
+ * A `MenuButton` class for any popup {@link Menu}.
+ *
+ * @extends ClickableComponent
+ */
+var MenuButton = function (_ClickableComponent) {
+ _inherits(MenuButton, _ClickableComponent);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function MenuButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, MenuButton);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.update();
+
+ _this.enabled_ = true;
+
+ _this.el_.setAttribute('aria-haspopup', 'true');
+ _this.el_.setAttribute('role', 'menuitem');
+ _this.on('keydown', _this.handleSubmenuKeyPress);
+ return _this;
+ }
+
+ /**
+ * Update the menu based on the current state of its items.
+ */
+
+
+ MenuButton.prototype.update = function update() {
+ var menu = this.createMenu();
+
+ if (this.menu) {
+ this.removeChild(this.menu);
+ }
+
+ this.menu = menu;
+ this.addChild(menu);
+
+ /**
+ * Track the state of the menu button
+ *
+ * @type {Boolean}
+ * @private
+ */
+ this.buttonPressed_ = false;
+ this.el_.setAttribute('aria-expanded', 'false');
+
+ if (this.items && this.items.length === 0) {
+ this.hide();
+ } else if (this.items && this.items.length > 1) {
+ this.show();
+ }
+ };
+
+ /**
+ * Create the menu and add all items to it.
+ *
+ * @return {Menu}
+ * The constructed menu
+ */
+
+
+ MenuButton.prototype.createMenu = function createMenu() {
+ var menu = new _menu2['default'](this.player_);
+
+ // Add a title list item to the top
+ if (this.options_.title) {
+ var title = Dom.createEl('li', {
+ className: 'vjs-menu-title',
+ innerHTML: (0, _toTitleCase2['default'])(this.options_.title),
+ tabIndex: -1
+ });
+
+ menu.children_.unshift(title);
+ Dom.insertElFirst(title, menu.contentEl());
+ }
+
+ this.items = this.createItems();
+
+ if (this.items) {
+ // Add menu items to the menu
+ for (var i = 0; i < this.items.length; i++) {
+ menu.addItem(this.items[i]);
+ }
+ }
+
+ return menu;
+ };
+
+ /**
+ * Create the list of menu items. Specific to each subclass.
+ *
+ * @abstract
+ */
+
+
+ MenuButton.prototype.createItems = function createItems() {};
+
+ /**
+ * Create the `MenuButtons`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ MenuButton.prototype.createEl = function createEl() {
+ return _ClickableComponent.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass()
+ });
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ MenuButton.prototype.buildCSSClass = function buildCSSClass() {
+ var menuButtonClass = 'vjs-menu-button';
+
+ // If the inline option is passed, we want to use different styles altogether.
+ if (this.options_.inline === true) {
+ menuButtonClass += '-inline';
+ } else {
+ menuButtonClass += '-popup';
+ }
+
+ return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Handle a click on a `MenuButton`.
+ * See {@link ClickableComponent#handleClick} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MenuButton.prototype.handleClick = function handleClick(event) {
+ // When you click the button it adds focus, which will show the menu.
+ // So we'll remove focus when the mouse leaves the button. Focus is needed
+ // for tab navigation.
+
+ this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) {
+ this.unpressButton();
+ this.el_.blur();
+ }));
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ } else {
+ this.pressButton();
+ }
+ };
+
+ /**
+ * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
+ * {@link ClickableComponent#handleKeyPress} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called.
+ *
+ * @listens keydown
+ */
+
+
+ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Escape (27) key or Tab (9) key unpress the 'button'
+ if (event.which === 27 || event.which === 9) {
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ }
+ // Don't preventDefault for Tab key - we still want to lose focus
+ if (event.which !== 9) {
+ event.preventDefault();
+ }
+ // Up (38) key or Down (40) key press the 'button'
+ } else if (event.which === 38 || event.which === 40) {
+ if (!this.buttonPressed_) {
+ this.pressButton();
+ event.preventDefault();
+ }
+ } else {
+ _ClickableComponent.prototype.handleKeyPress.call(this, event);
+ }
+ };
+
+ /**
+ * Handle a `keydown` event on a sub-menu. The listener for this is added in
+ * the constructor.
+ *
+ * @param {EventTarget~Event} event
+ * Key press event
+ *
+ * @listens keydown
+ */
+
+
+ MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
+
+ // Escape (27) key or Tab (9) key unpress the 'button'
+ if (event.which === 27 || event.which === 9) {
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ }
+ // Don't preventDefault for Tab key - we still want to lose focus
+ if (event.which !== 9) {
+ event.preventDefault();
+ }
+ }
+ };
+
+ /**
+ * Put the current `MenuButton` into a pressed state.
+ */
+
+
+ MenuButton.prototype.pressButton = function pressButton() {
+ if (this.enabled_) {
+ this.buttonPressed_ = true;
+ this.menu.lockShowing();
+ this.el_.setAttribute('aria-expanded', 'true');
+ // set the focus into the submenu
+ this.menu.focus();
+ }
+ };
+
+ /**
+ * Take the current `MenuButton` out of a pressed state.
+ */
+
+
+ MenuButton.prototype.unpressButton = function unpressButton() {
+ if (this.enabled_) {
+ this.buttonPressed_ = false;
+ this.menu.unlockShowing();
+ this.el_.setAttribute('aria-expanded', 'false');
+ // Set focus back to this menu button
+ this.el_.focus();
+ }
+ };
+
+ /**
+ * Disable the `MenuButton`. Don't allow it to be clicked.
+ *
+ * @return {MenuButton}
+ * Returns itself; method can be chained.
+ */
+
+
+ MenuButton.prototype.disable = function disable() {
+ // Unpress, but don't force focus on this button
+ this.buttonPressed_ = false;
+ this.menu.unlockShowing();
+ this.el_.setAttribute('aria-expanded', 'false');
+
+ this.enabled_ = false;
+
+ return _ClickableComponent.prototype.disable.call(this);
+ };
+
+ /**
+ * Enable the `MenuButton`. Allow it to be clicked.
+ *
+ * @return {MenuButton}
+ * Returns itself; method can be chained.
+ */
+
+
+ MenuButton.prototype.enable = function enable() {
+ this.enabled_ = true;
+
+ return _ClickableComponent.prototype.enable.call(this);
+ };
+
+ return MenuButton;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('MenuButton', MenuButton);
+exports['default'] = MenuButton;
+
+},{"3":3,"49":49,"5":5,"81":81,"83":83,"91":91}],48:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _obj = _dereq_(88);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu-item.js
+ */
+
+
+/**
+ * The component for a menu item. `<li>`
+ *
+ * @extends ClickableComponent
+ */
+var MenuItem = function (_ClickableComponent) {
+ _inherits(MenuItem, _ClickableComponent);
+
+ /**
+ * Creates an instance of the this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ *
+ */
+ function MenuItem(player, options) {
+ _classCallCheck(this, MenuItem);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.selectable = options.selectable;
+
+ _this.selected(options.selected);
+
+ if (_this.selectable) {
+ // TODO: May need to be either menuitemcheckbox or menuitemradio,
+ // and may need logical grouping of menu items.
+ _this.el_.setAttribute('role', 'menuitemcheckbox');
+ } else {
+ _this.el_.setAttribute('role', 'menuitem');
+ }
+ return _this;
+ }
+
+ /**
+ * Create the `MenuItem's DOM element
+ *
+ * @param {string} [type=li]
+ * Element's node type, not actually used, always set to `li`.
+ *
+ * @param {Object} [props={}]
+ * An object of properties that should be set on the element
+ *
+ * @param {Object} [attrs={}]
+ * An object of attributes that should be set on the element
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ MenuItem.prototype.createEl = function createEl(type, props, attrs) {
+ return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({
+ className: 'vjs-menu-item',
+ innerHTML: this.localize(this.options_.label),
+ tabIndex: -1
+ }, props), attrs);
+ };
+
+ /**
+ * Any click on a `MenuItem` puts int into the selected state.
+ * See {@link ClickableComponent#handleClick} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MenuItem.prototype.handleClick = function handleClick(event) {
+ this.selected(true);
+ };
+
+ /**
+ * Set the state for this menu item as selected or not.
+ *
+ * @param {boolean} selected
+ * if the menu item is selected or not
+ */
+
+
+ MenuItem.prototype.selected = function selected(_selected) {
+ if (this.selectable) {
+ if (_selected) {
+ this.addClass('vjs-selected');
+ this.el_.setAttribute('aria-checked', 'true');
+ // aria-checked isn't fully supported by browsers/screen readers,
+ // so indicate selected state to screen reader in the control text.
+ this.controlText(', selected');
+ } else {
+ this.removeClass('vjs-selected');
+ this.el_.setAttribute('aria-checked', 'false');
+ // Indicate un-selected state to screen reader
+ // Note that a space clears out the selected state text
+ this.controlText(' ');
+ }
+ }
+ };
+
+ return MenuItem;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('MenuItem', MenuItem);
+exports['default'] = MenuItem;
+
+},{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu.js
+ */
+
+
+/**
+ * The Menu component is used to build popup menus, including subtitle and
+ * captions selection menus.
+ *
+ * @extends Component
+ */
+var Menu = function (_Component) {
+ _inherits(Menu, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * the player that this component should attach to
+ *
+ * @param {Object} [options]
+ * Object of option names and values
+ *
+ */
+ function Menu(player, options) {
+ _classCallCheck(this, Menu);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.focusedChild_ = -1;
+
+ _this.on('keydown', _this.handleKeyPress);
+ return _this;
+ }
+
+ /**
+ * Add a {@link MenuItem} to the menu.
+ *
+ * @param {Object|string} component
+ * The name or instance of the `MenuItem` to add.
+ *
+ */
+
+
+ Menu.prototype.addItem = function addItem(component) {
+ this.addChild(component);
+ component.on('click', Fn.bind(this, function (event) {
+ this.unlockShowing();
+ // TODO: Need to set keyboard focus back to the menuButton
+ }));
+ };
+
+ /**
+ * Create the `Menu`s DOM element.
+ *
+ * @return {Element}
+ * the element that was created
+ */
+
+
+ Menu.prototype.createEl = function createEl() {
+ var contentElType = this.options_.contentElType || 'ul';
+
+ this.contentEl_ = Dom.createEl(contentElType, {
+ className: 'vjs-menu-content'
+ });
+
+ this.contentEl_.setAttribute('role', 'menu');
+
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ append: this.contentEl_,
+ className: 'vjs-menu'
+ });
+
+ el.setAttribute('role', 'presentation');
+ el.appendChild(this.contentEl_);
+
+ // Prevent clicks from bubbling up. Needed for Menu Buttons,
+ // where a click on the parent is significant
+ Events.on(el, 'click', function (event) {
+ event.preventDefault();
+ event.stopImmediatePropagation();
+ });
+
+ return el;
+ };
+
+ /**
+ * Handle a `keydown` event on this menu. This listener is added in the constructor.
+ *
+ * @param {EventTarget~Event} event
+ * A `keydown` event that happened on the menu.
+ *
+ * @listens keydown
+ */
+
+
+ Menu.prototype.handleKeyPress = function handleKeyPress(event) {
+ // Left and Down Arrows
+ if (event.which === 37 || event.which === 40) {
+ event.preventDefault();
+ this.stepForward();
+
+ // Up and Right Arrows
+ } else if (event.which === 38 || event.which === 39) {
+ event.preventDefault();
+ this.stepBack();
+ }
+ };
+
+ /**
+ * Move to next (lower) menu item for keyboard users.
+ */
+
+
+ Menu.prototype.stepForward = function stepForward() {
+ var stepChild = 0;
+
+ if (this.focusedChild_ !== undefined) {
+ stepChild = this.focusedChild_ + 1;
+ }
+ this.focus(stepChild);
+ };
+
+ /**
+ * Move to previous (higher) menu item for keyboard users.
+ */
+
+
+ Menu.prototype.stepBack = function stepBack() {
+ var stepChild = 0;
+
+ if (this.focusedChild_ !== undefined) {
+ stepChild = this.focusedChild_ - 1;
+ }
+ this.focus(stepChild);
+ };
+
+ /**
+ * Set focus on a {@link MenuItem} in the `Menu`.
+ *
+ * @param {Object|string} [item=0]
+ * Index of child item set focus on.
+ */
+
+
+ Menu.prototype.focus = function focus() {
+ var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
+
+ var children = this.children().slice();
+ var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
+
+ if (haveTitle) {
+ children.shift();
+ }
+
+ if (children.length > 0) {
+ if (item < 0) {
+ item = 0;
+ } else if (item >= children.length) {
+ item = children.length - 1;
+ }
+
+ this.focusedChild_ = item;
+
+ children[item].el_.focus();
+ }
+ };
+
+ return Menu;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Menu', Menu);
+exports['default'] = Menu;
+
+},{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file modal-dialog.js
+ */
+
+
+var MODAL_CLASS_NAME = 'vjs-modal-dialog';
+var ESC = 27;
+
+/**
+ * The `ModalDialog` displays over the video and its controls, which blocks
+ * interaction with the player until it is closed.
+ *
+ * Modal dialogs include a "Close" button and will close when that button
+ * is activated - or when ESC is pressed anywhere.
+ *
+ * @extends Component
+ */
+
+var ModalDialog = function (_Component) {
+ _inherits(ModalDialog, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Mixed} [options.content=undefined]
+ * Provide customized content for this modal.
+ *
+ * @param {string} [options.description]
+ * A text description for the modal, primarily for accessibility.
+ *
+ * @param {boolean} [options.fillAlways=false]
+ * Normally, modals are automatically filled only the first time
+ * they open. This tells the modal to refresh its content
+ * every time it opens.
+ *
+ * @param {string} [options.label]
+ * A text label for the modal, primarily for accessibility.
+ *
+ * @param {boolean} [options.temporary=true]
+ * If `true`, the modal can only be opened once; it will be
+ * disposed as soon as it's closed.
+ *
+ * @param {boolean} [options.uncloseable=false]
+ * If `true`, the user will not be able to close the modal
+ * through the UI in the normal ways. Programmatic closing is
+ * still possible.
+ */
+ function ModalDialog(player, options) {
+ _classCallCheck(this, ModalDialog);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
+
+ _this.closeable(!_this.options_.uncloseable);
+ _this.content(_this.options_.content);
+
+ // Make sure the contentEl is defined AFTER any children are initialized
+ // because we only want the contents of the modal in the contentEl
+ // (not the UI elements like the close button).
+ _this.contentEl_ = Dom.createEl('div', {
+ className: MODAL_CLASS_NAME + '-content'
+ }, {
+ role: 'document'
+ });
+
+ _this.descEl_ = Dom.createEl('p', {
+ className: MODAL_CLASS_NAME + '-description vjs-offscreen',
+ id: _this.el().getAttribute('aria-describedby')
+ });
+
+ Dom.textContent(_this.descEl_, _this.description());
+ _this.el_.appendChild(_this.descEl_);
+ _this.el_.appendChild(_this.contentEl_);
+ return _this;
+ }
+
+ /**
+ * Create the `ModalDialog`'s DOM element
+ *
+ * @return {Element}
+ * The DOM element that gets created.
+ */
+
+
+ ModalDialog.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass(),
+ tabIndex: -1
+ }, {
+ 'aria-describedby': this.id() + '_description',
+ 'aria-hidden': 'true',
+ 'aria-label': this.label(),
+ 'role': 'dialog'
+ });
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
+ return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Handles `keydown` events on the document, looking for ESC, which closes
+ * the modal.
+ *
+ * @param {EventTarget~Event} e
+ * The keypress that triggered this event.
+ *
+ * @listens keydown
+ */
+
+
+ ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
+ if (e.which === ESC && this.closeable()) {
+ this.close();
+ }
+ };
+
+ /**
+ * Returns the label string for this modal. Primarily used for accessibility.
+ *
+ * @return {string}
+ * the localized or raw label of this modal.
+ */
+
+
+ ModalDialog.prototype.label = function label() {
+ return this.options_.label || this.localize('Modal Window');
+ };
+
+ /**
+ * Returns the description string for this modal. Primarily used for
+ * accessibility.
+ *
+ * @return {string}
+ * The localized or raw description of this modal.
+ */
+
+
+ ModalDialog.prototype.description = function description() {
+ var desc = this.options_.description || this.localize('This is a modal window.');
+
+ // Append a universal closeability message if the modal is closeable.
+ if (this.closeable()) {
+ desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
+ }
+
+ return desc;
+ };
+
+ /**
+ * Opens the modal.
+ *
+ * @fires ModalDialog#beforemodalopen
+ * @fires ModalDialog#modalopen
+ *
+ * @return {ModalDialog}
+ * Returns itself; method can be chained.
+ */
+
+
+ ModalDialog.prototype.open = function open() {
+ if (!this.opened_) {
+ var player = this.player();
+
+ /**
+ * Fired just before a `ModalDialog` is opened.
+ *
+ * @event ModalDialog#beforemodalopen
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalopen');
+ this.opened_ = true;
+
+ // Fill content if the modal has never opened before and
+ // never been filled.
+ if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
+ this.fill();
+ }
+
+ // If the player was playing, pause it and take note of its previously
+ // playing state.
+ this.wasPlaying_ = !player.paused();
+
+ if (this.wasPlaying_) {
+ player.pause();
+ }
+
+ if (this.closeable()) {
+ this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
+ }
+
+ player.controls(false);
+ this.show();
+ this.el().setAttribute('aria-hidden', 'false');
+
+ /**
+ * Fired just after a `ModalDialog` is opened.
+ *
+ * @event ModalDialog#modalopen
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalopen');
+ this.hasBeenOpened_ = true;
+ }
+ return this;
+ };
+
+ /**
+ * If the `ModalDialog` is currently open or closed.
+ *
+ * @param {boolean} [value]
+ * If given, it will open (`true`) or close (`false`) the modal.
+ *
+ * @return {boolean}
+ * the current open state of the modaldialog
+ */
+
+
+ ModalDialog.prototype.opened = function opened(value) {
+ if (typeof value === 'boolean') {
+ this[value ? 'open' : 'close']();
+ }
+ return this.opened_;
+ };
+
+ /**
+ * Closes the modal, does nothing if the `ModalDialog` is
+ * not open.
+ *
+ * @fires ModalDialog#beforemodalclose
+ * @fires ModalDialog#modalclose
+ *
+ * @return {ModalDialog}
+ * Returns itself; method can be chained.
+ */
+
+
+ ModalDialog.prototype.close = function close() {
+ if (this.opened_) {
+ var player = this.player();
+
+ /**
+ * Fired just before a `ModalDialog` is closed.
+ *
+ * @event ModalDialog#beforemodalclose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalclose');
+ this.opened_ = false;
+
+ if (this.wasPlaying_) {
+ player.play();
+ }
+
+ if (this.closeable()) {
+ this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
+ }
+
+ player.controls(true);
+ this.hide();
+ this.el().setAttribute('aria-hidden', 'true');
+
+ /**
+ * Fired just after a `ModalDialog` is closed.
+ *
+ * @event ModalDialog#modalclose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalclose');
+
+ if (this.options_.temporary) {
+ this.dispose();
+ }
+ }
+ return this;
+ };
+
+ /**
+ * Check to see if the `ModalDialog` is closeable via the UI.
+ *
+ * @param {boolean} [value]
+ * If given as a boolean, it will set the `closeable` option.
+ *
+ * @return {boolean}
+ * Returns the final value of the closable option.
+ */
+
+
+ ModalDialog.prototype.closeable = function closeable(value) {
+ if (typeof value === 'boolean') {
+ var closeable = this.closeable_ = !!value;
+ var close = this.getChild('closeButton');
+
+ // If this is being made closeable and has no close button, add one.
+ if (closeable && !close) {
+
+ // The close button should be a child of the modal - not its
+ // content element, so temporarily change the content element.
+ var temp = this.contentEl_;
+
+ this.contentEl_ = this.el_;
+ close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' });
+ this.contentEl_ = temp;
+ this.on(close, 'close', this.close);
+ }
+
+ // If this is being made uncloseable and has a close button, remove it.
+ if (!closeable && close) {
+ this.off(close, 'close', this.close);
+ this.removeChild(close);
+ close.dispose();
+ }
+ }
+ return this.closeable_;
+ };
+
+ /**
+ * Fill the modal's content element with the modal's "content" option.
+ * The content element will be emptied before this change takes place.
+ *
+ * @return {ModalDialog}
+ * Returns itself; method can be chained.
+ */
+
+
+ ModalDialog.prototype.fill = function fill() {
+ return this.fillWith(this.content());
+ };
+
+ /**
+ * Fill the modal's content element with arbitrary content.
+ * The content element will be emptied before this change takes place.
+ *
+ * @fires ModalDialog#beforemodalfill
+ * @fires ModalDialog#modalfill
+ *
+ * @param {Mixed} [content]
+ * The same rules apply to this as apply to the `content` option.
+ *
+ * @return {ModalDialog}
+ * Returns itself; method can be chained.
+ */
+
+
+ ModalDialog.prototype.fillWith = function fillWith(content) {
+ var contentEl = this.contentEl();
+ var parentEl = contentEl.parentNode;
+ var nextSiblingEl = contentEl.nextSibling;
+
+ /**
+ * Fired just before a `ModalDialog` is filled with content.
+ *
+ * @event ModalDialog#beforemodalfill
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalfill');
+ this.hasBeenFilled_ = true;
+
+ // Detach the content element from the DOM before performing
+ // manipulation to avoid modifying the live DOM multiple times.
+ parentEl.removeChild(contentEl);
+ this.empty();
+ Dom.insertContent(contentEl, content);
+ /**
+ * Fired just after a `ModalDialog` is filled with content.
+ *
+ * @event ModalDialog#modalfill
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalfill');
+
+ // Re-inject the re-filled content element.
+ if (nextSiblingEl) {
+ parentEl.insertBefore(contentEl, nextSiblingEl);
+ } else {
+ parentEl.appendChild(contentEl);
+ }
+
+ return this;
+ };
+
+ /**
+ * Empties the content element. This happens anytime the modal is filled.
+ *
+ * @fires ModalDialog#beforemodalempty
+ * @fires ModalDialog#modalempty
+ *
+ * @return {ModalDialog}
+ * Returns itself; method can be chained.
+ */
+
+
+ ModalDialog.prototype.empty = function empty() {
+ /**
+ * Fired just before a `ModalDialog` is emptied.
+ *
+ * @event ModalDialog#beforemodalempty
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalempty');
+ Dom.emptyEl(this.contentEl());
+
+ /**
+ * Fired just after a `ModalDialog` is emptied.
+ *
+ * @event ModalDialog#modalempty
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalempty');
+ return this;
+ };
+
+ /**
+ * Gets or sets the modal content, which gets normalized before being
+ * rendered into the DOM.
+ *
+ * This does not update the DOM or fill the modal, but it is called during
+ * that process.
+ *
+ * @param {Mixed} [value]
+ * If defined, sets the internal content value to be used on the
+ * next call(s) to `fill`. This value is normalized before being
+ * inserted. To "clear" the internal content value, pass `null`.
+ *
+ * @return {Mixed}
+ * The current content of the modal dialog
+ */
+
+
+ ModalDialog.prototype.content = function content(value) {
+ if (typeof value !== 'undefined') {
+ this.content_ = value;
+ }
+ return this.content_;
+ };
+
+ return ModalDialog;
+}(_component2['default']);
+
+/**
+ * Default options for `ModalDialog` default options.
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ModalDialog.prototype.options_ = {
+ temporary: true
+};
+
+_component2['default'].registerComponent('ModalDialog', ModalDialog);
+exports['default'] = ModalDialog;
+
+},{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _guid = _dereq_(85);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _timeRanges = _dereq_(90);
+
+var _buffer = _dereq_(79);
+
+var _stylesheet = _dereq_(89);
+
+var stylesheet = _interopRequireWildcard(_stylesheet);
+
+var _fullscreenApi = _dereq_(44);
+
+var _fullscreenApi2 = _interopRequireDefault(_fullscreenApi);
+
+var _mediaError = _dereq_(46);
+
+var _mediaError2 = _interopRequireDefault(_mediaError);
+
+var _tuple = _dereq_(97);
+
+var _tuple2 = _interopRequireDefault(_tuple);
+
+var _obj = _dereq_(88);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _textTrackListConverter = _dereq_(69);
+
+var _textTrackListConverter2 = _interopRequireDefault(_textTrackListConverter);
+
+var _modalDialog = _dereq_(50);
+
+var _modalDialog2 = _interopRequireDefault(_modalDialog);
+
+var _tech = _dereq_(62);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _audioTrackList = _dereq_(63);
+
+var _audioTrackList2 = _interopRequireDefault(_audioTrackList);
+
+var _videoTrackList = _dereq_(76);
+
+var _videoTrackList2 = _interopRequireDefault(_videoTrackList);
+
+_dereq_(61);
+
+_dereq_(59);
+
+_dereq_(55);
+
+_dereq_(68);
+
+_dereq_(45);
+
+_dereq_(1);
+
+_dereq_(4);
+
+_dereq_(8);
+
+_dereq_(41);
+
+_dereq_(71);
+
+_dereq_(60);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file player.js
+ */
+// Subclasses Component
+
+
+// The following imports are used only to ensure that the corresponding modules
+// are always included in the video.js package. Importing the modules will
+// execute them and they will register themselves with video.js.
+
+
+// Import Html5 tech, at least for disposing the original video tag.
+
+
+// The following tech events are simply re-triggered
+// on the player when they happen
+var TECH_EVENTS_RETRIGGER = [
+/**
+ * Fired while the user agent is downloading media data.
+ *
+ * @event Player#progress
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `progress` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechProgress_
+ * @fires Player#progress
+ * @listens Tech#progress
+ */
+'progress',
+
+/**
+ * Fires when the loading of an audio/video is aborted.
+ *
+ * @event Player#abort
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `abort` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechAbort_
+ * @fires Player#abort
+ * @listens Tech#abort
+ */
+'abort',
+
+/**
+ * Fires when the browser is intentionally not getting media data.
+ *
+ * @event Player#suspend
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `suspend` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechSuspend_
+ * @fires Player#suspend
+ * @listens Tech#suspend
+ */
+'suspend',
+
+/**
+ * Fires when the current playlist is empty.
+ *
+ * @event Player#emptied
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `emptied` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechEmptied_
+ * @fires Player#emptied
+ * @listens Tech#emptied
+ */
+'emptied',
+/**
+ * Fires when the browser is trying to get media data, but data is not available.
+ *
+ * @event Player#stalled
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `stalled` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechStalled_
+ * @fires Player#stalled
+ * @listens Tech#stalled
+ */
+'stalled',
+
+/**
+ * Fires when the browser has loaded meta data for the audio/video.
+ *
+ * @event Player#loadedmetadata
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `stalled` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechLoadedmetadata_
+ * @fires Player#loadedmetadata
+ * @listens Tech#loadedmetadata
+ */
+'loadedmetadata',
+
+/**
+ * Fires when the browser has loaded the current frame of the audio/video.
+ *
+ * @event player#loadeddata
+ * @type {event}
+ */
+/**
+ * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechLoaddeddata_
+ * @fires Player#loadeddata
+ * @listens Tech#loadeddata
+ */
+'loadeddata',
+
+/**
+ * Fires when the current playback position has changed.
+ *
+ * @event player#timeupdate
+ * @type {event}
+ */
+/**
+ * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechTimeUpdate_
+ * @fires Player#timeupdate
+ * @listens Tech#timeupdate
+ */
+'timeupdate',
+
+/**
+ * Fires when the playing speed of the audio/video is changed
+ *
+ * @event player#ratechange
+ * @type {event}
+ */
+/**
+ * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechRatechange_
+ * @fires Player#ratechange
+ * @listens Tech#ratechange
+ */
+'ratechange',
+
+/**
+ * Fires when the volume has been changed
+ *
+ * @event player#volumechange
+ * @type {event}
+ */
+/**
+ * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechVolumechange_
+ * @fires Player#volumechange
+ * @listens Tech#volumechange
+ */
+'volumechange',
+
+/**
+ * Fires when the text track has been changed
+ *
+ * @event player#texttrackchange
+ * @type {event}
+ */
+/**
+ * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechTexttrackchange_
+ * @fires Player#texttrackchange
+ * @listens Tech#texttrackchange
+ */
+'texttrackchange'];
+
+/**
+ * An instance of the `Player` class is created when any of the Video.js setup methods
+ * are used to initialize a video.
+ *
+ * After an instance has been created it can be accessed globally in two ways:
+ * 1. By calling `videojs('example_video_1');`
+ * 2. By using it directly via `videojs.players.example_video_1;`
+ *
+ * @extends Component
+ */
+
+var Player = function (_Component) {
+ _inherits(Player, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Element} tag
+ * The original video DOM element used for configuring options.
+ *
+ * @param {Object} [options]
+ * Object of option names and values.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * Ready callback function.
+ */
+ function Player(tag, options, ready) {
+ _classCallCheck(this, Player);
+
+ // Make sure tag ID exists
+ tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
+
+ // Set Options
+ // The options argument overrides options set in the video tag
+ // which overrides globally set options.
+ // This latter part coincides with the load order
+ // (tag must exist before Player)
+ options = (0, _obj.assign)(Player.getTagSettings(tag), options);
+
+ // Delay the initialization of children because we need to set up
+ // player properties first, and can't use `this` before `super()`
+ options.initChildren = false;
+
+ // Same with creating the element
+ options.createEl = false;
+
+ // we don't want the player to report touch activity on itself
+ // see enableTouchActivity in Component
+ options.reportTouchActivity = false;
+
+ // If language is not set, get the closest lang attribute
+ if (!options.language) {
+ if (typeof tag.closest === 'function') {
+ var closest = tag.closest('[lang]');
+
+ if (closest) {
+ options.language = closest.getAttribute('lang');
+ }
+ } else {
+ var element = tag;
+
+ while (element && element.nodeType === 1) {
+ if (Dom.getElAttributes(element).hasOwnProperty('lang')) {
+ options.language = element.getAttribute('lang');
+ break;
+ }
+ element = element.parentNode;
+ }
+ }
+ }
+
+ // Run base component initializing with new options
+
+ // if the global option object was accidentally blown away by
+ // someone, bail early with an informative error
+ var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
+
+ if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
+ throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
+ }
+
+ // Store the original tag used to set options
+ _this.tag = tag;
+
+ // Store the tag attributes used to restore html5 element
+ _this.tagAttributes = tag && Dom.getElAttributes(tag);
+
+ // Update current language
+ _this.language(_this.options_.language);
+
+ // Update Supported Languages
+ if (options.languages) {
+ (function () {
+ // Normalise player option languages to lowercase
+ var languagesToLower = {};
+
+ Object.getOwnPropertyNames(options.languages).forEach(function (name) {
+ languagesToLower[name.toLowerCase()] = options.languages[name];
+ });
+ _this.languages_ = languagesToLower;
+ })();
+ } else {
+ _this.languages_ = Player.prototype.options_.languages;
+ }
+
+ // Cache for video property values.
+ _this.cache_ = {};
+
+ // Set poster
+ _this.poster_ = options.poster || '';
+
+ // Set controls
+ _this.controls_ = !!options.controls;
+
+ // Original tag settings stored in options
+ // now remove immediately so native controls don't flash.
+ // May be turned back on by HTML5 tech if nativeControlsForTouch is true
+ tag.controls = false;
+
+ /*
+ * Store the internal state of scrubbing
+ *
+ * @private
+ * @return {Boolean} True if the user is scrubbing
+ */
+ _this.scrubbing_ = false;
+
+ _this.el_ = _this.createEl();
+
+ // We also want to pass the original player options to each component and plugin
+ // as well so they don't need to reach back into the player for options later.
+ // We also need to do another copy of this.options_ so we don't end up with
+ // an infinite loop.
+ var playerOptionsCopy = (0, _mergeOptions2['default'])(_this.options_);
+
+ // Load plugins
+ if (options.plugins) {
+ (function () {
+ var plugins = options.plugins;
+
+ Object.getOwnPropertyNames(plugins).forEach(function (name) {
+ if (typeof this[name] === 'function') {
+ this[name](plugins[name]);
+ } else {
+ _log2['default'].error('Unable to find plugin:', name);
+ }
+ }, _this);
+ })();
+ }
+
+ _this.options_.playerOptions = playerOptionsCopy;
+
+ _this.initChildren();
+
+ // Set isAudio based on whether or not an audio tag was used
+ _this.isAudio(tag.nodeName.toLowerCase() === 'audio');
+
+ // Update controls className. Can't do this when the controls are initially
+ // set because the element doesn't exist yet.
+ if (_this.controls()) {
+ _this.addClass('vjs-controls-enabled');
+ } else {
+ _this.addClass('vjs-controls-disabled');
+ }
+
+ // Set ARIA label and region role depending on player type
+ _this.el_.setAttribute('role', 'region');
+ if (_this.isAudio()) {
+ _this.el_.setAttribute('aria-label', 'audio player');
+ } else {
+ _this.el_.setAttribute('aria-label', 'video player');
+ }
+
+ if (_this.isAudio()) {
+ _this.addClass('vjs-audio');
+ }
+
+ if (_this.flexNotSupported_()) {
+ _this.addClass('vjs-no-flex');
+ }
+
+ // TODO: Make this smarter. Toggle user state between touching/mousing
+ // using events, since devices can have both touch and mouse events.
+ // if (browser.TOUCH_ENABLED) {
+ // this.addClass('vjs-touch-enabled');
+ // }
+
+ // iOS Safari has broken hover handling
+ if (!browser.IS_IOS) {
+ _this.addClass('vjs-workinghover');
+ }
+
+ // Make player easily findable by ID
+ Player.players[_this.id_] = _this;
+
+ // When the player is first initialized, trigger activity so components
+ // like the control bar show themselves if needed
+ _this.userActive(true);
+ _this.reportUserActivity();
+ _this.listenForUserActivity_();
+
+ _this.on('fullscreenchange', _this.handleFullscreenChange_);
+ _this.on('stageclick', _this.handleStageClick_);
+ return _this;
+ }
+
+ /**
+ * Destroys the video player and does any necessary cleanup.
+ *
+ * This is especially helpful if you are dynamically adding and removing videos
+ * to/from the DOM.
+ *
+ * @fires Player#dispose
+ */
+
+
+ Player.prototype.dispose = function dispose() {
+ /**
+ * Called when the player is being disposed of.
+ *
+ * @event Player#dispose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('dispose');
+ // prevent dispose from being called twice
+ this.off('dispose');
+
+ if (this.styleEl_ && this.styleEl_.parentNode) {
+ this.styleEl_.parentNode.removeChild(this.styleEl_);
+ }
+
+ // Kill reference to this player
+ Player.players[this.id_] = null;
+
+ if (this.tag && this.tag.player) {
+ this.tag.player = null;
+ }
+
+ if (this.el_ && this.el_.player) {
+ this.el_.player = null;
+ }
+
+ if (this.tech_) {
+ this.tech_.dispose();
+ }
+
+ _Component.prototype.dispose.call(this);
+ };
+
+ /**
+ * Create the `Player`'s DOM element.
+ *
+ * @return {Element}
+ * The DOM element that gets created.
+ */
+
+
+ Player.prototype.createEl = function createEl() {
+ var tag = this.tag;
+ var el = void 0;
+ var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute('data-vjs-player');
+
+ if (playerElIngest) {
+ el = this.el_ = tag.parentNode;
+ } else {
+ el = this.el_ = _Component.prototype.createEl.call(this, 'div');
+ }
+
+ // Remove width/height attrs from tag so CSS can make it 100% width/height
+ tag.removeAttribute('width');
+ tag.removeAttribute('height');
+
+ // Copy over all the attributes from the tag, including ID and class
+ // ID will now reference player box, not the video tag
+ var attrs = Dom.getElAttributes(tag);
+
+ Object.getOwnPropertyNames(attrs).forEach(function (attr) {
+ // workaround so we don't totally break IE7
+ // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
+ if (attr === 'class') {
+ el.className += ' ' + attrs[attr];
+ } else {
+ el.setAttribute(attr, attrs[attr]);
+ }
+ });
+
+ // Update tag id/class for use as HTML5 playback tech
+ // Might think we should do this after embedding in container so .vjs-tech class
+ // doesn't flash 100% width/height, but class only applies with .video-js parent
+ tag.playerId = tag.id;
+ tag.id += '_html5_api';
+ tag.className = 'vjs-tech';
+
+ // Make player findable on elements
+ tag.player = el.player = this;
+ // Default state of video is paused
+ this.addClass('vjs-paused');
+
+ // Add a style element in the player that we'll use to set the width/height
+ // of the player in a way that's still overrideable by CSS, just like the
+ // video element
+ if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
+ this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
+ var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
+ var head = Dom.$('head');
+
+ head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
+ }
+
+ // Pass in the width/height/aspectRatio options which will update the style el
+ this.width(this.options_.width);
+ this.height(this.options_.height);
+ this.fluid(this.options_.fluid);
+ this.aspectRatio(this.options_.aspectRatio);
+
+ // Hide any links within the video/audio tag, because IE doesn't hide them completely.
+ var links = tag.getElementsByTagName('a');
+
+ for (var i = 0; i < links.length; i++) {
+ var linkEl = links.item(i);
+
+ Dom.addElClass(linkEl, 'vjs-hidden');
+ linkEl.setAttribute('hidden', 'hidden');
+ }
+
+ // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
+ // keep track of the original for later so we can know if the source originally failed
+ tag.initNetworkState_ = tag.networkState;
+
+ // Wrap video tag in div (el/box) container
+ if (tag.parentNode && !playerElIngest) {
+ tag.parentNode.insertBefore(el, tag);
+ }
+
+ // insert the tag as the first child of the player element
+ // then manually add it to the children array so that this.addChild
+ // will work properly for other components
+ //
+ // Breaks iPhone, fixed in HTML5 setup.
+ Dom.insertElFirst(tag, el);
+ this.children_.unshift(tag);
+
+ this.el_ = el;
+
+ return el;
+ };
+
+ /**
+ * A getter/setter for the `Player`'s width.
+ *
+ * @param {number} [value]
+ * The value to set the `Player's width to.
+ *
+ * @return {number}
+ * The current width of the `Player`.
+ */
+
+
+ Player.prototype.width = function width(value) {
+ return this.dimension('width', value);
+ };
+
+ /**
+ * A getter/setter for the `Player`'s height.
+ *
+ * @param {number} [value]
+ * The value to set the `Player's heigth to.
+ *
+ * @return {number}
+ * The current heigth of the `Player`.
+ */
+
+
+ Player.prototype.height = function height(value) {
+ return this.dimension('height', value);
+ };
+
+ /**
+ * A getter/setter for the `Player`'s width & height.
+ *
+ * @param {string} dimension
+ * This string can be:
+ * - 'width'
+ * - 'height'
+ *
+ * @param {number} [value]
+ * Value for dimension specified in the first argument.
+ *
+ * @return {Player|number}
+ * - Returns itself when setting; method can be chained.
+ * - The dimension arguments value when getting (width/height).
+ */
+
+
+ Player.prototype.dimension = function dimension(_dimension, value) {
+ var privDimension = _dimension + '_';
+
+ if (value === undefined) {
+ return this[privDimension] || 0;
+ }
+
+ if (value === '') {
+ // If an empty string is given, reset the dimension to be automatic
+ this[privDimension] = undefined;
+ } else {
+ var parsedVal = parseFloat(value);
+
+ if (isNaN(parsedVal)) {
+ _log2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
+ return this;
+ }
+
+ this[privDimension] = parsedVal;
+ }
+
+ this.updateStyleEl_();
+ return this;
+ };
+
+ /**
+ * A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
+ *
+ * @param {boolean} [bool]
+ * - A value of true adds the class.
+ * - A value of false removes the class.
+ * - No value will toggle the fluid class.
+ *
+ * @return {boolean|undefined}
+ * - The value of fluid when getting.
+ * - `undefined` when setting.
+ */
+
+
+ Player.prototype.fluid = function fluid(bool) {
+ if (bool === undefined) {
+ return !!this.fluid_;
+ }
+
+ this.fluid_ = !!bool;
+
+ if (bool) {
+ this.addClass('vjs-fluid');
+ } else {
+ this.removeClass('vjs-fluid');
+ }
+
+ this.updateStyleEl_();
+ };
+
+ /**
+ * Get/Set the aspect ratio
+ *
+ * @param {string} [ratio]
+ * Aspect ratio for player
+ *
+ * @return {string|undefined}
+ * returns the current aspect ratio when getting
+ */
+
+ /**
+ * A getter/setter for the `Player`'s aspect ratio.
+ *
+ * @param {string} [ratio]
+ * The value to set the `Player's aspect ratio to.
+ *
+ * @return {string|undefined}
+ * - The current aspect ratio of the `Player` when getting.
+ * - undefined when setting
+ */
+
+
+ Player.prototype.aspectRatio = function aspectRatio(ratio) {
+ if (ratio === undefined) {
+ return this.aspectRatio_;
+ }
+
+ // Check for width:height format
+ if (!/^\d+\:\d+$/.test(ratio)) {
+ throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
+ }
+ this.aspectRatio_ = ratio;
+
+ // We're assuming if you set an aspect ratio you want fluid mode,
+ // because in fixed mode you could calculate width and height yourself.
+ this.fluid(true);
+
+ this.updateStyleEl_();
+ };
+
+ /**
+ * Update styles of the `Player` element (height, width and aspect ratio).
+ *
+ * @private
+ * @listens Tech#loadedmetadata
+ */
+
+
+ Player.prototype.updateStyleEl_ = function updateStyleEl_() {
+ if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
+ var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
+ var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
+ var techEl = this.tech_ && this.tech_.el();
+
+ if (techEl) {
+ if (_width >= 0) {
+ techEl.width = _width;
+ }
+ if (_height >= 0) {
+ techEl.height = _height;
+ }
+ }
+
+ return;
+ }
+
+ var width = void 0;
+ var height = void 0;
+ var aspectRatio = void 0;
+ var idClass = void 0;
+
+ // The aspect ratio is either used directly or to calculate width and height.
+ if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
+ // Use any aspectRatio that's been specifically set
+ aspectRatio = this.aspectRatio_;
+ } else if (this.videoWidth() > 0) {
+ // Otherwise try to get the aspect ratio from the video metadata
+ aspectRatio = this.videoWidth() + ':' + this.videoHeight();
+ } else {
+ // Or use a default. The video element's is 2:1, but 16:9 is more common.
+ aspectRatio = '16:9';
+ }
+
+ // Get the ratio as a decimal we can use to calculate dimensions
+ var ratioParts = aspectRatio.split(':');
+ var ratioMultiplier = ratioParts[1] / ratioParts[0];
+
+ if (this.width_ !== undefined) {
+ // Use any width that's been specifically set
+ width = this.width_;
+ } else if (this.height_ !== undefined) {
+ // Or calulate the width from the aspect ratio if a height has been set
+ width = this.height_ / ratioMultiplier;
+ } else {
+ // Or use the video's metadata, or use the video el's default of 300
+ width = this.videoWidth() || 300;
+ }
+
+ if (this.height_ !== undefined) {
+ // Use any height that's been specifically set
+ height = this.height_;
+ } else {
+ // Otherwise calculate the height from the ratio and the width
+ height = width * ratioMultiplier;
+ }
+
+ // Ensure the CSS class is valid by starting with an alpha character
+ if (/^[^a-zA-Z]/.test(this.id())) {
+ idClass = 'dimensions-' + this.id();
+ } else {
+ idClass = this.id() + '-dimensions';
+ }
+
+ // Ensure the right class is still on the player for the style element
+ this.addClass(idClass);
+
+ stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ');
+ };
+
+ /**
+ * Load/Create an instance of playback {@link Tech} including element
+ * and API methods. Then append the `Tech` element in `Player` as a child.
+ *
+ * @param {string} techName
+ * name of the playback technology
+ *
+ * @param {string} source
+ * video source
+ *
+ * @private
+ */
+
+
+ Player.prototype.loadTech_ = function loadTech_(techName, source) {
+ var _this2 = this;
+
+ // Pause and remove current playback technology
+ if (this.tech_) {
+ this.unloadTech_();
+ }
+
+ // get rid of the HTML5 video tag as soon as we are using another tech
+ if (techName !== 'Html5' && this.tag) {
+ _tech2['default'].getTech('Html5').disposeMediaElement(this.tag);
+ this.tag.player = null;
+ this.tag = null;
+ }
+
+ this.techName_ = techName;
+
+ // Turn off API access because we're loading a new tech that might load asynchronously
+ this.isReady_ = false;
+
+ // Grab tech-specific options from player options and add source and parent element to use.
+ var techOptions = (0, _obj.assign)({
+ source: source,
+ 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
+ 'playerId': this.id(),
+ 'techId': this.id() + '_' + techName + '_api',
+ 'videoTracks': this.videoTracks_,
+ 'textTracks': this.textTracks_,
+ 'audioTracks': this.audioTracks_,
+ 'autoplay': this.options_.autoplay,
+ 'preload': this.options_.preload,
+ 'loop': this.options_.loop,
+ 'muted': this.options_.muted,
+ 'poster': this.poster(),
+ 'language': this.language(),
+ 'playerElIngest': this.playerElIngest_ || false,
+ 'vtt.js': this.options_['vtt.js']
+ }, this.options_[techName.toLowerCase()]);
+
+ if (this.tag) {
+ techOptions.tag = this.tag;
+ }
+
+ if (source) {
+ this.currentType_ = source.type;
+
+ if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
+ techOptions.startTime = this.cache_.currentTime;
+ }
+
+ this.cache_.sources = null;
+ this.cache_.source = source;
+ this.cache_.src = source.src;
+ }
+
+ // Initialize tech instance
+ var TechComponent = _tech2['default'].getTech(techName);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!TechComponent) {
+ TechComponent = _component2['default'].getComponent(techName);
+ }
+ this.tech_ = new TechComponent(techOptions);
+
+ // player.triggerReady is always async, so don't need this to be async
+ this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);
+
+ _textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);
+
+ // Listen to all HTML5-defined events and trigger them on the player
+ TECH_EVENTS_RETRIGGER.forEach(function (event) {
+ _this2.on(_this2.tech_, event, _this2['handleTech' + (0, _toTitleCase2['default'])(event) + '_']);
+ });
+ this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
+ this.on(this.tech_, 'waiting', this.handleTechWaiting_);
+ this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
+ this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
+ this.on(this.tech_, 'playing', this.handleTechPlaying_);
+ this.on(this.tech_, 'ended', this.handleTechEnded_);
+ this.on(this.tech_, 'seeking', this.handleTechSeeking_);
+ this.on(this.tech_, 'seeked', this.handleTechSeeked_);
+ this.on(this.tech_, 'play', this.handleTechPlay_);
+ this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
+ this.on(this.tech_, 'pause', this.handleTechPause_);
+ this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
+ this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
+ this.on(this.tech_, 'error', this.handleTechError_);
+ this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
+ this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
+ this.on(this.tech_, 'textdata', this.handleTechTextData_);
+
+ this.usingNativeControls(this.techGet_('controls'));
+
+ if (this.controls() && !this.usingNativeControls()) {
+ this.addTechControlsListeners_();
+ }
+
+ // Add the tech element in the DOM if it was not already there
+ // Make sure to not insert the original video element if using Html5
+ if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
+ Dom.insertElFirst(this.tech_.el(), this.el());
+ }
+
+ // Get rid of the original video tag reference after the first tech is loaded
+ if (this.tag) {
+ this.tag.player = null;
+ this.tag = null;
+ }
+ };
+
+ /**
+ * Unload and dispose of the current playback {@link Tech}.
+ *
+ * @private
+ */
+
+
+ Player.prototype.unloadTech_ = function unloadTech_() {
+ // Save the current text tracks so that we can reuse the same text tracks with the next tech
+ this.videoTracks_ = this.videoTracks();
+ this.textTracks_ = this.textTracks();
+ this.audioTracks_ = this.audioTracks();
+ this.textTracksJson_ = _textTrackListConverter2['default'].textTracksToJson(this.tech_);
+
+ this.isReady_ = false;
+
+ this.tech_.dispose();
+
+ this.tech_ = false;
+ };
+
+ /**
+ * Return a reference to the current {@link Tech}, but only if given an object with the
+ * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse
+ * of techs by plugins.
+ *
+ * @param {Object} safety
+ * An object that must contain `{IWillNotUseThisInPlugins: true}`
+ *
+ * @param {boolean} safety.IWillNotUseThisInPlugins
+ * Must be set to true or else this function will throw an error.
+ *
+ * @return {Tech}
+ * The Tech
+ */
+
+
+ Player.prototype.tech = function tech(safety) {
+ if (safety && safety.IWillNotUseThisInPlugins) {
+ return this.tech_;
+ }
+ var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';
+
+ _window2['default'].alert(errorText);
+ throw new Error(errorText);
+ };
+
+ /**
+ * Set up click and touch listeners for the playback element
+ *
+ * - On desktops: a click on the video itself will toggle playback
+ * - On mobile devices: a click on the video toggles controls
+ * which is done by toggling the user state between active and
+ * inactive
+ * - A tap can signal that a user has become active or has become inactive
+ * e.g. a quick tap on an iPhone movie should reveal the controls. Another
+ * quick tap should hide them again (signaling the user is in an inactive
+ * viewing state)
+ * - In addition to this, we still want the user to be considered inactive after
+ * a few seconds of inactivity.
+ *
+ * > Note: the only part of iOS interaction we can't mimic with this setup
+ * is a touch and hold on the video element counting as activity in order to
+ * keep the controls showing, but that shouldn't be an issue. A touch and hold
+ * on any controls will still keep the user active
+ *
+ * @private
+ */
+
+
+ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
+ // Make sure to remove all the previous listeners in case we are called multiple times.
+ this.removeTechControlsListeners_();
+
+ // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
+ // trigger mousedown/up.
+ // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
+ // Any touch events are set to block the mousedown event from happening
+ this.on(this.tech_, 'mousedown', this.handleTechClick_);
+
+ // If the controls were hidden we don't want that to change without a tap event
+ // so we'll check if the controls were already showing before reporting user
+ // activity
+ this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
+ this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
+ this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);
+
+ // The tap listener needs to come after the touchend listener because the tap
+ // listener cancels out any reportedUserActivity when setting userActive(false)
+ this.on(this.tech_, 'tap', this.handleTechTap_);
+ };
+
+ /**
+ * Remove the listeners used for click and tap controls. This is needed for
+ * toggling to controls disabled, where a tap/touch should do nothing.
+ *
+ * @private
+ */
+
+
+ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
+ // We don't want to just use `this.off()` because there might be other needed
+ // listeners added by techs that extend this.
+ this.off(this.tech_, 'tap', this.handleTechTap_);
+ this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
+ this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
+ this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
+ this.off(this.tech_, 'mousedown', this.handleTechClick_);
+ };
+
+ /**
+ * Player waits for the tech to be ready
+ *
+ * @private
+ */
+
+
+ Player.prototype.handleTechReady_ = function handleTechReady_() {
+ this.triggerReady();
+
+ // Keep the same volume as before
+ if (this.cache_.volume) {
+ this.techCall_('setVolume', this.cache_.volume);
+ }
+
+ // Look if the tech found a higher resolution poster while loading
+ this.handleTechPosterChange_();
+
+ // Update the duration if available
+ this.handleTechDurationChange_();
+
+ // Chrome and Safari both have issues with autoplay.
+ // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
+ // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
+ // This fixes both issues. Need to wait for API, so it updates displays correctly
+ if ((this.src() || this.currentSrc()) && this.tag && this.options_.autoplay && this.paused()) {
+ try {
+ // Chrome Fix. Fixed in Chrome v16.
+ delete this.tag.poster;
+ } catch (e) {
+ (0, _log2['default'])('deleting tag.poster throws in some browsers', e);
+ }
+ this.play();
+ }
+ };
+
+ /**
+ * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
+ * function will also trigger {@link Player#firstplay} if it is the first loadstart
+ * for a video.
+ *
+ * @fires Player#loadstart
+ * @fires Player#firstplay
+ * @listens Tech#loadstart
+ * @private
+ */
+
+
+ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
+ // TODO: Update to use `emptied` event instead. See #1277.
+
+ this.removeClass('vjs-ended');
+ this.removeClass('vjs-seeking');
+
+ // reset the error state
+ this.error(null);
+
+ // If it's already playing we want to trigger a firstplay event now.
+ // The firstplay event relies on both the play and loadstart events
+ // which can happen in any order for a new source
+ if (!this.paused()) {
+ /**
+ * Fired when the user agent begins looking for media data
+ *
+ * @event Player#loadstart
+ * @type {EventTarget~Event}
+ */
+ this.trigger('loadstart');
+ this.trigger('firstplay');
+ } else {
+ // reset the hasStarted state
+ this.hasStarted(false);
+ this.trigger('loadstart');
+ }
+ };
+
+ /**
+ * Add/remove the vjs-has-started class
+ *
+ * @fires Player#firstplay
+ *
+ * @param {boolean} hasStarted
+ * - true: adds the class
+ * - false: remove the class
+ *
+ * @return {boolean}
+ * the boolean value of hasStarted
+ */
+
+
+ Player.prototype.hasStarted = function hasStarted(_hasStarted) {
+ if (_hasStarted !== undefined) {
+ // only update if this is a new value
+ if (this.hasStarted_ !== _hasStarted) {
+ this.hasStarted_ = _hasStarted;
+ if (_hasStarted) {
+ this.addClass('vjs-has-started');
+ // trigger the firstplay event if this newly has played
+ this.trigger('firstplay');
+ } else {
+ this.removeClass('vjs-has-started');
+ }
+ }
+ return this;
+ }
+ return !!this.hasStarted_;
+ };
+
+ /**
+ * Fired whenever the media begins or resumes playback
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
+ * @fires Player#play
+ * @listens Tech#play
+ * @private
+ */
+
+
+ Player.prototype.handleTechPlay_ = function handleTechPlay_() {
+ this.removeClass('vjs-ended');
+ this.removeClass('vjs-paused');
+ this.addClass('vjs-playing');
+
+ // hide the poster when the user hits play
+ this.hasStarted(true);
+ /**
+ * Triggered whenever an {@link Tech#play} event happens. Indicates that
+ * playback has started or resumed.
+ *
+ * @event Player#play
+ * @type {EventTarget~Event}
+ */
+ this.trigger('play');
+ };
+
+ /**
+ * Retrigger the `waiting` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#waiting
+ * @listens Tech#waiting
+ * @private
+ */
+
+
+ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
+ var _this3 = this;
+
+ this.addClass('vjs-waiting');
+ /**
+ * A readyState change on the DOM element has caused playback to stop.
+ *
+ * @event Player#waiting
+ * @type {EventTarget~Event}
+ */
+ this.trigger('waiting');
+ this.one('timeupdate', function () {
+ return _this3.removeClass('vjs-waiting');
+ });
+ };
+
+ /**
+ * Retrigger the `canplay` event that was triggered by the {@link Tech}.
+ * > Note: This is not consistent between browsers. See #1351
+ *
+ * @fires Player#canplay
+ * @listens Tech#canplay
+ * @private
+ */
+
+
+ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media has a readyState of HAVE_FUTURE_DATA or greater.
+ *
+ * @event Player#canplay
+ * @type {EventTarget~Event}
+ */
+ this.trigger('canplay');
+ };
+
+ /**
+ * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#canplaythrough
+ * @listens Tech#canplaythrough
+ * @private
+ */
+
+
+ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
+ * entire media file can be played without buffering.
+ *
+ * @event Player#canplaythrough
+ * @type {EventTarget~Event}
+ */
+ this.trigger('canplaythrough');
+ };
+
+ /**
+ * Retrigger the `playing` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#playing
+ * @listens Tech#playing
+ * @private
+ */
+
+
+ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media is no longer blocked from playback, and has started playing.
+ *
+ * @event Player#playing
+ * @type {EventTarget~Event}
+ */
+ this.trigger('playing');
+ };
+
+ /**
+ * Retrigger the `seeking` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#seeking
+ * @listens Tech#seeking
+ * @private
+ */
+
+
+ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
+ this.addClass('vjs-seeking');
+ /**
+ * Fired whenever the player is jumping to a new time
+ *
+ * @event Player#seeking
+ * @type {EventTarget~Event}
+ */
+ this.trigger('seeking');
+ };
+
+ /**
+ * Retrigger the `seeked` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#seeked
+ * @listens Tech#seeked
+ * @private
+ */
+
+
+ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
+ this.removeClass('vjs-seeking');
+ /**
+ * Fired when the player has finished jumping to a new time
+ *
+ * @event Player#seeked
+ * @type {EventTarget~Event}
+ */
+ this.trigger('seeked');
+ };
+
+ /**
+ * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#firstplay
+ * @listens Tech#firstplay
+ * @deprecated As of 6.0 passing the `starttime` option to the player will be deprecated
+ * @private
+ */
+
+
+ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
+ // If the first starttime attribute is specified
+ // then we will start at the given offset in seconds
+ if (this.options_.starttime) {
+ _log2['default'].warn('Passing the `starttime` option to the player will be deprecated in 6.0');
+ this.currentTime(this.options_.starttime);
+ }
+
+ this.addClass('vjs-has-started');
+ /**
+ * Fired the first time a video is played. Not part of the HLS spec, and this is
+ * probably not the best implementation yet, so use sparingly. If you don't have a
+ * reason to prevent playback, use `myPlayer.one('play');` instead.
+ *
+ * @event Player#firstplay
+ * @type {EventTarget~Event}
+ */
+ this.trigger('firstplay');
+ };
+
+ /**
+ * Retrigger the `pause` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#pause
+ * @listens Tech#pause
+ * @private
+ */
+
+
+ Player.prototype.handleTechPause_ = function handleTechPause_() {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-paused');
+ /**
+ * Fired whenever the media has been paused
+ *
+ * @event Player#pause
+ * @type {EventTarget~Event}
+ */
+ this.trigger('pause');
+ };
+
+ /**
+ * Retrigger the `ended` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#ended
+ * @listens Tech#ended
+ * @private
+ */
+
+
+ Player.prototype.handleTechEnded_ = function handleTechEnded_() {
+ this.addClass('vjs-ended');
+ if (this.options_.loop) {
+ this.currentTime(0);
+ this.play();
+ } else if (!this.paused()) {
+ this.pause();
+ }
+
+ /**
+ * Fired when the end of the media resource is reached (currentTime == duration)
+ *
+ * @event Player#ended
+ * @type {EventTarget~Event}
+ */
+ this.trigger('ended');
+ };
+
+ /**
+ * Fired when the duration of the media resource is first known or changed
+ *
+ * @listens Tech#durationchange
+ * @private
+ */
+
+
+ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
+ this.duration(this.techGet_('duration'));
+ };
+
+ /**
+ * Handle a click on the media element to play/pause
+ *
+ * @param {EventTarget~Event} event
+ * the event that caused this function to trigger
+ *
+ * @listens Tech#mousedown
+ * @private
+ */
+
+
+ Player.prototype.handleTechClick_ = function handleTechClick_(event) {
+ // We're using mousedown to detect clicks thanks to Flash, but mousedown
+ // will also be triggered with right-clicks, so we need to prevent that
+ if (event.button !== 0) {
+ return;
+ }
+
+ // When controls are disabled a click should not toggle playback because
+ // the click is considered a control
+ if (this.controls()) {
+ if (this.paused()) {
+ this.play();
+ } else {
+ this.pause();
+ }
+ }
+ };
+
+ /**
+ * Handle a tap on the media element. It will toggle the user
+ * activity state, which hides and shows the controls.
+ *
+ * @listens Tech#tap
+ * @private
+ */
+
+
+ Player.prototype.handleTechTap_ = function handleTechTap_() {
+ this.userActive(!this.userActive());
+ };
+
+ /**
+ * Handle touch to start
+ *
+ * @listens Tech#touchstart
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
+ this.userWasActive = this.userActive();
+ };
+
+ /**
+ * Handle touch to move
+ *
+ * @listens Tech#touchmove
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
+ if (this.userWasActive) {
+ this.reportUserActivity();
+ }
+ };
+
+ /**
+ * Handle touch to end
+ *
+ * @param {EventTarget~Event} event
+ * the touchend event that triggered
+ * this function
+ *
+ * @listens Tech#touchend
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
+ // Stop the mouse events from also happening
+ event.preventDefault();
+ };
+
+ /**
+ * Fired when the player switches in or out of fullscreen mode
+ *
+ * @private
+ * @listens Player#fullscreenchange
+ */
+
+
+ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
+ if (this.isFullscreen()) {
+ this.addClass('vjs-fullscreen');
+ } else {
+ this.removeClass('vjs-fullscreen');
+ }
+ };
+
+ /**
+ * native click events on the SWF aren't triggered on IE11, Win8.1RT
+ * use stageclick events triggered from inside the SWF instead
+ *
+ * @private
+ * @listens stageclick
+ */
+
+
+ Player.prototype.handleStageClick_ = function handleStageClick_() {
+ this.reportUserActivity();
+ };
+
+ /**
+ * Handle Tech Fullscreen Change
+ *
+ * @param {EventTarget~Event} event
+ * the fullscreenchange event that triggered this function
+ *
+ * @param {Object} data
+ * the data that was sent with the event
+ *
+ * @private
+ * @listens Tech#fullscreenchange
+ * @fires Player#fullscreenchange
+ */
+
+
+ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
+ if (data) {
+ this.isFullscreen(data.isFullscreen);
+ }
+ /**
+ * Fired when going in and out of fullscreen.
+ *
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ };
+
+ /**
+ * Fires when an error occurred during the loading of an audio/video.
+ *
+ * @private
+ * @listens Tech#error
+ */
+
+
+ Player.prototype.handleTechError_ = function handleTechError_() {
+ var error = this.tech_.error();
+
+ this.error(error);
+ };
+
+ /**
+ * Retrigger the `textdata` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#textdata
+ * @listens Tech#textdata
+ * @private
+ */
+
+
+ Player.prototype.handleTechTextData_ = function handleTechTextData_() {
+ var data = null;
+
+ if (arguments.length > 1) {
+ data = arguments[1];
+ }
+
+ /**
+ * Fires when we get a textdata event from tech
+ *
+ * @event Player#textdata
+ * @type {EventTarget~Event}
+ */
+ this.trigger('textdata', data);
+ };
+
+ /**
+ * Get object for cached values.
+ *
+ * @return {Object}
+ * get the current object cache
+ */
+
+
+ Player.prototype.getCache = function getCache() {
+ return this.cache_;
+ };
+
+ /**
+ * Pass values to the playback tech
+ *
+ * @param {string} [method]
+ * the method to call
+ *
+ * @param {Object} arg
+ * the argument to pass
+ *
+ * @private
+ */
+
+
+ Player.prototype.techCall_ = function techCall_(method, arg) {
+ // If it's not ready yet, call method when it is
+ if (this.tech_ && !this.tech_.isReady_) {
+ this.tech_.ready(function () {
+ this[method](arg);
+ }, true);
+
+ // Otherwise call method now
+ } else {
+ try {
+ if (this.tech_) {
+ this.tech_[method](arg);
+ }
+ } catch (e) {
+ (0, _log2['default'])(e);
+ throw e;
+ }
+ }
+ };
+
+ /**
+ * Get calls can't wait for the tech, and sometimes don't need to.
+ *
+ * @param {string} method
+ * Tech method
+ *
+ * @return {Function|undefined}
+ * the method or undefined
+ *
+ * @private
+ */
+
+
+ Player.prototype.techGet_ = function techGet_(method) {
+ if (this.tech_ && this.tech_.isReady_) {
+
+ // Flash likes to die and reload when you hide or reposition it.
+ // In these cases the object methods go away and we get errors.
+ // When that happens we'll catch the errors and inform tech that it's not ready any more.
+ try {
+ return this.tech_[method]();
+ } catch (e) {
+ // When building additional tech libs, an expected method may not be defined yet
+ if (this.tech_[method] === undefined) {
+ (0, _log2['default'])('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
+
+ // When a method isn't available on the object it throws a TypeError
+ } else if (e.name === 'TypeError') {
+ (0, _log2['default'])('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
+ this.tech_.isReady_ = false;
+ } else {
+ (0, _log2['default'])(e);
+ }
+ throw e;
+ }
+ }
+
+ return;
+ };
+
+ /**
+ * start media playback
+ *
+ * @return {Player}
+ * A reference to the player object this function was called on
+ */
+
+
+ Player.prototype.play = function play() {
+ // Only calls the tech's play if we already have a src loaded
+ if (this.src() || this.currentSrc()) {
+ this.techCall_('play');
+ } else {
+ this.tech_.one('loadstart', function () {
+ this.play();
+ });
+ }
+
+ return this;
+ };
+
+ /**
+ * Pause the video playback
+ *
+ * @return {Player}
+ * A reference to the player object this function was called on
+ */
+
+
+ Player.prototype.pause = function pause() {
+ this.techCall_('pause');
+ return this;
+ };
+
+ /**
+ * Check if the player is paused or has yet to play
+ *
+ * @return {boolean}
+ * - false: if the media is currently playing
+ * - true: if media is not currently playing
+ */
+
+
+ Player.prototype.paused = function paused() {
+ // The initial state of paused should be true (in Safari it's actually false)
+ return this.techGet_('paused') === false ? false : true;
+ };
+
+ /**
+ * Returns whether or not the user is "scrubbing". Scrubbing is
+ * when the user has clicked the progress bar handle and is
+ * dragging it along the progress bar.
+ *
+ * @param {boolean} [isScrubbing]
+ * wether the user is or is not scrubbing
+ *
+ * @return {boolean|Player}
+ * A instance of the player that called this function when setting,
+ * and the value of scrubbing when getting
+ */
+
+
+ Player.prototype.scrubbing = function scrubbing(isScrubbing) {
+ if (isScrubbing !== undefined) {
+ this.scrubbing_ = !!isScrubbing;
+
+ if (isScrubbing) {
+ this.addClass('vjs-scrubbing');
+ } else {
+ this.removeClass('vjs-scrubbing');
+ }
+
+ return this;
+ }
+
+ return this.scrubbing_;
+ };
+
+ /**
+ * Get or set the current time (in seconds)
+ *
+ * @param {number|string} [seconds]
+ * The time to seek to in seconds
+ *
+ * @return {Player|number}
+ * - the current time in seconds when getting
+ * - a reference to the current player object when
+ * getting
+ */
+
+
+ Player.prototype.currentTime = function currentTime(seconds) {
+ if (seconds !== undefined) {
+
+ this.techCall_('setCurrentTime', seconds);
+
+ return this;
+ }
+
+ // cache last currentTime and return. default to 0 seconds
+ //
+ // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
+ // currentTime when scrubbing, but may not provide much performance benefit afterall.
+ // Should be tested. Also something has to read the actual current time or the cache will
+ // never get updated.
+ this.cache_.currentTime = this.techGet_('currentTime') || 0;
+ return this.cache_.currentTime;
+ };
+
+ /**
+ * Normally gets the length in time of the video in seconds;
+ * in all but the rarest use cases an argument will NOT be passed to the method
+ *
+ * > **NOTE**: The video must have started loading before the duration can be
+ * known, and in the case of Flash, may not be known until the video starts
+ * playing.
+ *
+ * @fires Player#durationchange
+ *
+ * @param {number} [seconds]
+ * The duration of the video to set in seconds
+ *
+ * @return {number|Player}
+ * - The duration of the video in seconds when getting
+ * - A reference to the player that called this function
+ * when setting
+ */
+
+
+ Player.prototype.duration = function duration(seconds) {
+ if (seconds === undefined) {
+ return this.cache_.duration || 0;
+ }
+
+ seconds = parseFloat(seconds) || 0;
+
+ // Standardize on Inifity for signaling video is live
+ if (seconds < 0) {
+ seconds = Infinity;
+ }
+
+ if (seconds !== this.cache_.duration) {
+ // Cache the last set value for optimized scrubbing (esp. Flash)
+ this.cache_.duration = seconds;
+
+ if (seconds === Infinity) {
+ this.addClass('vjs-live');
+ } else {
+ this.removeClass('vjs-live');
+ }
+ /**
+ * @event Player#durationchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('durationchange');
+ }
+
+ return this;
+ };
+
+ /**
+ * Calculates how much time is left in the video. Not part
+ * of the native video API.
+ *
+ * @return {number}
+ * The time remaining in seconds
+ */
+
+
+ Player.prototype.remainingTime = function remainingTime() {
+ return this.duration() - this.currentTime();
+ };
+
+ //
+ // Kind of like an array of portions of the video that have been downloaded.
+
+ /**
+ * Get a TimeRange object with an array of the times of the video
+ * that have been downloaded. If you just want the percent of the
+ * video that's been downloaded, use bufferedPercent.
+ *
+ * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
+ *
+ * @return {TimeRange}
+ * A mock TimeRange object (following HTML spec)
+ */
+
+
+ Player.prototype.buffered = function buffered() {
+ var buffered = this.techGet_('buffered');
+
+ if (!buffered || !buffered.length) {
+ buffered = (0, _timeRanges.createTimeRange)(0, 0);
+ }
+
+ return buffered;
+ };
+
+ /**
+ * Get the percent (as a decimal) of the video that's been downloaded.
+ * This method is not a part of the native HTML video API.
+ *
+ * @return {number}
+ * A decimal between 0 and 1 representing the percent
+ * that is bufferred 0 being 0% and 1 being 100%
+ */
+
+
+ Player.prototype.bufferedPercent = function bufferedPercent() {
+ return (0, _buffer.bufferedPercent)(this.buffered(), this.duration());
+ };
+
+ /**
+ * Get the ending time of the last buffered time range
+ * This is used in the progress bar to encapsulate all time ranges.
+ *
+ * @return {number}
+ * The end of the last buffered time range
+ */
+
+
+ Player.prototype.bufferedEnd = function bufferedEnd() {
+ var buffered = this.buffered();
+ var duration = this.duration();
+ var end = buffered.end(buffered.length - 1);
+
+ if (end > duration) {
+ end = duration;
+ }
+
+ return end;
+ };
+
+ /**
+ * Get or set the current volume of the media
+ *
+ * @param {number} [percentAsDecimal]
+ * The new volume as a decimal percent:
+ * - 0 is muted/0%/off
+ * - 1.0 is 100%/full
+ * - 0.5 is half volume or 50%
+ *
+ * @return {Player|number}
+ * a reference to the calling player when setting and the
+ * current volume as a percent when getting
+ */
+
+
+ Player.prototype.volume = function volume(percentAsDecimal) {
+ var vol = void 0;
+
+ if (percentAsDecimal !== undefined) {
+ // Force value to between 0 and 1
+ vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
+ this.cache_.volume = vol;
+ this.techCall_('setVolume', vol);
+
+ return this;
+ }
+
+ // Default to 1 when returning current volume.
+ vol = parseFloat(this.techGet_('volume'));
+ return isNaN(vol) ? 1 : vol;
+ };
+
+ /**
+ * Get the current muted state, or turn mute on or off
+ *
+ * @param {boolean} [muted]
+ * - true to mute
+ * - false to unmute
+ *
+ * @return {boolean|Player}
+ * - true if mute is on and getting
+ * - false if mute is off and getting
+ * - A reference to the current player when setting
+ */
+
+
+ Player.prototype.muted = function muted(_muted) {
+ if (_muted !== undefined) {
+ this.techCall_('setMuted', _muted);
+ return this;
+ }
+ return this.techGet_('muted') || false;
+ };
+
+ /**
+ * Check if current tech can support native fullscreen
+ * (e.g. with built in controls like iOS, so not our flash swf)
+ *
+ * @return {boolean}
+ * if native fullscreen is supported
+ */
+
+
+ Player.prototype.supportsFullScreen = function supportsFullScreen() {
+ return this.techGet_('supportsFullScreen') || false;
+ };
+
+ /**
+ * Check if the player is in fullscreen mode or tell the player that it
+ * is or is not in fullscreen mode.
+ *
+ * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
+ * property and instead document.fullscreenElement is used. But isFullscreen is
+ * still a valuable property for internal player workings.
+ *
+ * @param {boolean} [isFS]
+ * Set the players current fullscreen state
+ *
+ * @return {boolean|Player}
+ * - true if fullscreen is on and getting
+ * - false if fullscreen is off and getting
+ * - A reference to the current player when setting
+ */
+
+
+ Player.prototype.isFullscreen = function isFullscreen(isFS) {
+ if (isFS !== undefined) {
+ this.isFullscreen_ = !!isFS;
+ return this;
+ }
+ return !!this.isFullscreen_;
+ };
+
+ /**
+ * Increase the size of the video to full screen
+ * In some browsers, full screen is not supported natively, so it enters
+ * "full window mode", where the video fills the browser window.
+ * In browsers and devices that support native full screen, sometimes the
+ * browser's default controls will be shown, and not the Video.js custom skin.
+ * This includes most mobile devices (iOS, Android) and older versions of
+ * Safari.
+ *
+ * @fires Player#fullscreenchange
+ * @return {Player}
+ * A reference to the current player
+ */
+
+
+ Player.prototype.requestFullscreen = function requestFullscreen() {
+ var fsApi = _fullscreenApi2['default'];
+
+ this.isFullscreen(true);
+
+ if (fsApi.requestFullscreen) {
+ // the browser supports going fullscreen at the element level so we can
+ // take the controls fullscreen as well as the video
+
+ // Trigger fullscreenchange event after change
+ // We have to specifically add this each time, and remove
+ // when canceling fullscreen. Otherwise if there's multiple
+ // players on a page, they would all be reacting to the same fullscreen
+ // events
+ Events.on(_document2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
+ this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);
+
+ // If cancelling fullscreen, remove event listener.
+ if (this.isFullscreen() === false) {
+ Events.off(_document2['default'], fsApi.fullscreenchange, documentFullscreenChange);
+ }
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }));
+
+ this.el_[fsApi.requestFullscreen]();
+ } else if (this.tech_.supportsFullScreen()) {
+ // we can't take the video.js controls fullscreen but we can go fullscreen
+ // with native controls
+ this.techCall_('enterFullScreen');
+ } else {
+ // fullscreen isn't supported so we'll just stretch the video element to
+ // fill the viewport
+ this.enterFullWindow();
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }
+
+ return this;
+ };
+
+ /**
+ * Return the video to its normal size after having been in full screen mode
+ *
+ * @fires Player#fullscreenchange
+ *
+ * @return {Player}
+ * A reference to the current player
+ */
+
+
+ Player.prototype.exitFullscreen = function exitFullscreen() {
+ var fsApi = _fullscreenApi2['default'];
+
+ this.isFullscreen(false);
+
+ // Check for browser element fullscreen support
+ if (fsApi.requestFullscreen) {
+ _document2['default'][fsApi.exitFullscreen]();
+ } else if (this.tech_.supportsFullScreen()) {
+ this.techCall_('exitFullScreen');
+ } else {
+ this.exitFullWindow();
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }
+
+ return this;
+ };
+
+ /**
+ * When fullscreen isn't supported we can stretch the
+ * video container to as wide as the browser will let us.
+ *
+ * @fires Player#enterFullWindow
+ */
+
+
+ Player.prototype.enterFullWindow = function enterFullWindow() {
+ this.isFullWindow = true;
+
+ // Storing original doc overflow value to return to when fullscreen is off
+ this.docOrigOverflow = _document2['default'].documentElement.style.overflow;
+
+ // Add listener for esc key to exit fullscreen
+ Events.on(_document2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
+
+ // Hide any scroll bars
+ _document2['default'].documentElement.style.overflow = 'hidden';
+
+ // Apply fullscreen styles
+ Dom.addElClass(_document2['default'].body, 'vjs-full-window');
+
+ /**
+ * @event Player#enterFullWindow
+ * @type {EventTarget~Event}
+ */
+ this.trigger('enterFullWindow');
+ };
+
+ /**
+ * Check for call to either exit full window or
+ * full screen on ESC key
+ *
+ * @param {string} event
+ * Event to check for key press
+ */
+
+
+ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
+ if (event.keyCode === 27) {
+ if (this.isFullscreen() === true) {
+ this.exitFullscreen();
+ } else {
+ this.exitFullWindow();
+ }
+ }
+ };
+
+ /**
+ * Exit full window
+ *
+ * @fires Player#exitFullWindow
+ */
+
+
+ Player.prototype.exitFullWindow = function exitFullWindow() {
+ this.isFullWindow = false;
+ Events.off(_document2['default'], 'keydown', this.fullWindowOnEscKey);
+
+ // Unhide scroll bars.
+ _document2['default'].documentElement.style.overflow = this.docOrigOverflow;
+
+ // Remove fullscreen styles
+ Dom.removeElClass(_document2['default'].body, 'vjs-full-window');
+
+ // Resize the box, controller, and poster to original sizes
+ // this.positionAll();
+ /**
+ * @event Player#exitFullWindow
+ * @type {EventTarget~Event}
+ */
+ this.trigger('exitFullWindow');
+ };
+
+ /**
+ * Check whether the player can play a given mimetype
+ *
+ * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
+ *
+ * @param {string} type
+ * The mimetype to check
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+
+
+ Player.prototype.canPlayType = function canPlayType(type) {
+ var can = void 0;
+
+ // Loop through each playback technology in the options order
+ for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
+ var techName = (0, _toTitleCase2['default'])(j[i]);
+ var tech = _tech2['default'].getTech(techName);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!tech) {
+ tech = _component2['default'].getComponent(techName);
+ }
+
+ // Check if the current tech is defined before continuing
+ if (!tech) {
+ _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
+ continue;
+ }
+
+ // Check if the browser supports this technology
+ if (tech.isSupported()) {
+ can = tech.canPlayType(type);
+
+ if (can) {
+ return can;
+ }
+ }
+ }
+
+ return '';
+ };
+
+ /**
+ * Select source based on tech-order or source-order
+ * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
+ * defaults to tech-order selection
+ *
+ * @param {Array} sources
+ * The sources for a media asset
+ *
+ * @return {Object|boolean}
+ * Object of source and tech order or false
+ */
+
+
+ Player.prototype.selectSource = function selectSource(sources) {
+ var _this4 = this;
+
+ // Get only the techs specified in `techOrder` that exist and are supported by the
+ // current platform
+ var techs = this.options_.techOrder.map(_toTitleCase2['default']).map(function (techName) {
+ // `Component.getComponent(...)` is for support of old behavior of techs
+ // being registered as components.
+ // Remove once that deprecated behavior is removed.
+ return [techName, _tech2['default'].getTech(techName) || _component2['default'].getComponent(techName)];
+ }).filter(function (_ref) {
+ var techName = _ref[0],
+ tech = _ref[1];
+
+ // Check if the current tech is defined before continuing
+ if (tech) {
+ // Check if the browser supports this technology
+ return tech.isSupported();
+ }
+
+ _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
+ return false;
+ });
+
+ // Iterate over each `innerArray` element once per `outerArray` element and execute
+ // `tester` with both. If `tester` returns a non-falsy value, exit early and return
+ // that value.
+ var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
+ var found = void 0;
+
+ outerArray.some(function (outerChoice) {
+ return innerArray.some(function (innerChoice) {
+ found = tester(outerChoice, innerChoice);
+
+ if (found) {
+ return true;
+ }
+ });
+ });
+
+ return found;
+ };
+
+ var foundSourceAndTech = void 0;
+ var flip = function flip(fn) {
+ return function (a, b) {
+ return fn(b, a);
+ };
+ };
+ var finder = function finder(_ref2, source) {
+ var techName = _ref2[0],
+ tech = _ref2[1];
+
+ if (tech.canPlaySource(source, _this4.options_[techName.toLowerCase()])) {
+ return { source: source, tech: techName };
+ }
+ };
+
+ // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
+ // to select from them based on their priority.
+ if (this.options_.sourceOrder) {
+ // Source-first ordering
+ foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
+ } else {
+ // Tech-first ordering
+ foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
+ }
+
+ return foundSourceAndTech || false;
+ };
+
+ /**
+ * The source function updates the video source
+ * There are three types of variables you can pass as the argument.
+ * **URL string**: A URL to the the video file. Use this method if you are sure
+ * the current playback technology (HTML5/Flash) can support the source you
+ * provide. Currently only MP4 files can be used in both HTML5 and Flash.
+ *
+ * @param {Tech~SourceObject|Tech~SourceObject[]} [source]
+ * One SourceObject or an array of SourceObjects
+ *
+ * @return {string|Player}
+ * - The current video source when getting
+ * - The player when setting
+ */
+
+
+ Player.prototype.src = function src(source) {
+ if (source === undefined) {
+ return this.techGet_('src');
+ }
+
+ var currentTech = _tech2['default'].getTech(this.techName_);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!currentTech) {
+ currentTech = _component2['default'].getComponent(this.techName_);
+ }
+
+ // case: Array of source objects to choose from and pick the best to play
+ if (Array.isArray(source)) {
+ this.sourceList_(source);
+
+ // case: URL String (http://myvideo...)
+ } else if (typeof source === 'string') {
+ // create a source object from the string
+ this.src({ src: source });
+
+ // case: Source object { src: '', type: '' ... }
+ } else if (source instanceof Object) {
+ // check if the source has a type and the loaded tech cannot play the source
+ // if there's no type we'll just try the current tech
+ if (source.type && !currentTech.canPlaySource(source, this.options_[this.techName_.toLowerCase()])) {
+ // create a source list with the current source and send through
+ // the tech loop to check for a compatible technology
+ this.sourceList_([source]);
+ } else {
+ this.cache_.sources = null;
+ this.cache_.source = source;
+ this.cache_.src = source.src;
+
+ this.currentType_ = source.type || '';
+
+ // wait until the tech is ready to set the source
+ this.ready(function () {
+
+ // The setSource tech method was added with source handlers
+ // so older techs won't support it
+ // We need to check the direct prototype for the case where subclasses
+ // of the tech do not support source handlers
+ if (currentTech.prototype.hasOwnProperty('setSource')) {
+ this.techCall_('setSource', source);
+ } else {
+ this.techCall_('src', source.src);
+ }
+
+ if (this.options_.preload === 'auto') {
+ this.load();
+ }
+
+ if (this.options_.autoplay) {
+ this.play();
+ }
+
+ // Set the source synchronously if possible (#2326)
+ }, true);
+ }
+ }
+
+ return this;
+ };
+
+ /**
+ * Handle an array of source objects
+ *
+ * @param {Tech~SourceObject[]} sources
+ * Array of source objects
+ *
+ * @private
+ */
+
+
+ Player.prototype.sourceList_ = function sourceList_(sources) {
+ var sourceTech = this.selectSource(sources);
+
+ if (sourceTech) {
+ if (sourceTech.tech === this.techName_) {
+ // if this technology is already loaded, set the source
+ this.src(sourceTech.source);
+ } else {
+ // load this technology with the chosen source
+ this.loadTech_(sourceTech.tech, sourceTech.source);
+ }
+
+ this.cache_.sources = sources;
+ } else {
+ // We need to wrap this in a timeout to give folks a chance to add error event handlers
+ this.setTimeout(function () {
+ this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
+ }, 0);
+
+ // we could not find an appropriate tech, but let's still notify the delegate that this is it
+ // this needs a better comment about why this is needed
+ this.triggerReady();
+ }
+ };
+
+ /**
+ * Begin loading the src data.
+ *
+ * @return {Player}
+ * A reference to the player
+ */
+
+
+ Player.prototype.load = function load() {
+ this.techCall_('load');
+ return this;
+ };
+
+ /**
+ * Reset the player. Loads the first tech in the techOrder,
+ * and calls `reset` on the tech`.
+ *
+ * @return {Player}
+ * A reference to the player
+ */
+
+
+ Player.prototype.reset = function reset() {
+ this.loadTech_((0, _toTitleCase2['default'])(this.options_.techOrder[0]), null);
+ this.techCall_('reset');
+ return this;
+ };
+
+ /**
+ * Returns all of the current source objects.
+ *
+ * @return {Tech~SourceObject[]}
+ * The current source objects
+ */
+
+
+ Player.prototype.currentSources = function currentSources() {
+ var source = this.currentSource();
+ var sources = [];
+
+ // assume `{}` or `{ src }`
+ if (Object.keys(source).length !== 0) {
+ sources.push(source);
+ }
+
+ return this.cache_.sources || sources;
+ };
+
+ /**
+ * Returns the current source object.
+ *
+ * @return {Tech~SourceObject}
+ * The current source object
+ */
+
+
+ Player.prototype.currentSource = function currentSource() {
+ var source = {};
+ var src = this.currentSrc();
+
+ if (src) {
+ source.src = src;
+ }
+
+ return this.cache_.source || source;
+ };
+
+ /**
+ * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
+ * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
+ *
+ * @return {string}
+ * The current source
+ */
+
+
+ Player.prototype.currentSrc = function currentSrc() {
+ return this.techGet_('currentSrc') || this.cache_.src || '';
+ };
+
+ /**
+ * Get the current source type e.g. video/mp4
+ * This can allow you rebuild the current source object so that you could load the same
+ * source and tech later
+ *
+ * @return {string}
+ * The source MIME type
+ */
+
+
+ Player.prototype.currentType = function currentType() {
+ return this.currentType_ || '';
+ };
+
+ /**
+ * Get or set the preload attribute
+ *
+ * @param {boolean} [value]
+ * - true means that we should preload
+ * - false maens that we should not preload
+ *
+ * @return {string|Player}
+ * - the preload attribute value when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.preload = function preload(value) {
+ if (value !== undefined) {
+ this.techCall_('setPreload', value);
+ this.options_.preload = value;
+ return this;
+ }
+ return this.techGet_('preload');
+ };
+
+ /**
+ * Get or set the autoplay attribute.
+ *
+ * @param {boolean} [value]
+ * - true means that we should autoplay
+ * - false maens that we should not autoplay
+ *
+ * @return {string|Player}
+ * - the current value of autoplay
+ * - the player when setting
+ */
+
+
+ Player.prototype.autoplay = function autoplay(value) {
+ if (value !== undefined) {
+ this.techCall_('setAutoplay', value);
+ this.options_.autoplay = value;
+ return this;
+ }
+ return this.techGet_('autoplay', value);
+ };
+
+ /**
+ * Get or set the loop attribute on the video element.
+ *
+ * @param {boolean} [value]
+ * - true means that we should loop the video
+ * - false means that we should not loop the video
+ *
+ * @return {string|Player}
+ * - the current value of loop when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.loop = function loop(value) {
+ if (value !== undefined) {
+ this.techCall_('setLoop', value);
+ this.options_.loop = value;
+ return this;
+ }
+ return this.techGet_('loop');
+ };
+
+ /**
+ * Get or set the poster image source url
+ *
+ * @fires Player#posterchange
+ *
+ * @param {string} [src]
+ * Poster image source URL
+ *
+ * @return {string|Player}
+ * - the current value of poster when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.poster = function poster(src) {
+ if (src === undefined) {
+ return this.poster_;
+ }
+
+ // The correct way to remove a poster is to set as an empty string
+ // other falsey values will throw errors
+ if (!src) {
+ src = '';
+ }
+
+ // update the internal poster variable
+ this.poster_ = src;
+
+ // update the tech's poster
+ this.techCall_('setPoster', src);
+
+ // alert components that the poster has been set
+ /**
+ * This event fires when the poster image is changed on the player.
+ *
+ * @event Player#posterchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('posterchange');
+
+ return this;
+ };
+
+ /**
+ * Some techs (e.g. YouTube) can provide a poster source in an
+ * asynchronous way. We want the poster component to use this
+ * poster source so that it covers up the tech's controls.
+ * (YouTube's play button). However we only want to use this
+ * soruce if the player user hasn't set a poster through
+ * the normal APIs.
+ *
+ * @fires Player#posterchange
+ * @listens Tech#posterchange
+ * @private
+ */
+
+
+ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
+ if (!this.poster_ && this.tech_ && this.tech_.poster) {
+ this.poster_ = this.tech_.poster() || '';
+
+ // Let components know the poster has changed
+ this.trigger('posterchange');
+ }
+ };
+
+ /**
+ * Get or set whether or not the controls are showing.
+ *
+ * @fires Player#controlsenabled
+ *
+ * @param {boolean} [bool]
+ * - true to turn controls on
+ * - false to turn controls off
+ *
+ * @return {boolean|Player}
+ * - the current value of controls when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.controls = function controls(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+
+ // Don't trigger a change event unless it actually changed
+ if (this.controls_ !== bool) {
+ this.controls_ = bool;
+
+ if (this.usingNativeControls()) {
+ this.techCall_('setControls', bool);
+ }
+
+ if (bool) {
+ this.removeClass('vjs-controls-disabled');
+ this.addClass('vjs-controls-enabled');
+ /**
+ * @event Player#controlsenabled
+ * @type {EventTarget~Event}
+ */
+ this.trigger('controlsenabled');
+
+ if (!this.usingNativeControls()) {
+ this.addTechControlsListeners_();
+ }
+ } else {
+ this.removeClass('vjs-controls-enabled');
+ this.addClass('vjs-controls-disabled');
+ /**
+ * @event Player#controlsdisabled
+ * @type {EventTarget~Event}
+ */
+ this.trigger('controlsdisabled');
+
+ if (!this.usingNativeControls()) {
+ this.removeTechControlsListeners_();
+ }
+ }
+ }
+ return this;
+ }
+ return !!this.controls_;
+ };
+
+ /**
+ * Toggle native controls on/off. Native controls are the controls built into
+ * devices (e.g. default iPhone controls), Flash, or other techs
+ * (e.g. Vimeo Controls)
+ * **This should only be set by the current tech, because only the tech knows
+ * if it can support native controls**
+ *
+ * @fires Player#usingnativecontrols
+ * @fires Player#usingcustomcontrols
+ *
+ * @param {boolean} [bool]
+ * - true to turn native controls on
+ * - false to turn native controls off
+ *
+ * @return {boolean|Player}
+ * - the current value of native controls when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.usingNativeControls = function usingNativeControls(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+
+ // Don't trigger a change event unless it actually changed
+ if (this.usingNativeControls_ !== bool) {
+ this.usingNativeControls_ = bool;
+ if (bool) {
+ this.addClass('vjs-using-native-controls');
+
+ /**
+ * player is using the native device controls
+ *
+ * @event Player#usingnativecontrols
+ * @type {EventTarget~Event}
+ */
+ this.trigger('usingnativecontrols');
+ } else {
+ this.removeClass('vjs-using-native-controls');
+
+ /**
+ * player is using the custom HTML controls
+ *
+ * @event Player#usingcustomcontrols
+ * @type {EventTarget~Event}
+ */
+ this.trigger('usingcustomcontrols');
+ }
+ }
+ return this;
+ }
+ return !!this.usingNativeControls_;
+ };
+
+ /**
+ * Set or get the current MediaError
+ *
+ * @fires Player#error
+ *
+ * @param {MediaError|string|number} [err]
+ * A MediaError or a string/number to be turned
+ * into a MediaError
+ *
+ * @return {MediaError|null|Player}
+ * - The current MediaError when getting (or null)
+ * - The player when setting
+ */
+
+
+ Player.prototype.error = function error(err) {
+ if (err === undefined) {
+ return this.error_ || null;
+ }
+
+ // restoring to default
+ if (err === null) {
+ this.error_ = err;
+ this.removeClass('vjs-error');
+ if (this.errorDisplay) {
+ this.errorDisplay.close();
+ }
+ return this;
+ }
+
+ this.error_ = new _mediaError2['default'](err);
+
+ // add the vjs-error classname to the player
+ this.addClass('vjs-error');
+
+ // log the name of the error type and any message
+ // ie8 just logs "[object object]" if you just log the error object
+ _log2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaError2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
+
+ /**
+ * @event Player#error
+ * @type {EventTarget~Event}
+ */
+ this.trigger('error');
+
+ return this;
+ };
+
+ /**
+ * Report user activity
+ *
+ * @param {Object} event
+ * Event object
+ */
+
+
+ Player.prototype.reportUserActivity = function reportUserActivity(event) {
+ this.userActivity_ = true;
+ };
+
+ /**
+ * Get/set if user is active
+ *
+ * @fires Player#useractive
+ * @fires Player#userinactive
+ *
+ * @param {boolean} [bool]
+ * - true if the user is active
+ * - false if the user is inactive
+ * @return {boolean|Player}
+ * - the current value of userActive when getting
+ * - the player when setting
+ */
+
+
+ Player.prototype.userActive = function userActive(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+ if (bool !== this.userActive_) {
+ this.userActive_ = bool;
+ if (bool) {
+ // If the user was inactive and is now active we want to reset the
+ // inactivity timer
+ this.userActivity_ = true;
+ this.removeClass('vjs-user-inactive');
+ this.addClass('vjs-user-active');
+ /**
+ * @event Player#useractive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('useractive');
+ } else {
+ // We're switching the state to inactive manually, so erase any other
+ // activity
+ this.userActivity_ = false;
+
+ // Chrome/Safari/IE have bugs where when you change the cursor it can
+ // trigger a mousemove event. This causes an issue when you're hiding
+ // the cursor when the user is inactive, and a mousemove signals user
+ // activity. Making it impossible to go into inactive mode. Specifically
+ // this happens in fullscreen when we really need to hide the cursor.
+ //
+ // When this gets resolved in ALL browsers it can be removed
+ // https://code.google.com/p/chromium/issues/detail?id=103041
+ if (this.tech_) {
+ this.tech_.one('mousemove', function (e) {
+ e.stopPropagation();
+ e.preventDefault();
+ });
+ }
+
+ this.removeClass('vjs-user-active');
+ this.addClass('vjs-user-inactive');
+ /**
+ * @event Player#userinactive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('userinactive');
+ }
+ }
+ return this;
+ }
+ return this.userActive_;
+ };
+
+ /**
+ * Listen for user activity based on timeout value
+ *
+ * @private
+ */
+
+
+ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
+ var mouseInProgress = void 0;
+ var lastMoveX = void 0;
+ var lastMoveY = void 0;
+ var handleActivity = Fn.bind(this, this.reportUserActivity);
+
+ var handleMouseMove = function handleMouseMove(e) {
+ // #1068 - Prevent mousemove spamming
+ // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
+ if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
+ lastMoveX = e.screenX;
+ lastMoveY = e.screenY;
+ handleActivity();
+ }
+ };
+
+ var handleMouseDown = function handleMouseDown() {
+ handleActivity();
+ // For as long as the they are touching the device or have their mouse down,
+ // we consider them active even if they're not moving their finger or mouse.
+ // So we want to continue to update that they are active
+ this.clearInterval(mouseInProgress);
+ // Setting userActivity=true now and setting the interval to the same time
+ // as the activityCheck interval (250) should ensure we never miss the
+ // next activityCheck
+ mouseInProgress = this.setInterval(handleActivity, 250);
+ };
+
+ var handleMouseUp = function handleMouseUp(event) {
+ handleActivity();
+ // Stop the interval that maintains activity if the mouse/touch is down
+ this.clearInterval(mouseInProgress);
+ };
+
+ // Any mouse movement will be considered user activity
+ this.on('mousedown', handleMouseDown);
+ this.on('mousemove', handleMouseMove);
+ this.on('mouseup', handleMouseUp);
+
+ // Listen for keyboard navigation
+ // Shouldn't need to use inProgress interval because of key repeat
+ this.on('keydown', handleActivity);
+ this.on('keyup', handleActivity);
+
+ // Run an interval every 250 milliseconds instead of stuffing everything into
+ // the mousemove/touchmove function itself, to prevent performance degradation.
+ // `this.reportUserActivity` simply sets this.userActivity_ to true, which
+ // then gets picked up by this loop
+ // http://ejohn.org/blog/learning-from-twitter/
+ var inactivityTimeout = void 0;
+
+ this.setInterval(function () {
+ // Check to see if mouse/touch activity has happened
+ if (this.userActivity_) {
+ // Reset the activity tracker
+ this.userActivity_ = false;
+
+ // If the user state was inactive, set the state to active
+ this.userActive(true);
+
+ // Clear any existing inactivity timeout to start the timer over
+ this.clearTimeout(inactivityTimeout);
+
+ var timeout = this.options_.inactivityTimeout;
+
+ if (timeout > 0) {
+ // In <timeout> milliseconds, if no more activity has occurred the
+ // user will be considered inactive
+ inactivityTimeout = this.setTimeout(function () {
+ // Protect against the case where the inactivityTimeout can trigger just
+ // before the next user activity is picked up by the activity check loop
+ // causing a flicker
+ if (!this.userActivity_) {
+ this.userActive(false);
+ }
+ }, timeout);
+ }
+ }
+ }, 250);
+ };
+
+ /**
+ * Gets or sets the current playback rate. A playback rate of
+ * 1.0 represents normal speed and 0.5 would indicate half-speed
+ * playback, for instance.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
+ *
+ * @param {number} [rate]
+ * New playback rate to set.
+ *
+ * @return {number|Player}
+ * - The current playback rate when getting or 1.0
+ * - the player when setting
+ */
+
+
+ Player.prototype.playbackRate = function playbackRate(rate) {
+ if (rate !== undefined) {
+ this.techCall_('setPlaybackRate', rate);
+ return this;
+ }
+
+ if (this.tech_ && this.tech_.featuresPlaybackRate) {
+ return this.techGet_('playbackRate');
+ }
+ return 1.0;
+ };
+
+ /**
+ * Gets or sets the audio flag
+ *
+ * @param {boolean} bool
+ * - true signals that this is an audio player
+ * - false signals that this is not an audio player
+ *
+ * @return {Player|boolean}
+ * - the current value of isAudio when getting
+ * - the player if setting
+ */
+
+
+ Player.prototype.isAudio = function isAudio(bool) {
+ if (bool !== undefined) {
+ this.isAudio_ = !!bool;
+ return this;
+ }
+
+ return !!this.isAudio_;
+ };
+
+ /**
+ * Get the {@link VideoTrackList}
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
+ *
+ * @return {VideoTrackList}
+ * the current video track list
+ */
+
+
+ Player.prototype.videoTracks = function videoTracks() {
+ // if we have not yet loadTech_, we create videoTracks_
+ // these will be passed to the tech during loading
+ if (!this.tech_) {
+ this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default']();
+ return this.videoTracks_;
+ }
+
+ return this.tech_.videoTracks();
+ };
+
+ /**
+ * Get the {@link AudioTrackList}
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
+ *
+ * @return {AudioTrackList}
+ * the current audio track list
+ */
+
+
+ Player.prototype.audioTracks = function audioTracks() {
+ // if we have not yet loadTech_, we create videoTracks_
+ // these will be passed to the tech during loading
+ if (!this.tech_) {
+ this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default']();
+ return this.audioTracks_;
+ }
+
+ return this.tech_.audioTracks();
+ };
+
+ /**
+ * Get the {@link TextTrackList}
+ *
+ * Text tracks are tracks of timed text events.
+ * - Captions: text displayed over the video
+ * for the hearing impaired
+ * - Subtitles: text displayed over the video for
+ * those who don't understand language in the video
+ * - Chapters: text displayed in a menu allowing the user to jump
+ * to particular points (chapters) in the video
+ * - Descriptions: (not yet implemented) audio descriptions that are read back to
+ * the user by a screen reading device
+ *
+ * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
+ *
+ * @return {TextTrackList|undefined}
+ * The current TextTrackList or undefined if
+ * or undefined if we don't have a tech
+ */
+
+
+ Player.prototype.textTracks = function textTracks() {
+ // cannot use techGet_ directly because it checks to see whether the tech is ready.
+ // Flash is unlikely to be ready in time but textTracks should still work.
+ if (this.tech_) {
+ return this.tech_.textTracks();
+ }
+ };
+
+ /**
+ * Get the "remote" {@link TextTrackList}. Remote Text Tracks
+ * are tracks that were added to the HTML video element and can
+ * be removed, whereas normal texttracks cannot be removed.
+ *
+ *
+ * @return {TextTrackList|undefined}
+ * The current remote text track list or undefined
+ * if we don't have a tech
+ */
+
+
+ Player.prototype.remoteTextTracks = function remoteTextTracks() {
+ if (this.tech_) {
+ return this.tech_.remoteTextTracks();
+ }
+ };
+
+ /**
+ * Get the "remote" {@link HTMLTrackElementList}.
+ * This gives the user all of the DOM elements that match up
+ * with the remote {@link TextTrackList}.
+ *
+ * @return {HTMLTrackElementList}
+ * The current remote text track list elements
+ * or undefined if we don't have a tech
+ */
+
+
+ Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
+ if (this.tech_) {
+ return this.tech_.remoteTextTrackEls();
+ }
+ };
+
+ /**
+ * A helper method for adding a {@link TextTrack} to our
+ * {@link TextTrackList}.
+ *
+ * In addition to the W3C settings we allow adding additional info through options.
+ *
+ * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
+ *
+ * @param {string} [kind]
+ * the kind of TextTrack you are adding
+ *
+ * @param {string} [label]
+ * the label to give the TextTrack label
+ *
+ * @param {string} [language]
+ * the language to set on the TextTrack
+ *
+ * @return {TextTrack|undefined}
+ * the TextTrack that was added or undefined
+ * if there is no tech
+ */
+
+
+ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (this.tech_) {
+ return this.tech_.addTextTrack(kind, label, language);
+ }
+ };
+
+ /**
+ * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will
+ * automatically removed from the video element whenever the source changes, unless
+ * manualCleanup is set to false.
+ *
+ * @param {Object} options
+ * Options to pass to {@link HTMLTrackElement} during creation. See
+ * {@link HTMLTrackElement} for object properties that you should use.
+ *
+ * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
+ *
+ * @return {HTMLTrackElement}
+ * the HTMLTrackElement that was created and added
+ * to the HTMLTrackElementList and the remote
+ * TextTrackList
+ *
+ * @deprecated The default value of the "manualCleanup" parameter will default
+ * to "false" in upcoming versions of Video.js
+ */
+
+
+ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
+ if (this.tech_) {
+ return this.tech_.addRemoteTextTrack(options, manualCleanup);
+ }
+ };
+
+ /**
+ * Remove a remote {@link TextTrack} from the respective
+ * {@link TextTrackList} and {@link HTMLTrackElementList}.
+ *
+ * @param {Object} track
+ * Remote {@link TextTrack} to remove
+ *
+ * @return {undefined}
+ * does not return anything
+ */
+
+
+ Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() {
+ var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
+ _ref3$track = _ref3.track,
+ track = _ref3$track === undefined ? arguments[0] : _ref3$track;
+
+ // destructure the input into an object with a track argument, defaulting to arguments[0]
+ // default the whole argument to an empty object if nothing was passed in
+
+ if (this.tech_) {
+ return this.tech_.removeRemoteTextTrack(track);
+ }
+ };
+
+ /**
+ * Get video width
+ *
+ * @return {number}
+ * current video width
+ */
+
+
+ Player.prototype.videoWidth = function videoWidth() {
+ return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
+ };
+
+ /**
+ * Get video height
+ *
+ * @return {number}
+ * current video height
+ */
+
+
+ Player.prototype.videoHeight = function videoHeight() {
+ return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
+ };
+
+ // Methods to add support for
+ // initialTime: function() { return this.techCall_('initialTime'); },
+ // startOffsetTime: function() { return this.techCall_('startOffsetTime'); },
+ // played: function() { return this.techCall_('played'); },
+ // defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); },
+ // defaultMuted: function() { return this.techCall_('defaultMuted'); }
+
+ /**
+ * The player's language code
+ * NOTE: The language should be set in the player options if you want the
+ * the controls to be built with a specific language. Changing the lanugage
+ * later will not update controls text.
+ *
+ * @param {string} [code]
+ * the language code to set the player to
+ *
+ * @return {string|Player}
+ * - The current language code when getting
+ * - A reference to the player when setting
+ */
+
+
+ Player.prototype.language = function language(code) {
+ if (code === undefined) {
+ return this.language_;
+ }
+
+ this.language_ = String(code).toLowerCase();
+ return this;
+ };
+
+ /**
+ * Get the player's language dictionary
+ * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
+ * Languages specified directly in the player options have precedence
+ *
+ * @return {Array}
+ * An array of of supported languages
+ */
+
+
+ Player.prototype.languages = function languages() {
+ return (0, _mergeOptions2['default'])(Player.prototype.options_.languages, this.languages_);
+ };
+
+ /**
+ * returns a JavaScript object reperesenting the current track
+ * information. **DOES not return it as JSON**
+ *
+ * @return {Object}
+ * Object representing the current of track info
+ */
+
+
+ Player.prototype.toJSON = function toJSON() {
+ var options = (0, _mergeOptions2['default'])(this.options_);
+ var tracks = options.tracks;
+
+ options.tracks = [];
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ // deep merge tracks and null out player so no circular references
+ track = (0, _mergeOptions2['default'])(track);
+ track.player = undefined;
+ options.tracks[i] = track;
+ }
+
+ return options;
+ };
+
+ /**
+ * Creates a simple modal dialog (an instance of the {@link ModalDialog}
+ * component) that immediately overlays the player with arbitrary
+ * content and removes itself when closed.
+ *
+ * @param {string|Function|Element|Array|null} content
+ * Same as {@link ModalDialog#content}'s param of the same name.
+ * The most straight-forward usage is to provide a string or DOM
+ * element.
+ *
+ * @param {Object} [options]
+ * Extra options which will be passed on to the {@link ModalDialog}.
+ *
+ * @return {ModalDialog}
+ * the {@link ModalDialog} that was created
+ */
+
+
+ Player.prototype.createModal = function createModal(content, options) {
+ var _this5 = this;
+
+ options = options || {};
+ options.content = content || '';
+
+ var modal = new _modalDialog2['default'](this, options);
+
+ this.addChild(modal);
+ modal.on('dispose', function () {
+ _this5.removeChild(modal);
+ });
+
+ return modal.open();
+ };
+
+ /**
+ * Gets tag settings
+ *
+ * @param {Element} tag
+ * The player tag
+ *
+ * @return {Object}
+ * An object containing all of the settings
+ * for a player tag
+ */
+
+
+ Player.getTagSettings = function getTagSettings(tag) {
+ var baseOptions = {
+ sources: [],
+ tracks: []
+ };
+
+ var tagOptions = Dom.getElAttributes(tag);
+ var dataSetup = tagOptions['data-setup'];
+
+ if (Dom.hasElClass(tag, 'vjs-fluid')) {
+ tagOptions.fluid = true;
+ }
+
+ // Check if data-setup attr exists.
+ if (dataSetup !== null) {
+ // Parse options JSON
+ // If empty string, make it a parsable json object.
+ var _safeParseTuple = (0, _tuple2['default'])(dataSetup || '{}'),
+ err = _safeParseTuple[0],
+ data = _safeParseTuple[1];
+
+ if (err) {
+ _log2['default'].error(err);
+ }
+ (0, _obj.assign)(tagOptions, data);
+ }
+
+ (0, _obj.assign)(baseOptions, tagOptions);
+
+ // Get tag children settings
+ if (tag.hasChildNodes()) {
+ var children = tag.childNodes;
+
+ for (var i = 0, j = children.length; i < j; i++) {
+ var child = children[i];
+ // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
+ var childName = child.nodeName.toLowerCase();
+
+ if (childName === 'source') {
+ baseOptions.sources.push(Dom.getElAttributes(child));
+ } else if (childName === 'track') {
+ baseOptions.tracks.push(Dom.getElAttributes(child));
+ }
+ }
+ }
+
+ return baseOptions;
+ };
+
+ /**
+ * Determine wether or not flexbox is supported
+ *
+ * @return {boolean}
+ * - true if flexbox is supported
+ * - false if flexbox is not supported
+ */
+
+
+ Player.prototype.flexNotSupported_ = function flexNotSupported_() {
+ var elem = _document2['default'].createElement('i');
+
+ // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
+ // common flex features that we can rely on when checking for flex support.
+ return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style ||
+ // IE10-specific (2012 flex spec)
+ 'msFlexOrder' in elem.style);
+ };
+
+ return Player;
+}(_component2['default']);
+
+/**
+ * Global player list
+ *
+ * @type {Object}
+ */
+
+
+Player.players = {};
+
+var navigator = _window2['default'].navigator;
+
+/*
+ * Player instance options, surfaced using options
+ * options = Player.prototype.options_
+ * Make changes in options, not here.
+ *
+ * @type {Object}
+ * @private
+ */
+Player.prototype.options_ = {
+ // Default order of fallback technology
+ techOrder: ['html5', 'flash'],
+ // techOrder: ['flash','html5'],
+
+ html5: {},
+ flash: {},
+
+ // defaultVolume: 0.85,
+ defaultVolume: 0.00,
+
+ // default inactivity timeout
+ inactivityTimeout: 2000,
+
+ // default playback rates
+ playbackRates: [],
+ // Add playback rate selection by adding rates
+ // 'playbackRates': [0.5, 1, 1.5, 2],
+
+ // Included control sets
+ children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
+
+ language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
+
+ // locales and their language translations
+ languages: {},
+
+ // Default message to show when a video cannot be played.
+ notSupportedMessage: 'No compatible source was found for this media.'
+};
+
+[
+/**
+ * Returns whether or not the player is in the "ended" state.
+ *
+ * @return {Boolean} True if the player is in the ended state, false if not.
+ * @method Player#ended
+ */
+'ended',
+/**
+ * Returns whether or not the player is in the "seeking" state.
+ *
+ * @return {Boolean} True if the player is in the seeking state, false if not.
+ * @method Player#seeking
+ */
+'seeking',
+/**
+ * Returns the TimeRanges of the media that are currently available
+ * for seeking to.
+ *
+ * @return {TimeRanges} the seekable intervals of the media timeline
+ * @method Player#seekable
+ */
+'seekable',
+/**
+ * Returns the current state of network activity for the element, from
+ * the codes in the list below.
+ * - NETWORK_EMPTY (numeric value 0)
+ * The element has not yet been initialised. All attributes are in
+ * their initial states.
+ * - NETWORK_IDLE (numeric value 1)
+ * The element's resource selection algorithm is active and has
+ * selected a resource, but it is not actually using the network at
+ * this time.
+ * - NETWORK_LOADING (numeric value 2)
+ * The user agent is actively trying to download data.
+ * - NETWORK_NO_SOURCE (numeric value 3)
+ * The element's resource selection algorithm is active, but it has
+ * not yet found a resource to use.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
+ * @return {number} the current network activity state
+ * @method Player#networkState
+ */
+'networkState',
+/**
+ * Returns a value that expresses the current state of the element
+ * with respect to rendering the current playback position, from the
+ * codes in the list below.
+ * - HAVE_NOTHING (numeric value 0)
+ * No information regarding the media resource is available.
+ * - HAVE_METADATA (numeric value 1)
+ * Enough of the resource has been obtained that the duration of the
+ * resource is available.
+ * - HAVE_CURRENT_DATA (numeric value 2)
+ * Data for the immediate current playback position is available.
+ * - HAVE_FUTURE_DATA (numeric value 3)
+ * Data for the immediate current playback position is available, as
+ * well as enough data for the user agent to advance the current
+ * playback position in the direction of playback.
+ * - HAVE_ENOUGH_DATA (numeric value 4)
+ * The user agent estimates that enough data is available for
+ * playback to proceed uninterrupted.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
+ * @return {number} the current playback rendering state
+ * @method Player#readyState
+ */
+'readyState'].forEach(function (fn) {
+ Player.prototype[fn] = function () {
+ return this.techGet_(fn);
+ };
+});
+
+TECH_EVENTS_RETRIGGER.forEach(function (event) {
+ Player.prototype['handleTech' + (0, _toTitleCase2['default'])(event) + '_'] = function () {
+ return this.trigger(event);
+ };
+});
+
+/**
+ * Fired when the player has initial duration and dimension information
+ *
+ * @event Player#loadedmetadata
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the player has downloaded data at the current playback position
+ *
+ * @event Player#loadeddata
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the current playback position has changed *
+ * During playback this is fired every 15-250 milliseconds, depending on the
+ * playback technology in use.
+ *
+ * @event Player#timeupdate
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the volume changes
+ *
+ * @event Player#volumechange
+ * @type {EventTarget~Event}
+ */
+
+_component2['default'].registerComponent('Player', Player);
+exports['default'] = Player;
+
+},{"1":1,"4":4,"41":41,"44":44,"45":45,"46":46,"5":5,"50":50,"55":55,"59":59,"60":60,"61":61,"62":62,"63":63,"68":68,"69":69,"71":71,"76":76,"78":78,"79":79,"8":8,"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"88":88,"89":89,"90":90,"91":91,"94":94,"95":95,"97":97}],52:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _player = _dereq_(51);
+
+var _player2 = _interopRequireDefault(_player);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * The method for registering a video.js plugin. {@link videojs:videojs.registerPlugin].
+ *
+ * @param {string} name
+ * The name of the plugin that is being registered
+ *
+ * @param {plugins:PluginFn} init
+ * The function that gets run when a `Player` initializes.
+ */
+var plugin = function plugin(name, init) {
+ _player2['default'].prototype[name] = init;
+}; /**
+ * @file plugins.js
+ * @module plugins
+ */
+exports['default'] = plugin;
+
+},{"51":51}],53:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file popup-button.js
+ */
+
+
+/**
+ * A button class for use with {@link Popup} controls
+ *
+ * @extends ClickableComponent
+ */
+var PopupButton = function (_ClickableComponent) {
+ _inherits(PopupButton, _ClickableComponent);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PopupButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, PopupButton);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.update();
+ return _this;
+ }
+
+ /**
+ * Update the `Popup` that this button is attached to.
+ */
+
+
+ PopupButton.prototype.update = function update() {
+ var popup = this.createPopup();
+
+ if (this.popup) {
+ this.removeChild(this.popup);
+ }
+
+ this.popup = popup;
+ this.addChild(popup);
+
+ if (this.items && this.items.length === 0) {
+ this.hide();
+ } else if (this.items && this.items.length > 1) {
+ this.show();
+ }
+ };
+
+ /**
+ * Create a `Popup`. - Override with specific functionality for component
+ *
+ * @abstract
+ */
+
+
+ PopupButton.prototype.createPopup = function createPopup() {};
+
+ /**
+ * Create the `PopupButton`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ PopupButton.prototype.createEl = function createEl() {
+ return _ClickableComponent.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass()
+ });
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PopupButton.prototype.buildCSSClass = function buildCSSClass() {
+ var menuButtonClass = 'vjs-menu-button';
+
+ // If the inline option is passed, we want to use different styles altogether.
+ if (this.options_.inline === true) {
+ menuButtonClass += '-inline';
+ } else {
+ menuButtonClass += '-popup';
+ }
+
+ return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
+ };
+
+ return PopupButton;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('PopupButton', PopupButton);
+exports['default'] = PopupButton;
+
+},{"3":3,"5":5}],54:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file popup.js
+ */
+
+
+/**
+ * The Popup component is used to build pop up controls.
+ *
+ * @extends Component
+ */
+var Popup = function (_Component) {
+ _inherits(Popup, _Component);
+
+ function Popup() {
+ _classCallCheck(this, Popup);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Add a popup item to the popup
+ *
+ * @param {Object|string} component
+ * Component or component type to add
+ *
+ */
+ Popup.prototype.addItem = function addItem(component) {
+ this.addChild(component);
+ component.on('click', Fn.bind(this, function () {
+ this.unlockShowing();
+ }));
+ };
+
+ /**
+ * Create the `PopupButton`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Popup.prototype.createEl = function createEl() {
+ var contentElType = this.options_.contentElType || 'ul';
+
+ this.contentEl_ = Dom.createEl(contentElType, {
+ className: 'vjs-menu-content'
+ });
+
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ append: this.contentEl_,
+ className: 'vjs-menu'
+ });
+
+ el.appendChild(this.contentEl_);
+
+ // Prevent clicks from bubbling up. Needed for Popup Buttons,
+ // where a click on the parent is significant
+ Events.on(el, 'click', function (event) {
+ event.preventDefault();
+ event.stopImmediatePropagation();
+ });
+
+ return el;
+ };
+
+ return Popup;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Popup', Popup);
+exports['default'] = Popup;
+
+},{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file poster-image.js
+ */
+
+
+/**
+ * A `ClickableComponent` that handles showing the poster image for the player.
+ *
+ * @extends ClickableComponent
+ */
+var PosterImage = function (_ClickableComponent) {
+ _inherits(PosterImage, _ClickableComponent);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should attach to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PosterImage(player, options) {
+ _classCallCheck(this, PosterImage);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.update();
+ player.on('posterchange', Fn.bind(_this, _this.update));
+ return _this;
+ }
+
+ /**
+ * Clean up and dispose of the `PosterImage`.
+ */
+
+
+ PosterImage.prototype.dispose = function dispose() {
+ this.player().off('posterchange', this.update);
+ _ClickableComponent.prototype.dispose.call(this);
+ };
+
+ /**
+ * Create the `PosterImage`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ PosterImage.prototype.createEl = function createEl() {
+ var el = Dom.createEl('div', {
+ className: 'vjs-poster',
+
+ // Don't want poster to be tabbable.
+ tabIndex: -1
+ });
+
+ // To ensure the poster image resizes while maintaining its original aspect
+ // ratio, use a div with `background-size` when available. For browsers that
+ // do not support `background-size` (e.g. IE8), fall back on using a regular
+ // img element.
+ if (!browser.BACKGROUND_SIZE_SUPPORTED) {
+ this.fallbackImg_ = Dom.createEl('img');
+ el.appendChild(this.fallbackImg_);
+ }
+
+ return el;
+ };
+
+ /**
+ * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
+ *
+ * @listens Player#posterchange
+ *
+ * @param {EventTarget~Event} [event]
+ * The `Player#posterchange` event that triggered this function.
+ */
+
+
+ PosterImage.prototype.update = function update(event) {
+ var url = this.player().poster();
+
+ this.setSrc(url);
+
+ // If there's no poster source we should display:none on this component
+ // so it's not still clickable or right-clickable
+ if (url) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ /**
+ * Set the source of the `PosterImage` depending on the display method.
+ *
+ * @param {string} url
+ * The URL to the source for the `PosterImage`.
+ */
+
+
+ PosterImage.prototype.setSrc = function setSrc(url) {
+ if (this.fallbackImg_) {
+ this.fallbackImg_.src = url;
+ } else {
+ var backgroundImage = '';
+
+ // Any falsey values should stay as an empty string, otherwise
+ // this will throw an extra error
+ if (url) {
+ backgroundImage = 'url("' + url + '")';
+ }
+
+ this.el_.style.backgroundImage = backgroundImage;
+ }
+ };
+
+ /**
+ * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
+ * {@link ClickableComponent#handleClick} for instances where this will be triggered.
+ *
+ * @listens tap
+ * @listens click
+ * @listens keydown
+ *
+ * @param {EventTarget~Event} event
+ + The `click`, `tap` or `keydown` event that caused this function to be called.
+ */
+
+
+ PosterImage.prototype.handleClick = function handleClick(event) {
+ // We don't want a click to trigger playback when controls are disabled
+ // but CSS should be hiding the poster to prevent that from happening
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ return PosterImage;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('PosterImage', PosterImage);
+exports['default'] = PosterImage;
+
+},{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined;
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * @file setup.js - Functions for setting up a player without
+ * user interaction based on the data-setup `attribute` of the video tag.
+ *
+ * @module setup
+ */
+var _windowLoaded = false;
+var videojs = void 0;
+
+/**
+ * Set up any tags that have a data-setup `attribute` when the player is started.
+ */
+var autoSetup = function autoSetup() {
+
+ // Protect against breakage in non-browser environments.
+ if (!Dom.isReal()) {
+ return;
+ }
+
+ // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
+ // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
+ // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
+ // var mediaEls = vids.concat(audios);
+
+ // Because IE8 doesn't support calling slice on a node list, we need to loop
+ // through each list of elements to build up a new, combined list of elements.
+ var vids = _document2['default'].getElementsByTagName('video');
+ var audios = _document2['default'].getElementsByTagName('audio');
+ var mediaEls = [];
+
+ if (vids && vids.length > 0) {
+ for (var i = 0, e = vids.length; i < e; i++) {
+ mediaEls.push(vids[i]);
+ }
+ }
+
+ if (audios && audios.length > 0) {
+ for (var _i = 0, _e = audios.length; _i < _e; _i++) {
+ mediaEls.push(audios[_i]);
+ }
+ }
+
+ // Check if any media elements exist
+ if (mediaEls && mediaEls.length > 0) {
+
+ for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
+ var mediaEl = mediaEls[_i2];
+
+ // Check if element exists, has getAttribute func.
+ // IE seems to consider typeof el.getAttribute == 'object' instead of
+ // 'function' like expected, at least when loading the player immediately.
+ if (mediaEl && mediaEl.getAttribute) {
+
+ // Make sure this player hasn't already been set up.
+ if (mediaEl.player === undefined) {
+ var options = mediaEl.getAttribute('data-setup');
+
+ // Check if data-setup attr exists.
+ // We only auto-setup if they've added the data-setup attr.
+ if (options !== null) {
+ // Create new video.js instance.
+ videojs(mediaEl);
+ }
+ }
+
+ // If getAttribute isn't defined, we need to wait for the DOM.
+ } else {
+ autoSetupTimeout(1);
+ break;
+ }
+ }
+
+ // No videos were found, so keep looping unless page is finished loading.
+ } else if (!_windowLoaded) {
+ autoSetupTimeout(1);
+ }
+};
+
+/**
+ * Wait until the page is loaded before running autoSetup. This will be called in
+ * autoSetup if `hasLoaded` returns false.
+ *
+ * @param {number} wait
+ * How long to wait in ms
+ *
+ * @param {videojs} [vjs]
+ * The videojs library function
+ */
+function autoSetupTimeout(wait, vjs) {
+ if (vjs) {
+ videojs = vjs;
+ }
+
+ _window2['default'].setTimeout(autoSetup, wait);
+}
+
+if (Dom.isReal() && _document2['default'].readyState === 'complete') {
+ _windowLoaded = true;
+} else {
+ /**
+ * Listen for the load event on window, and set _windowLoaded to true.
+ *
+ * @listens load
+ */
+ Events.one(_window2['default'], 'load', function () {
+ _windowLoaded = true;
+ });
+}
+
+/**
+ * check if the document has been loaded
+ */
+var hasLoaded = function hasLoaded() {
+ return _windowLoaded;
+};
+
+exports.autoSetup = autoSetup;
+exports.autoSetupTimeout = autoSetupTimeout;
+exports.hasLoaded = hasLoaded;
+
+},{"81":81,"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _obj = _dereq_(88);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file slider.js
+ */
+
+
+/**
+ * The base functionality for a slider. Can be vertical or horizontal.
+ * For instance the volume bar or the seek bar on a video is a slider.
+ *
+ * @extends Component
+ */
+var Slider = function (_Component) {
+ _inherits(Slider, _Component);
+
+ /**
+ * Create an instance of this class
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function Slider(player, options) {
+ _classCallCheck(this, Slider);
+
+ // Set property names to bar to match with the child Slider class is looking for
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.bar = _this.getChild(_this.options_.barName);
+
+ // Set a horizontal or vertical class on the slider depending on the slider type
+ _this.vertical(!!_this.options_.vertical);
+
+ _this.on('mousedown', _this.handleMouseDown);
+ _this.on('touchstart', _this.handleMouseDown);
+ _this.on('focus', _this.handleFocus);
+ _this.on('blur', _this.handleBlur);
+ _this.on('click', _this.handleClick);
+
+ _this.on(player, 'controlsvisible', _this.update);
+ _this.on(player, _this.playerEvent, _this.update);
+ return _this;
+ }
+
+ /**
+ * Create the `Button`s DOM element.
+ *
+ * @param {string} type
+ * Type of element to create.
+ *
+ * @param {Object} [props={}]
+ * List of properties in Object form.
+ *
+ * @param {Object} [attributes={}]
+ * list of attributes in Object form.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Slider.prototype.createEl = function createEl(type) {
+ var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ // Add the slider element class to all sub classes
+ props.className = props.className + ' vjs-slider';
+ props = (0, _obj.assign)({
+ tabIndex: 0
+ }, props);
+
+ attributes = (0, _obj.assign)({
+ 'role': 'slider',
+ 'aria-valuenow': 0,
+ 'aria-valuemin': 0,
+ 'aria-valuemax': 100,
+ 'tabIndex': 0
+ }, attributes);
+
+ return _Component.prototype.createEl.call(this, type, props, attributes);
+ };
+
+ /**
+ * Handle `mousedown` or `touchstart` events on the `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousedown
+ * @listens touchstart
+ * @fires Slider#slideractive
+ */
+
+
+ Slider.prototype.handleMouseDown = function handleMouseDown(event) {
+ var doc = this.bar.el_.ownerDocument;
+
+ event.preventDefault();
+ Dom.blockTextSelection();
+
+ this.addClass('vjs-sliding');
+ /**
+ * Triggered when the slider is in an active state
+ *
+ * @event Slider#slideractive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('slideractive');
+
+ this.on(doc, 'mousemove', this.handleMouseMove);
+ this.on(doc, 'mouseup', this.handleMouseUp);
+ this.on(doc, 'touchmove', this.handleMouseMove);
+ this.on(doc, 'touchend', this.handleMouseUp);
+
+ this.handleMouseMove(event);
+ };
+
+ /**
+ * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
+ * The `mousemove` and `touchmove` events will only only trigger this function during
+ * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
+ * {@link Slider#handleMouseUp}.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
+ * this function
+ *
+ * @listens mousemove
+ * @listens touchmove
+ */
+
+
+ Slider.prototype.handleMouseMove = function handleMouseMove(event) {};
+
+ /**
+ * Handle `mouseup` or `touchend` events on the `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * `mouseup` or `touchend` event that triggered this function.
+ *
+ * @listens touchend
+ * @listens mouseup
+ * @fires Slider#sliderinactive
+ */
+
+
+ Slider.prototype.handleMouseUp = function handleMouseUp() {
+ var doc = this.bar.el_.ownerDocument;
+
+ Dom.unblockTextSelection();
+
+ this.removeClass('vjs-sliding');
+ /**
+ * Triggered when the slider is no longer in an active state.
+ *
+ * @event Slider#sliderinactive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('sliderinactive');
+
+ this.off(doc, 'mousemove', this.handleMouseMove);
+ this.off(doc, 'mouseup', this.handleMouseUp);
+ this.off(doc, 'touchmove', this.handleMouseMove);
+ this.off(doc, 'touchend', this.handleMouseUp);
+
+ this.update();
+ };
+
+ /**
+ * Update the progress bar of the `Slider`.
+ */
+
+
+ Slider.prototype.update = function update() {
+ // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
+ // execution stack. The player is destroyed before then update will cause an error
+ if (!this.el_) {
+ return;
+ }
+
+ // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
+ // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
+ // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
+ var progress = this.getPercent();
+ var bar = this.bar;
+
+ // If there's no bar...
+ if (!bar) {
+ return;
+ }
+
+ // Protect against no duration and other division issues
+ if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
+ progress = 0;
+ }
+
+ // Convert to a percentage for setting
+ var percentage = (progress * 100).toFixed(2) + '%';
+
+ // Set the new bar width or height
+ if (this.vertical()) {
+ bar.el().style.height = percentage;
+ } else {
+ bar.el().style.width = percentage;
+ }
+ };
+
+ /**
+ * Calculate distance for slider
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run.
+ *
+ * @return {number}
+ * The current position of the Slider.
+ * - postition.x for vertical `Slider`s
+ * - postition.y for horizontal `Slider`s
+ */
+
+
+ Slider.prototype.calculateDistance = function calculateDistance(event) {
+ var position = Dom.getPointerPosition(this.el_, event);
+
+ if (this.vertical()) {
+ return position.y;
+ }
+ return position.x;
+ };
+
+ /**
+ * Handle a `focus` event on this `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * The `focus` event that caused this function to run.
+ *
+ * @listens focus
+ */
+
+
+ Slider.prototype.handleFocus = function handleFocus() {
+ this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
+ };
+
+ /**
+ * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
+ * arrow keys. This function will only be called when the slider has focus. See
+ * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
+ *
+ * @param {EventTarget~Event} event
+ * the `keydown` event that caused this function to run.
+ *
+ * @listens keydown
+ */
+
+
+ Slider.prototype.handleKeyPress = function handleKeyPress(event) {
+ // Left and Down Arrows
+ if (event.which === 37 || event.which === 40) {
+ event.preventDefault();
+ this.stepBack();
+
+ // Up and Right Arrows
+ } else if (event.which === 38 || event.which === 39) {
+ event.preventDefault();
+ this.stepForward();
+ }
+ };
+
+ /**
+ * Handle a `blur` event on this `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * The `blur` event that caused this function to run.
+ *
+ * @listens blur
+ */
+
+ Slider.prototype.handleBlur = function handleBlur() {
+ this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
+ };
+
+ /**
+ * Listener for click events on slider, used to prevent clicks
+ * from bubbling up to parent elements like button menus.
+ *
+ * @param {Object} event
+ * Event that caused this object to run
+ */
+
+
+ Slider.prototype.handleClick = function handleClick(event) {
+ event.stopImmediatePropagation();
+ event.preventDefault();
+ };
+
+ /**
+ * Get/set if slider is horizontal for vertical
+ *
+ * @param {boolean} [bool]
+ * - true if slider is vertical,
+ * - false is horizontal
+ *
+ * @return {boolean|Slider}
+ * - true if slider is vertical, and getting
+ * - false is horizontal, and getting
+ * - a reference to this object when setting
+ */
+
+
+ Slider.prototype.vertical = function vertical(bool) {
+ if (bool === undefined) {
+ return this.vertical_ || false;
+ }
+
+ this.vertical_ = !!bool;
+
+ if (this.vertical_) {
+ this.addClass('vjs-slider-vertical');
+ } else {
+ this.addClass('vjs-slider-horizontal');
+ }
+
+ return this;
+ };
+
+ return Slider;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Slider', Slider);
+exports['default'] = Slider;
+
+},{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * @file flash-rtmp.js
+ * @module flash-rtmp
+ */
+
+/**
+ * Add RTMP properties to the {@link Flash} Tech.
+ *
+ * @param {Flash} Flash
+ * The flash tech class.
+ *
+ * @mixin FlashRtmpDecorator
+ */
+function FlashRtmpDecorator(Flash) {
+ Flash.streamingFormats = {
+ 'rtmp/mp4': 'MP4',
+ 'rtmp/flv': 'FLV'
+ };
+
+ /**
+ * Join connection and stream with an ampersand.
+ *
+ * @param {string} connection
+ * The connection string.
+ *
+ * @param {string} stream
+ * The stream string.
+ */
+ Flash.streamFromParts = function (connection, stream) {
+ return connection + '&' + stream;
+ };
+
+ /**
+ * The flash parts object that contains connection and stream info.
+ *
+ * @typedef {Object} Flash~PartsObject
+ *
+ * @property {string} connection
+ * The connection string of a source, defaults to an empty string.
+ *
+ * @property {string} stream
+ * The stream string of the source, defaults to an empty string.
+ */
+
+ /**
+ * Convert a source url into a stream and connection parts.
+ *
+ * @param {string} src
+ * the source url
+ *
+ * @return {Flash~PartsObject}
+ * The parts object that contains a connection and a stream
+ */
+ Flash.streamToParts = function (src) {
+ var parts = {
+ connection: '',
+ stream: ''
+ };
+
+ if (!src) {
+ return parts;
+ }
+
+ // Look for the normal URL separator we expect, '&'.
+ // If found, we split the URL into two pieces around the
+ // first '&'.
+ var connEnd = src.search(/&(?!\w+=)/);
+ var streamBegin = void 0;
+
+ if (connEnd !== -1) {
+ streamBegin = connEnd + 1;
+ } else {
+ // If there's not a '&', we use the last '/' as the delimiter.
+ connEnd = streamBegin = src.lastIndexOf('/') + 1;
+ if (connEnd === 0) {
+ // really, there's not a '/'?
+ connEnd = streamBegin = src.length;
+ }
+ }
+
+ parts.connection = src.substring(0, connEnd);
+ parts.stream = src.substring(streamBegin, src.length);
+
+ return parts;
+ };
+
+ /**
+ * Check if the source type is a streaming type.
+ *
+ * @param {string} srcType
+ * The mime type to check.
+ *
+ * @return {boolean}
+ * - True if the source type is a streaming type.
+ * - False if the source type is not a streaming type.
+ */
+ Flash.isStreamingType = function (srcType) {
+ return srcType in Flash.streamingFormats;
+ };
+
+ // RTMP has four variations, any string starting
+ // with one of these protocols should be valid
+
+ /**
+ * Regular expression used to check if the source is an rtmp source.
+ *
+ * @property {RegExp} Flash.RTMP_RE
+ */
+ Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
+
+ /**
+ * Check if the source itself is a streaming type.
+ *
+ * @param {string} src
+ * The url to the source.
+ *
+ * @return {boolean}
+ * - True if the source url indicates that the source is streaming.
+ * - False if the shource url indicates that the source url is not streaming.
+ */
+ Flash.isStreamingSrc = function (src) {
+ return Flash.RTMP_RE.test(src);
+ };
+
+ /**
+ * A source handler for RTMP urls
+ * @type {Object}
+ */
+ Flash.rtmpSourceHandler = {};
+
+ /**
+ * Check if Flash can play the given mime type.
+ *
+ * @param {string} type
+ * The mime type to check
+ *
+ * @return {string}
+ * 'maybe', or '' (empty string)
+ */
+ Flash.rtmpSourceHandler.canPlayType = function (type) {
+ if (Flash.isStreamingType(type)) {
+ return 'maybe';
+ }
+
+ return '';
+ };
+
+ /**
+ * Check if Flash can handle the source natively
+ *
+ * @param {Object} source
+ * The source object
+ *
+ * @param {Object} [options]
+ * The options passed to the tech
+ *
+ * @return {string}
+ * 'maybe', or '' (empty string)
+ */
+ Flash.rtmpSourceHandler.canHandleSource = function (source, options) {
+ var can = Flash.rtmpSourceHandler.canPlayType(source.type);
+
+ if (can) {
+ return can;
+ }
+
+ if (Flash.isStreamingSrc(source.src)) {
+ return 'maybe';
+ }
+
+ return '';
+ };
+
+ /**
+ * Pass the source to the flash object.
+ *
+ * @param {Object} source
+ * The source object
+ *
+ * @param {Flash} tech
+ * The instance of the Flash tech
+ *
+ * @param {Object} [options]
+ * The options to pass to the source
+ */
+ Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {
+ var srcParts = Flash.streamToParts(source.src);
+
+ tech.setRtmpConnection(srcParts.connection);
+ tech.setRtmpStream(srcParts.stream);
+ };
+
+ // Register the native source handler
+ Flash.registerSourceHandler(Flash.rtmpSourceHandler);
+
+ return Flash;
+}
+
+exports['default'] = FlashRtmpDecorator;
+
+},{}],59:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _tech = _dereq_(62);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _url = _dereq_(92);
+
+var Url = _interopRequireWildcard(_url);
+
+var _timeRanges = _dereq_(90);
+
+var _flashRtmp = _dereq_(58);
+
+var _flashRtmp2 = _interopRequireDefault(_flashRtmp);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _obj = _dereq_(88);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file flash.js
+ * VideoJS-SWF - Custom Flash Player with HTML5-ish API
+ * https://github.com/zencoder/video-js-swf
+ * Not using setupTriggers. Using global onEvent func to distribute events
+ */
+
+var navigator = _window2['default'].navigator;
+
+/**
+ * Flash Media Controller - Wrapper for Flash Media API
+ *
+ * @mixes FlashRtmpDecorator
+ * @mixes Tech~SouceHandlerAdditions
+ * @extends Tech
+ */
+
+var Flash = function (_Tech) {
+ _inherits(Flash, _Tech);
+
+ /**
+ * Create an instance of this Tech.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} ready
+ * Callback function to call when the `Flash` Tech is ready.
+ */
+ function Flash(options, ready) {
+ _classCallCheck(this, Flash);
+
+ // Set the source when ready
+ var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
+
+ if (options.source) {
+ _this.ready(function () {
+ this.setSource(options.source);
+ }, true);
+ }
+
+ // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
+ // This allows resetting the playhead when we catch the reload
+ if (options.startTime) {
+ _this.ready(function () {
+ this.load();
+ this.play();
+ this.currentTime(options.startTime);
+ }, true);
+ }
+
+ // Add global window functions that the swf expects
+ // A 4.x workflow we weren't able to solve for in 5.0
+ // because of the need to hard code these functions
+ // into the swf for security reasons
+ _window2['default'].videojs = _window2['default'].videojs || {};
+ _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {};
+ _window2['default'].videojs.Flash.onReady = Flash.onReady;
+ _window2['default'].videojs.Flash.onEvent = Flash.onEvent;
+ _window2['default'].videojs.Flash.onError = Flash.onError;
+
+ _this.on('seeked', function () {
+ this.lastSeekTarget_ = undefined;
+ });
+
+ return _this;
+ }
+
+ /**
+ * Create the `Flash` Tech's DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Flash.prototype.createEl = function createEl() {
+ var options = this.options_;
+
+ // If video.js is hosted locally you should also set the location
+ // for the hosted swf, which should be relative to the page (not video.js)
+ // Otherwise this adds a CDN url.
+ // The CDN also auto-adds a swf URL for that specific version.
+ if (!options.swf) {
+ var ver = '5.1.0';
+
+ options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf';
+ }
+
+ // Generate ID for swf object
+ var objId = options.techId;
+
+ // Merge default flashvars with ones passed in to init
+ var flashVars = (0, _obj.assign)({
+
+ // SWF Callback Functions
+ readyFunction: 'videojs.Flash.onReady',
+ eventProxyFunction: 'videojs.Flash.onEvent',
+ errorEventProxyFunction: 'videojs.Flash.onError',
+
+ // Player Settings
+ autoplay: options.autoplay,
+ preload: options.preload,
+ loop: options.loop,
+ muted: options.muted
+
+ }, options.flashVars);
+
+ // Merge default parames with ones passed in
+ var params = (0, _obj.assign)({
+ // Opaque is needed to overlay controls, but can affect playback performance
+ wmode: 'opaque',
+ // Using bgcolor prevents a white flash when the object is loading
+ bgcolor: '#000000'
+ }, options.params);
+
+ // Merge default attributes with ones passed in
+ var attributes = (0, _obj.assign)({
+ // Both ID and Name needed or swf to identify itself
+ id: objId,
+ name: objId,
+ 'class': 'vjs-tech'
+ }, options.attributes);
+
+ this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
+ this.el_.tech = this;
+
+ return this.el_;
+ };
+
+ /**
+ * Called by {@link Player#play} to play using the `Flash` `Tech`.
+ */
+
+
+ Flash.prototype.play = function play() {
+ if (this.ended()) {
+ this.setCurrentTime(0);
+ }
+ this.el_.vjs_play();
+ };
+
+ /**
+ * Called by {@link Player#pause} to pause using the `Flash` `Tech`.
+ */
+
+
+ Flash.prototype.pause = function pause() {
+ this.el_.vjs_pause();
+ };
+
+ /**
+ * A getter/setter for the `Flash` Tech's source object.
+ * > Note: Please use {@link Flash#setSource}
+ *
+ * @param {Tech~SourceObject} [src]
+ * The source object you want to set on the `Flash` techs.
+ *
+ * @return {Tech~SourceObject|undefined}
+ * - The current source object when a source is not passed in.
+ * - undefined when setting
+ *
+ * @deprecated Since version 5.
+ */
+
+
+ Flash.prototype.src = function src(_src) {
+ if (_src === undefined) {
+ return this.currentSrc();
+ }
+
+ // Setting src through `src` not `setSrc` will be deprecated
+ return this.setSrc(_src);
+ };
+
+ /**
+ * A getter/setter for the `Flash` Tech's source object.
+ *
+ * @param {Tech~SourceObject} [src]
+ * The source object you want to set on the `Flash` techs.
+ *
+ * @return {Tech~SourceObject|undefined}
+ * - The current source object when a source is not passed in.
+ * - undefined when setting
+ */
+
+
+ Flash.prototype.setSrc = function setSrc(src) {
+ var _this2 = this;
+
+ // Make sure source URL is absolute.
+ src = Url.getAbsoluteURL(src);
+ this.el_.vjs_src(src);
+
+ // Currently the SWF doesn't autoplay if you load a source later.
+ // e.g. Load player w/ no source, wait 2s, set src.
+ if (this.autoplay()) {
+ this.setTimeout(function () {
+ return _this2.play();
+ }, 0);
+ }
+ };
+
+ /**
+ * Indicates whether the media is currently seeking to a new position or not.
+ *
+ * @return {boolean}
+ * - True if seeking to a new position
+ * - False otherwise
+ */
+
+
+ Flash.prototype.seeking = function seeking() {
+ return this.lastSeekTarget_ !== undefined;
+ };
+
+ /**
+ * Returns the current time in seconds that the media is at in playback.
+ *
+ * @param {number} time
+ * Current playtime of the media in seconds.
+ */
+
+
+ Flash.prototype.setCurrentTime = function setCurrentTime(time) {
+ var seekable = this.seekable();
+
+ if (seekable.length) {
+ // clamp to the current seekable range
+ time = time > seekable.start(0) ? time : seekable.start(0);
+ time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
+
+ this.lastSeekTarget_ = time;
+ this.trigger('seeking');
+ this.el_.vjs_setProperty('currentTime', time);
+ _Tech.prototype.setCurrentTime.call(this);
+ }
+ };
+
+ /**
+ * Get the current playback time in seconds
+ *
+ * @return {number}
+ * The current time of playback in seconds.
+ */
+
+
+ Flash.prototype.currentTime = function currentTime() {
+ // when seeking make the reported time keep up with the requested time
+ // by reading the time we're seeking to
+ if (this.seeking()) {
+ return this.lastSeekTarget_ || 0;
+ }
+ return this.el_.vjs_getProperty('currentTime');
+ };
+
+ /**
+ * Get the current source
+ *
+ * @method currentSrc
+ * @return {Tech~SourceObject}
+ * The current source
+ */
+
+
+ Flash.prototype.currentSrc = function currentSrc() {
+ if (this.currentSource_) {
+ return this.currentSource_.src;
+ }
+ return this.el_.vjs_getProperty('currentSrc');
+ };
+
+ /**
+ * Get the total duration of the current media.
+ *
+ * @return {number}
+ 8 The total duration of the current media.
+ */
+
+
+ Flash.prototype.duration = function duration() {
+ if (this.readyState() === 0) {
+ return NaN;
+ }
+ var duration = this.el_.vjs_getProperty('duration');
+
+ return duration >= 0 ? duration : Infinity;
+ };
+
+ /**
+ * Load media into Tech.
+ */
+
+
+ Flash.prototype.load = function load() {
+ this.el_.vjs_load();
+ };
+
+ /**
+ * Get the poster image that was set on the tech.
+ */
+
+
+ Flash.prototype.poster = function poster() {
+ this.el_.vjs_getProperty('poster');
+ };
+
+ /**
+ * Poster images are not handled by the Flash tech so make this is a no-op.
+ */
+
+
+ Flash.prototype.setPoster = function setPoster() {};
+
+ /**
+ * Determine the time ranges that can be seeked to in the media.
+ *
+ * @return {TimeRange}
+ * Returns the time ranges that can be seeked to.
+ */
+
+
+ Flash.prototype.seekable = function seekable() {
+ var duration = this.duration();
+
+ if (duration === 0) {
+ return (0, _timeRanges.createTimeRange)();
+ }
+ return (0, _timeRanges.createTimeRange)(0, duration);
+ };
+
+ /**
+ * Get and create a `TimeRange` object for buffering.
+ *
+ * @return {TimeRange}
+ * The time range object that was created.
+ */
+
+
+ Flash.prototype.buffered = function buffered() {
+ var ranges = this.el_.vjs_getProperty('buffered');
+
+ if (ranges.length === 0) {
+ return (0, _timeRanges.createTimeRange)();
+ }
+ return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]);
+ };
+
+ /**
+ * Get fullscreen support -
+ *
+ * Flash does not allow fullscreen through javascript
+ * so this always returns false.
+ *
+ * @return {boolean}
+ * The Flash tech does not support fullscreen, so it will always return false.
+ */
+
+
+ Flash.prototype.supportsFullScreen = function supportsFullScreen() {
+ // Flash does not allow fullscreen through javascript
+ return false;
+ };
+
+ /**
+ * Flash does not allow fullscreen through javascript
+ * so this always returns false.
+ *
+ * @return {boolean}
+ * The Flash tech does not support fullscreen, so it will always return false.
+ */
+
+
+ Flash.prototype.enterFullScreen = function enterFullScreen() {
+ return false;
+ };
+
+ return Flash;
+}(_tech2['default']);
+
+// Create setters and getters for attributes
+
+
+var _api = Flash.prototype;
+var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
+var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(',');
+
+function _createSetter(attr) {
+ var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
+
+ _api['set' + attrUpper] = function (val) {
+ return this.el_.vjs_setProperty(attr, val);
+ };
+}
+
+function _createGetter(attr) {
+ _api[attr] = function () {
+ return this.el_.vjs_getProperty(attr);
+ };
+}
+
+// Create getter and setters for all read/write attributes
+for (var i = 0; i < _readWrite.length; i++) {
+ _createGetter(_readWrite[i]);
+ _createSetter(_readWrite[i]);
+}
+
+// Create getters for read-only attributes
+for (var _i = 0; _i < _readOnly.length; _i++) {
+ _createGetter(_readOnly[_i]);
+}
+
+/** ------------------------------ Getters ------------------------------ **/
+/**
+ * Get the value of `rtmpConnection` from the swf.
+ *
+ * @method Flash#rtmpConnection
+ * @return {string}
+ * The current value of `rtmpConnection` on the swf.
+ */
+
+/**
+ * Get the value of `rtmpStream` from the swf.
+ *
+ * @method Flash#rtmpStream
+ * @return {string}
+ * The current value of `rtmpStream` on the swf.
+ */
+
+/**
+ * Get the value of `preload` from the swf. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Flash#preload
+ * @return {string}
+ * The value of `preload` from the swf. Will be 'none', 'metadata',
+ * or 'auto'.
+ */
+
+/**
+ * Get the value of `defaultPlaybackRate` from the swf.
+ *
+ * @method Flash#defaultPlaybackRate
+ * @return {number}
+ * The current value of `defaultPlaybackRate` on the swf.
+ */
+
+/**
+ * Get the value of `playbackRate` from the swf. `playbackRate` indicates
+ * the rate at which the media is currently playing back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Flash#playbackRate
+ * @return {number}
+ * The value of `playbackRate` from the swf. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ */
+
+/**
+ * Get the value of `autoplay` from the swf. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Flash#autoplay
+ * @return {boolean}
+ * - The value of `autoplay` from the swf.
+ * - True indicates that the media ashould start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ */
+
+/**
+ * Get the value of `loop` from the swf. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Flash#loop
+ * @return {boolean}
+ * - The value of `loop` from the swf.
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ */
+
+/**
+ * Get the value of `mediaGroup` from the swf.
+ *
+ * @method Flash#mediaGroup
+ * @return {string}
+ * The current value of `mediaGroup` on the swf.
+ */
+
+/**
+ * Get the value of `controller` from the swf.
+ *
+ * @method Flash#controller
+ * @return {string}
+ * The current value of `controller` on the swf.
+ */
+
+/**
+ * Get the value of `controls` from the swf. `controls` indicates
+ * whether the native flash controls should be shown or hidden.
+ *
+ * @method Flash#controls
+ * @return {boolean}
+ * - The value of `controls` from the swf.
+ * - True indicates that native controls should be showing.
+ * - False indicates that native controls should be hidden.
+ */
+
+/**
+ * Get the value of the `volume` from the swf. `volume` indicates the current
+ * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
+ * so on.
+ *
+ * @method Flash#volume
+ * @return {number}
+ * The volume percent as a decimal. Value will be between 0-1.
+ */
+
+/**
+ * Get the value of the `muted` from the swf. `muted` indicates the current
+ * audio level should be silent.
+ *
+ * @method Flash#muted
+ * @return {boolean}
+ * - True if the audio should be set to silent
+ * - False otherwise
+ */
+
+/**
+ * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates
+ * whether the media should start muted or not. Only changes the default state of the
+ * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
+ * current state.
+ *
+ * @method Flash#defaultMuted
+ * @return {boolean}
+ * - The value of `defaultMuted` from the swf.
+ * - True indicates that the media should start muted.
+ * - False indicates that the media should not start muted.
+ */
+
+/**
+ * Get the value of `networkState` from the swf. `networkState` indicates
+ * the current network state. It returns an enumeration from the following list:
+ * - 0: NETWORK_EMPTY
+ * - 1: NEWORK_IDLE
+ * - 2: NETWORK_LOADING
+ * - 3: NETWORK_NO_SOURCE
+ *
+ * @method Flash#networkState
+ * @return {number}
+ * The value of `networkState` from the swf. This will be a number
+ * from the list in the description.
+ */
+
+/**
+ * Get the value of `readyState` from the swf. `readyState` indicates
+ * the current state of the media element. It returns an enumeration from the
+ * following list:
+ * - 0: HAVE_NOTHING
+ * - 1: HAVE_METADATA
+ * - 2: HAVE_CURRENT_DATA
+ * - 3: HAVE_FUTURE_DATA
+ * - 4: HAVE_ENOUGH_DATA
+ *
+ * @method Flash#readyState
+ * @return {number}
+ * The value of `readyState` from the swf. This will be a number
+ * from the list in the description.
+ */
+
+/**
+ * Get the value of `readyState` from the swf. `readyState` indicates
+ * the current state of the media element. It returns an enumeration from the
+ * following list:
+ * - 0: HAVE_NOTHING
+ * - 1: HAVE_METADATA
+ * - 2: HAVE_CURRENT_DATA
+ * - 3: HAVE_FUTURE_DATA
+ * - 4: HAVE_ENOUGH_DATA
+ *
+ * @method Flash#readyState
+ * @return {number}
+ * The value of `readyState` from the swf. This will be a number
+ * from the list in the description.
+ */
+
+/**
+ * Get the value of `initialTime` from the swf.
+ *
+ * @method Flash#initialTime
+ * @return {number}
+ * The `initialTime` proprety on the swf.
+ */
+
+/**
+ * Get the value of `startOffsetTime` from the swf.
+ *
+ * @method Flash#startOffsetTime
+ * @return {number}
+ * The `startOffsetTime` proprety on the swf.
+ */
+
+/**
+ * Get the value of `paused` from the swf. `paused` indicates whether the swf
+ * is current paused or not.
+ *
+ * @method Flash#paused
+ * @return {boolean}
+ * The value of `paused` from the swf.
+ */
+
+/**
+ * Get the value of `ended` from the swf. `ended` indicates whether
+ * the media has reached the end or not.
+ *
+ * @method Flash#ended
+ * @return {boolean}
+ * - True indicates that the media has ended.
+ * - False indicates that the media has not ended.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
+ */
+
+/**
+ * Get the value of `videoWidth` from the swf. `videoWidth` indicates
+ * the current width of the media in css pixels.
+ *
+ * @method Flash#videoWidth
+ * @return {number}
+ * The value of `videoWidth` from the swf. This will be a number
+ * in css pixels.
+ */
+
+/**
+ * Get the value of `videoHeight` from the swf. `videoHeigth` indicates
+ * the current height of the media in css pixels.
+ *
+ * @method Flassh.prototype.videoHeight
+ * @return {number}
+ * The value of `videoHeight` from the swf. This will be a number
+ * in css pixels.
+ */
+/** ------------------------------ Setters ------------------------------ **/
+
+/**
+ * Set the value of `rtmpConnection` on the swf.
+ *
+ * @method Flash#setRtmpConnection
+ * @param {string} rtmpConnection
+ * New value to set the `rtmpConnection` property to.
+ */
+
+/**
+ * Set the value of `rtmpStream` on the swf.
+ *
+ * @method Flash#setRtmpStream
+ * @param {string} rtmpStream
+ * New value to set the `rtmpStream` property to.
+ */
+
+/**
+ * Set the value of `preload` on the swf. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Flash#setPreload
+ * @param {string} preload
+ * The value of `preload` to set on the swf. Should be 'none', 'metadata',
+ * or 'auto'.
+ */
+
+/**
+ * Set the value of `defaultPlaybackRate` on the swf.
+ *
+ * @method Flash#setDefaultPlaybackRate
+ * @param {number} defaultPlaybackRate
+ * New value to set the `defaultPlaybackRate` property to.
+ */
+
+/**
+ * Set the value of `playbackRate` on the swf. `playbackRate` indicates
+ * the rate at which the media is currently playing back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Flash#setPlaybackRate
+ * @param {number} playbackRate
+ * New value of `playbackRate` on the swf. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ */
+
+/**
+ * Set the value of `autoplay` on the swf. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Flash#setAutoplay
+ * @param {boolean} autoplay
+ * - The value of `autoplay` from the swf.
+ * - True indicates that the media ashould start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ */
+
+/**
+ * Set the value of `loop` on the swf. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Flash#setLoop
+ * @param {boolean} loop
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ */
+
+/**
+ * Set the value of `mediaGroup` on the swf.
+ *
+ * @method Flash#setMediaGroup
+ * @param {string} mediaGroup
+ * New value of `mediaGroup` to set on the swf.
+ */
+
+/**
+ * Set the value of `controller` on the swf.
+ *
+ * @method Flash#setController
+ * @param {string} controller
+ * New value the current value of `controller` on the swf.
+ */
+
+/**
+ * Get the value of `controls` from the swf. `controls` indicates
+ * whether the native flash controls should be shown or hidden.
+ *
+ * @method Flash#controls
+ * @return {boolean}
+ * - The value of `controls` from the swf.
+ * - True indicates that native controls should be showing.
+ * - False indicates that native controls should be hidden.
+ */
+
+/**
+ * Set the value of the `volume` on the swf. `volume` indicates the current
+ * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
+ * so on.
+ *
+ * @method Flash#setVolume
+ * @param {number} percentAsDecimal
+ * The volume percent as a decimal. Value will be between 0-1.
+ */
+
+/**
+ * Set the value of the `muted` on the swf. `muted` indicates that the current
+ * audio level should be silent.
+ *
+ * @method Flash#setMuted
+ * @param {boolean} muted
+ * - True if the audio should be set to silent
+ * - False otherwise
+ */
+
+/**
+ * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates
+ * whether the media should start muted or not. Only changes the default state of the
+ * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
+ * current state.
+ *
+ * @method Flash#setDefaultMuted
+ * @param {boolean} defaultMuted
+ * - True indicates that the media should start muted.
+ * - False indicates that the media should not start muted.
+ */
+
+/* Flash Support Testing -------------------------------------------------------- */
+
+/**
+ * Check if the Flash tech is currently supported.
+ *
+ * @return {boolean}
+ * - True if the flash tech is supported.
+ * - False otherwise.
+ */
+Flash.isSupported = function () {
+ return Flash.version()[0] >= 10;
+ // return swfobject.hasFlashPlayerVersion('10');
+};
+
+// Add Source Handler pattern functions to this tech
+_tech2['default'].withSourceHandlers(Flash);
+
+/*
+ * Native source handler for flash, simply passes the source to the swf element.
+ *
+ * @property {Tech~SourceObject} source
+ * The source object
+ *
+ * @property {Flash} tech
+ * The instance of the Flash tech
+ */
+Flash.nativeSourceHandler = {};
+
+/**
+ * Check if the Flash can play the given mime type.
+ *
+ * @param {string} type
+ * The mimetype to check
+ *
+ * @return {string}
+ * 'maybe', or '' (empty string)
+ */
+Flash.nativeSourceHandler.canPlayType = function (type) {
+ if (type in Flash.formats) {
+ return 'maybe';
+ }
+
+ return '';
+};
+
+/**
+ * Check if the media element can handle a source natively.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Object} [options]
+ * Options to be passed to the tech.
+ *
+ * @return {string}
+ * 'maybe', or '' (empty string).
+ */
+Flash.nativeSourceHandler.canHandleSource = function (source, options) {
+ var type = void 0;
+
+ function guessMimeType(src) {
+ var ext = Url.getFileExtension(src);
+
+ if (ext) {
+ return 'video/' + ext;
+ }
+ return '';
+ }
+
+ if (!source.type) {
+ type = guessMimeType(source.src);
+ } else {
+ // Strip code information from the type because we don't get that specific
+ type = source.type.replace(/;.*/, '').toLowerCase();
+ }
+
+ return Flash.nativeSourceHandler.canPlayType(type);
+};
+
+/**
+ * Pass the source to the swf.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Flash} tech
+ * The instance of the Flash tech
+ *
+ * @param {Object} [options]
+ * The options to pass to the source
+ */
+Flash.nativeSourceHandler.handleSource = function (source, tech, options) {
+ tech.setSrc(source.src);
+};
+
+/**
+ * noop for native source handler dispose, as cleanup will happen automatically.
+ */
+Flash.nativeSourceHandler.dispose = function () {};
+
+// Register the native source handler
+Flash.registerSourceHandler(Flash.nativeSourceHandler);
+
+/**
+ * Flash supported mime types.
+ *
+ * @constant {Object}
+ */
+Flash.formats = {
+ 'video/flv': 'FLV',
+ 'video/x-flv': 'FLV',
+ 'video/mp4': 'MP4',
+ 'video/m4v': 'MP4'
+};
+
+/**
+ * Called when the the swf is "ready", and makes sure that the swf is really
+ * ready using {@link Flash#checkReady}
+ */
+Flash.onReady = function (currSwf) {
+ var el = Dom.getEl(currSwf);
+ var tech = el && el.tech;
+
+ // if there is no el then the tech has been disposed
+ // and the tech element was removed from the player div
+ if (tech && tech.el()) {
+ // check that the flash object is really ready
+ Flash.checkReady(tech);
+ }
+};
+
+/**
+ * The SWF isn't always ready when it says it is. Sometimes the API functions still
+ * need to be added to the object. If it's not ready, we set a timeout to check again
+ * shortly.
+ *
+ * @param {Flash} tech
+ * The instance of the flash tech to check.
+ */
+Flash.checkReady = function (tech) {
+ // stop worrying if the tech has been disposed
+ if (!tech.el()) {
+ return;
+ }
+
+ // check if API property exists
+ if (tech.el().vjs_getProperty) {
+ // tell tech it's ready
+ tech.triggerReady();
+ } else {
+ // wait longer
+ this.setTimeout(function () {
+ Flash.checkReady(tech);
+ }, 50);
+ }
+};
+
+/**
+ * Trigger events from the swf on the Flash Tech.
+ *
+ * @param {number} swfID
+ * The id of the swf that had the event
+ *
+ * @param {string} eventName
+ * The name of the event to trigger
+ */
+Flash.onEvent = function (swfID, eventName) {
+ var tech = Dom.getEl(swfID).tech;
+ var args = Array.prototype.slice.call(arguments, 2);
+
+ // dispatch Flash events asynchronously for two reasons:
+ // - Flash swallows any exceptions generated by javascript it
+ // invokes
+ // - Flash is suspended until the javascript returns which may cause
+ // playback performance issues
+ tech.setTimeout(function () {
+ tech.trigger(eventName, args);
+ }, 1);
+};
+
+/**
+ * Log errors from the swf on the Flash tech.
+ *
+ * @param {number} swfID
+ * The id of the swf that had an error.
+ *
+ * @param {string} The error string
+ * The error to set on the Flash Tech.
+ *
+ * @return {MediaError|undefined}
+ * - Returns a MediaError when err is 'srcnotfound'
+ * - Returns undefined otherwise.
+ */
+Flash.onError = function (swfID, err) {
+ var tech = Dom.getEl(swfID).tech;
+
+ // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
+ if (err === 'srcnotfound') {
+ return tech.error(4);
+ }
+
+ // trigger a custom error
+ tech.error('FLASH: ' + err);
+};
+
+/**
+ * Get the current version of Flash that is in use on the page.
+ *
+ * @return {Array}
+ * an array of versions that are available.
+ */
+Flash.version = function () {
+ var version = '0,0,0';
+
+ // IE
+ try {
+ version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
+
+ // other browsers
+ } catch (e) {
+ try {
+ if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
+ version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
+ }
+ } catch (err) {
+ // satisfy linter
+ }
+ }
+ return version.split(',');
+};
+
+/**
+ * Only use for non-iframe embeds.
+ *
+ * @param {Object} swf
+ * The videojs-swf object.
+ *
+ * @param {Object} flashVars
+ * Names and values to use as flash option variables.
+ *
+ * @param {Object} params
+ * Style parameters to set on the object.
+ *
+ * @param {Object} attributes
+ * Attributes to set on the element.
+ *
+ * @return {Element}
+ * The embeded Flash DOM element.
+ */
+Flash.embed = function (swf, flashVars, params, attributes) {
+ var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
+
+ // Get element by embedding code and retrieving created element
+ var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
+
+ return obj;
+};
+
+/**
+ * Only use for non-iframe embeds.
+ *
+ * @param {Object} swf
+ * The videojs-swf object.
+ *
+ * @param {Object} flashVars
+ * Names and values to use as flash option variables.
+ *
+ * @param {Object} params
+ * Style parameters to set on the object.
+ *
+ * @param {Object} attributes
+ * Attributes to set on the element.
+ *
+ * @return {Element}
+ * The embeded Flash DOM element.
+ */
+Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
+ var objTag = '<object type="application/x-shockwave-flash" ';
+ var flashVarsString = '';
+ var paramsString = '';
+ var attrsString = '';
+
+ // Convert flash vars to string
+ if (flashVars) {
+ Object.getOwnPropertyNames(flashVars).forEach(function (key) {
+ flashVarsString += key + '=' + flashVars[key] + '&amp;';
+ });
+ }
+
+ // Add swf, flashVars, and other default params
+ params = (0, _obj.assign)({
+ movie: swf,
+ flashvars: flashVarsString,
+ // Required to talk to swf
+ allowScriptAccess: 'always',
+ // All should be default, but having security issues.
+ allowNetworking: 'all'
+ }, params);
+
+ // Create param tags string
+ Object.getOwnPropertyNames(params).forEach(function (key) {
+ paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
+ });
+
+ attributes = (0, _obj.assign)({
+ // Add swf to attributes (need both for IE and Others to work)
+ data: swf,
+
+ // Default to 100% width/height
+ width: '100%',
+ height: '100%'
+
+ }, attributes);
+
+ // Create Attributes string
+ Object.getOwnPropertyNames(attributes).forEach(function (key) {
+ attrsString += key + '="' + attributes[key] + '" ';
+ });
+
+ return '' + objTag + attrsString + '>' + paramsString + '</object>';
+};
+
+// Run Flash through the RTMP decorator
+(0, _flashRtmp2['default'])(Flash);
+
+_component2['default'].registerComponent('Flash', Flash);
+_tech2['default'].registerTech('Flash', Flash);
+exports['default'] = Flash;
+
+},{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']);
+
+var _tech = _dereq_(62);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _url = _dereq_(92);
+
+var Url = _interopRequireWildcard(_url);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _tsml = _dereq_(98);
+
+var _tsml2 = _interopRequireDefault(_tsml);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _obj = _dereq_(88);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file html5.js
+ */
+
+
+/**
+ * HTML5 Media Controller - Wrapper for HTML5 Media API
+ *
+ * @mixes Tech~SouceHandlerAdditions
+ * @extends Tech
+ */
+var Html5 = function (_Tech) {
+ _inherits(Html5, _Tech);
+
+ /**
+ * Create an instance of this Tech.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} ready
+ * Callback function to call when the `HTML5` Tech is ready.
+ */
+ function Html5(options, ready) {
+ _classCallCheck(this, Html5);
+
+ var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
+
+ var source = options.source;
+ var crossoriginTracks = false;
+
+ // Set the source if one is provided
+ // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
+ // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
+ // anyway so the error gets fired.
+ if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
+ _this.setSource(source);
+ } else {
+ _this.handleLateInit_(_this.el_);
+ }
+
+ if (_this.el_.hasChildNodes()) {
+
+ var nodes = _this.el_.childNodes;
+ var nodesLength = nodes.length;
+ var removeNodes = [];
+
+ while (nodesLength--) {
+ var node = nodes[nodesLength];
+ var nodeName = node.nodeName.toLowerCase();
+
+ if (nodeName === 'track') {
+ if (!_this.featuresNativeTextTracks) {
+ // Empty video tag tracks so the built-in player doesn't use them also.
+ // This may not be fast enough to stop HTML5 browsers from reading the tags
+ // so we'll need to turn off any default tracks if we're manually doing
+ // captions and subtitles. videoElement.textTracks
+ removeNodes.push(node);
+ } else {
+ // store HTMLTrackElement and TextTrack to remote list
+ _this.remoteTextTrackEls().addTrackElement_(node);
+ _this.remoteTextTracks().addTrack_(node.track);
+ if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) {
+ crossoriginTracks = true;
+ }
+ }
+ }
+ }
+
+ for (var i = 0; i < removeNodes.length; i++) {
+ _this.el_.removeChild(removeNodes[i]);
+ }
+ }
+
+ // TODO: add text tracks into this list
+ var trackTypes = ['audio', 'video'];
+
+ // ProxyNative Video/Audio Track
+ trackTypes.forEach(function (type) {
+ var elTracks = _this.el()[type + 'Tracks'];
+ var techTracks = _this[type + 'Tracks']();
+ var capitalType = (0, _toTitleCase2['default'])(type);
+
+ if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) {
+ return;
+ }
+
+ _this['handle' + capitalType + 'TrackChange_'] = function (e) {
+ techTracks.trigger({
+ type: 'change',
+ target: techTracks,
+ currentTarget: techTracks,
+ srcElement: techTracks
+ });
+ };
+
+ _this['handle' + capitalType + 'TrackAdd_'] = function (e) {
+ return techTracks.addTrack(e.track);
+ };
+ _this['handle' + capitalType + 'TrackRemove_'] = function (e) {
+ return techTracks.removeTrack(e.track);
+ };
+
+ elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']);
+ elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']);
+ elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']);
+ _this['removeOld' + capitalType + 'Tracks_'] = function (e) {
+ return _this.removeOldTracks_(techTracks, elTracks);
+ };
+
+ // Remove (native) tracks that are not used anymore
+ _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']);
+ });
+
+ if (_this.featuresNativeTextTracks) {
+ if (crossoriginTracks) {
+ _log2['default'].warn((0, _tsml2['default'])(_templateObject));
+ }
+
+ _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange);
+ _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd);
+ _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove);
+ _this.proxyNativeTextTracks_();
+ }
+
+ // Determine if native controls should be used
+ // Our goal should be to get the custom controls on mobile solid everywhere
+ // so we can remove this all together. Right now this will block custom
+ // controls on touch enabled laptops like the Chrome Pixel
+ if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
+ _this.setControls(true);
+ }
+
+ // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
+ // into a `fullscreenchange` event
+ _this.proxyWebkitFullscreen_();
+
+ _this.triggerReady();
+ return _this;
+ }
+
+ /**
+ * Dispose of `HTML5` media element and remove all tracks.
+ */
+
+
+ Html5.prototype.dispose = function dispose() {
+ var _this2 = this;
+
+ // Un-ProxyNativeTracks
+ ['audio', 'video', 'text'].forEach(function (type) {
+ var capitalType = (0, _toTitleCase2['default'])(type);
+ var tl = _this2.el_[type + 'Tracks'];
+
+ if (tl && tl.removeEventListener) {
+ tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']);
+ tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']);
+ tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']);
+ }
+
+ // Stop removing old text tracks
+ if (tl) {
+ _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']);
+ }
+ });
+
+ Html5.disposeMediaElement(this.el_);
+ // tech will handle clearing of the emulated track list
+ _Tech.prototype.dispose.call(this);
+ };
+
+ /**
+ * Create the `Html5` Tech's DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Html5.prototype.createEl = function createEl() {
+ var el = this.options_.tag;
+
+ // Check if this browser supports moving the element into the box.
+ // On the iPhone video will break if you move the element,
+ // So we have to create a brand new element.
+ // If we ingested the player div, we do not need to move the media element.
+ if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
+
+ // If the original tag is still there, clone and remove it.
+ if (el) {
+ var clone = el.cloneNode(true);
+
+ if (el.parentNode) {
+ el.parentNode.insertBefore(clone, el);
+ }
+ Html5.disposeMediaElement(el);
+ el = clone;
+ } else {
+ el = _document2['default'].createElement('video');
+
+ // determine if native controls should be used
+ var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
+ var attributes = (0, _mergeOptions2['default'])({}, tagAttributes);
+
+ if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
+ delete attributes.controls;
+ }
+
+ Dom.setElAttributes(el, (0, _obj.assign)(attributes, {
+ id: this.options_.techId,
+ 'class': 'vjs-tech'
+ }));
+ }
+
+ el.playerId = this.options_.playerId;
+ }
+
+ // Update specific tag settings, in case they were overridden
+ var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
+
+ for (var i = settingsAttrs.length - 1; i >= 0; i--) {
+ var attr = settingsAttrs[i];
+ var overwriteAttrs = {};
+
+ if (typeof this.options_[attr] !== 'undefined') {
+ overwriteAttrs[attr] = this.options_[attr];
+ }
+ Dom.setElAttributes(el, overwriteAttrs);
+ }
+
+ return el;
+ };
+
+ /**
+ * This will be triggered if the loadstart event has already fired, before videojs was
+ * ready. Two known examples of when this can happen are:
+ * 1. If we're loading the playback object after it has started loading
+ * 2. The media is already playing the (often with autoplay on) then
+ *
+ * This function will fire another loadstart so that videojs can catchup.
+ *
+ * @fires Tech#loadstart
+ *
+ * @return {undefined}
+ * returns nothing.
+ */
+
+
+ Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
+ var _this3 = this;
+
+ if (el.networkState === 0 || el.networkState === 3) {
+ // The video element hasn't started loading the source yet
+ // or didn't find a source
+ return;
+ }
+
+ if (el.readyState === 0) {
+ var _ret = function () {
+ // NetworkState is set synchronously BUT loadstart is fired at the
+ // end of the current stack, usually before setInterval(fn, 0).
+ // So at this point we know loadstart may have already fired or is
+ // about to fire, and either way the player hasn't seen it yet.
+ // We don't want to fire loadstart prematurely here and cause a
+ // double loadstart so we'll wait and see if it happens between now
+ // and the next loop, and fire it if not.
+ // HOWEVER, we also want to make sure it fires before loadedmetadata
+ // which could also happen between now and the next loop, so we'll
+ // watch for that also.
+ var loadstartFired = false;
+ var setLoadstartFired = function setLoadstartFired() {
+ loadstartFired = true;
+ };
+
+ _this3.on('loadstart', setLoadstartFired);
+
+ var triggerLoadstart = function triggerLoadstart() {
+ // We did miss the original loadstart. Make sure the player
+ // sees loadstart before loadedmetadata
+ if (!loadstartFired) {
+ this.trigger('loadstart');
+ }
+ };
+
+ _this3.on('loadedmetadata', triggerLoadstart);
+
+ _this3.ready(function () {
+ this.off('loadstart', setLoadstartFired);
+ this.off('loadedmetadata', triggerLoadstart);
+
+ if (!loadstartFired) {
+ // We did miss the original native loadstart. Fire it now.
+ this.trigger('loadstart');
+ }
+ });
+
+ return {
+ v: void 0
+ };
+ }();
+
+ if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v;
+ }
+
+ // From here on we know that loadstart already fired and we missed it.
+ // The other readyState events aren't as much of a problem if we double
+ // them, so not going to go to as much trouble as loadstart to prevent
+ // that unless we find reason to.
+ var eventsToTrigger = ['loadstart'];
+
+ // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
+ eventsToTrigger.push('loadedmetadata');
+
+ // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
+ if (el.readyState >= 2) {
+ eventsToTrigger.push('loadeddata');
+ }
+
+ // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
+ if (el.readyState >= 3) {
+ eventsToTrigger.push('canplay');
+ }
+
+ // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
+ if (el.readyState >= 4) {
+ eventsToTrigger.push('canplaythrough');
+ }
+
+ // We still need to give the player time to add event listeners
+ this.ready(function () {
+ eventsToTrigger.forEach(function (type) {
+ this.trigger(type);
+ }, this);
+ });
+ };
+
+ /**
+ * Add event listeners to native text track events. This adds the native text tracks
+ * to our emulated {@link TextTrackList}.
+ */
+
+
+ Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
+ var tt = this.el().textTracks;
+
+ if (tt) {
+ // Add tracks - if player is initialised after DOM loaded, textTracks
+ // will not trigger addtrack
+ for (var i = 0; i < tt.length; i++) {
+ this.textTracks().addTrack_(tt[i]);
+ }
+
+ if (tt.addEventListener) {
+ tt.addEventListener('change', this.handleTextTrackChange_);
+ tt.addEventListener('addtrack', this.handleTextTrackAdd_);
+ tt.addEventListener('removetrack', this.handleTextTrackRemove_);
+ }
+
+ // Remove (native) texttracks that are not used anymore
+ this.on('loadstart', this.removeOldTextTracks_);
+ }
+ };
+
+ /**
+ * Handle any {@link TextTrackList} `change` event.
+ *
+ * @param {EventTarget~Event} e
+ * The `change` event that caused this to run.
+ *
+ * @listens TextTrackList#change
+ */
+
+
+ Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
+ var tt = this.textTracks();
+
+ this.textTracks().trigger({
+ type: 'change',
+ target: tt,
+ currentTarget: tt,
+ srcElement: tt
+ });
+ };
+
+ /**
+ * Handle any {@link TextTrackList} `addtrack` event.
+ *
+ * @param {EventTarget~Event} e
+ * The `addtrack` event that caused this to run.
+ *
+ * @listens TextTrackList#addtrack
+ */
+
+
+ Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
+ this.textTracks().addTrack_(e.track);
+ };
+
+ /**
+ * Handle any {@link TextTrackList} `removetrack` event.
+ *
+ * @param {EventTarget~Event} e
+ * The `removetrack` event that caused this to run.
+ *
+ * @listens TextTrackList#removetrack
+ */
+
+
+ Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
+ this.textTracks().removeTrack_(e.track);
+ };
+
+ /**
+ * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or
+ * {@link TextTrack}s that are not in the media elements TrackList.
+ *
+ * @param {TrackList} techTracks
+ * HTML5 Tech's TrackList to search through
+ *
+ * @param {TrackList} elTracks
+ * HTML5 media elements TrackList to search trough.
+ *
+ * @private
+ */
+
+
+ Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) {
+ // This will loop over the techTracks and check if they are still used by the HTML5 media element
+ // If not, they will be removed from the emulated list
+ var removeTracks = [];
+
+ if (!elTracks) {
+ return;
+ }
+
+ for (var i = 0; i < techTracks.length; i++) {
+ var techTrack = techTracks[i];
+ var found = false;
+
+ for (var j = 0; j < elTracks.length; j++) {
+ if (elTracks[j] === techTrack) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ removeTracks.push(techTrack);
+ }
+ }
+
+ for (var _i = 0; _i < removeTracks.length; _i++) {
+ var track = removeTracks[_i];
+
+ techTracks.removeTrack_(track);
+ }
+ };
+
+ /**
+ * Remove {@link TextTrack}s that dont exist in the native track list from our
+ * emulated {@link TextTrackList}.
+ *
+ * @listens Tech#loadstart
+ */
+
+
+ Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) {
+ var techTracks = this.textTracks();
+ var elTracks = this.el().textTracks;
+
+ this.removeOldTracks_(techTracks, elTracks);
+ };
+
+ /**
+ * Called by {@link Player#play} to play using the `Html5` `Tech`.
+ */
+
+
+ Html5.prototype.play = function play() {
+ var playPromise = this.el_.play();
+
+ // Catch/silence error when a pause interrupts a play request
+ // on browsers which return a promise
+ if (playPromise !== undefined && typeof playPromise.then === 'function') {
+ playPromise.then(null, function (e) {});
+ }
+ };
+
+ /**
+ * Set current time for the `HTML5` tech.
+ *
+ * @param {number} seconds
+ * Set the current time of the media to this.
+ */
+
+
+ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
+ try {
+ this.el_.currentTime = seconds;
+ } catch (e) {
+ (0, _log2['default'])(e, 'Video is not ready. (Video.js)');
+ // this.warning(VideoJS.warnings.videoNotReady);
+ }
+ };
+
+ /**
+ * Get the current duration of the HTML5 media element.
+ *
+ * @return {number}
+ * The duration of the media or 0 if there is no duration.
+ */
+
+
+ Html5.prototype.duration = function duration() {
+ var _this4 = this;
+
+ // Android Chrome will report duration as Infinity for VOD HLS until after
+ // playback has started, which triggers the live display erroneously.
+ // Return NaN if playback has not started and trigger a durationupdate once
+ // the duration can be reliably known.
+ if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) {
+ if (this.el_.currentTime === 0) {
+ var _ret2 = function () {
+ // Wait for the first `timeupdate` with currentTime > 0 - there may be
+ // several with 0
+ var checkProgress = function checkProgress() {
+ if (_this4.el_.currentTime > 0) {
+ // Trigger durationchange for genuinely live video
+ if (_this4.el_.duration === Infinity) {
+ _this4.trigger('durationchange');
+ }
+ _this4.off('timeupdate', checkProgress);
+ }
+ };
+
+ _this4.on('timeupdate', checkProgress);
+ return {
+ v: NaN
+ };
+ }();
+
+ if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v;
+ }
+ }
+ return this.el_.duration || NaN;
+ };
+
+ /**
+ * Get the current width of the HTML5 media element.
+ *
+ * @return {number}
+ * The width of the HTML5 media element.
+ */
+
+
+ Html5.prototype.width = function width() {
+ return this.el_.offsetWidth;
+ };
+
+ /**
+ * Get the current height of the HTML5 media element.
+ *
+ * @return {number}
+ * The heigth of the HTML5 media element.
+ */
+
+
+ Html5.prototype.height = function height() {
+ return this.el_.offsetHeight;
+ };
+
+ /**
+ * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
+ * `fullscreenchange` event.
+ *
+ * @private
+ * @fires fullscreenchange
+ * @listens webkitendfullscreen
+ * @listens webkitbeginfullscreen
+ * @listens webkitbeginfullscreen
+ */
+
+
+ Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
+ var _this5 = this;
+
+ if (!('webkitDisplayingFullscreen' in this.el_)) {
+ return;
+ }
+
+ var endFn = function endFn() {
+ this.trigger('fullscreenchange', { isFullscreen: false });
+ };
+
+ var beginFn = function beginFn() {
+ this.one('webkitendfullscreen', endFn);
+
+ this.trigger('fullscreenchange', { isFullscreen: true });
+ };
+
+ this.on('webkitbeginfullscreen', beginFn);
+ this.on('dispose', function () {
+ _this5.off('webkitbeginfullscreen', beginFn);
+ _this5.off('webkitendfullscreen', endFn);
+ });
+ };
+
+ /**
+ * Check if fullscreen is supported on the current playback device.
+ *
+ * @return {boolean}
+ * - True if fullscreen is supported.
+ * - False if fullscreen is not supported.
+ */
+
+
+ Html5.prototype.supportsFullScreen = function supportsFullScreen() {
+ if (typeof this.el_.webkitEnterFullScreen === 'function') {
+ var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
+
+ // Seems to be broken in Chromium/Chrome && Safari in Leopard
+ if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
+ return true;
+ }
+ }
+ return false;
+ };
+
+ /**
+ * Request that the `HTML5` Tech enter fullscreen.
+ */
+
+
+ Html5.prototype.enterFullScreen = function enterFullScreen() {
+ var video = this.el_;
+
+ if (video.paused && video.networkState <= video.HAVE_METADATA) {
+ // attempt to prime the video element for programmatic access
+ // this isn't necessary on the desktop but shouldn't hurt
+ this.el_.play();
+
+ // playing and pausing synchronously during the transition to fullscreen
+ // can get iOS ~6.1 devices into a play/pause loop
+ this.setTimeout(function () {
+ video.pause();
+ video.webkitEnterFullScreen();
+ }, 0);
+ } else {
+ video.webkitEnterFullScreen();
+ }
+ };
+
+ /**
+ * Request that the `HTML5` Tech exit fullscreen.
+ */
+
+
+ Html5.prototype.exitFullScreen = function exitFullScreen() {
+ this.el_.webkitExitFullScreen();
+ };
+
+ /**
+ * A getter/setter for the `Html5` Tech's source object.
+ * > Note: Please use {@link Html5#setSource}
+ *
+ * @param {Tech~SourceObject} [src]
+ * The source object you want to set on the `HTML5` techs element.
+ *
+ * @return {Tech~SourceObject|undefined}
+ * - The current source object when a source is not passed in.
+ * - undefined when setting
+ *
+ * @deprecated Since version 5.
+ */
+
+
+ Html5.prototype.src = function src(_src) {
+ if (_src === undefined) {
+ return this.el_.src;
+ }
+
+ // Setting src through `src` instead of `setSrc` will be deprecated
+ this.setSrc(_src);
+ };
+
+ /**
+ * Reset the tech by removing all sources and then calling
+ * {@link Html5.resetMediaElement}.
+ */
+
+
+ Html5.prototype.reset = function reset() {
+ Html5.resetMediaElement(this.el_);
+ };
+
+ /**
+ * Get the current source on the `HTML5` Tech. Falls back to returning the source from
+ * the HTML5 media element.
+ *
+ * @return {Tech~SourceObject}
+ * The current source object from the HTML5 tech. With a fallback to the
+ * elements source.
+ */
+
+
+ Html5.prototype.currentSrc = function currentSrc() {
+ if (this.currentSource_) {
+ return this.currentSource_.src;
+ }
+ return this.el_.currentSrc;
+ };
+
+ /**
+ * Set controls attribute for the HTML5 media Element.
+ *
+ * @param {string} val
+ * Value to set the controls attribute to
+ */
+
+
+ Html5.prototype.setControls = function setControls(val) {
+ this.el_.controls = !!val;
+ };
+
+ /**
+ * Create and returns a remote {@link TextTrack} object.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @return {TextTrack}
+ * The TextTrack that gets created.
+ */
+
+
+ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (!this.featuresNativeTextTracks) {
+ return _Tech.prototype.addTextTrack.call(this, kind, label, language);
+ }
+
+ return this.el_.addTextTrack(kind, label, language);
+ };
+
+ /**
+ * Creates either native TextTrack or an emulated TextTrack depending
+ * on the value of `featuresNativeTextTracks`
+ *
+ * @param {Object} options
+ * The object should contain the options to intialize the TextTrack with.
+ *
+ * @param {string} [options.kind]
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
+ *
+ * @param {string} [options.label].
+ * Label to identify the text track
+ *
+ * @param {string} [options.language]
+ * Two letter language abbreviation.
+ *
+ * @param {boolean} [options.default]
+ * Default this track to on.
+ *
+ * @param {string} [options.id]
+ * The internal id to assign this track.
+ *
+ * @param {string} [options.src]
+ * A source url for the track.
+ *
+ * @return {HTMLTrackElement}
+ * The track element that gets created.
+ */
+
+
+ Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
+ if (!this.featuresNativeTextTracks) {
+ return _Tech.prototype.createRemoteTextTrack.call(this, options);
+ }
+ var htmlTrackElement = _document2['default'].createElement('track');
+
+ if (options.kind) {
+ htmlTrackElement.kind = options.kind;
+ }
+ if (options.label) {
+ htmlTrackElement.label = options.label;
+ }
+ if (options.language || options.srclang) {
+ htmlTrackElement.srclang = options.language || options.srclang;
+ }
+ if (options['default']) {
+ htmlTrackElement['default'] = options['default'];
+ }
+ if (options.id) {
+ htmlTrackElement.id = options.id;
+ }
+ if (options.src) {
+ htmlTrackElement.src = options.src;
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Creates a remote text track object and returns an html track element.
+ *
+ * @param {Object} options The object should contain values for
+ * kind, language, label, and src (location of the WebVTT file)
+ * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be
+ * automatically removed from the video element whenever the source changes
+ * @return {HTMLTrackElement} An Html Track Element.
+ * This can be an emulated {@link HTMLTrackElement} or a native one.
+ * @deprecated The default value of the "manualCleanup" parameter will default
+ * to "false" in upcoming versions of Video.js
+ */
+
+
+ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
+ var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
+
+ if (this.featuresNativeTextTracks) {
+ this.el().appendChild(htmlTrackElement);
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Remove remote `TextTrack` from `TextTrackList` object
+ *
+ * @param {TextTrack} track
+ * `TextTrack` object to remove
+ */
+
+
+ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
+ _Tech.prototype.removeRemoteTextTrack.call(this, track);
+
+ if (this.featuresNativeTextTracks) {
+ var tracks = this.$$('track');
+
+ var i = tracks.length;
+
+ while (i--) {
+ if (track === tracks[i] || track === tracks[i].track) {
+ this.el().removeChild(tracks[i]);
+ }
+ }
+ }
+ };
+
+ return Html5;
+}(_tech2['default']);
+
+/* HTML5 Support Testing ---------------------------------------------------- */
+
+if (Dom.isReal()) {
+
+ /**
+ * Element for testing browser HTML5 media capabilities
+ *
+ * @type {Element}
+ * @constant
+ * @private
+ */
+ Html5.TEST_VID = _document2['default'].createElement('video');
+ var track = _document2['default'].createElement('track');
+
+ track.kind = 'captions';
+ track.srclang = 'en';
+ track.label = 'English';
+ Html5.TEST_VID.appendChild(track);
+}
+
+/**
+ * Check if HTML5 media is supported by this browser/device.
+ *
+ * @return {boolean}
+ * - True if HTML5 media is supported.
+ * - False if HTML5 media is not supported.
+ */
+Html5.isSupported = function () {
+ // IE9 with no Media Player is a LIAR! (#984)
+ try {
+ Html5.TEST_VID.volume = 0.5;
+ } catch (e) {
+ return false;
+ }
+
+ return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
+};
+
+/**
+ * Check if the volume can be changed in this browser/device.
+ * Volume cannot be changed in a lot of mobile devices.
+ * Specifically, it can't be changed from 1 on iOS.
+ *
+ * @return {boolean}
+ * - True if volume can be controlled
+ * - False otherwise
+ */
+Html5.canControlVolume = function () {
+ // IE will error if Windows Media Player not installed #3315
+ try {
+ var volume = Html5.TEST_VID.volume;
+
+ Html5.TEST_VID.volume = volume / 2 + 0.1;
+ return volume !== Html5.TEST_VID.volume;
+ } catch (e) {
+ return false;
+ }
+};
+
+/**
+ * Check if the playback rate can be changed in this browser/device.
+ *
+ * @return {boolean}
+ * - True if playback rate can be controlled
+ * - False otherwise
+ */
+Html5.canControlPlaybackRate = function () {
+ // Playback rate API is implemented in Android Chrome, but doesn't do anything
+ // https://github.com/videojs/video.js/issues/3180
+ if (browser.IS_ANDROID && browser.IS_CHROME) {
+ return false;
+ }
+ // IE will error if Windows Media Player not installed #3315
+ try {
+ var playbackRate = Html5.TEST_VID.playbackRate;
+
+ Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
+ return playbackRate !== Html5.TEST_VID.playbackRate;
+ } catch (e) {
+ return false;
+ }
+};
+
+/**
+ * Check to see if native `TextTrack`s are supported by this browser/device.
+ *
+ * @return {boolean}
+ * - True if native `TextTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeTextTracks = function () {
+ return browser.IS_ANY_SAFARI;
+};
+
+/**
+ * Check to see if native `VideoTrack`s are supported by this browser/device
+ *
+ * @return {boolean}
+ * - True if native `VideoTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeVideoTracks = function () {
+ return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
+};
+
+/**
+ * Check to see if native `AudioTrack`s are supported by this browser/device
+ *
+ * @return {boolean}
+ * - True if native `AudioTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeAudioTracks = function () {
+ return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
+};
+
+/**
+ * An array of events available on the Html5 tech.
+ *
+ * @private
+ * @type {Array}
+ */
+Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];
+
+/**
+ * Boolean indicating whether the `Tech` supports volume control.
+ *
+ * @type {boolean}
+ * @default {@link Html5.canControlVolume}
+ */
+Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
+
+/**
+ * Boolean indicating whether the `Tech` supports changing the speed at which the media
+ * plays. Examples:
+ * - Set player to play 2x (twice) as fast
+ * - Set player to play 0.5x (half) as fast
+ *
+ * @type {boolean}
+ * @default {@link Html5.canControlPlaybackRate}
+ */
+Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the media element
+ * moving in the DOM. iOS breaks if you move the media element, so this is set this to
+ * false there. Everywhere else this should be true.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS;
+
+// TODO: Previous comment: No longer appears to be used. Can probably be removed.
+// Is this true?
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
+ * when going into fullscreen.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.featuresFullscreenResize = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the progress event.
+ * If this is false, manual `progress` events will be triggred instead.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.featuresProgressEvents = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
+ * If this is false, manual `timeupdate` events will be triggred instead.
+ *
+ * @default
+ */
+Html5.prototype.featuresTimeupdateEvents = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeTextTracks}
+ */
+Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeVideoTracks}
+ */
+Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeAudioTracks}
+ */
+Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks();
+
+// HTML5 Feature detection and Device Fixes --------------------------------- //
+var canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
+var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
+var mp4RE = /^video\/mp4/i;
+
+Html5.patchCanPlayType = function () {
+
+ // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
+ if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) {
+ Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
+ if (type && mpegurlRE.test(type)) {
+ return 'maybe';
+ }
+ return canPlayType.call(this, type);
+ };
+
+ // Override Android 2.2 and less canPlayType method which is broken
+ } else if (browser.IS_OLD_ANDROID) {
+ Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
+ if (type && mp4RE.test(type)) {
+ return 'maybe';
+ }
+ return canPlayType.call(this, type);
+ };
+ }
+};
+
+Html5.unpatchCanPlayType = function () {
+ var r = Html5.TEST_VID.constructor.prototype.canPlayType;
+
+ Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
+ return r;
+};
+
+// by default, patch the media element
+Html5.patchCanPlayType();
+
+Html5.disposeMediaElement = function (el) {
+ if (!el) {
+ return;
+ }
+
+ if (el.parentNode) {
+ el.parentNode.removeChild(el);
+ }
+
+ // remove any child track or source nodes to prevent their loading
+ while (el.hasChildNodes()) {
+ el.removeChild(el.firstChild);
+ }
+
+ // remove any src reference. not setting `src=''` because that causes a warning
+ // in firefox
+ el.removeAttribute('src');
+
+ // force the media element to update its loading state by calling load()
+ // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
+ if (typeof el.load === 'function') {
+ // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
+ (function () {
+ try {
+ el.load();
+ } catch (e) {
+ // not supported
+ }
+ })();
+ }
+};
+
+Html5.resetMediaElement = function (el) {
+ if (!el) {
+ return;
+ }
+
+ var sources = el.querySelectorAll('source');
+ var i = sources.length;
+
+ while (i--) {
+ el.removeChild(sources[i]);
+ }
+
+ // remove any src reference.
+ // not setting `src=''` because that throws an error
+ el.removeAttribute('src');
+
+ if (typeof el.load === 'function') {
+ // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
+ (function () {
+ try {
+ el.load();
+ } catch (e) {
+ // satisfy linter
+ }
+ })();
+ }
+};
+
+/* Native HTML5 element property wrapping ----------------------------------- */
+// Wrap native properties with a getter
+[
+/**
+ * Get the value of `paused` from the media element. `paused` indicates whether the media element
+ * is currently paused or not.
+ *
+ * @method Html5#paused
+ * @return {boolean}
+ * The value of `paused` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
+ */
+'paused',
+
+/**
+ * Get the value of `currentTime` from the media element. `currentTime` indicates
+ * the current second that the media is at in playback.
+ *
+ * @method Html5#currentTime
+ * @return {number}
+ * The value of `currentTime` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
+ */
+'currentTime',
+
+/**
+ * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
+ * object that represents the parts of the media that are already downloaded and
+ * available for playback.
+ *
+ * @method Html5#buffered
+ * @return {TimeRange}
+ * The value of `buffered` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
+ */
+'buffered',
+
+/**
+ * Get the value of `volume` from the media element. `volume` indicates
+ * the current playback volume of audio for a media. `volume` will be a value from 0
+ * (silent) to 1 (loudest and default).
+ *
+ * @method Html5#volume
+ * @return {number}
+ * The value of `volume` from the media element. Value will be between 0-1.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
+ */
+'volume',
+
+/**
+ * Get the value of `muted` from the media element. `muted` indicates
+ * that the volume for the media should be set to silent. This does not actually change
+ * the `volume` attribute.
+ *
+ * @method Html5#muted
+ * @return {boolean}
+ * - True if the value of `volume` should be ignored and the audio set to silent.
+ * - False if the value of `volume` should be used.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
+ */
+'muted',
+
+/**
+ * Get the value of `poster` from the media element. `poster` indicates
+ * that the url of an image file that can/will be shown when no media data is available.
+ *
+ * @method Html5#poster
+ * @return {string}
+ * The value of `poster` from the media element. Value will be a url to an
+ * image.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
+ */
+'poster',
+
+/**
+ * Get the value of `preload` from the media element. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Html5#preload
+ * @return {string}
+ * The value of `preload` from the media element. Will be 'none', 'metadata',
+ * or 'auto'.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
+ */
+'preload',
+
+/**
+ * Get the value of `autoplay` from the media element. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Html5#autoplay
+ * @return {boolean}
+ * - The value of `autoplay` from the media element.
+ * - True indicates that the media should start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
+ */
+'autoplay',
+
+/**
+ * Get the value of `controls` from the media element. `controls` indicates
+ * whether the native media controls should be shown or hidden.
+ *
+ * @method Html5#controls
+ * @return {boolean}
+ * - The value of `controls` from the media element.
+ * - True indicates that native controls should be showing.
+ * - False indicates that native controls should be hidden.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
+ */
+'controls',
+
+/**
+ * Get the value of `loop` from the media element. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Html5#loop
+ * @return {boolean}
+ * - The value of `loop` from the media element.
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
+ */
+'loop',
+
+/**
+ * Get the value of the `error` from the media element. `error` indicates any
+ * MediaError that may have occured during playback. If error returns null there is no
+ * current error.
+ *
+ * @method Html5#error
+ * @return {MediaError|null}
+ * The value of `error` from the media element. Will be `MediaError` if there
+ * is a current error and null otherwise.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
+ */
+'error',
+
+/**
+ * Get the value of `seeking` from the media element. `seeking` indicates whether the
+ * media is currently seeking to a new position or not.
+ *
+ * @method Html5#seeking
+ * @return {boolean}
+ * - The value of `seeking` from the media element.
+ * - True indicates that the media is currently seeking to a new position.
+ * - Flase indicates that the media is not seeking to a new position at this time.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
+ */
+'seeking',
+
+/**
+ * Get the value of `seekable` from the media element. `seekable` returns a
+ * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
+ *
+ * @method Html5#seekable
+ * @return {TimeRange}
+ * The value of `seekable` from the media element. A `TimeRange` object
+ * indicating the current ranges of time that can be seeked to.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
+ */
+'seekable',
+
+/**
+ * Get the value of `ended` from the media element. `ended` indicates whether
+ * the media has reached the end or not.
+ *
+ * @method Html5#ended
+ * @return {boolean}
+ * - The value of `ended` from the media element.
+ * - True indicates that the media has ended.
+ * - False indicates that the media has not ended.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
+ */
+'ended',
+
+/**
+ * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
+ * whether the media should start muted or not. Only changes the default state of the
+ * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
+ * current state.
+ *
+ * @method Html5#defaultMuted
+ * @return {boolean}
+ * - The value of `defaultMuted` from the media element.
+ * - True indicates that the media should start muted.
+ * - False indicates that the media should not start muted
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
+ */
+'defaultMuted',
+
+/**
+ * Get the value of `playbackRate` from the media element. `playbackRate` indicates
+ * the rate at which the media is currently playing back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5#playbackRate
+ * @return {number}
+ * The value of `playbackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
+ */
+'playbackRate',
+
+/**
+ * Get the value of `played` from the media element. `played` returns a `TimeRange`
+ * object representing points in the media timeline that have been played.
+ *
+ * @method Html5#played
+ * @return {TimeRange}
+ * The value of `played` from the media element. A `TimeRange` object indicating
+ * the ranges of time that have been played.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
+ */
+'played',
+
+/**
+ * Get the value of `networkState` from the media element. `networkState` indicates
+ * the current network state. It returns an enumeration from the following list:
+ * - 0: NETWORK_EMPTY
+ * - 1: NEWORK_IDLE
+ * - 2: NETWORK_LOADING
+ * - 3: NETWORK_NO_SOURCE
+ *
+ * @method Html5#networkState
+ * @return {number}
+ * The value of `networkState` from the media element. This will be a number
+ * from the list in the description.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
+ */
+'networkState',
+
+/**
+ * Get the value of `readyState` from the media element. `readyState` indicates
+ * the current state of the media element. It returns an enumeration from the
+ * following list:
+ * - 0: HAVE_NOTHING
+ * - 1: HAVE_METADATA
+ * - 2: HAVE_CURRENT_DATA
+ * - 3: HAVE_FUTURE_DATA
+ * - 4: HAVE_ENOUGH_DATA
+ *
+ * @method Html5#readyState
+ * @return {number}
+ * The value of `readyState` from the media element. This will be a number
+ * from the list in the description.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
+ */
+'readyState',
+
+/**
+ * Get the value of `videoWidth` from the video element. `videoWidth` indicates
+ * the current width of the video in css pixels.
+ *
+ * @method Html5#videoWidth
+ * @return {number}
+ * The value of `videoWidth` from the video element. This will be a number
+ * in css pixels.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
+ */
+'videoWidth',
+
+/**
+ * Get the value of `videoHeight` from the video element. `videoHeigth` indicates
+ * the current height of the video in css pixels.
+ *
+ * @method Html5#videoHeight
+ * @return {number}
+ * The value of `videoHeight` from the video element. This will be a number
+ * in css pixels.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
+ */
+'videoHeight'].forEach(function (prop) {
+ Html5.prototype[prop] = function () {
+ return this.el_[prop];
+ };
+});
+
+// Wrap native properties with a setter in this format:
+// set + toTitleCase(name)
+[
+/**
+ * Set the value of `volume` on the media element. `volume` indicates the current
+ * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
+ * so on.
+ *
+ * @method Html5#setVolume
+ * @param {number} percentAsDecimal
+ * The volume percent as a decimal. Valid range is from 0-1.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
+ */
+'volume',
+
+/**
+ * Set the value of `muted` on the media element. `muted` indicates the current
+ * audio level should be silent.
+ *
+ * @method Html5#setMuted
+ * @param {boolean} muted
+ * - True if the audio should be set to silent
+ * - False otherwise
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
+ */
+'muted',
+
+/**
+ * Set the value of `src` on the media element. `src` indicates the current
+ * {@link Tech~SourceObject} for the media.
+ *
+ * @method Html5#setSrc
+ * @param {Tech~SourceObject} src
+ * The source object to set as the current source.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
+ */
+'src',
+
+/**
+ * Set the value of `poster` on the media element. `poster` is the url to
+ * an image file that can/will be shown when no media data is available.
+ *
+ * @method Html5#setPoster
+ * @param {string} poster
+ * The url to an image that should be used as the `poster` for the media
+ * element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
+ */
+'poster',
+
+/**
+ * Set the value of `preload` on the media element. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Html5#setPreload
+ * @param {string} preload
+ * The value of `preload` to set on the media element. Must be 'none', 'metadata',
+ * or 'auto'.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
+ */
+'preload',
+
+/**
+ * Set the value of `autoplay` on the media element. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Html5#setAutoplay
+ * @param {boolean} autoplay
+ * - True indicates that the media should start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
+ */
+'autoplay',
+
+/**
+ * Set the value of `loop` on the media element. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Html5#setLoop
+ * @param {boolean} loop
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
+ */
+'loop',
+
+/**
+ * Set the value of `playbackRate` on the media element. `playbackRate` indicates
+ * the rate at which the media should play back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5#setPlaybackRate
+ * @return {number}
+ * The value of `playbackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
+ */
+'playbackRate'].forEach(function (prop) {
+ Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) {
+ this.el_[prop] = v;
+ };
+});
+
+// wrap native functions with a function
+[
+/**
+ * A wrapper around the media elements `pause` function. This will call the `HTML5`
+ * media elements `pause` function.
+ *
+ * @method Html5#pause
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
+ */
+'pause',
+
+/**
+ * A wrapper around the media elements `load` function. This will call the `HTML5`s
+ * media element `load` function.
+ *
+ * @method Html5#load
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
+ */
+'load'].forEach(function (prop) {
+ Html5.prototype[prop] = function () {
+ return this.el_[prop]();
+ };
+});
+
+_tech2['default'].withSourceHandlers(Html5);
+
+/**
+ * Native source handler for Html5, simply passes the source to the media element.
+ *
+ * @proprety {Tech~SourceObject} source
+ * The source object
+ *
+ * @proprety {Html5} tech
+ * The instance of the HTML5 tech.
+ */
+Html5.nativeSourceHandler = {};
+
+/**
+ * Check if the media element can play the given mime type.
+ *
+ * @param {string} type
+ * The mimetype to check
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+Html5.nativeSourceHandler.canPlayType = function (type) {
+ // IE9 on Windows 7 without MediaPlayer throws an error here
+ // https://github.com/videojs/video.js/issues/519
+ try {
+ return Html5.TEST_VID.canPlayType(type);
+ } catch (e) {
+ return '';
+ }
+};
+
+/**
+ * Check if the media element can handle a source natively.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Object} [options]
+ * Options to be passed to the tech.
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string).
+ */
+Html5.nativeSourceHandler.canHandleSource = function (source, options) {
+
+ // If a type was provided we should rely on that
+ if (source.type) {
+ return Html5.nativeSourceHandler.canPlayType(source.type);
+
+ // If no type, fall back to checking 'video/[EXTENSION]'
+ } else if (source.src) {
+ var ext = Url.getFileExtension(source.src);
+
+ return Html5.nativeSourceHandler.canPlayType('video/' + ext);
+ }
+
+ return '';
+};
+
+/**
+ * Pass the source to the native media element.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Html5} tech
+ * The instance of the Html5 tech
+ *
+ * @param {Object} [options]
+ * The options to pass to the source
+ */
+Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
+ tech.setSrc(source.src);
+};
+
+/**
+ * A noop for the native dispose function, as cleanup is not needed.
+ */
+Html5.nativeSourceHandler.dispose = function () {};
+
+// Register the native source handler
+Html5.registerSourceHandler(Html5.nativeSourceHandler);
+
+_component2['default'].registerComponent('Html5', Html5);
+_tech2['default'].registerTech('Html5', Html5);
+exports['default'] = Html5;
+
+},{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _tech = _dereq_(62);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _toTitleCase = _dereq_(91);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file loader.js
+ */
+
+
+/**
+ * The `MediaLoader` is the `Component` that decides which playback technology to load
+ * when a player is initialized.
+ *
+ * @extends Component
+ */
+var MediaLoader = function (_Component) {
+ _inherits(MediaLoader, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should attach to.
+ *
+ * @param {Object} [options]
+ * The key/value stroe of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function that is run when this component is ready.
+ */
+ function MediaLoader(player, options, ready) {
+ _classCallCheck(this, MediaLoader);
+
+ // If there are no sources when the player is initialized,
+ // load the first supported playback technology.
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
+
+ if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
+ for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
+ var techName = (0, _toTitleCase2['default'])(j[i]);
+ var tech = _tech2['default'].getTech(techName);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!techName) {
+ tech = _component2['default'].getComponent(techName);
+ }
+
+ // Check if the browser supports this technology
+ if (tech && tech.isSupported()) {
+ player.loadTech_(techName);
+ break;
+ }
+ }
+ } else {
+ // Loop through playback technologies (HTML5, Flash) and check for support.
+ // Then load the best source.
+ // A few assumptions here:
+ // All playback technologies respect preload false.
+ player.src(options.playerOptions.sources);
+ }
+ return _this;
+ }
+
+ return MediaLoader;
+}(_component2['default']);
+
+_component2['default'].registerComponent('MediaLoader', MediaLoader);
+exports['default'] = MediaLoader;
+
+},{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _htmlTrackElement = _dereq_(66);
+
+var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement);
+
+var _htmlTrackElementList = _dereq_(65);
+
+var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _textTrack = _dereq_(72);
+
+var _textTrack2 = _interopRequireDefault(_textTrack);
+
+var _textTrackList = _dereq_(70);
+
+var _textTrackList2 = _interopRequireDefault(_textTrackList);
+
+var _videoTrackList = _dereq_(76);
+
+var _videoTrackList2 = _interopRequireDefault(_videoTrackList);
+
+var _audioTrackList = _dereq_(63);
+
+var _audioTrackList2 = _interopRequireDefault(_audioTrackList);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _timeRanges = _dereq_(90);
+
+var _buffer = _dereq_(79);
+
+var _mediaError = _dereq_(46);
+
+var _mediaError2 = _interopRequireDefault(_mediaError);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file tech.js
+ */
+
+/**
+ * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
+ * that just contains the src url alone.
+ * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
+ * `var SourceString = 'http://example.com/some-video.mp4';`
+ *
+ * @typedef {Object|string} Tech~SourceObject
+ *
+ * @property {string} src
+ * The url to the source
+ *
+ * @property {string} type
+ * The mime type of the source
+ */
+
+/**
+ * A function used by {@link Tech} to create a new {@link TextTrack}.
+ *
+ * @param {Tech} self
+ * An instance of the Tech class.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @param {Object} [options={}]
+ * An object with additional text track options
+ *
+ * @return {TextTrack}
+ * The text track that was created.
+ */
+function createTrackHelper(self, kind, label, language) {
+ var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};
+
+ var tracks = self.textTracks();
+
+ options.kind = kind;
+
+ if (label) {
+ options.label = label;
+ }
+ if (language) {
+ options.language = language;
+ }
+ options.tech = self;
+
+ var track = new _textTrack2['default'](options);
+
+ tracks.addTrack_(track);
+
+ return track;
+}
+
+/**
+ * This is the base class for media playback technology controllers, such as
+ * {@link Flash} and {@link HTML5}
+ *
+ * @extends Component
+ */
+
+var Tech = function (_Component) {
+ _inherits(Tech, _Component);
+
+ /**
+ * Create an instance of this Tech.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} ready
+ * Callback function to call when the `HTML5` Tech is ready.
+ */
+ function Tech() {
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+ var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
+
+ _classCallCheck(this, Tech);
+
+ // we don't want the tech to report user activity automatically.
+ // This is done manually in addControlsListeners
+ options.reportTouchActivity = false;
+
+ // keep track of whether the current source has played at all to
+ // implement a very limited played()
+ var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
+
+ _this.hasStarted_ = false;
+ _this.on('playing', function () {
+ this.hasStarted_ = true;
+ });
+ _this.on('loadstart', function () {
+ this.hasStarted_ = false;
+ });
+
+ _this.textTracks_ = options.textTracks;
+ _this.videoTracks_ = options.videoTracks;
+ _this.audioTracks_ = options.audioTracks;
+
+ // Manually track progress in cases where the browser/flash player doesn't report it.
+ if (!_this.featuresProgressEvents) {
+ _this.manualProgressOn();
+ }
+
+ // Manually track timeupdates in cases where the browser/flash player doesn't report it.
+ if (!_this.featuresTimeupdateEvents) {
+ _this.manualTimeUpdatesOn();
+ }
+
+ ['Text', 'Audio', 'Video'].forEach(function (track) {
+ if (options['native' + track + 'Tracks'] === false) {
+ _this['featuresNative' + track + 'Tracks'] = false;
+ }
+ });
+
+ if (options.nativeCaptions === false) {
+ _this.featuresNativeTextTracks = false;
+ }
+
+ if (!_this.featuresNativeTextTracks) {
+ _this.emulateTextTracks();
+ }
+
+ _this.autoRemoteTextTracks_ = new _textTrackList2['default']();
+
+ _this.initTextTrackListeners();
+ _this.initTrackListeners();
+
+ // Turn on component tap events only if not using native controls
+ if (!options.nativeControlsForTouch) {
+ _this.emitTapEvents();
+ }
+ return _this;
+ }
+
+ /* Fallbacks for unsupported event types
+ ================================================================================ */
+
+ /**
+ * Polyfill the `progress` event for browsers that don't support it natively.
+ *
+ * @see {@link Tech#trackProgress}
+ */
+
+
+ Tech.prototype.manualProgressOn = function manualProgressOn() {
+ this.on('durationchange', this.onDurationChange);
+
+ this.manualProgress = true;
+
+ // Trigger progress watching when a source begins loading
+ this.one('ready', this.trackProgress);
+ };
+
+ /**
+ * Turn off the polyfill for `progress` events that was created in
+ * {@link Tech#manualProgressOn}
+ */
+
+
+ Tech.prototype.manualProgressOff = function manualProgressOff() {
+ this.manualProgress = false;
+ this.stopTrackingProgress();
+
+ this.off('durationchange', this.onDurationChange);
+ };
+
+ /**
+ * This is used to trigger a `progress` event when the buffered percent changes. It
+ * sets an interval function that will be called every 500 milliseconds to check if the
+ * buffer end percent has changed.
+ *
+ * > This function is called by {@link Tech#manualProgressOn}
+ *
+ * @param {EventTarget~Event} event
+ * The `ready` event that caused this to run.
+ *
+ * @listens Tech#ready
+ * @fires Tech#progress
+ */
+
+
+ Tech.prototype.trackProgress = function trackProgress(event) {
+ this.stopTrackingProgress();
+ this.progressInterval = this.setInterval(Fn.bind(this, function () {
+ // Don't trigger unless buffered amount is greater than last time
+
+ var numBufferedPercent = this.bufferedPercent();
+
+ if (this.bufferedPercent_ !== numBufferedPercent) {
+ /**
+ * See {@link Player#progress}
+ *
+ * @event Tech#progress
+ * @type {EventTarget~Event}
+ */
+ this.trigger('progress');
+ }
+
+ this.bufferedPercent_ = numBufferedPercent;
+
+ if (numBufferedPercent === 1) {
+ this.stopTrackingProgress();
+ }
+ }), 500);
+ };
+
+ /**
+ * Update our internal duration on a `durationchange` event by calling
+ * {@link Tech#duration}.
+ *
+ * @param {EventTarget~Event} event
+ * The `durationchange` event that caused this to run.
+ *
+ * @listens Tech#durationchange
+ */
+
+
+ Tech.prototype.onDurationChange = function onDurationChange(event) {
+ this.duration_ = this.duration();
+ };
+
+ /**
+ * Get and create a `TimeRange` object for buffering.
+ *
+ * @return {TimeRange}
+ * The time range object that was created.
+ */
+
+
+ Tech.prototype.buffered = function buffered() {
+ return (0, _timeRanges.createTimeRange)(0, 0);
+ };
+
+ /**
+ * Get the percentage of the current video that is currently buffered.
+ *
+ * @return {number}
+ * A number from 0 to 1 that represents the decimal percentage of the
+ * video that is buffered.
+ *
+ */
+
+
+ Tech.prototype.bufferedPercent = function bufferedPercent() {
+ return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_);
+ };
+
+ /**
+ * Turn off the polyfill for `progress` events that was created in
+ * {@link Tech#manualProgressOn}
+ * Stop manually tracking progress events by clearing the interval that was set in
+ * {@link Tech#trackProgress}.
+ */
+
+
+ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
+ this.clearInterval(this.progressInterval);
+ };
+
+ /**
+ * Polyfill the `timeupdate` event for browsers that don't support it.
+ *
+ * @see {@link Tech#trackCurrentTime}
+ */
+
+
+ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
+ this.manualTimeUpdates = true;
+
+ this.on('play', this.trackCurrentTime);
+ this.on('pause', this.stopTrackingCurrentTime);
+ };
+
+ /**
+ * Turn off the polyfill for `timeupdate` events that was created in
+ * {@link Tech#manualTimeUpdatesOn}
+ */
+
+
+ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
+ this.manualTimeUpdates = false;
+ this.stopTrackingCurrentTime();
+ this.off('play', this.trackCurrentTime);
+ this.off('pause', this.stopTrackingCurrentTime);
+ };
+
+ /**
+ * Sets up an interval function to track current time and trigger `timeupdate` every
+ * 250 milliseconds.
+ *
+ * @listens Tech#play
+ * @triggers Tech#timeupdate
+ */
+
+
+ Tech.prototype.trackCurrentTime = function trackCurrentTime() {
+ if (this.currentTimeInterval) {
+ this.stopTrackingCurrentTime();
+ }
+ this.currentTimeInterval = this.setInterval(function () {
+ /**
+ * Triggered at an interval of 250ms to indicated that time is passing in the video.
+ *
+ * @event Tech#timeupdate
+ * @type {EventTarget~Event}
+ */
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+
+ // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
+ }, 250);
+ };
+
+ /**
+ * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
+ * `timeupdate` event is no longer triggered.
+ *
+ * @listens {Tech#pause}
+ */
+
+
+ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
+ this.clearInterval(this.currentTimeInterval);
+
+ // #1002 - if the video ends right before the next timeupdate would happen,
+ // the progress bar won't make it all the way to the end
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+ };
+
+ /**
+ * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
+ * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
+ *
+ * @fires Component#dispose
+ */
+
+
+ Tech.prototype.dispose = function dispose() {
+
+ // clear out all tracks because we can't reuse them between techs
+ this.clearTracks(['audio', 'video', 'text']);
+
+ // Turn off any manual progress or timeupdate tracking
+ if (this.manualProgress) {
+ this.manualProgressOff();
+ }
+
+ if (this.manualTimeUpdates) {
+ this.manualTimeUpdatesOff();
+ }
+
+ _Component.prototype.dispose.call(this);
+ };
+
+ /**
+ * Clear out a single `TrackList` or an array of `TrackLists` given their names.
+ *
+ * > Note: Techs without source handlers should call this between sources for `video`
+ * & `audio` tracks. You don't want to use them between tracks!
+ *
+ * @param {string[]|string} types
+ * TrackList names to clear, valid names are `video`, `audio`, and
+ * `text`.
+ */
+
+
+ Tech.prototype.clearTracks = function clearTracks(types) {
+ var _this2 = this;
+
+ types = [].concat(types);
+ // clear out all tracks because we can't reuse them between techs
+ types.forEach(function (type) {
+ var list = _this2[type + 'Tracks']() || [];
+ var i = list.length;
+
+ while (i--) {
+ var track = list[i];
+
+ if (type === 'text') {
+ _this2.removeRemoteTextTrack(track);
+ }
+ list.removeTrack_(track);
+ }
+ });
+ };
+
+ /**
+ * Remove any TextTracks added via addRemoteTextTrack that are
+ * flagged for automatic garbage collection
+ */
+
+
+ Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
+ var list = this.autoRemoteTextTracks_ || [];
+ var i = list.length;
+
+ while (i--) {
+ var track = list[i];
+
+ this.removeRemoteTextTrack(track);
+ }
+ };
+
+ /**
+ * Reset the tech, which will removes all sources and reset the internal readyState.
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.reset = function reset() {};
+
+ /**
+ * Get or set an error on the Tech.
+ *
+ * @param {MediaError} [err]
+ * Error to set on the Tech
+ *
+ * @return {MediaError|null}
+ * The current error object on the tech, or null if there isn't one.
+ */
+
+
+ Tech.prototype.error = function error(err) {
+ if (err !== undefined) {
+ this.error_ = new _mediaError2['default'](err);
+ this.trigger('error');
+ }
+ return this.error_;
+ };
+
+ /**
+ * Returns the `TimeRange`s that have been played through for the current source.
+ *
+ * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
+ * It only checks wether the source has played at all or not.
+ *
+ * @return {TimeRange}
+ * - A single time range if this video has played
+ * - An empty set of ranges if not.
+ */
+
+
+ Tech.prototype.played = function played() {
+ if (this.hasStarted_) {
+ return (0, _timeRanges.createTimeRange)(0, 0);
+ }
+ return (0, _timeRanges.createTimeRange)();
+ };
+
+ /**
+ * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
+ * previously called.
+ *
+ * @fires Tech#timeupdate
+ */
+
+
+ Tech.prototype.setCurrentTime = function setCurrentTime() {
+ // improve the accuracy of manual timeupdates
+ if (this.manualTimeUpdates) {
+ /**
+ * A manual `timeupdate` event.
+ *
+ * @event Tech#timeupdate
+ * @type {EventTarget~Event}
+ */
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+ }
+ };
+
+ /**
+ * Turn on listeners for {@link TextTrackList} events. This adds
+ * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and
+ * `removetrack`.
+ *
+ * @fires Tech#texttrackchange
+ */
+
+
+ Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
+ var textTrackListChanges = Fn.bind(this, function () {
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
+ *
+ * @event Tech#texttrackchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('texttrackchange');
+ });
+
+ var tracks = this.textTracks();
+
+ if (!tracks) {
+ return;
+ }
+
+ tracks.addEventListener('removetrack', textTrackListChanges);
+ tracks.addEventListener('addtrack', textTrackListChanges);
+
+ this.on('dispose', Fn.bind(this, function () {
+ tracks.removeEventListener('removetrack', textTrackListChanges);
+ tracks.removeEventListener('addtrack', textTrackListChanges);
+ }));
+ };
+
+ /**
+ * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events.
+ * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
+ *
+ * @fires Tech#audiotrackchange
+ * @fires Tech#videotrackchange
+ */
+
+
+ Tech.prototype.initTrackListeners = function initTrackListeners() {
+ var _this3 = this;
+
+ var trackTypes = ['video', 'audio'];
+
+ trackTypes.forEach(function (type) {
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
+ *
+ * @event Tech#audiotrackchange
+ * @type {EventTarget~Event}
+ */
+
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
+ *
+ * @event Tech#videotrackchange
+ * @type {EventTarget~Event}
+ */
+ var trackListChanges = function trackListChanges() {
+ _this3.trigger(type + 'trackchange');
+ };
+
+ var tracks = _this3[type + 'Tracks']();
+
+ tracks.addEventListener('removetrack', trackListChanges);
+ tracks.addEventListener('addtrack', trackListChanges);
+
+ _this3.on('dispose', function () {
+ tracks.removeEventListener('removetrack', trackListChanges);
+ tracks.removeEventListener('addtrack', trackListChanges);
+ });
+ });
+ };
+
+ /**
+ * Emulate TextTracks using vtt.js if necessary
+ *
+ * @fires Tech#vttjsloaded
+ * @fires Tech#vttjserror
+ * @fires Tech#texttrackchange
+ */
+
+
+ Tech.prototype.addWebVttScript_ = function addWebVttScript_() {
+ var _this4 = this;
+
+ if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) {
+ (function () {
+ var script = _document2['default'].createElement('script');
+
+ script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
+ script.onload = function () {
+ /**
+ * Fired when vtt.js is loaded.
+ *
+ * @event Tech#vttjsloaded
+ * @type {EventTarget~Event}
+ */
+ _this4.trigger('vttjsloaded');
+ };
+ script.onerror = function () {
+ /**
+ * Fired when vtt.js was not loaded due to an error
+ *
+ * @event Tech#vttjsloaded
+ * @type {EventTarget~Event}
+ */
+ _this4.trigger('vttjserror');
+ };
+ _this4.on('dispose', function () {
+ script.onload = null;
+ script.onerror = null;
+ });
+ // but have not loaded yet and we set it to true before the inject so that
+ // we don't overwrite the injected window.WebVTT if it loads right away
+ _window2['default'].WebVTT = true;
+ _this4.el().parentNode.appendChild(script);
+ })();
+ }
+ };
+
+ /**
+ * Emulate texttracks
+ *
+ * @method emulateTextTracks
+ */
+
+
+ Tech.prototype.emulateTextTracks = function emulateTextTracks() {
+ var _this5 = this;
+
+ var tracks = this.textTracks();
+
+ if (!tracks) {
+ return;
+ }
+
+ this.remoteTextTracks().on('addtrack', function (e) {
+ _this5.textTracks().addTrack_(e.track);
+ });
+
+ this.remoteTextTracks().on('removetrack', function (e) {
+ _this5.textTracks().removeTrack_(e.track);
+ });
+
+ // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
+ // signals that the Tech is ready at which point Tech.el_ is part of the DOM
+ // before inserting the WebVTT script
+ this.on('ready', this.addWebVttScript_);
+
+ var updateDisplay = function updateDisplay() {
+ return _this5.trigger('texttrackchange');
+ };
+ var textTracksChanges = function textTracksChanges() {
+ updateDisplay();
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ track.removeEventListener('cuechange', updateDisplay);
+ if (track.mode === 'showing') {
+ track.addEventListener('cuechange', updateDisplay);
+ }
+ }
+ };
+
+ textTracksChanges();
+ tracks.addEventListener('change', textTracksChanges);
+
+ this.on('dispose', function () {
+ tracks.removeEventListener('change', textTracksChanges);
+ });
+ };
+
+ /**
+ * Get the `Tech`s {@link VideoTrackList}.
+ *
+ * @return {VideoTrackList}
+ * The video track list that the Tech is currently using.
+ */
+
+
+ Tech.prototype.videoTracks = function videoTracks() {
+ this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default']();
+ return this.videoTracks_;
+ };
+
+ /**
+ * Get the `Tech`s {@link AudioTrackList}.
+ *
+ * @return {AudioTrackList}
+ * The audio track list that the Tech is currently using.
+ */
+
+
+ Tech.prototype.audioTracks = function audioTracks() {
+ this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default']();
+ return this.audioTracks_;
+ };
+
+ /**
+ * Get the `Tech`s {@link TextTrackList}.
+ *
+ * @return {TextTrackList}
+ * The text track list that the Tech is currently using.
+ */
+
+
+ Tech.prototype.textTracks = function textTracks() {
+ this.textTracks_ = this.textTracks_ || new _textTrackList2['default']();
+ return this.textTracks_;
+ };
+
+ /**
+ * Get the `Tech`s remote {@link TextTrackList}, which is created from elements
+ * that were added to the DOM.
+ *
+ * @return {TextTrackList}
+ * The remote text track list that the Tech is currently using.
+ */
+
+
+ Tech.prototype.remoteTextTracks = function remoteTextTracks() {
+ this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default']();
+ return this.remoteTextTracks_;
+ };
+
+ /**
+ * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are
+ * being used as TextTracks.
+ *
+ * @return {HTMLTrackElementList}
+ * The current HTML track elements that exist for the tech.
+ */
+
+
+ Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
+ this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default']();
+ return this.remoteTextTrackEls_;
+ };
+
+ /**
+ * Create and returns a remote {@link TextTrack} object.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @return {TextTrack}
+ * The TextTrack that gets created.
+ */
+
+
+ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (!kind) {
+ throw new Error('TextTrack kind is required but was not provided');
+ }
+
+ return createTrackHelper(this, kind, label, language);
+ };
+
+ /**
+ * Create an emulated TextTrack for use by addRemoteTextTrack
+ *
+ * This is intended to be overridden by classes that inherit from
+ * Tech in order to create native or custom TextTracks.
+ *
+ * @param {Object} options
+ * The object should contain the options to initialize the TextTrack with.
+ *
+ * @param {string} [options.kind]
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
+ *
+ * @param {string} [options.label].
+ * Label to identify the text track
+ *
+ * @param {string} [options.language]
+ * Two letter language abbreviation.
+ *
+ * @return {HTMLTrackElement}
+ * The track element that gets created.
+ */
+
+
+ Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
+ var track = (0, _mergeOptions2['default'])(options, {
+ tech: this
+ });
+
+ return new _htmlTrackElement2['default'](track);
+ };
+
+ /**
+ * Creates a remote text track object and returns an html track element.
+ *
+ * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
+ *
+ * @param {Object} options
+ * See {@link Tech#createRemoteTextTrack} for more detailed properties.
+ *
+ * @param {boolean} [manualCleanup=true]
+ * - When false: the TextTrack will be automatically removed from the video
+ * element whenever the source changes
+ * - When True: The TextTrack will have to be cleaned up manually
+ *
+ * @return {HTMLTrackElement}
+ * An Html Track Element.
+ *
+ * @deprecated The default functionality for this function will be equivalent
+ * to "manualCleanup=false" in the future. The manualCleanup parameter will
+ * also be removed.
+ */
+
+
+ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+ var manualCleanup = arguments[1];
+
+ var htmlTrackElement = this.createRemoteTextTrack(options);
+
+ if (manualCleanup !== true && manualCleanup !== false) {
+ // deprecation warning
+ _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
+ manualCleanup = true;
+ }
+
+ // store HTMLTrackElement and TextTrack to remote list
+ this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
+ this.remoteTextTracks().addTrack_(htmlTrackElement.track);
+
+ if (manualCleanup !== true) {
+ // create the TextTrackList if it doesn't exist
+ this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track);
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Remove a remote text track from the remote `TextTrackList`.
+ *
+ * @param {TextTrack} track
+ * `TextTrack` to remove from the `TextTrackList`
+ */
+
+
+ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
+ var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
+
+ // remove HTMLTrackElement and TextTrack from remote list
+ this.remoteTextTrackEls().removeTrackElement_(trackElement);
+ this.remoteTextTracks().removeTrack_(track);
+ this.autoRemoteTextTracks_.removeTrack_(track);
+ };
+
+ /**
+ * A method to set a poster from a `Tech`.
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.setPoster = function setPoster() {};
+
+ /*
+ * Check if the tech can support the given mime-type.
+ *
+ * The base tech does not support any type, but source handlers might
+ * overwrite this.
+ *
+ * @param {string} type
+ * The mimetype to check for support
+ *
+ * @return {string}
+ * 'probably', 'maybe', or empty string
+ *
+ * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.canPlayType = function canPlayType() {
+ return '';
+ };
+
+ /*
+ * Return whether the argument is a Tech or not.
+ * Can be passed either a Class like `Html5` or a instance like `player.tech_`
+ *
+ * @param {Object} component
+ * The item to check
+ *
+ * @return {boolean}
+ * Whether it is a tech or not
+ * - True if it is a tech
+ * - False if it is not
+ */
+
+
+ Tech.isTech = function isTech(component) {
+ return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
+ };
+
+ /**
+ * Registers a `Tech` into a shared list for videojs.
+ *
+ * @param {string} name
+ * Name of the `Tech` to register.
+ *
+ * @param {Object} tech
+ * The `Tech` class to register.
+ */
+
+
+ Tech.registerTech = function registerTech(name, tech) {
+ if (!Tech.techs_) {
+ Tech.techs_ = {};
+ }
+
+ if (!Tech.isTech(tech)) {
+ throw new Error('Tech ' + name + ' must be a Tech');
+ }
+
+ Tech.techs_[name] = tech;
+ return tech;
+ };
+
+ /**
+ * Get a `Tech` from the shared list by name.
+ *
+ * @param {string} name
+ * Name of the component to get
+ *
+ * @return {Tech|undefined}
+ * The `Tech` or undefined if there was no tech with the name requsted.
+ */
+
+
+ Tech.getTech = function getTech(name) {
+ if (Tech.techs_ && Tech.techs_[name]) {
+ return Tech.techs_[name];
+ }
+
+ if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
+ _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
+ return _window2['default'].videojs[name];
+ }
+ };
+
+ return Tech;
+}(_component2['default']);
+
+/**
+ * List of associated text tracks.
+ *
+ * @type {TextTrackList}
+ * @private
+ */
+
+
+Tech.prototype.textTracks_; // eslint-disable-line
+
+/**
+ * List of associated audio tracks.
+ *
+ * @type {AudioTrackList}
+ * @private
+ */
+Tech.prototype.audioTracks_; // eslint-disable-line
+
+/**
+ * List of associated video tracks.
+ *
+ * @type {VideoTrackList}
+ * @private
+ */
+Tech.prototype.videoTracks_; // eslint-disable-line
+
+/**
+ * Boolean indicating wether the `Tech` supports volume control.
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresVolumeControl = true;
+
+/**
+ * Boolean indicating wether the `Tech` support fullscreen resize control.
+ * Resizing plugins using request fullscreen reloads the plugin
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresFullscreenResize = false;
+
+/**
+ * Boolean indicating wether the `Tech` supports changing the speed at which the video
+ * plays. Examples:
+ * - Set player to play 2x (twice) as fast
+ * - Set player to play 0.5x (half) as fast
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresPlaybackRate = false;
+
+/**
+ * Boolean indicating wether the `Tech` supports the `progress` event. This is currently
+ * not triggered by video-js-swf. This will be used to determine if
+ * {@link Tech#manualProgressOn} should be called.
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresProgressEvents = false;
+
+/**
+ * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently
+ * not triggered by video-js-swf. This will be used to determine if
+ * {@link Tech#manualTimeUpdates} should be called.
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresTimeupdateEvents = false;
+
+/**
+ * Boolean indicating wether the `Tech` supports the native `TextTrack`s.
+ * This will help us integrate with native `TextTrack`s if the browser supports them.
+ *
+ * @type {boolean}
+ * @default
+ */
+Tech.prototype.featuresNativeTextTracks = false;
+
+/**
+ * A functional mixin for techs that want to use the Source Handler pattern.
+ * Source handlers are scripts for handling specific formats.
+ * The source handler pattern is used for adaptive formats (HLS, DASH) that
+ * manually load video data and feed it into a Source Buffer (Media Source Extensions)
+ * Example: `Tech.withSourceHandlers.call(MyTech);`
+ *
+ * @param {Tech} _Tech
+ * The tech to add source handler functions to.
+ *
+ * @mixes Tech~SourceHandlerAdditions
+ */
+Tech.withSourceHandlers = function (_Tech) {
+
+ /**
+ * Register a source handler
+ *
+ * @param {Function} handler
+ * The source handler class
+ *
+ * @param {number} [index]
+ * Register it at the following index
+ */
+ _Tech.registerSourceHandler = function (handler, index) {
+ var handlers = _Tech.sourceHandlers;
+
+ if (!handlers) {
+ handlers = _Tech.sourceHandlers = [];
+ }
+
+ if (index === undefined) {
+ // add to the end of the list
+ index = handlers.length;
+ }
+
+ handlers.splice(index, 0, handler);
+ };
+
+ /**
+ * Check if the tech can support the given type. Also checks the
+ * Techs sourceHandlers.
+ *
+ * @param {string} type
+ * The mimetype to check.
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+ _Tech.canPlayType = function (type) {
+ var handlers = _Tech.sourceHandlers || [];
+ var can = void 0;
+
+ for (var i = 0; i < handlers.length; i++) {
+ can = handlers[i].canPlayType(type);
+
+ if (can) {
+ return can;
+ }
+ }
+
+ return '';
+ };
+
+ /**
+ * Returns the first source handler that supports the source.
+ *
+ * TODO: Answer question: should 'probably' be prioritized over 'maybe'
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Object} options
+ * The options passed to the tech
+ *
+ * @return {SourceHandler|null}
+ * The first source handler that supports the source or null if
+ * no SourceHandler supports the source
+ */
+ _Tech.selectSourceHandler = function (source, options) {
+ var handlers = _Tech.sourceHandlers || [];
+ var can = void 0;
+
+ for (var i = 0; i < handlers.length; i++) {
+ can = handlers[i].canHandleSource(source, options);
+
+ if (can) {
+ return handlers[i];
+ }
+ }
+
+ return null;
+ };
+
+ /**
+ * Check if the tech can support the given source.
+ *
+ * @param {Tech~SourceObject} srcObj
+ * The source object
+ *
+ * @param {Object} options
+ * The options passed to the tech
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+ _Tech.canPlaySource = function (srcObj, options) {
+ var sh = _Tech.selectSourceHandler(srcObj, options);
+
+ if (sh) {
+ return sh.canHandleSource(srcObj, options);
+ }
+
+ return '';
+ };
+
+ /**
+ * When using a source handler, prefer its implementation of
+ * any function normally provided by the tech.
+ */
+ var deferrable = ['seekable', 'duration'];
+
+ /**
+ * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
+ * function if it exists, with a fallback to the Techs seekable function.
+ *
+ * @method _Tech.seekable
+ */
+
+ /**
+ * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
+ * function if it exists, otherwise it will fallback to the techs duration function.
+ *
+ * @method _Tech.duration
+ */
+
+ deferrable.forEach(function (fnName) {
+ var originalFn = this[fnName];
+
+ if (typeof originalFn !== 'function') {
+ return;
+ }
+
+ this[fnName] = function () {
+ if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
+ return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
+ }
+ return originalFn.apply(this, arguments);
+ };
+ }, _Tech.prototype);
+
+ /**
+ * Create a function for setting the source using a source object
+ * and source handlers.
+ * Should never be called unless a source handler was found.
+ *
+ * @param {Tech~SourceObject} source
+ * A source object with src and type keys
+ *
+ * @return {Tech}
+ * Returns itself; this method is chainable
+ */
+ _Tech.prototype.setSource = function (source) {
+ var sh = _Tech.selectSourceHandler(source, this.options_);
+
+ if (!sh) {
+ // Fall back to a native source hander when unsupported sources are
+ // deliberately set
+ if (_Tech.nativeSourceHandler) {
+ sh = _Tech.nativeSourceHandler;
+ } else {
+ _log2['default'].error('No source hander found for the current source.');
+ }
+ }
+
+ // Dispose any existing source handler
+ this.disposeSourceHandler();
+ this.off('dispose', this.disposeSourceHandler);
+
+ if (sh !== _Tech.nativeSourceHandler) {
+ this.currentSource_ = source;
+
+ // Catch if someone replaced the src without calling setSource.
+ // If they do, set currentSource_ to null and dispose our source handler.
+ this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
+ this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
+ this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
+ }
+
+ this.sourceHandler_ = sh.handleSource(source, this, this.options_);
+ this.on('dispose', this.disposeSourceHandler);
+
+ return this;
+ };
+
+ /**
+ * Called once for the first loadstart of a video.
+ *
+ * @listens Tech#loadstart
+ */
+ _Tech.prototype.firstLoadStartListener_ = function () {
+ this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
+ };
+
+ // On successive loadstarts when setSource has not been called again
+ /**
+ * Called after the first loadstart for a video occurs.
+ *
+ * @listens Tech#loadstart
+ */
+ _Tech.prototype.successiveLoadStartListener_ = function () {
+ this.disposeSourceHandler();
+ this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
+ };
+
+ /**
+ * Clean up any existing SourceHandlers and listeners when the Tech is disposed.
+ *
+ * @listens Tech#dispose
+ */
+ _Tech.prototype.disposeSourceHandler = function () {
+ // if we have a source and get another one
+ // then we are loading something new
+ // than clear all of our current tracks
+ if (this.currentSource_) {
+ this.clearTracks(['audio', 'video']);
+ this.currentSource_ = null;
+ }
+
+ // always clean up auto-text tracks
+ this.cleanupAutoTextTracks();
+
+ if (this.sourceHandler_) {
+ this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
+ this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
+
+ if (this.sourceHandler_.dispose) {
+ this.sourceHandler_.dispose();
+ }
+
+ this.sourceHandler_ = null;
+ }
+ };
+};
+
+_component2['default'].registerComponent('Tech', Tech);
+// Old name for Tech
+// @deprecated
+_component2['default'].registerComponent('MediaTechController', Tech);
+Tech.registerTech('Tech', Tech);
+exports['default'] = Tech;
+
+},{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"90":90,"94":94,"95":95}],63:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackList = _dereq_(74);
+
+var _trackList2 = _interopRequireDefault(_trackList);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file audio-track-list.js
+ */
+
+
+/**
+ * Anywhere we call this function we diverge from the spec
+ * as we only support one enabled audiotrack at a time
+ *
+ * @param {AudioTrackList} list
+ * list to work on
+ *
+ * @param {AudioTrack} track
+ * The track to skip
+ *
+ * @private
+ */
+var disableOthers = function disableOthers(list, track) {
+ for (var i = 0; i < list.length; i++) {
+ if (track.id === list[i].id) {
+ continue;
+ }
+ // another audio track is enabled, disable it
+ list[i].enabled = false;
+ }
+};
+
+/**
+ * The current list of {@link AudioTrack} for a media file.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
+ * @extends TrackList
+ */
+
+var AudioTrackList = function (_TrackList) {
+ _inherits(AudioTrackList, _TrackList);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {AudioTrack[]} [tracks=[]]
+ * A list of `AudioTrack` to instantiate the list with.
+ */
+ function AudioTrackList() {
+ var _this, _ret;
+
+ var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ _classCallCheck(this, AudioTrackList);
+
+ var list = void 0;
+
+ // make sure only 1 track is enabled
+ // sorted from last index to first index
+ for (var i = tracks.length - 1; i >= 0; i--) {
+ if (tracks[i].enabled) {
+ disableOthers(tracks, tracks[i]);
+ break;
+ }
+ }
+
+ // IE8 forces us to implement inheritance ourselves
+ // as it does not support Object.defineProperty properly
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+ for (var prop in _trackList2['default'].prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = _trackList2['default'].prototype[prop];
+ }
+ }
+ for (var _prop in AudioTrackList.prototype) {
+ if (_prop !== 'constructor') {
+ list[_prop] = AudioTrackList.prototype[_prop];
+ }
+ }
+ }
+
+ list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
+ list.changing_ = false;
+
+ return _ret = list, _possibleConstructorReturn(_this, _ret);
+ }
+
+ /**
+ * Add an {@link AudioTrack} to the `AudioTrackList`.
+ *
+ * @param {AudioTrack} track
+ * The AudioTrack to add to the list
+ *
+ * @fires Track#addtrack
+ * @private
+ */
+
+
+ AudioTrackList.prototype.addTrack_ = function addTrack_(track) {
+ var _this2 = this;
+
+ if (track.enabled) {
+ disableOthers(this, track);
+ }
+
+ _TrackList.prototype.addTrack_.call(this, track);
+ // native tracks don't have this
+ if (!track.addEventListener) {
+ return;
+ }
+
+ /**
+ * @listens AudioTrack#enabledchange
+ * @fires TrackList#change
+ */
+ track.addEventListener('enabledchange', function () {
+ // when we are disabling other tracks (since we don't support
+ // more than one track at a time) we will set changing_
+ // to true so that we don't trigger additional change events
+ if (_this2.changing_) {
+ return;
+ }
+ _this2.changing_ = true;
+ disableOthers(_this2, track);
+ _this2.changing_ = false;
+ _this2.trigger('change');
+ });
+ };
+
+ /**
+ * Add an {@link AudioTrack} to the `AudioTrackList`.
+ *
+ * @param {AudioTrack} track
+ * The AudioTrack to add to the list
+ *
+ * @fires Track#addtrack
+ */
+
+
+ AudioTrackList.prototype.addTrack = function addTrack(track) {
+ this.addTrack_(track);
+ };
+
+ /**
+ * Remove an {@link AudioTrack} from the `AudioTrackList`.
+ *
+ * @param {AudioTrack} track
+ * The AudioTrack to remove from the list
+ *
+ * @fires Track#removetrack
+ */
+
+
+ AudioTrackList.prototype.removeTrack = function removeTrack(track) {
+ _TrackList.prototype.removeTrack_.call(this, track);
+ };
+
+ return AudioTrackList;
+}(_trackList2['default']);
+
+exports['default'] = AudioTrackList;
+
+},{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackEnums = _dereq_(73);
+
+var _track = _dereq_(75);
+
+var _track2 = _interopRequireDefault(_track);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
+
+/**
+ * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
+ * only one `AudioTrack` in the list will be enabled at a time.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
+ * @extends Track
+ */
+var AudioTrack = function (_Track) {
+ _inherits(AudioTrack, _Track);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Object} [options={}]
+ * Object of option names and values
+ *
+ * @param {AudioTrack~Kind} [options.kind='']
+ * A valid audio track kind
+ *
+ * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
+ * A unique id for this AudioTrack.
+ *
+ * @param {string} [options.label='']
+ * The menu label for this track.
+ *
+ * @param {string} [options.language='']
+ * A valid two character language code.
+ *
+ * @param {boolean} [options.enabled]
+ * If this track is the one that is currently playing. If this track is part of
+ * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
+ */
+ function AudioTrack() {
+ var _this, _ret;
+
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ _classCallCheck(this, AudioTrack);
+
+ var settings = (0, _mergeOptions2['default'])(options, {
+ kind: _trackEnums.AudioTrackKind[options.kind] || ''
+ });
+ // on IE8 this will be a document element
+ // for every other browser this will be a normal object
+ var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
+ var enabled = false;
+
+ if (browser.IS_IE8) {
+ for (var prop in AudioTrack.prototype) {
+ if (prop !== 'constructor') {
+ track[prop] = AudioTrack.prototype[prop];
+ }
+ }
+ }
+ /**
+ * @member {boolean} enabled
+ * If this `AudioTrack` is enabled or not. When setting this will
+ * fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
+ *
+ * @fires VideoTrack#selectedchange
+ */
+ Object.defineProperty(track, 'enabled', {
+ get: function get() {
+ return enabled;
+ },
+ set: function set(newEnabled) {
+ // an invalid or unchanged value
+ if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
+ return;
+ }
+ enabled = newEnabled;
+
+ /**
+ * An event that fires when enabled changes on this track. This allows
+ * the AudioTrackList that holds this track to act accordingly.
+ *
+ * > Note: This is not part of the spec! Native tracks will do
+ * this internally without an event.
+ *
+ * @event AudioTrack#enabledchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('enabledchange');
+ }
+ });
+
+ // if the user sets this track to selected then
+ // set selected to that true value otherwise
+ // we keep it false
+ if (settings.enabled) {
+ track.enabled = settings.enabled;
+ }
+ track.loaded_ = true;
+
+ return _ret = track, _possibleConstructorReturn(_this, _ret);
+ }
+
+ return AudioTrack;
+}(_track2['default']);
+
+exports['default'] = AudioTrack;
+
+},{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
+ * @file html-track-element-list.js
+ */
+
+/**
+ * The current list of {@link HtmlTrackElement}s.
+ */
+var HtmlTrackElementList = function () {
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {HtmlTrackElement[]} [tracks=[]]
+ * A list of `HtmlTrackElement` to instantiate the list with.
+ */
+ function HtmlTrackElementList() {
+ var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ _classCallCheck(this, HtmlTrackElementList);
+
+ var list = this; // eslint-disable-line
+
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+
+ for (var prop in HtmlTrackElementList.prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = HtmlTrackElementList.prototype[prop];
+ }
+ }
+ }
+
+ list.trackElements_ = [];
+
+ /**
+ * @member {number} length
+ * The current number of `Track`s in the this Trackist.
+ */
+ Object.defineProperty(list, 'length', {
+ get: function get() {
+ return this.trackElements_.length;
+ }
+ });
+
+ for (var i = 0, length = trackElements.length; i < length; i++) {
+ list.addTrackElement_(trackElements[i]);
+ }
+
+ if (browser.IS_IE8) {
+ return list;
+ }
+ }
+
+ /**
+ * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
+ *
+ * @param {HtmlTrackElement} trackElement
+ * The track element to add to the list.
+ *
+ * @private
+ */
+
+
+ HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
+ var index = this.trackElements_.length;
+
+ if (!('' + index in this)) {
+ Object.defineProperty(this, index, {
+ get: function get() {
+ return this.trackElements_[index];
+ }
+ });
+ }
+
+ // Do not add duplicate elements
+ if (this.trackElements_.indexOf(trackElement) === -1) {
+ this.trackElements_.push(trackElement);
+ }
+ };
+
+ /**
+ * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
+ * {@link TextTrack}.
+ *
+ * @param {TextTrack} track
+ * The track associated with a track element.
+ *
+ * @return {HtmlTrackElement|undefined}
+ * The track element that was found or undefined.
+ *
+ * @private
+ */
+
+
+ HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
+ var trackElement_ = void 0;
+
+ for (var i = 0, length = this.trackElements_.length; i < length; i++) {
+ if (track === this.trackElements_[i].track) {
+ trackElement_ = this.trackElements_[i];
+
+ break;
+ }
+ }
+
+ return trackElement_;
+ };
+
+ /**
+ * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
+ *
+ * @param {HtmlTrackElement} trackElement
+ * The track element to remove from the list.
+ *
+ * @private
+ */
+
+
+ HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
+ for (var i = 0, length = this.trackElements_.length; i < length; i++) {
+ if (trackElement === this.trackElements_[i]) {
+ this.trackElements_.splice(i, 1);
+
+ break;
+ }
+ }
+ };
+
+ return HtmlTrackElementList;
+}();
+
+exports['default'] = HtmlTrackElementList;
+
+},{"78":78,"94":94}],66:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _eventTarget = _dereq_(42);
+
+var _eventTarget2 = _interopRequireDefault(_eventTarget);
+
+var _textTrack = _dereq_(72);
+
+var _textTrack2 = _interopRequireDefault(_textTrack);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file html-track-element.js
+ */
+
+/**
+ * @typedef {HTMLTrackElement~ReadyState}
+ * @enum {number}
+ */
+var NONE = 0;
+var LOADING = 1;
+var LOADED = 2;
+var ERROR = 3;
+
+/**
+ * A single track represented in the DOM.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
+ * @extends EventTarget
+ */
+
+var HTMLTrackElement = function (_EventTarget) {
+ _inherits(HTMLTrackElement, _EventTarget);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Object} options={}
+ * Object of option names and values
+ *
+ * @param {Tech} options.tech
+ * A reference to the tech that owns this HTMLTrackElement.
+ *
+ * @param {TextTrack~Kind} [options.kind='subtitles']
+ * A valid text track kind.
+ *
+ * @param {TextTrack~Mode} [options.mode='disabled']
+ * A valid text track mode.
+ *
+ * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
+ * A unique id for this TextTrack.
+ *
+ * @param {string} [options.label='']
+ * The menu label for this track.
+ *
+ * @param {string} [options.language='']
+ * A valid two character language code.
+ *
+ * @param {string} [options.srclang='']
+ * A valid two character language code. An alternative, but deprioritized
+ * vesion of `options.language`
+ *
+ * @param {string} [options.src]
+ * A url to TextTrack cues.
+ *
+ * @param {boolean} [options.default]
+ * If this track should default to on or off.
+ */
+ function HTMLTrackElement() {
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ _classCallCheck(this, HTMLTrackElement);
+
+ var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
+
+ var readyState = void 0;
+ var trackElement = _this; // eslint-disable-line
+
+ if (browser.IS_IE8) {
+ trackElement = _document2['default'].createElement('custom');
+
+ for (var prop in HTMLTrackElement.prototype) {
+ if (prop !== 'constructor') {
+ trackElement[prop] = HTMLTrackElement.prototype[prop];
+ }
+ }
+ }
+
+ var track = new _textTrack2['default'](options);
+
+ trackElement.kind = track.kind;
+ trackElement.src = track.src;
+ trackElement.srclang = track.language;
+ trackElement.label = track.label;
+ trackElement['default'] = track['default'];
+
+ /**
+ * @member {HTMLTrackElement~ReadyState} readyState
+ * The current ready state of the track element.
+ */
+ Object.defineProperty(trackElement, 'readyState', {
+ get: function get() {
+ return readyState;
+ }
+ });
+
+ /**
+ * @member {TextTrack} track
+ * The underlying TextTrack object.
+ */
+ Object.defineProperty(trackElement, 'track', {
+ get: function get() {
+ return track;
+ }
+ });
+
+ readyState = NONE;
+
+ /**
+ * @listens TextTrack#loadeddata
+ * @fires HTMLTrackElement#load
+ */
+ track.addEventListener('loadeddata', function () {
+ readyState = LOADED;
+
+ trackElement.trigger({
+ type: 'load',
+ target: trackElement
+ });
+ });
+
+ if (browser.IS_IE8) {
+ var _ret;
+
+ return _ret = trackElement, _possibleConstructorReturn(_this, _ret);
+ }
+ return _this;
+ }
+
+ return HTMLTrackElement;
+}(_eventTarget2['default']);
+
+HTMLTrackElement.prototype.allowedEvents_ = {
+ load: 'load'
+};
+
+HTMLTrackElement.NONE = NONE;
+HTMLTrackElement.LOADING = LOADING;
+HTMLTrackElement.LOADED = LOADED;
+HTMLTrackElement.ERROR = ERROR;
+
+exports['default'] = HTMLTrackElement;
+
+},{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
+ * @file text-track-cue-list.js
+ */
+
+
+/**
+ * @typedef {Object} TextTrackCue
+ *
+ * @property {string} id
+ * The unique id for this text track cue
+ *
+ * @property {number} startTime
+ * The start time for this text track cue
+ *
+ * @property {number} endTime
+ * The end time for this text track cue
+ *
+ * @property {boolean} pauseOnExit
+ * Pause when the end time is reached if true.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
+ */
+
+/**
+ * A List of TextTrackCues.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
+ */
+var TextTrackCueList = function () {
+
+ /**
+ * Create an instance of this class..
+ *
+ * @param {Array} cues
+ * A list of cues to be initialized with
+ */
+ function TextTrackCueList(cues) {
+ _classCallCheck(this, TextTrackCueList);
+
+ var list = this; // eslint-disable-line
+
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+
+ for (var prop in TextTrackCueList.prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = TextTrackCueList.prototype[prop];
+ }
+ }
+ }
+
+ TextTrackCueList.prototype.setCues_.call(list, cues);
+
+ /**
+ * @member {number} length
+ * The current number of `TextTrackCue`s in the TextTrackCueList.
+ */
+ Object.defineProperty(list, 'length', {
+ get: function get() {
+ return this.length_;
+ }
+ });
+
+ if (browser.IS_IE8) {
+ return list;
+ }
+ }
+
+ /**
+ * A setter for cues in this list. Creates getters
+ * an an index for the cues.
+ *
+ * @param {Array} cues
+ * An array of cues to set
+ *
+ * @private
+ */
+
+
+ TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
+ var oldLength = this.length || 0;
+ var i = 0;
+ var l = cues.length;
+
+ this.cues_ = cues;
+ this.length_ = cues.length;
+
+ var defineProp = function defineProp(index) {
+ if (!('' + index in this)) {
+ Object.defineProperty(this, '' + index, {
+ get: function get() {
+ return this.cues_[index];
+ }
+ });
+ }
+ };
+
+ if (oldLength < l) {
+ i = oldLength;
+
+ for (; i < l; i++) {
+ defineProp.call(this, i);
+ }
+ }
+ };
+
+ /**
+ * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
+ *
+ * @param {string} id
+ * The id of the cue that should be searched for.
+ *
+ * @return {TextTrackCue|null}
+ * A single cue or null if none was found.
+ */
+
+
+ TextTrackCueList.prototype.getCueById = function getCueById(id) {
+ var result = null;
+
+ for (var i = 0, l = this.length; i < l; i++) {
+ var cue = this[i];
+
+ if (cue.id === id) {
+ result = cue;
+ break;
+ }
+ }
+
+ return result;
+ };
+
+ return TextTrackCueList;
+}();
+
+exports['default'] = TextTrackCueList;
+
+},{"78":78,"94":94}],68:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-display.js
+ */
+
+
+var darkGray = '#222';
+var lightGray = '#ccc';
+var fontMap = {
+ monospace: 'monospace',
+ sansSerif: 'sans-serif',
+ serif: 'serif',
+ monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
+ monospaceSerif: '"Courier New", monospace',
+ proportionalSansSerif: 'sans-serif',
+ proportionalSerif: 'serif',
+ casual: '"Comic Sans MS", Impact, fantasy',
+ script: '"Monotype Corsiva", cursive',
+ smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
+};
+
+/**
+ * Construct an rgba color from a given hex color code.
+ *
+ * @param {number} color
+ * Hex number for color, like #f0e.
+ *
+ * @param {number} opacity
+ * Value for opacity, 0.0 - 1.0.
+ *
+ * @return {string}
+ * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
+ *
+ * @private
+ */
+function constructColor(color, opacity) {
+ return 'rgba(' +
+ // color looks like "#f0e"
+ parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
+}
+
+/**
+ * Try to update the style of a DOM element. Some style changes will throw an error,
+ * particularly in IE8. Those should be noops.
+ *
+ * @param {Element} el
+ * The DOM element to be styled.
+ *
+ * @param {string} style
+ * The CSS property on the element that should be styled.
+ *
+ * @param {string} rule
+ * The style rule that should be applied to the property.
+ */
+function tryUpdateStyle(el, style, rule) {
+ try {
+ el.style[style] = rule;
+ } catch (e) {
+
+ // Satisfies linter.
+ return;
+ }
+}
+
+/**
+ * The component for displaying text track cues.
+ *
+ * @extends Component
+ */
+
+var TextTrackDisplay = function (_Component) {
+ _inherits(TextTrackDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when `TextTrackDisplay` is ready.
+ */
+ function TextTrackDisplay(player, options, ready) {
+ _classCallCheck(this, TextTrackDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
+
+ player.on('loadstart', Fn.bind(_this, _this.toggleDisplay));
+ player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay));
+
+ // This used to be called during player init, but was causing an error
+ // if a track should show by default and the display hadn't loaded yet.
+ // Should probably be moved to an external track loader when we support
+ // tracks that don't need a display.
+ player.ready(Fn.bind(_this, function () {
+ if (player.tech_ && player.tech_.featuresNativeTextTracks) {
+ this.hide();
+ return;
+ }
+
+ player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
+
+ var tracks = this.options_.playerOptions.tracks || [];
+
+ for (var i = 0; i < tracks.length; i++) {
+ this.player_.addRemoteTextTrack(tracks[i], true);
+ }
+
+ var modes = { captions: 1, subtitles: 1 };
+ var trackList = this.player_.textTracks();
+ var firstDesc = void 0;
+ var firstCaptions = void 0;
+
+ if (trackList) {
+ for (var _i = 0; _i < trackList.length; _i++) {
+ var track = trackList[_i];
+
+ if (track['default']) {
+ if (track.kind === 'descriptions' && !firstDesc) {
+ firstDesc = track;
+ } else if (track.kind in modes && !firstCaptions) {
+ firstCaptions = track;
+ }
+ }
+ }
+
+ // We want to show the first default track but captions and subtitles
+ // take precedence over descriptions.
+ // So, display the first default captions or subtitles track
+ // and otherwise the first default descriptions track.
+ if (firstCaptions) {
+ firstCaptions.mode = 'showing';
+ } else if (firstDesc) {
+ firstDesc.mode = 'showing';
+ }
+ }
+ }));
+ return _this;
+ }
+
+ /**
+ * Turn display of {@link TextTrack}'s from the current state into the other state.
+ * There are only two states:
+ * - 'shown'
+ * - 'hidden'
+ *
+ * @listens Player#loadstart
+ */
+
+
+ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
+ if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
+ this.hide();
+ } else {
+ this.show();
+ }
+ };
+
+ /**
+ * Create the {@link Component}'s DOM element.
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ TextTrackDisplay.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-text-track-display'
+ }, {
+ 'aria-live': 'off',
+ 'aria-atomic': 'true'
+ });
+ };
+
+ /**
+ * Clear all displayed {@link TextTrack}s.
+ */
+
+
+ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
+ if (typeof _window2['default'].WebVTT === 'function') {
+ _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_);
+ }
+ };
+
+ /**
+ * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
+ * a {@link Player#fullscreenchange} is fired.
+ *
+ * @listens Player#texttrackchange
+ * @listens Player#fullscreenchange
+ */
+
+
+ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
+ var tracks = this.player_.textTracks();
+
+ this.clearDisplay();
+
+ if (!tracks) {
+ return;
+ }
+
+ // Track display prioritization model: if multiple tracks are 'showing',
+ // display the first 'subtitles' or 'captions' track which is 'showing',
+ // otherwise display the first 'descriptions' track which is 'showing'
+
+ var descriptionsTrack = null;
+ var captionsSubtitlesTrack = null;
+
+ var i = tracks.length;
+
+ while (i--) {
+ var track = tracks[i];
+
+ if (track.mode === 'showing') {
+ if (track.kind === 'descriptions') {
+ descriptionsTrack = track;
+ } else {
+ captionsSubtitlesTrack = track;
+ }
+ }
+ }
+
+ if (captionsSubtitlesTrack) {
+ if (this.getAttribute('aria-live') !== 'off') {
+ this.setAttribute('aria-live', 'off');
+ }
+ this.updateForTrack(captionsSubtitlesTrack);
+ } else if (descriptionsTrack) {
+ if (this.getAttribute('aria-live') !== 'assertive') {
+ this.setAttribute('aria-live', 'assertive');
+ }
+ this.updateForTrack(descriptionsTrack);
+ }
+ };
+
+ /**
+ * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}.
+ *
+ * @param {TextTrack} track
+ * Text track object to be added to the list.
+ */
+
+
+ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
+ if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) {
+ return;
+ }
+
+ var overrides = this.player_.textTrackSettings.getValues();
+ var cues = [];
+
+ for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) {
+ cues.push(track.activeCues[_i2]);
+ }
+
+ _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_);
+
+ var i = cues.length;
+
+ while (i--) {
+ var cue = cues[i];
+
+ if (!cue) {
+ continue;
+ }
+
+ var cueDiv = cue.displayState;
+
+ if (overrides.color) {
+ cueDiv.firstChild.style.color = overrides.color;
+ }
+ if (overrides.textOpacity) {
+ tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
+ }
+ if (overrides.backgroundColor) {
+ cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
+ }
+ if (overrides.backgroundOpacity) {
+ tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
+ }
+ if (overrides.windowColor) {
+ if (overrides.windowOpacity) {
+ tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
+ } else {
+ cueDiv.style.backgroundColor = overrides.windowColor;
+ }
+ }
+ if (overrides.edgeStyle) {
+ if (overrides.edgeStyle === 'dropshadow') {
+ cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
+ } else if (overrides.edgeStyle === 'raised') {
+ cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
+ } else if (overrides.edgeStyle === 'depressed') {
+ cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
+ } else if (overrides.edgeStyle === 'uniform') {
+ cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
+ }
+ }
+ if (overrides.fontPercent && overrides.fontPercent !== 1) {
+ var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize);
+
+ cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
+ cueDiv.style.height = 'auto';
+ cueDiv.style.top = 'auto';
+ cueDiv.style.bottom = '2px';
+ }
+ if (overrides.fontFamily && overrides.fontFamily !== 'default') {
+ if (overrides.fontFamily === 'small-caps') {
+ cueDiv.firstChild.style.fontVariant = 'small-caps';
+ } else {
+ cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
+ }
+ }
+ }
+ };
+
+ return TextTrackDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
+exports['default'] = TextTrackDisplay;
+
+},{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * @file text-track-list-converter.js Utilities for capturing text track state and
+ * re-creating tracks based on a capture.
+ *
+ * @module text-track-list-converter
+ */
+
+/**
+ * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
+ * represents the {@link TextTrack}'s state.
+ *
+ * @param {TextTrack} track
+ * The text track to query.
+ *
+ * @return {Object}
+ * A serializable javascript representation of the TextTrack.
+ * @private
+ */
+var trackToJson_ = function trackToJson_(track) {
+ var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
+
+ if (track[prop]) {
+ acc[prop] = track[prop];
+ }
+
+ return acc;
+ }, {
+ cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
+ return {
+ startTime: cue.startTime,
+ endTime: cue.endTime,
+ text: cue.text,
+ id: cue.id
+ };
+ })
+ });
+
+ return ret;
+};
+
+/**
+ * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
+ * state of all {@link TextTrack}s currently configured. The return array is compatible with
+ * {@link text-track-list-converter:jsonToTextTracks}.
+ *
+ * @param {Tech} tech
+ * The tech object to query
+ *
+ * @return {Array}
+ * A serializable javascript representation of the {@link Tech}s
+ * {@link TextTrackList}.
+ */
+var textTracksToJson = function textTracksToJson(tech) {
+
+ var trackEls = tech.$$('track');
+
+ var trackObjs = Array.prototype.map.call(trackEls, function (t) {
+ return t.track;
+ });
+ var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
+ var json = trackToJson_(trackEl.track);
+
+ if (trackEl.src) {
+ json.src = trackEl.src;
+ }
+ return json;
+ });
+
+ return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
+ return trackObjs.indexOf(track) === -1;
+ }).map(trackToJson_));
+};
+
+/**
+ * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
+ * object {@link TextTrack} representations.
+ *
+ * @param {Array} json
+ * An array of `TextTrack` representation objects, like those that would be
+ * produced by `textTracksToJson`.
+ *
+ * @param {Tech} tech
+ * The `Tech` to create the `TextTrack`s on.
+ */
+var jsonToTextTracks = function jsonToTextTracks(json, tech) {
+ json.forEach(function (track) {
+ var addedTrack = tech.addRemoteTextTrack(track).track;
+
+ if (!track.src && track.cues) {
+ track.cues.forEach(function (cue) {
+ return addedTrack.addCue(cue);
+ });
+ }
+ });
+
+ return tech.textTracks();
+};
+
+exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
+
+},{}],70:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackList = _dereq_(74);
+
+var _trackList2 = _interopRequireDefault(_trackList);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-list.js
+ */
+
+
+/**
+ * The current list of {@link TextTrack} for a media file.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
+ * @extends TrackList
+ */
+var TextTrackList = function (_TrackList) {
+ _inherits(TextTrackList, _TrackList);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {TextTrack[]} [tracks=[]]
+ * A list of `TextTrack` to instantiate the list with.
+ */
+ function TextTrackList() {
+ var _this, _ret;
+
+ var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ _classCallCheck(this, TextTrackList);
+
+ var list = void 0;
+
+ // IE8 forces us to implement inheritance ourselves
+ // as it does not support Object.defineProperty properly
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+ for (var prop in _trackList2['default'].prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = _trackList2['default'].prototype[prop];
+ }
+ }
+ for (var _prop in TextTrackList.prototype) {
+ if (_prop !== 'constructor') {
+ list[_prop] = TextTrackList.prototype[_prop];
+ }
+ }
+ }
+
+ list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
+ return _ret = list, _possibleConstructorReturn(_this, _ret);
+ }
+
+ /**
+ * Add a {@link TextTrack} to the `TextTrackList`
+ *
+ * @param {TextTrack} track
+ * The text track to add to the list.
+ *
+ * @fires TrackList#addtrack
+ * @private
+ */
+
+
+ TextTrackList.prototype.addTrack_ = function addTrack_(track) {
+ _TrackList.prototype.addTrack_.call(this, track);
+
+ /**
+ * @listens TextTrack#modechange
+ * @fires TrackList#change
+ */
+ track.addEventListener('modechange', Fn.bind(this, function () {
+ this.trigger('change');
+ }));
+ };
+
+ return TextTrackList;
+}(_trackList2['default']);
+
+exports['default'] = TextTrackList;
+
+},{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(81);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _obj = _dereq_(88);
+
+var Obj = _interopRequireWildcard(_obj);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-settings.js
+ */
+
+
+var LOCAL_STORAGE_KEY = 'vjs-text-track-settings';
+
+var COLOR_BLACK = ['#000', 'Black'];
+var COLOR_BLUE = ['#00F', 'Blue'];
+var COLOR_CYAN = ['#0FF', 'Cyan'];
+var COLOR_GREEN = ['#0F0', 'Green'];
+var COLOR_MAGENTA = ['#F0F', 'Magenta'];
+var COLOR_RED = ['#F00', 'Red'];
+var COLOR_WHITE = ['#FFF', 'White'];
+var COLOR_YELLOW = ['#FF0', 'Yellow'];
+
+var OPACITY_OPAQUE = ['1', 'Opaque'];
+var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
+var OPACITY_TRANS = ['0', 'Transparent'];
+
+// Configuration for the various <select> elements in the DOM of this component.
+//
+// Possible keys include:
+//
+// `default`:
+// The default option index. Only needs to be provided if not zero.
+// `parser`:
+// A function which is used to parse the value from the selected option in
+// a customized way.
+// `selector`:
+// The selector used to find the associated <select> element.
+var selectConfigs = {
+ backgroundColor: {
+ selector: '.vjs-bg-color > select',
+ id: 'captions-background-color-%s',
+ label: 'Color',
+ options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
+ },
+
+ backgroundOpacity: {
+ selector: '.vjs-bg-opacity > select',
+ id: 'captions-background-opacity-%s',
+ label: 'Transparency',
+ options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS]
+ },
+
+ color: {
+ selector: '.vjs-fg-color > select',
+ id: 'captions-foreground-color-%s',
+ label: 'Color',
+ options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
+ },
+
+ edgeStyle: {
+ selector: '.vjs-edge-style > select',
+ id: '%s',
+ label: 'Text Edge Style',
+ options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']]
+ },
+
+ fontFamily: {
+ selector: '.vjs-font-family > select',
+ id: 'captions-font-family-%s',
+ label: 'Font Family',
+ options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']]
+ },
+
+ fontPercent: {
+ selector: '.vjs-font-percent > select',
+ id: 'captions-font-size-%s',
+ label: 'Font Size',
+ options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']],
+ 'default': 2,
+ parser: function parser(v) {
+ return v === '1.00' ? null : Number(v);
+ }
+ },
+
+ textOpacity: {
+ selector: '.vjs-text-opacity > select',
+ id: 'captions-foreground-opacity-%s',
+ label: 'Transparency',
+ options: [OPACITY_OPAQUE, OPACITY_SEMI]
+ },
+
+ // Options for this object are defined below.
+ windowColor: {
+ selector: '.vjs-window-color > select',
+ id: 'captions-window-color-%s',
+ label: 'Color'
+ },
+
+ // Options for this object are defined below.
+ windowOpacity: {
+ selector: '.vjs-window-opacity > select',
+ id: 'captions-window-opacity-%s',
+ label: 'Transparency',
+ options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE]
+ }
+};
+
+selectConfigs.windowColor.options = selectConfigs.backgroundColor.options;
+
+/**
+ * Get the actual value of an option.
+ *
+ * @param {string} value
+ * The value to get
+ *
+ * @param {Function} [parser]
+ * Optional function to adjust the value.
+ *
+ * @return {Mixed}
+ * - Will be `undefined` if no value exists
+ * - Will be `undefined` if the given value is "none".
+ * - Will be the actual value otherwise.
+ *
+ * @private
+ */
+function parseOptionValue(value, parser) {
+ if (parser) {
+ value = parser(value);
+ }
+
+ if (value && value !== 'none') {
+ return value;
+ }
+}
+
+/**
+ * Gets the value of the selected <option> element within a <select> element.
+ *
+ * @param {Element} el
+ * the element to look in
+ *
+ * @param {Function} [parser]
+ * Optional function to adjust the value.
+ *
+ * @return {Mixed}
+ * - Will be `undefined` if no value exists
+ * - Will be `undefined` if the given value is "none".
+ * - Will be the actual value otherwise.
+ *
+ * @private
+ */
+function getSelectedOptionValue(el, parser) {
+ var value = el.options[el.options.selectedIndex].value;
+
+ return parseOptionValue(value, parser);
+}
+
+/**
+ * Sets the selected <option> element within a <select> element based on a
+ * given value.
+ *
+ * @param {Element} el
+ * The element to look in.
+ *
+ * @param {string} value
+ * the property to look on.
+ *
+ * @param {Function} [parser]
+ * Optional function to adjust the value before comparing.
+ *
+ * @private
+ */
+function setSelectedOption(el, value, parser) {
+ if (!value) {
+ return;
+ }
+
+ for (var i = 0; i < el.options.length; i++) {
+ if (parseOptionValue(el.options[i].value, parser) === value) {
+ el.selectedIndex = i;
+ break;
+ }
+ }
+}
+
+/**
+ * Manipulate Text Tracks settings.
+ *
+ * @extends Component
+ */
+
+var TextTrackSettings = function (_Component) {
+ _inherits(TextTrackSettings, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TextTrackSettings(player, options) {
+ _classCallCheck(this, TextTrackSettings);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.setDefaults();
+ _this.hide();
+
+ _this.updateDisplay = Fn.bind(_this, _this.updateDisplay);
+
+ // Grab `persistTextTrackSettings` from the player options if not passed in child options
+ if (options.persistTextTrackSettings === undefined) {
+ _this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings;
+ }
+
+ _this.on(_this.$('.vjs-done-button'), 'click', function () {
+ _this.saveSettings();
+ _this.hide();
+ });
+
+ _this.on(_this.$('.vjs-default-button'), 'click', function () {
+ _this.setDefaults();
+ _this.updateDisplay();
+ });
+
+ Obj.each(selectConfigs, function (config) {
+ _this.on(_this.$(config.selector), 'change', _this.updateDisplay);
+ });
+
+ if (_this.options_.persistTextTrackSettings) {
+ _this.restoreSettings();
+ }
+ return _this;
+ }
+
+ /**
+ * Create a <select> element with configured options.
+ *
+ * @param {string} key
+ * Configuration key to use during creation.
+ *
+ * @return {Element}
+ * The DOM element that gets created.
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElSelect_ = function createElSelect_(key) {
+ var _this2 = this;
+
+ var config = selectConfigs[key];
+ var id = config.id.replace('%s', this.id_);
+
+ return [(0, _dom.createEl)('label', {
+ className: 'vjs-label',
+ textContent: config.label
+ }, {
+ 'for': id
+ }), (0, _dom.createEl)('select', { id: id }, undefined, config.options.map(function (o) {
+ return (0, _dom.createEl)('option', {
+ textContent: _this2.localize(o[1]),
+ value: o[0]
+ });
+ }))];
+ };
+
+ /**
+ * Create foreground color element for the component
+ *
+ * @return {Element}
+ * The element that was created.
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElFgColor_ = function createElFgColor_() {
+ var legend = (0, _dom.createEl)('legend', {
+ textContent: this.localize('Text')
+ });
+
+ var select = this.createElSelect_('color');
+
+ var opacity = (0, _dom.createEl)('span', {
+ className: 'vjs-text-opacity vjs-opacity'
+ }, undefined, this.createElSelect_('textOpacity'));
+
+ return (0, _dom.createEl)('fieldset', {
+ className: 'vjs-fg-color vjs-tracksetting'
+ }, undefined, [legend].concat(select, opacity));
+ };
+
+ /**
+ * Create background color element for the component
+ *
+ * @return {Element}
+ * The element that was created
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElBgColor_ = function createElBgColor_() {
+ var legend = (0, _dom.createEl)('legend', {
+ textContent: this.localize('Background')
+ });
+
+ var select = this.createElSelect_('backgroundColor');
+
+ var opacity = (0, _dom.createEl)('span', {
+ className: 'vjs-bg-opacity vjs-opacity'
+ }, undefined, this.createElSelect_('backgroundOpacity'));
+
+ return (0, _dom.createEl)('fieldset', {
+ className: 'vjs-bg-color vjs-tracksetting'
+ }, undefined, [legend].concat(select, opacity));
+ };
+
+ /**
+ * Create window color element for the component
+ *
+ * @return {Element}
+ * The element that was created
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElWinColor_ = function createElWinColor_() {
+ var legend = (0, _dom.createEl)('legend', {
+ textContent: this.localize('Window')
+ });
+
+ var select = this.createElSelect_('windowColor');
+
+ var opacity = (0, _dom.createEl)('span', {
+ className: 'vjs-window-opacity vjs-opacity'
+ }, undefined, this.createElSelect_('windowOpacity'));
+
+ return (0, _dom.createEl)('fieldset', {
+ className: 'vjs-window-color vjs-tracksetting'
+ }, undefined, [legend].concat(select, opacity));
+ };
+
+ /**
+ * Create color elements for the component
+ *
+ * @return {Element}
+ * The element that was created
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElColors_ = function createElColors_() {
+ return (0, _dom.createEl)('div', {
+ className: 'vjs-tracksettings-colors'
+ }, undefined, [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()]);
+ };
+
+ /**
+ * Create font elements for the component
+ *
+ * @return {Element}
+ * The element that was created.
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElFont_ = function createElFont_() {
+ var fontPercent = (0, _dom.createEl)('div', {
+ className: 'vjs-font-percent vjs-tracksetting'
+ }, undefined, this.createElSelect_('fontPercent'));
+
+ var edgeStyle = (0, _dom.createEl)('div', {
+ className: 'vjs-edge-style vjs-tracksetting'
+ }, undefined, this.createElSelect_('edgeStyle'));
+
+ var fontFamily = (0, _dom.createEl)('div', {
+ className: 'vjs-font-family vjs-tracksetting'
+ }, undefined, this.createElSelect_('fontFamily'));
+
+ return (0, _dom.createEl)('div', {
+ className: 'vjs-tracksettings-font'
+ }, undefined, [fontPercent, edgeStyle, fontFamily]);
+ };
+
+ /**
+ * Create controls for the component
+ *
+ * @return {Element}
+ * The element that was created.
+ *
+ * @private
+ */
+
+
+ TextTrackSettings.prototype.createElControls_ = function createElControls_() {
+ var defaultsButton = (0, _dom.createEl)('button', {
+ className: 'vjs-default-button',
+ textContent: this.localize('Defaults')
+ });
+
+ var doneButton = (0, _dom.createEl)('button', {
+ className: 'vjs-done-button',
+ textContent: 'Done'
+ });
+
+ return (0, _dom.createEl)('div', {
+ className: 'vjs-tracksettings-controls'
+ }, undefined, [defaultsButton, doneButton]);
+ };
+
+ /**
+ * Create the component's DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ TextTrackSettings.prototype.createEl = function createEl() {
+ var settings = (0, _dom.createEl)('div', {
+ className: 'vjs-tracksettings'
+ }, undefined, [this.createElColors_(), this.createElFont_(), this.createElControls_()]);
+
+ var heading = (0, _dom.createEl)('div', {
+ className: 'vjs-control-text',
+ id: 'TTsettingsDialogLabel-' + this.id_,
+ textContent: 'Caption Settings Dialog'
+ }, {
+ 'aria-level': '1',
+ 'role': 'heading'
+ });
+
+ var description = (0, _dom.createEl)('div', {
+ className: 'vjs-control-text',
+ id: 'TTsettingsDialogDescription-' + this.id_,
+ textContent: 'Beginning of dialog window. Escape will cancel and close the window.'
+ });
+
+ var doc = (0, _dom.createEl)('div', undefined, {
+ role: 'document'
+ }, [heading, description, settings]);
+
+ return (0, _dom.createEl)('div', {
+ className: 'vjs-caption-settings vjs-modal-overlay',
+ tabIndex: -1
+ }, {
+ 'role': 'dialog',
+ 'aria-labelledby': heading.id,
+ 'aria-describedby': description.id
+ }, doc);
+ };
+
+ /**
+ * Gets an object of text track settings (or null).
+ *
+ * @return {Object}
+ * An object with config values parsed from the DOM or localStorage.
+ */
+
+
+ TextTrackSettings.prototype.getValues = function getValues() {
+ var _this3 = this;
+
+ return Obj.reduce(selectConfigs, function (accum, config, key) {
+ var value = getSelectedOptionValue(_this3.$(config.selector), config.parser);
+
+ if (value !== undefined) {
+ accum[key] = value;
+ }
+
+ return accum;
+ }, {});
+ };
+
+ /**
+ * Sets text track settings from an object of values.
+ *
+ * @param {Object} values
+ * An object with config values parsed from the DOM or localStorage.
+ */
+
+
+ TextTrackSettings.prototype.setValues = function setValues(values) {
+ var _this4 = this;
+
+ Obj.each(selectConfigs, function (config, key) {
+ setSelectedOption(_this4.$(config.selector), values[key], config.parser);
+ });
+ };
+
+ /**
+ * Sets all <select> elements to their default values.
+ */
+
+
+ TextTrackSettings.prototype.setDefaults = function setDefaults() {
+ var _this5 = this;
+
+ Obj.each(selectConfigs, function (config) {
+ var index = config.hasOwnProperty('default') ? config['default'] : 0;
+
+ _this5.$(config.selector).selectedIndex = index;
+ });
+ };
+
+ /**
+ * Restore texttrack settings from localStorage
+ */
+
+
+ TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
+ var values = void 0;
+
+ try {
+ values = JSON.parse(_window2['default'].localStorage.getItem(LOCAL_STORAGE_KEY));
+ } catch (err) {
+ _log2['default'].warn(err);
+ }
+
+ if (values) {
+ this.setValues(values);
+ }
+ };
+
+ /**
+ * Save text track settings to localStorage
+ */
+
+
+ TextTrackSettings.prototype.saveSettings = function saveSettings() {
+ if (!this.options_.persistTextTrackSettings) {
+ return;
+ }
+
+ var values = this.getValues();
+
+ try {
+ if (Object.keys(values).length) {
+ _window2['default'].localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(values));
+ } else {
+ _window2['default'].localStorage.removeItem(LOCAL_STORAGE_KEY);
+ }
+ } catch (err) {
+ _log2['default'].warn(err);
+ }
+ };
+
+ /**
+ * Update display of text track settings
+ */
+
+
+ TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
+ var ttDisplay = this.player_.getChild('textTrackDisplay');
+
+ if (ttDisplay) {
+ ttDisplay.updateDisplay();
+ }
+ };
+
+ return TextTrackSettings;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);
+
+exports['default'] = TextTrackSettings;
+
+},{"5":5,"81":81,"83":83,"86":86,"88":88,"95":95}],72:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackCueList = _dereq_(67);
+
+var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _trackEnums = _dereq_(73);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _track = _dereq_(75);
+
+var _track2 = _interopRequireDefault(_track);
+
+var _url = _dereq_(92);
+
+var _xhr = _dereq_(99);
+
+var _xhr2 = _interopRequireDefault(_xhr);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track.js
+ */
+
+
+/**
+ * Takes a webvtt file contents and parses it into cues
+ *
+ * @param {string} srcContent
+ * webVTT file contents
+ *
+ * @param {TextTrack} track
+ * TextTrack to add cues to. Cues come from the srcContent.
+ *
+ * @private
+ */
+var parseCues = function parseCues(srcContent, track) {
+ var parser = new _window2['default'].WebVTT.Parser(_window2['default'], _window2['default'].vttjs, _window2['default'].WebVTT.StringDecoder());
+ var errors = [];
+
+ parser.oncue = function (cue) {
+ track.addCue(cue);
+ };
+
+ parser.onparsingerror = function (error) {
+ errors.push(error);
+ };
+
+ parser.onflush = function () {
+ track.trigger({
+ type: 'loadeddata',
+ target: track
+ });
+ };
+
+ parser.parse(srcContent);
+ if (errors.length > 0) {
+ if (_window2['default'].console && _window2['default'].console.groupCollapsed) {
+ _window2['default'].console.groupCollapsed('Text Track parsing errors for ' + track.src);
+ }
+ errors.forEach(function (error) {
+ return _log2['default'].error(error);
+ });
+ if (_window2['default'].console && _window2['default'].console.groupEnd) {
+ _window2['default'].console.groupEnd();
+ }
+ }
+
+ parser.flush();
+};
+
+/**
+ * Load a `TextTrack` from a specifed url.
+ *
+ * @param {string} src
+ * Url to load track from.
+ *
+ * @param {TextTrack} track
+ * Track to add cues to. Comes from the content at the end of `url`.
+ *
+ * @private
+ */
+var loadTrack = function loadTrack(src, track) {
+ var opts = {
+ uri: src
+ };
+ var crossOrigin = (0, _url.isCrossOrigin)(src);
+
+ if (crossOrigin) {
+ opts.cors = crossOrigin;
+ }
+
+ (0, _xhr2['default'])(opts, Fn.bind(this, function (err, response, responseBody) {
+ if (err) {
+ return _log2['default'].error(err, response);
+ }
+
+ track.loaded_ = true;
+
+ // Make sure that vttjs has loaded, otherwise, wait till it finished loading
+ // NOTE: this is only used for the alt/video.novtt.js build
+ if (typeof _window2['default'].WebVTT !== 'function') {
+ if (track.tech_) {
+ (function () {
+ var loadHandler = function loadHandler() {
+ return parseCues(responseBody, track);
+ };
+
+ track.tech_.on('vttjsloaded', loadHandler);
+ track.tech_.on('vttjserror', function () {
+ _log2['default'].error('vttjs failed to load, stopping trying to process ' + track.src);
+ track.tech_.off('vttjsloaded', loadHandler);
+ });
+ })();
+ }
+ } else {
+ parseCues(responseBody, track);
+ }
+ }));
+};
+
+/**
+ * A representation of a single `TextTrack`.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack}
+ * @extends Track
+ */
+
+var TextTrack = function (_Track) {
+ _inherits(TextTrack, _Track);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Object} options={}
+ * Object of option names and values
+ *
+ * @param {Tech} options.tech
+ * A reference to the tech that owns this TextTrack.
+ *
+ * @param {TextTrack~Kind} [options.kind='subtitles']
+ * A valid text track kind.
+ *
+ * @param {TextTrack~Mode} [options.mode='disabled']
+ * A valid text track mode.
+ *
+ * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
+ * A unique id for this TextTrack.
+ *
+ * @param {string} [options.label='']
+ * The menu label for this track.
+ *
+ * @param {string} [options.language='']
+ * A valid two character language code.
+ *
+ * @param {string} [options.srclang='']
+ * A valid two character language code. An alternative, but deprioritized
+ * vesion of `options.language`
+ *
+ * @param {string} [options.src]
+ * A url to TextTrack cues.
+ *
+ * @param {boolean} [options.default]
+ * If this track should default to on or off.
+ */
+ function TextTrack() {
+ var _this, _ret2;
+
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ _classCallCheck(this, TextTrack);
+
+ if (!options.tech) {
+ throw new Error('A tech was not provided.');
+ }
+
+ var settings = (0, _mergeOptions2['default'])(options, {
+ kind: _trackEnums.TextTrackKind[options.kind] || 'subtitles',
+ language: options.language || options.srclang || ''
+ });
+ var mode = _trackEnums.TextTrackMode[settings.mode] || 'disabled';
+ var default_ = settings['default'];
+
+ if (settings.kind === 'metadata' || settings.kind === 'chapters') {
+ mode = 'hidden';
+ }
+ // on IE8 this will be a document element
+ // for every other browser this will be a normal object
+ var tt = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
+
+ tt.tech_ = settings.tech;
+
+ if (browser.IS_IE8) {
+ for (var prop in TextTrack.prototype) {
+ if (prop !== 'constructor') {
+ tt[prop] = TextTrack.prototype[prop];
+ }
+ }
+ }
+
+ tt.cues_ = [];
+ tt.activeCues_ = [];
+
+ var cues = new _textTrackCueList2['default'](tt.cues_);
+ var activeCues = new _textTrackCueList2['default'](tt.activeCues_);
+ var changed = false;
+ var timeupdateHandler = Fn.bind(tt, function () {
+
+ // Accessing this.activeCues for the side-effects of updating itself
+ // due to it's nature as a getter function. Do not remove or cues will
+ // stop updating!
+ /* eslint-disable no-unused-expressions */
+ this.activeCues;
+ /* eslint-enable no-unused-expressions */
+ if (changed) {
+ this.trigger('cuechange');
+ changed = false;
+ }
+ });
+
+ if (mode !== 'disabled') {
+ tt.tech_.on('timeupdate', timeupdateHandler);
+ }
+
+ /**
+ * @member {boolean} default
+ * If this track was set to be on or off by default. Cannot be changed after
+ * creation.
+ *
+ * @readonly
+ */
+ Object.defineProperty(tt, 'default', {
+ get: function get() {
+ return default_;
+ },
+ set: function set() {}
+ });
+
+ /**
+ * @member {string} mode
+ * Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will
+ * not be set if setting to an invalid mode.
+ *
+ * @fires TextTrack#modechange
+ */
+ Object.defineProperty(tt, 'mode', {
+ get: function get() {
+ return mode;
+ },
+ set: function set(newMode) {
+ if (!_trackEnums.TextTrackMode[newMode]) {
+ return;
+ }
+ mode = newMode;
+ if (mode === 'showing') {
+ this.tech_.on('timeupdate', timeupdateHandler);
+ }
+ /**
+ * An event that fires when mode changes on this track. This allows
+ * the TextTrackList that holds this track to act accordingly.
+ *
+ * > Note: This is not part of the spec!
+ *
+ * @event TextTrack#modechange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modechange');
+ }
+ });
+
+ /**
+ * @member {TextTrackCueList} cues
+ * The text track cue list for this TextTrack.
+ */
+ Object.defineProperty(tt, 'cues', {
+ get: function get() {
+ if (!this.loaded_) {
+ return null;
+ }
+
+ return cues;
+ },
+ set: function set() {}
+ });
+
+ /**
+ * @member {TextTrackCueList} activeCues
+ * The list text track cues that are currently active for this TextTrack.
+ */
+ Object.defineProperty(tt, 'activeCues', {
+ get: function get() {
+ if (!this.loaded_) {
+ return null;
+ }
+
+ // nothing to do
+ if (this.cues.length === 0) {
+ return activeCues;
+ }
+
+ var ct = this.tech_.currentTime();
+ var active = [];
+
+ for (var i = 0, l = this.cues.length; i < l; i++) {
+ var cue = this.cues[i];
+
+ if (cue.startTime <= ct && cue.endTime >= ct) {
+ active.push(cue);
+ } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
+ active.push(cue);
+ }
+ }
+
+ changed = false;
+
+ if (active.length !== this.activeCues_.length) {
+ changed = true;
+ } else {
+ for (var _i = 0; _i < active.length; _i++) {
+ if (this.activeCues_.indexOf(active[_i]) === -1) {
+ changed = true;
+ }
+ }
+ }
+
+ this.activeCues_ = active;
+ activeCues.setCues_(this.activeCues_);
+
+ return activeCues;
+ },
+ set: function set() {}
+ });
+
+ if (settings.src) {
+ tt.src = settings.src;
+ loadTrack(settings.src, tt);
+ } else {
+ tt.loaded_ = true;
+ }
+
+ return _ret2 = tt, _possibleConstructorReturn(_this, _ret2);
+ }
+
+ /**
+ * Add a cue to the internal list of cues.
+ *
+ * @param {TextTrack~Cue} cue
+ * The cue to add to our internal list
+ */
+
+
+ TextTrack.prototype.addCue = function addCue(cue) {
+ var tracks = this.tech_.textTracks();
+
+ if (tracks) {
+ for (var i = 0; i < tracks.length; i++) {
+ if (tracks[i] !== this) {
+ tracks[i].removeCue(cue);
+ }
+ }
+ }
+
+ this.cues_.push(cue);
+ this.cues.setCues_(this.cues_);
+ };
+
+ /**
+ * Remove a cue from our internal list
+ *
+ * @param {TextTrack~Cue} removeCue
+ * The cue to remove from our internal list
+ */
+
+
+ TextTrack.prototype.removeCue = function removeCue(_removeCue) {
+ var removed = false;
+
+ for (var i = 0, l = this.cues_.length; i < l; i++) {
+ var cue = this.cues_[i];
+
+ if (cue === _removeCue) {
+ this.cues_.splice(i, 1);
+ removed = true;
+ }
+ }
+
+ if (removed) {
+ this.cues.setCues_(this.cues_);
+ }
+ };
+
+ return TextTrack;
+}(_track2['default']);
+
+/**
+ * cuechange - One or more cues in the track have become active or stopped being active.
+ */
+
+
+TextTrack.prototype.allowedEvents_ = {
+ cuechange: 'cuechange'
+};
+
+exports['default'] = TextTrack;
+
+},{"67":67,"73":73,"75":75,"78":78,"83":83,"86":86,"87":87,"92":92,"95":95,"99":99}],73:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * @file track-kinds.js
+ */
+
+/**
+ * All possible `VideoTrackKind`s
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
+ * @typedef VideoTrack~Kind
+ * @enum
+ */
+var VideoTrackKind = exports.VideoTrackKind = {
+ alternative: 'alternative',
+ captions: 'captions',
+ main: 'main',
+ sign: 'sign',
+ subtitles: 'subtitles',
+ commentary: 'commentary'
+};
+
+/**
+ * All possible `AudioTrackKind`s
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
+ * @typedef AudioTrack~Kind
+ * @enum
+ */
+var AudioTrackKind = exports.AudioTrackKind = {
+ 'alternative': 'alternative',
+ 'descriptions': 'descriptions',
+ 'main': 'main',
+ 'main-desc': 'main-desc',
+ 'translation': 'translation',
+ 'commentary': 'commentary'
+};
+
+/**
+ * All possible `TextTrackKind`s
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind
+ * @typedef TextTrack~Kind
+ * @enum
+ */
+var TextTrackKind = exports.TextTrackKind = {
+ subtitles: 'subtitles',
+ captions: 'captions',
+ descriptions: 'descriptions',
+ chapters: 'chapters',
+ metadata: 'metadata'
+};
+
+/**
+ * All possible `TextTrackMode`s
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
+ * @typedef TextTrack~Mode
+ * @enum
+ */
+var TextTrackMode = exports.TextTrackMode = {
+ disabled: 'disabled',
+ hidden: 'hidden',
+ showing: 'showing'
+};
+
+},{}],74:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _eventTarget = _dereq_(42);
+
+var _eventTarget2 = _interopRequireDefault(_eventTarget);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file track-list.js
+ */
+
+
+/**
+ * Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and
+ * {@link VideoTrackList}
+ *
+ * @extends EventTarget
+ */
+var TrackList = function (_EventTarget) {
+ _inherits(TrackList, _EventTarget);
+
+ /**
+ * Create an instance of this class
+ *
+ * @param {Track[]} tracks
+ * A list of tracks to initialize the list with.
+ *
+ * @param {Object} [list]
+ * The child object with inheritance done manually for ie8.
+ *
+ * @abstract
+ */
+ function TrackList() {
+ var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ var _ret;
+
+ var list = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
+
+ _classCallCheck(this, TrackList);
+
+ var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
+
+ if (!list) {
+ list = _this; // eslint-disable-line
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+ for (var prop in TrackList.prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = TrackList.prototype[prop];
+ }
+ }
+ }
+ }
+
+ list.tracks_ = [];
+
+ /**
+ * @member {number} length
+ * The current number of `Track`s in the this Trackist.
+ */
+ Object.defineProperty(list, 'length', {
+ get: function get() {
+ return this.tracks_.length;
+ }
+ });
+
+ for (var i = 0; i < tracks.length; i++) {
+ list.addTrack_(tracks[i]);
+ }
+
+ // must return the object, as for ie8 it will not be this
+ // but a reference to a document object
+ return _ret = list, _possibleConstructorReturn(_this, _ret);
+ }
+
+ /**
+ * Add a {@link Track} to the `TrackList`
+ *
+ * @param {Track} track
+ * The audio, video, or text track to add to the list.
+ *
+ * @fires TrackList#addtrack
+ * @private
+ */
+
+
+ TrackList.prototype.addTrack_ = function addTrack_(track) {
+ var index = this.tracks_.length;
+
+ if (!('' + index in this)) {
+ Object.defineProperty(this, index, {
+ get: function get() {
+ return this.tracks_[index];
+ }
+ });
+ }
+
+ // Do not add duplicate tracks
+ if (this.tracks_.indexOf(track) === -1) {
+ this.tracks_.push(track);
+ /**
+ * Triggered when a track is added to a track list.
+ *
+ * @event TrackList#addtrack
+ * @type {EventTarget~Event}
+ * @property {Track} track
+ * A reference to track that was added.
+ */
+ this.trigger({
+ track: track,
+ type: 'addtrack'
+ });
+ }
+ };
+
+ /**
+ * Remove a {@link Track} from the `TrackList`
+ *
+ * @param {Track} track
+ * The audio, video, or text track to remove from the list.
+ *
+ * @fires TrackList#removetrack
+ * @private
+ */
+
+
+ TrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
+ var track = void 0;
+
+ for (var i = 0, l = this.length; i < l; i++) {
+ if (this[i] === rtrack) {
+ track = this[i];
+ if (track.off) {
+ track.off();
+ }
+
+ this.tracks_.splice(i, 1);
+
+ break;
+ }
+ }
+
+ if (!track) {
+ return;
+ }
+
+ /**
+ * Triggered when a track is removed from track list.
+ *
+ * @event TrackList#removetrack
+ * @type {EventTarget~Event}
+ * @property {Track} track
+ * A reference to track that was removed.
+ */
+ this.trigger({
+ track: track,
+ type: 'removetrack'
+ });
+ };
+
+ /**
+ * Get a Track from the TrackList by a tracks id
+ *
+ * @param {String} id - the id of the track to get
+ * @method getTrackById
+ * @return {Track}
+ * @private
+ */
+
+
+ TrackList.prototype.getTrackById = function getTrackById(id) {
+ var result = null;
+
+ for (var i = 0, l = this.length; i < l; i++) {
+ var track = this[i];
+
+ if (track.id === id) {
+ result = track;
+ break;
+ }
+ }
+
+ return result;
+ };
+
+ return TrackList;
+}(_eventTarget2['default']);
+
+/**
+ * Triggered when a different track is selected/enabled.
+ *
+ * @event TrackList#change
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Events that can be called with on + eventName. See {@link EventHandler}.
+ *
+ * @property {Object} TrackList#allowedEvents_
+ * @private
+ */
+
+
+TrackList.prototype.allowedEvents_ = {
+ change: 'change',
+ addtrack: 'addtrack',
+ removetrack: 'removetrack'
+};
+
+// emulate attribute EventHandler support to allow for feature detection
+for (var event in TrackList.prototype.allowedEvents_) {
+ TrackList.prototype['on' + event] = null;
+}
+
+exports['default'] = TrackList;
+
+},{"42":42,"78":78,"94":94}],75:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _guid = _dereq_(85);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _eventTarget = _dereq_(42);
+
+var _eventTarget2 = _interopRequireDefault(_eventTarget);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file track.js
+ */
+
+
+/**
+ * A Track class that contains all of the common functionality for {@link AudioTrack},
+ * {@link VideoTrack}, and {@link TextTrack}.
+ *
+ * > Note: This class should not be used directly
+ *
+ * @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html}
+ * @extends EventTarget
+ * @abstract
+ */
+var Track = function (_EventTarget) {
+ _inherits(Track, _EventTarget);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Object} [options={}]
+ * Object of option names and values
+ *
+ * @param {string} [options.kind='']
+ * A valid kind for the track type you are creating.
+ *
+ * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
+ * A unique id for this AudioTrack.
+ *
+ * @param {string} [options.label='']
+ * The menu label for this track.
+ *
+ * @param {string} [options.language='']
+ * A valid two character language code.
+ *
+ * @abstract
+ */
+ function Track() {
+ var _ret;
+
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ _classCallCheck(this, Track);
+
+ var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
+
+ var track = _this; // eslint-disable-line
+
+ if (browser.IS_IE8) {
+ track = _document2['default'].createElement('custom');
+ for (var prop in Track.prototype) {
+ if (prop !== 'constructor') {
+ track[prop] = Track.prototype[prop];
+ }
+ }
+ }
+
+ var trackProps = {
+ id: options.id || 'vjs_track_' + Guid.newGUID(),
+ kind: options.kind || '',
+ label: options.label || '',
+ language: options.language || ''
+ };
+
+ /**
+ * @member {string} id
+ * The id of this track. Cannot be changed after creation.
+ *
+ * @readonly
+ */
+
+ /**
+ * @member {string} kind
+ * The kind of track that this is. Cannot be changed after creation.
+ *
+ * @readonly
+ */
+
+ /**
+ * @member {string} label
+ * The label of this track. Cannot be changed after creation.
+ *
+ * @readonly
+ */
+
+ /**
+ * @member {string} language
+ * The two letter language code for this track. Cannot be changed after
+ * creation.
+ *
+ * @readonly
+ */
+
+ var _loop = function _loop(key) {
+ Object.defineProperty(track, key, {
+ get: function get() {
+ return trackProps[key];
+ },
+ set: function set() {}
+ });
+ };
+
+ for (var key in trackProps) {
+ _loop(key);
+ }
+
+ return _ret = track, _possibleConstructorReturn(_this, _ret);
+ }
+
+ return Track;
+}(_eventTarget2['default']);
+
+exports['default'] = Track;
+
+},{"42":42,"78":78,"85":85,"94":94}],76:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackList = _dereq_(74);
+
+var _trackList2 = _interopRequireDefault(_trackList);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file video-track-list.js
+ */
+
+
+/**
+ * Un-select all other {@link VideoTrack}s that are selected.
+ *
+ * @param {VideoTrackList} list
+ * list to work on
+ *
+ * @param {VideoTrack} track
+ * The track to skip
+ *
+ * @private
+ */
+var disableOthers = function disableOthers(list, track) {
+ for (var i = 0; i < list.length; i++) {
+ if (track.id === list[i].id) {
+ continue;
+ }
+ // another video track is enabled, disable it
+ list[i].selected = false;
+ }
+};
+
+/**
+ * The current list of {@link VideoTrack} for a video.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist}
+ * @extends TrackList
+ */
+
+var VideoTrackList = function (_TrackList) {
+ _inherits(VideoTrackList, _TrackList);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {VideoTrack[]} [tracks=[]]
+ * A list of `VideoTrack` to instantiate the list with.
+ */
+ function VideoTrackList() {
+ var _this, _ret;
+
+ var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ _classCallCheck(this, VideoTrackList);
+
+ var list = void 0;
+
+ // make sure only 1 track is enabled
+ // sorted from last index to first index
+ for (var i = tracks.length - 1; i >= 0; i--) {
+ if (tracks[i].selected) {
+ disableOthers(tracks, tracks[i]);
+ break;
+ }
+ }
+
+ // IE8 forces us to implement inheritance ourselves
+ // as it does not support Object.defineProperty properly
+ if (browser.IS_IE8) {
+ list = _document2['default'].createElement('custom');
+ for (var prop in _trackList2['default'].prototype) {
+ if (prop !== 'constructor') {
+ list[prop] = _trackList2['default'].prototype[prop];
+ }
+ }
+ for (var _prop in VideoTrackList.prototype) {
+ if (_prop !== 'constructor') {
+ list[_prop] = VideoTrackList.prototype[_prop];
+ }
+ }
+ }
+
+ list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
+ list.changing_ = false;
+
+ /**
+ * @member {number} VideoTrackList#selectedIndex
+ * The current index of the selected {@link VideoTrack`}.
+ */
+ Object.defineProperty(list, 'selectedIndex', {
+ get: function get() {
+ for (var _i = 0; _i < this.length; _i++) {
+ if (this[_i].selected) {
+ return _i;
+ }
+ }
+ return -1;
+ },
+ set: function set() {}
+ });
+
+ return _ret = list, _possibleConstructorReturn(_this, _ret);
+ }
+
+ /**
+ * Add a {@link VideoTrack} to the `VideoTrackList`.
+ *
+ * @param {VideoTrack} track
+ * The VideoTrack to add to the list
+ *
+ * @fires TrackList#addtrack
+ * @private
+ */
+
+
+ VideoTrackList.prototype.addTrack_ = function addTrack_(track) {
+ var _this2 = this;
+
+ if (track.selected) {
+ disableOthers(this, track);
+ }
+
+ _TrackList.prototype.addTrack_.call(this, track);
+ // native tracks don't have this
+ if (!track.addEventListener) {
+ return;
+ }
+
+ /**
+ * @listens VideoTrack#selectedchange
+ * @fires TrackList#change
+ */
+ track.addEventListener('selectedchange', function () {
+ if (_this2.changing_) {
+ return;
+ }
+ _this2.changing_ = true;
+ disableOthers(_this2, track);
+ _this2.changing_ = false;
+ _this2.trigger('change');
+ });
+ };
+
+ /**
+ * Add a {@link VideoTrack} to the `VideoTrackList`.
+ *
+ * @param {VideoTrack} track
+ * The VideoTrack to add to the list
+ *
+ * @fires TrackList#addtrack
+ */
+
+
+ VideoTrackList.prototype.addTrack = function addTrack(track) {
+ this.addTrack_(track);
+ };
+
+ /**
+ * Remove a {@link VideoTrack} to the `VideoTrackList`.
+ *
+ * @param {VideoTrack} track
+ * The VideoTrack to remove from the list.
+ *
+ * @fires TrackList#removetrack
+ */
+
+
+ VideoTrackList.prototype.removeTrack = function removeTrack(track) {
+ _TrackList.prototype.removeTrack_.call(this, track);
+ };
+
+ return VideoTrackList;
+}(_trackList2['default']);
+
+exports['default'] = VideoTrackList;
+
+},{"74":74,"78":78,"94":94}],77:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackEnums = _dereq_(73);
+
+var _track = _dereq_(75);
+
+var _track2 = _interopRequireDefault(_track);
+
+var _mergeOptions = _dereq_(87);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
+
+/**
+ * A representation of a single `VideoTrack`.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack}
+ * @extends Track
+ */
+var VideoTrack = function (_Track) {
+ _inherits(VideoTrack, _Track);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Object} [options={}]
+ * Object of option names and values
+ *
+ * @param {string} [options.kind='']
+ * A valid {@link VideoTrack~Kind}
+ *
+ * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
+ * A unique id for this AudioTrack.
+ *
+ * @param {string} [options.label='']
+ * The menu label for this track.
+ *
+ * @param {string} [options.language='']
+ * A valid two character language code.
+ *
+ * @param {boolean} [options.selected]
+ * If this track is the one that is currently playing.
+ */
+ function VideoTrack() {
+ var _this, _ret;
+
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ _classCallCheck(this, VideoTrack);
+
+ var settings = (0, _mergeOptions2['default'])(options, {
+ kind: _trackEnums.VideoTrackKind[options.kind] || ''
+ });
+
+ // on IE8 this will be a document element
+ // for every other browser this will be a normal object
+ var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
+ var selected = false;
+
+ if (browser.IS_IE8) {
+ for (var prop in VideoTrack.prototype) {
+ if (prop !== 'constructor') {
+ track[prop] = VideoTrack.prototype[prop];
+ }
+ }
+ }
+
+ /**
+ * @member {boolean} selected
+ * If this `VideoTrack` is selected or not. When setting this will
+ * fire {@link VideoTrack#selectedchange} if the state of selected changed.
+ *
+ * @fires VideoTrack#selectedchange
+ */
+ Object.defineProperty(track, 'selected', {
+ get: function get() {
+ return selected;
+ },
+ set: function set(newSelected) {
+ // an invalid or unchanged value
+ if (typeof newSelected !== 'boolean' || newSelected === selected) {
+ return;
+ }
+ selected = newSelected;
+
+ /**
+ * An event that fires when selected changes on this track. This allows
+ * the VideoTrackList that holds this track to act accordingly.
+ *
+ * > Note: This is not part of the spec! Native tracks will do
+ * this internally without an event.
+ *
+ * @event VideoTrack#selectedchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('selectedchange');
+ }
+ });
+
+ // if the user sets this track to selected then
+ // set selected to that true value otherwise
+ // we keep it false
+ if (settings.selected) {
+ track.selected = settings.selected;
+ }
+
+ return _ret = track, _possibleConstructorReturn(_this, _ret);
+ }
+
+ return VideoTrack;
+}(_track2['default']);
+
+exports['default'] = VideoTrack;
+
+},{"73":73,"75":75,"78":78,"87":87}],78:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.BACKGROUND_SIZE_SUPPORTED = exports.TOUCH_ENABLED = exports.IS_ANY_SAFARI = exports.IS_SAFARI = exports.IE_VERSION = exports.IS_IE8 = exports.IS_CHROME = exports.IS_EDGE = exports.IS_FIREFOX = exports.IS_NATIVE_ANDROID = exports.IS_OLD_ANDROID = exports.ANDROID_VERSION = exports.IS_ANDROID = exports.IOS_VERSION = exports.IS_IOS = exports.IS_IPOD = exports.IS_IPHONE = exports.IS_IPAD = undefined;
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * @file browser.js
+ * @module browser
+ */
+var USER_AGENT = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
+var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
+var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
+
+/*
+ * Device is an iPhone
+ *
+ * @type {Boolean}
+ * @constant
+ * @private
+ */
+var IS_IPAD = exports.IS_IPAD = /iPad/i.test(USER_AGENT);
+
+// The Facebook app's UIWebView identifies as both an iPhone and iPad, so
+// to identify iPhones, we need to exclude iPads.
+// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
+var IS_IPHONE = exports.IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
+var IS_IPOD = exports.IS_IPOD = /iPod/i.test(USER_AGENT);
+var IS_IOS = exports.IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
+
+var IOS_VERSION = exports.IOS_VERSION = function () {
+ var match = USER_AGENT.match(/OS (\d+)_/i);
+
+ if (match && match[1]) {
+ return match[1];
+ }
+ return null;
+}();
+
+var IS_ANDROID = exports.IS_ANDROID = /Android/i.test(USER_AGENT);
+var ANDROID_VERSION = exports.ANDROID_VERSION = function () {
+ // This matches Android Major.Minor.Patch versions
+ // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
+ var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
+
+ if (!match) {
+ return null;
+ }
+
+ var major = match[1] && parseFloat(match[1]);
+ var minor = match[2] && parseFloat(match[2]);
+
+ if (major && minor) {
+ return parseFloat(match[1] + '.' + match[2]);
+ } else if (major) {
+ return major;
+ }
+ return null;
+}();
+
+// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
+var IS_OLD_ANDROID = exports.IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
+var IS_NATIVE_ANDROID = exports.IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
+
+var IS_FIREFOX = exports.IS_FIREFOX = /Firefox/i.test(USER_AGENT);
+var IS_EDGE = exports.IS_EDGE = /Edge/i.test(USER_AGENT);
+var IS_CHROME = exports.IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT);
+var IS_IE8 = exports.IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
+var IE_VERSION = exports.IE_VERSION = function (result) {
+ return result && parseFloat(result[1]);
+}(/MSIE\s(\d+)\.\d/.exec(USER_AGENT));
+
+var IS_SAFARI = exports.IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
+var IS_ANY_SAFARI = exports.IS_ANY_SAFARI = IS_SAFARI || IS_IOS;
+
+var TOUCH_ENABLED = exports.TOUCH_ENABLED = Dom.isReal() && ('ontouchstart' in _window2['default'] || _window2['default'].DocumentTouch && _window2['default'].document instanceof _window2['default'].DocumentTouch);
+
+var BACKGROUND_SIZE_SUPPORTED = exports.BACKGROUND_SIZE_SUPPORTED = Dom.isReal() && 'backgroundSize' in _window2['default'].document.createElement('video').style;
+
+},{"81":81,"95":95}],79:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.bufferedPercent = bufferedPercent;
+
+var _timeRanges = _dereq_(90);
+
+/**
+ * Compute the percentage of the media that has been buffered.
+ *
+ * @param {TimeRange} buffered
+ * The current `TimeRange` object representing buffered time ranges
+ *
+ * @param {number} duration
+ * Total duration of the media
+ *
+ * @return {number}
+ * Percent buffered of the total duration in decimal form.
+ */
+function bufferedPercent(buffered, duration) {
+ var bufferedDuration = 0;
+ var start = void 0;
+ var end = void 0;
+
+ if (!duration) {
+ return 0;
+ }
+
+ if (!buffered || !buffered.length) {
+ buffered = (0, _timeRanges.createTimeRange)(0, 0);
+ }
+
+ for (var i = 0; i < buffered.length; i++) {
+ start = buffered.start(i);
+ end = buffered.end(i);
+
+ // buffered end can be bigger than duration by a very small fraction
+ if (end > duration) {
+ end = duration;
+ }
+
+ bufferedDuration += end - start;
+ }
+
+ return bufferedDuration / duration;
+} /**
+ * @file buffer.js
+ * @module buffer
+ */
+
+},{"90":90}],80:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports['default'] = computedStyle;
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * A safe getComputedStyle with an IE8 fallback.
+ *
+ * This is needed because in Firefox, if the player is loaded in an iframe with
+ * `display:none`, then `getComputedStyle` returns `null`, so, we do a null-check to
+ * make sure that the player doesn't break in these cases.
+ *
+ * @param {Element} el
+ * The element you want the computed style of
+ *
+ * @param {string} prop
+ * The property name you want
+ *
+ * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
+ */
+function computedStyle(el, prop) {
+ if (!el || !prop) {
+ return '';
+ }
+
+ if (typeof _window2['default'].getComputedStyle === 'function') {
+ var cs = _window2['default'].getComputedStyle(el);
+
+ return cs ? cs[prop] : '';
+ }
+
+ return el.currentStyle[prop] || '';
+} /**
+ * @file computed-style.js
+ * @module computed-style
+ */
+
+},{"95":95}],81:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.$$ = exports.$ = undefined;
+
+var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);
+
+exports.isReal = isReal;
+exports.isEl = isEl;
+exports.getEl = getEl;
+exports.createEl = createEl;
+exports.textContent = textContent;
+exports.insertElFirst = insertElFirst;
+exports.getElData = getElData;
+exports.hasElData = hasElData;
+exports.removeElData = removeElData;
+exports.hasElClass = hasElClass;
+exports.addElClass = addElClass;
+exports.removeElClass = removeElClass;
+exports.toggleElClass = toggleElClass;
+exports.setElAttributes = setElAttributes;
+exports.getElAttributes = getElAttributes;
+exports.getAttribute = getAttribute;
+exports.setAttribute = setAttribute;
+exports.removeAttribute = removeAttribute;
+exports.blockTextSelection = blockTextSelection;
+exports.unblockTextSelection = unblockTextSelection;
+exports.findElPosition = findElPosition;
+exports.getPointerPosition = getPointerPosition;
+exports.isTextNode = isTextNode;
+exports.emptyEl = emptyEl;
+exports.normalizeContent = normalizeContent;
+exports.appendContent = appendContent;
+exports.insertContent = insertContent;
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _guid = _dereq_(85);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _tsml = _dereq_(98);
+
+var _tsml2 = _interopRequireDefault(_tsml);
+
+var _obj = _dereq_(88);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } /**
+ * @file dom.js
+ * @module dom
+ */
+
+
+/**
+ * Detect if a value is a string with any non-whitespace characters.
+ *
+ * @param {string} str
+ * The string to check
+ *
+ * @return {boolean}
+ * - True if the string is non-blank
+ * - False otherwise
+ *
+ */
+function isNonBlankString(str) {
+ return typeof str === 'string' && /\S/.test(str);
+}
+
+/**
+ * Throws an error if the passed string has whitespace. This is used by
+ * class methods to be relatively consistent with the classList API.
+ *
+ * @param {string} str
+ * The string to check for whitespace.
+ *
+ * @throws {Error}
+ * Throws an error if there is whitespace in the string.
+ *
+ */
+function throwIfWhitespace(str) {
+ if (/\s/.test(str)) {
+ throw new Error('class has illegal whitespace characters');
+ }
+}
+
+/**
+ * Produce a regular expression for matching a className within an elements className.
+ *
+ * @param {string} className
+ * The className to generate the RegExp for.
+ *
+ * @return {RegExp}
+ * The RegExp that will check for a specific `className` in an elements
+ * className.
+ */
+function classRegExp(className) {
+ return new RegExp('(^|\\s)' + className + '($|\\s)');
+}
+
+/**
+ * Whether the current DOM interface appears to be real.
+ *
+ * @return {Boolean}
+ */
+function isReal() {
+ return (
+
+ // Both document and window will never be undefined thanks to `global`.
+ _document2['default'] === _window2['default'].document &&
+
+ // In IE < 9, DOM methods return "object" as their type, so all we can
+ // confidently check is that it exists.
+ typeof _document2['default'].createElement !== 'undefined'
+ );
+}
+
+/**
+ * Determines, via duck typing, whether or not a value is a DOM element.
+ *
+ * @param {Mixed} value
+ * The thing to check
+ *
+ * @return {boolean}
+ * - True if it is a DOM element
+ * - False otherwise
+ */
+function isEl(value) {
+ return (0, _obj.isObject)(value) && value.nodeType === 1;
+}
+
+/**
+ * Creates functions to query the DOM using a given method.
+ *
+ * @param {string} method
+ * The method to create the query with.
+ *
+ * @return {Function}
+ * The query method
+ */
+function createQuerier(method) {
+ return function (selector, context) {
+ if (!isNonBlankString(selector)) {
+ return _document2['default'][method](null);
+ }
+ if (isNonBlankString(context)) {
+ context = _document2['default'].querySelector(context);
+ }
+
+ var ctx = isEl(context) ? context : _document2['default'];
+
+ return ctx[method] && ctx[method](selector);
+ };
+}
+
+/**
+ * Shorthand for document.getElementById()
+ * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
+ *
+ * @param {string} id
+ * The id of the element to get
+ *
+ * @return {Element|null}
+ * Element with supplied ID or null if there wasn't one.
+ */
+function getEl(id) {
+ if (id.indexOf('#') === 0) {
+ id = id.slice(1);
+ }
+
+ return _document2['default'].getElementById(id);
+}
+
+/**
+ * Creates an element and applies properties.
+ *
+ * @param {string} [tagName='div']
+ * Name of tag to be created.
+ *
+ * @param {Object} [properties={}]
+ * Element properties to be applied.
+ *
+ * @param {Object} [attributes={}]
+ * Element attributes to be applied.
+ *
+ * @param {String|Element|TextNode|Array|Function} [content]
+ * Contents for the element (see: {@link dom:normalizeContent})
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+function createEl() {
+ var tagName = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
+ var properties = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+ var content = arguments[3];
+
+ var el = _document2['default'].createElement(tagName);
+
+ Object.getOwnPropertyNames(properties).forEach(function (propName) {
+ var val = properties[propName];
+
+ // See #2176
+ // We originally were accepting both properties and attributes in the
+ // same object, but that doesn't work so well.
+ if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
+ _log2['default'].warn((0, _tsml2['default'])(_templateObject, propName, val));
+ el.setAttribute(propName, val);
+
+ // Handle textContent since it's not supported everywhere and we have a
+ // method for it.
+ } else if (propName === 'textContent') {
+ textContent(el, val);
+ } else {
+ el[propName] = val;
+ }
+ });
+
+ Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
+ el.setAttribute(attrName, attributes[attrName]);
+ });
+
+ if (content) {
+ appendContent(el, content);
+ }
+
+ return el;
+}
+
+/**
+ * Injects text into an element, replacing any existing contents entirely.
+ *
+ * @param {Element} el
+ * The element to add text content into
+ *
+ * @param {string} text
+ * The text content to add.
+ *
+ * @return {Element}
+ * The element with added text content.
+ */
+function textContent(el, text) {
+ if (typeof el.textContent === 'undefined') {
+ el.innerText = text;
+ } else {
+ el.textContent = text;
+ }
+ return el;
+}
+
+/**
+ * Insert an element as the first child node of another
+ *
+ * @param {Element} child
+ * Element to insert
+ *
+ * @param {Element} parent
+ * Element to insert child into
+ *
+ */
+function insertElFirst(child, parent) {
+ if (parent.firstChild) {
+ parent.insertBefore(child, parent.firstChild);
+ } else {
+ parent.appendChild(child);
+ }
+}
+
+/**
+ * Element Data Store. Allows for binding data to an element without putting it directly on the element.
+ * Ex. Event listeners are stored here.
+ * (also from jsninja.com, slightly modified and updated for closure compiler)
+ *
+ * @type {Object}
+ * @private
+ */
+var elData = {};
+
+/*
+ * Unique attribute name to store an element's guid in
+ *
+ * @type {string}
+ * @constant
+ * @private
+ */
+var elIdAttr = 'vdata' + new Date().getTime();
+
+/**
+ * Returns the cache object where data for an element is stored
+ *
+ * @param {Element} el
+ * Element to store data for.
+ *
+ * @return {Object}
+ * The cache object for that el that was passed in.
+ */
+function getElData(el) {
+ var id = el[elIdAttr];
+
+ if (!id) {
+ id = el[elIdAttr] = Guid.newGUID();
+ }
+
+ if (!elData[id]) {
+ elData[id] = {};
+ }
+
+ return elData[id];
+}
+
+/**
+ * Returns whether or not an element has cached data
+ *
+ * @param {Element} el
+ * Check if this element has cached data.
+ *
+ * @return {boolean}
+ * - True if the DOM element has cached data.
+ * - False otherwise.
+ */
+function hasElData(el) {
+ var id = el[elIdAttr];
+
+ if (!id) {
+ return false;
+ }
+
+ return !!Object.getOwnPropertyNames(elData[id]).length;
+}
+
+/**
+ * Delete data for the element from the cache and the guid attr from getElementById
+ *
+ * @param {Element} el
+ * Remove cached data for this element.
+ */
+function removeElData(el) {
+ var id = el[elIdAttr];
+
+ if (!id) {
+ return;
+ }
+
+ // Remove all stored data
+ delete elData[id];
+
+ // Remove the elIdAttr property from the DOM node
+ try {
+ delete el[elIdAttr];
+ } catch (e) {
+ if (el.removeAttribute) {
+ el.removeAttribute(elIdAttr);
+ } else {
+ // IE doesn't appear to support removeAttribute on the document element
+ el[elIdAttr] = null;
+ }
+ }
+}
+
+/**
+ * Check if an element has a CSS class
+ *
+ * @param {Element} element
+ * Element to check
+ *
+ * @param {string} classToCheck
+ * Class name to check for
+ *
+ * @return {boolean}
+ * - True if the element had the class
+ * - False otherwise.
+ *
+ * @throws {Error}
+ * Throws an error if `classToCheck` has white space.
+ */
+function hasElClass(element, classToCheck) {
+ throwIfWhitespace(classToCheck);
+ if (element.classList) {
+ return element.classList.contains(classToCheck);
+ }
+ return classRegExp(classToCheck).test(element.className);
+}
+
+/**
+ * Add a CSS class name to an element
+ *
+ * @param {Element} element
+ * Element to add class name to.
+ *
+ * @param {string} classToAdd
+ * Class name to add.
+ *
+ * @return {Element}
+ * The dom element with the added class name.
+ */
+function addElClass(element, classToAdd) {
+ if (element.classList) {
+ element.classList.add(classToAdd);
+
+ // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
+ // in the case of classList not being supported.
+ } else if (!hasElClass(element, classToAdd)) {
+ element.className = (element.className + ' ' + classToAdd).trim();
+ }
+
+ return element;
+}
+
+/**
+ * Remove a CSS class name from an element
+ *
+ * @param {Element} element
+ * Element to remove a class name from.
+ *
+ * @param {string} classToRemove
+ * Class name to remove
+ *
+ * @return {Element}
+ * The dom element with class name removed.
+ */
+function removeElClass(element, classToRemove) {
+ if (element.classList) {
+ element.classList.remove(classToRemove);
+ } else {
+ throwIfWhitespace(classToRemove);
+ element.className = element.className.split(/\s+/).filter(function (c) {
+ return c !== classToRemove;
+ }).join(' ');
+ }
+
+ return element;
+}
+
+/**
+ * The callback definition for toggleElClass.
+ *
+ * @callback Dom~PredicateCallback
+ * @param {Element} element
+ * The DOM element of the Component.
+ *
+ * @param {string} classToToggle
+ * The `className` that wants to be toggled
+ *
+ * @return {boolean|undefined}
+ * - If true the `classToToggle` will get added to `element`.
+ * - If false the `classToToggle` will get removed from `element`.
+ * - If undefined this callback will be ignored
+ */
+
+/**
+ * Adds or removes a CSS class name on an element depending on an optional
+ * condition or the presence/absence of the class name.
+ *
+ * @param {Element} element
+ * The element to toggle a class name on.
+ *
+ * @param {string} classToToggle
+ * The class that should be toggled
+ *
+ * @param {boolean|PredicateCallback} [predicate]
+ * See the return value for {@link Dom~PredicateCallback}
+ *
+ * @return {Element}
+ * The element with a class that has been toggled.
+ */
+function toggleElClass(element, classToToggle, predicate) {
+
+ // This CANNOT use `classList` internally because IE does not support the
+ // second parameter to the `classList.toggle()` method! Which is fine because
+ // `classList` will be used by the add/remove functions.
+ var has = hasElClass(element, classToToggle);
+
+ if (typeof predicate === 'function') {
+ predicate = predicate(element, classToToggle);
+ }
+
+ if (typeof predicate !== 'boolean') {
+ predicate = !has;
+ }
+
+ // If the necessary class operation matches the current state of the
+ // element, no action is required.
+ if (predicate === has) {
+ return;
+ }
+
+ if (predicate) {
+ addElClass(element, classToToggle);
+ } else {
+ removeElClass(element, classToToggle);
+ }
+
+ return element;
+}
+
+/**
+ * Apply attributes to an HTML element.
+ *
+ * @param {Element} el
+ * Element to add attributes to.
+ *
+ * @param {Object} [attributes]
+ * Attributes to be applied.
+ */
+function setElAttributes(el, attributes) {
+ Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
+ var attrValue = attributes[attrName];
+
+ if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
+ el.removeAttribute(attrName);
+ } else {
+ el.setAttribute(attrName, attrValue === true ? '' : attrValue);
+ }
+ });
+}
+
+/**
+ * Get an element's attribute values, as defined on the HTML tag
+ * Attributes are not the same as properties. They're defined on the tag
+ * or with setAttribute (which shouldn't be used with HTML)
+ * This will return true or false for boolean attributes.
+ *
+ * @param {Element} tag
+ * Element from which to get tag attributes.
+ *
+ * @return {Object}
+ * All attributes of the element.
+ */
+function getElAttributes(tag) {
+ var obj = {};
+
+ // known boolean attributes
+ // we can check for matching boolean properties, but older browsers
+ // won't know about HTML5 boolean attributes that we still read from
+ var knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';
+
+ if (tag && tag.attributes && tag.attributes.length > 0) {
+ var attrs = tag.attributes;
+
+ for (var i = attrs.length - 1; i >= 0; i--) {
+ var attrName = attrs[i].name;
+ var attrVal = attrs[i].value;
+
+ // check for known booleans
+ // the matching element property will return a value for typeof
+ if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
+ // the value of an included boolean attribute is typically an empty
+ // string ('') which would equal false if we just check for a false value.
+ // we also don't want support bad code like autoplay='false'
+ attrVal = attrVal !== null ? true : false;
+ }
+
+ obj[attrName] = attrVal;
+ }
+ }
+
+ return obj;
+}
+
+/**
+ * Get the value of an element's attribute
+ *
+ * @param {Element} el
+ * A DOM element
+ *
+ * @param {string} attribute
+ * Attribute to get the value of
+ *
+ * @return {string}
+ * value of the attribute
+ */
+function getAttribute(el, attribute) {
+ return el.getAttribute(attribute);
+}
+
+/**
+ * Set the value of an element's attribute
+ *
+ * @param {Element} el
+ * A DOM element
+ *
+ * @param {string} attribute
+ * Attribute to set
+ *
+ * @param {string} value
+ * Value to set the attribute to
+ */
+function setAttribute(el, attribute, value) {
+ el.setAttribute(attribute, value);
+}
+
+/**
+ * Remove an element's attribute
+ *
+ * @param {Element} el
+ * A DOM element
+ *
+ * @param {string} attribute
+ * Attribute to remove
+ */
+function removeAttribute(el, attribute) {
+ el.removeAttribute(attribute);
+}
+
+/**
+ * Attempt to block the ability to select text while dragging controls
+ */
+function blockTextSelection() {
+ _document2['default'].body.focus();
+ _document2['default'].onselectstart = function () {
+ return false;
+ };
+}
+
+/**
+ * Turn off text selection blocking
+ */
+function unblockTextSelection() {
+ _document2['default'].onselectstart = function () {
+ return true;
+ };
+}
+
+/**
+ * The postion of a DOM element on the page.
+ *
+ * @typedef {Object} Dom~Position
+ *
+ * @property {number} left
+ * Pixels to the left
+ *
+ * @property {number} top
+ * Pixels on top
+ */
+
+/**
+ * Offset Left.
+ * getBoundingClientRect technique from
+ * John Resig
+ *
+ * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
+ *
+ * @param {Element} el
+ * Element from which to get offset
+ *
+ * @return {Dom~Position}
+ * The position of the element that was passed in.
+ */
+function findElPosition(el) {
+ var box = void 0;
+
+ if (el.getBoundingClientRect && el.parentNode) {
+ box = el.getBoundingClientRect();
+ }
+
+ if (!box) {
+ return {
+ left: 0,
+ top: 0
+ };
+ }
+
+ var docEl = _document2['default'].documentElement;
+ var body = _document2['default'].body;
+
+ var clientLeft = docEl.clientLeft || body.clientLeft || 0;
+ var scrollLeft = _window2['default'].pageXOffset || body.scrollLeft;
+ var left = box.left + scrollLeft - clientLeft;
+
+ var clientTop = docEl.clientTop || body.clientTop || 0;
+ var scrollTop = _window2['default'].pageYOffset || body.scrollTop;
+ var top = box.top + scrollTop - clientTop;
+
+ // Android sometimes returns slightly off decimal values, so need to round
+ return {
+ left: Math.round(left),
+ top: Math.round(top)
+ };
+}
+
+/**
+ * x and y coordinates for a dom element or mouse pointer
+ *
+ * @typedef {Object} Dom~Coordinates
+ *
+ * @property {number} x
+ * x coordinate in pixels
+ *
+ * @property {number} y
+ * y coordinate in pixels
+ */
+
+/**
+ * Get pointer position in element
+ * Returns an object with x and y coordinates.
+ * The base on the coordinates are the bottom left of the element.
+ *
+ * @param {Element} el
+ * Element on which to get the pointer position on
+ *
+ * @param {EventTarget~Event} event
+ * Event object
+ *
+ * @return {Dom~Coordinates}
+ * A Coordinates object corresponding to the mouse position.
+ *
+ */
+function getPointerPosition(el, event) {
+ var position = {};
+ var box = findElPosition(el);
+ var boxW = el.offsetWidth;
+ var boxH = el.offsetHeight;
+
+ var boxY = box.top;
+ var boxX = box.left;
+ var pageY = event.pageY;
+ var pageX = event.pageX;
+
+ if (event.changedTouches) {
+ pageX = event.changedTouches[0].pageX;
+ pageY = event.changedTouches[0].pageY;
+ }
+
+ position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
+ position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
+
+ return position;
+}
+
+/**
+ * Determines, via duck typing, whether or not a value is a text node.
+ *
+ * @param {Mixed} value
+ * Check if this value is a text node.
+ *
+ * @return {boolean}
+ * - True if it is a text node
+ * - False otherwise
+ */
+function isTextNode(value) {
+ return (0, _obj.isObject)(value) && value.nodeType === 3;
+}
+
+/**
+ * Empties the contents of an element.
+ *
+ * @param {Element} el
+ * The element to empty children from
+ *
+ * @return {Element}
+ * The element with no children
+ */
+function emptyEl(el) {
+ while (el.firstChild) {
+ el.removeChild(el.firstChild);
+ }
+ return el;
+}
+
+/**
+ * Normalizes content for eventual insertion into the DOM.
+ *
+ * This allows a wide range of content definition methods, but protects
+ * from falling into the trap of simply writing to `innerHTML`, which is
+ * an XSS concern.
+ *
+ * The content for an element can be passed in multiple types and
+ * combinations, whose behavior is as follows:
+ *
+ * @param {String|Element|TextNode|Array|Function} content
+ * - String: Normalized into a text node.
+ * - Element/TextNode: Passed through.
+ * - Array: A one-dimensional array of strings, elements, nodes, or functions
+ * (which return single strings, elements, or nodes).
+ * - Function: If the sole argument, is expected to produce a string, element,
+ * node, or array as defined above.
+ *
+ * @return {Array}
+ * All of the content that was passed in normalized.
+ */
+function normalizeContent(content) {
+
+ // First, invoke content if it is a function. If it produces an array,
+ // that needs to happen before normalization.
+ if (typeof content === 'function') {
+ content = content();
+ }
+
+ // Next up, normalize to an array, so one or many items can be normalized,
+ // filtered, and returned.
+ return (Array.isArray(content) ? content : [content]).map(function (value) {
+
+ // First, invoke value if it is a function to produce a new value,
+ // which will be subsequently normalized to a Node of some kind.
+ if (typeof value === 'function') {
+ value = value();
+ }
+
+ if (isEl(value) || isTextNode(value)) {
+ return value;
+ }
+
+ if (typeof value === 'string' && /\S/.test(value)) {
+ return _document2['default'].createTextNode(value);
+ }
+ }).filter(function (value) {
+ return value;
+ });
+}
+
+/**
+ * Normalizes and appends content to an element.
+ *
+ * @param {Element} el
+ * Element to append normalized content to.
+ *
+ *
+ * @param {String|Element|TextNode|Array|Function} content
+ * See the `content` argument of {@link dom:normalizeContent}
+ *
+ * @return {Element}
+ * The element with appended normalized content.
+ */
+function appendContent(el, content) {
+ normalizeContent(content).forEach(function (node) {
+ return el.appendChild(node);
+ });
+ return el;
+}
+
+/**
+ * Normalizes and inserts content into an element; this is identical to
+ * `appendContent()`, except it empties the element first.
+ *
+ * @param {Element} el
+ * Element to insert normalized content into.
+ *
+ * @param {String|Element|TextNode|Array|Function} content
+ * See the `content` argument of {@link dom:normalizeContent}
+ *
+ * @return {Element}
+ * The element with inserted normalized content.
+ *
+ */
+function insertContent(el, content) {
+ return appendContent(emptyEl(el), content);
+}
+
+/**
+ * Finds a single DOM element matching `selector` within the optional
+ * `context` of another DOM element (defaulting to `document`).
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelector`.
+ *
+ * @param {Element|String} [context=document]
+ * A DOM element within which to query. Can also be a selector
+ * string in which case the first matching element will be used
+ * as context. If missing (or no element matches selector), falls
+ * back to `document`.
+ *
+ * @return {Element|null}
+ * The element that was found or null.
+ */
+var $ = exports.$ = createQuerier('querySelector');
+
+/**
+ * Finds a all DOM elements matching `selector` within the optional
+ * `context` of another DOM element (defaulting to `document`).
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelectorAll`.
+ *
+ * @param {Element|String} [context=document]
+ * A DOM element within which to query. Can also be a selector
+ * string in which case the first matching element will be used
+ * as context. If missing (or no element matches selector), falls
+ * back to `document`.
+ *
+ * @return {NodeList}
+ * A element list of elements that were found. Will be empty if none were found.
+ *
+ */
+var $$ = exports.$$ = createQuerier('querySelectorAll');
+
+},{"85":85,"86":86,"88":88,"94":94,"95":95,"98":98}],82:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.fixEvent = fixEvent;
+exports.on = on;
+exports.off = off;
+exports.trigger = trigger;
+exports.one = one;
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _guid = _dereq_(85);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * Clean up the listener cache and dispatchers
+ *
+ * @param {Element|Object} elem
+ * Element to clean up
+ *
+ * @param {string} type
+ * Type of event to clean up
+ */
+function _cleanUpEvents(elem, type) {
+ var data = Dom.getElData(elem);
+
+ // Remove the events of a particular type if there are none left
+ if (data.handlers[type].length === 0) {
+ delete data.handlers[type];
+ // data.handlers[type] = null;
+ // Setting to null was causing an error with data.handlers
+
+ // Remove the meta-handler from the element
+ if (elem.removeEventListener) {
+ elem.removeEventListener(type, data.dispatcher, false);
+ } else if (elem.detachEvent) {
+ elem.detachEvent('on' + type, data.dispatcher);
+ }
+ }
+
+ // Remove the events object if there are no types left
+ if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
+ delete data.handlers;
+ delete data.dispatcher;
+ delete data.disabled;
+ }
+
+ // Finally remove the element data if there is no data left
+ if (Object.getOwnPropertyNames(data).length === 0) {
+ Dom.removeElData(elem);
+ }
+}
+
+/**
+ * Loops through an array of event types and calls the requested method for each type.
+ *
+ * @param {Function} fn
+ * The event method we want to use.
+ *
+ * @param {Element|Object} elem
+ * Element or object to bind listeners to
+ *
+ * @param {string} type
+ * Type of event to bind to.
+ *
+ * @param {EventTarget~EventListener} callback
+ * Event listener.
+ */
+/**
+ * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
+ * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
+ * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
+ * robust as jquery's, so there's probably some differences.
+ *
+ * @module events
+ */
+
+function _handleMultipleEvents(fn, elem, types, callback) {
+ types.forEach(function (type) {
+ // Call the event method for each one of the types
+ fn(elem, type, callback);
+ });
+}
+
+/**
+ * Fix a native event to have standard property values
+ *
+ * @param {Object} event
+ * Event object to fix.
+ *
+ * @return {Object}
+ * Fixed event object.
+ */
+function fixEvent(event) {
+
+ function returnTrue() {
+ return true;
+ }
+
+ function returnFalse() {
+ return false;
+ }
+
+ // Test if fixing up is needed
+ // Used to check if !event.stopPropagation instead of isPropagationStopped
+ // But native events return true for stopPropagation, but don't have
+ // other expected methods like isPropagationStopped. Seems to be a problem
+ // with the Javascript Ninja code. So we're just overriding all events now.
+ if (!event || !event.isPropagationStopped) {
+ (function () {
+ var old = event || _window2['default'].event;
+
+ event = {};
+ // Clone the old object so that we can modify the values event = {};
+ // IE8 Doesn't like when you mess with native event properties
+ // Firefox returns false for event.hasOwnProperty('type') and other props
+ // which makes copying more difficult.
+ // TODO: Probably best to create a whitelist of event props
+ for (var key in old) {
+ // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
+ // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
+ // and webkitMovementX/Y
+ if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
+ // Chrome 32+ warns if you try to copy deprecated returnValue, but
+ // we still want to if preventDefault isn't supported (IE8).
+ if (!(key === 'returnValue' && old.preventDefault)) {
+ event[key] = old[key];
+ }
+ }
+ }
+
+ // The event occurred on this element
+ if (!event.target) {
+ event.target = event.srcElement || _document2['default'];
+ }
+
+ // Handle which other element the event is related to
+ if (!event.relatedTarget) {
+ event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
+ }
+
+ // Stop the default browser action
+ event.preventDefault = function () {
+ if (old.preventDefault) {
+ old.preventDefault();
+ }
+ event.returnValue = false;
+ old.returnValue = false;
+ event.defaultPrevented = true;
+ };
+
+ event.defaultPrevented = false;
+
+ // Stop the event from bubbling
+ event.stopPropagation = function () {
+ if (old.stopPropagation) {
+ old.stopPropagation();
+ }
+ event.cancelBubble = true;
+ old.cancelBubble = true;
+ event.isPropagationStopped = returnTrue;
+ };
+
+ event.isPropagationStopped = returnFalse;
+
+ // Stop the event from bubbling and executing other handlers
+ event.stopImmediatePropagation = function () {
+ if (old.stopImmediatePropagation) {
+ old.stopImmediatePropagation();
+ }
+ event.isImmediatePropagationStopped = returnTrue;
+ event.stopPropagation();
+ };
+
+ event.isImmediatePropagationStopped = returnFalse;
+
+ // Handle mouse position
+ if (event.clientX !== null && event.clientX !== undefined) {
+ var doc = _document2['default'].documentElement;
+ var body = _document2['default'].body;
+
+ event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
+ event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
+ }
+
+ // Handle key presses
+ event.which = event.charCode || event.keyCode;
+
+ // Fix button for mouse clicks:
+ // 0 == left; 1 == middle; 2 == right
+ if (event.button !== null && event.button !== undefined) {
+
+ // The following is disabled because it does not pass videojs-standard
+ // and... yikes.
+ /* eslint-disable */
+ event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
+ /* eslint-enable */
+ }
+ })();
+ }
+
+ // Returns fixed-up instance
+ return event;
+}
+
+/**
+ * Add an event listener to element
+ * It stores the handler function in a separate cache object
+ * and adds a generic handler to the element's event,
+ * along with a unique id (guid) to the element.
+ *
+ * @param {Element|Object} elem
+ * Element or object to bind listeners to
+ *
+ * @param {string|string[]} type
+ * Type of event to bind to.
+ *
+ * @param {EventTarget~EventListener} fn
+ * Event listener.
+ */
+function on(elem, type, fn) {
+ if (Array.isArray(type)) {
+ return _handleMultipleEvents(on, elem, type, fn);
+ }
+
+ var data = Dom.getElData(elem);
+
+ // We need a place to store all our handler data
+ if (!data.handlers) {
+ data.handlers = {};
+ }
+
+ if (!data.handlers[type]) {
+ data.handlers[type] = [];
+ }
+
+ if (!fn.guid) {
+ fn.guid = Guid.newGUID();
+ }
+
+ data.handlers[type].push(fn);
+
+ if (!data.dispatcher) {
+ data.disabled = false;
+
+ data.dispatcher = function (event, hash) {
+
+ if (data.disabled) {
+ return;
+ }
+
+ event = fixEvent(event);
+
+ var handlers = data.handlers[event.type];
+
+ if (handlers) {
+ // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
+ var handlersCopy = handlers.slice(0);
+
+ for (var m = 0, n = handlersCopy.length; m < n; m++) {
+ if (event.isImmediatePropagationStopped()) {
+ break;
+ } else {
+ try {
+ handlersCopy[m].call(elem, event, hash);
+ } catch (e) {
+ _log2['default'].error(e);
+ }
+ }
+ }
+ }
+ };
+ }
+
+ if (data.handlers[type].length === 1) {
+ if (elem.addEventListener) {
+ elem.addEventListener(type, data.dispatcher, false);
+ } else if (elem.attachEvent) {
+ elem.attachEvent('on' + type, data.dispatcher);
+ }
+ }
+}
+
+/**
+ * Removes event listeners from an element
+ *
+ * @param {Element|Object} elem
+ * Object to remove listeners from.
+ *
+ * @param {string|string[]} [type]
+ * Type of listener to remove. Don't include to remove all events from element.
+ *
+ * @param {EventTarget~EventListener} [fn]
+ * Specific listener to remove. Don't include to remove listeners for an event
+ * type.
+ */
+function off(elem, type, fn) {
+ // Don't want to add a cache object through getElData if not needed
+ if (!Dom.hasElData(elem)) {
+ return;
+ }
+
+ var data = Dom.getElData(elem);
+
+ // If no events exist, nothing to unbind
+ if (!data.handlers) {
+ return;
+ }
+
+ if (Array.isArray(type)) {
+ return _handleMultipleEvents(off, elem, type, fn);
+ }
+
+ // Utility function
+ var removeType = function removeType(t) {
+ data.handlers[t] = [];
+ _cleanUpEvents(elem, t);
+ };
+
+ // Are we removing all bound events?
+ if (!type) {
+ for (var t in data.handlers) {
+ removeType(t);
+ }
+ return;
+ }
+
+ var handlers = data.handlers[type];
+
+ // If no handlers exist, nothing to unbind
+ if (!handlers) {
+ return;
+ }
+
+ // If no listener was provided, remove all listeners for type
+ if (!fn) {
+ removeType(type);
+ return;
+ }
+
+ // We're only removing a single handler
+ if (fn.guid) {
+ for (var n = 0; n < handlers.length; n++) {
+ if (handlers[n].guid === fn.guid) {
+ handlers.splice(n--, 1);
+ }
+ }
+ }
+
+ _cleanUpEvents(elem, type);
+}
+
+/**
+ * Trigger an event for an element
+ *
+ * @param {Element|Object} elem
+ * Element to trigger an event on
+ *
+ * @param {EventTarget~Event|string} event
+ * A string (the type) or an event object with a type attribute
+ *
+ * @param {Object} [hash]
+ * data hash to pass along with the event
+ *
+ * @return {boolean|undefined}
+ * - Returns the opposite of `defaultPrevented` if default was prevented
+ * - Otherwise returns undefined
+ */
+function trigger(elem, event, hash) {
+ // Fetches element data and a reference to the parent (for bubbling).
+ // Don't want to add a data object to cache for every parent,
+ // so checking hasElData first.
+ var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
+ var parent = elem.parentNode || elem.ownerDocument;
+ // type = event.type || event,
+ // handler;
+
+ // If an event name was passed as a string, creates an event out of it
+ if (typeof event === 'string') {
+ event = { type: event, target: elem };
+ }
+ // Normalizes the event properties.
+ event = fixEvent(event);
+
+ // If the passed element has a dispatcher, executes the established handlers.
+ if (elemData.dispatcher) {
+ elemData.dispatcher.call(elem, event, hash);
+ }
+
+ // Unless explicitly stopped or the event does not bubble (e.g. media events)
+ // recursively calls this function to bubble the event up the DOM.
+ if (parent && !event.isPropagationStopped() && event.bubbles === true) {
+ trigger.call(null, parent, event, hash);
+
+ // If at the top of the DOM, triggers the default action unless disabled.
+ } else if (!parent && !event.defaultPrevented) {
+ var targetData = Dom.getElData(event.target);
+
+ // Checks if the target has a default action for this event.
+ if (event.target[event.type]) {
+ // Temporarily disables event dispatching on the target as we have already executed the handler.
+ targetData.disabled = true;
+ // Executes the default action.
+ if (typeof event.target[event.type] === 'function') {
+ event.target[event.type]();
+ }
+ // Re-enables event dispatching.
+ targetData.disabled = false;
+ }
+ }
+
+ // Inform the triggerer if the default was prevented by returning false
+ return !event.defaultPrevented;
+}
+
+/**
+ * Trigger a listener only once for an event
+ *
+ * @param {Element|Object} elem
+ * Element or object to bind to.
+ *
+ * @param {string|string[]} type
+ * Name/type of event
+ *
+ * @param {Event~EventListener} fn
+ * Event Listener function
+ */
+function one(elem, type, fn) {
+ if (Array.isArray(type)) {
+ return _handleMultipleEvents(one, elem, type, fn);
+ }
+ var func = function func() {
+ off(elem, type, func);
+ fn.apply(this, arguments);
+ };
+
+ // copy the guid to the new function so it can removed using the original function's ID
+ func.guid = fn.guid = fn.guid || Guid.newGUID();
+ on(elem, type, func);
+}
+
+},{"81":81,"85":85,"86":86,"94":94,"95":95}],83:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.throttle = exports.bind = undefined;
+
+var _guid = _dereq_(85);
+
+/**
+ * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
+ * It also stores a unique id on the function so it can be easily removed from events.
+ *
+ * @param {Mixed} context
+ * The object to bind as scope.
+ *
+ * @param {Function} fn
+ * The function to be bound to a scope.
+ *
+ * @param {number} [uid]
+ * An optional unique ID for the function to be set
+ *
+ * @return {Function}
+ * The new function that will be bound into the context given
+ */
+var bind = exports.bind = function bind(context, fn, uid) {
+ // Make sure the function has a unique ID
+ if (!fn.guid) {
+ fn.guid = (0, _guid.newGUID)();
+ }
+
+ // Create the new function that changes the context
+ var bound = function bound() {
+ return fn.apply(context, arguments);
+ };
+
+ // Allow for the ability to individualize this function
+ // Needed in the case where multiple objects might share the same prototype
+ // IF both items add an event listener with the same function, then you try to remove just one
+ // it will remove both because they both have the same guid.
+ // when using this, you need to use the bind method when you remove the listener as well.
+ // currently used in text tracks
+ bound.guid = uid ? uid + '_' + fn.guid : fn.guid;
+
+ return bound;
+};
+
+/**
+ * Wraps the given function, `fn`, with a new function that only invokes `fn`
+ * at most once per every `wait` milliseconds.
+ *
+ * @param {Function} fn
+ * The function to be throttled.
+ *
+ * @param {Number} wait
+ * The number of milliseconds by which to throttle.
+ *
+ * @return {Function}
+ */
+/**
+ * @file fn.js
+ * @module fn
+ */
+var throttle = exports.throttle = function throttle(fn, wait) {
+ var last = Date.now();
+
+ var throttled = function throttled() {
+ var now = Date.now();
+
+ if (now - last >= wait) {
+ fn.apply(undefined, arguments);
+ last = now;
+ }
+ };
+
+ return throttled;
+};
+
+},{"85":85}],84:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * @file format-time.js
+ * @module Format-time
+ */
+
+/**
+ * Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in seconds)
+ * will force a number of leading zeros to cover the length of the guide.
+ *
+ * @param {number} seconds
+ * Number of seconds to be turned into a string
+ *
+ * @param {number} guide
+ * Number (in seconds) to model the string after
+ *
+ * @return {string}
+ * Time formatted as H:MM:SS or M:SS
+ */
+function formatTime(seconds) {
+ var guide = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : seconds;
+
+ seconds = seconds < 0 ? 0 : seconds;
+ var s = Math.floor(seconds % 60);
+ var m = Math.floor(seconds / 60 % 60);
+ var h = Math.floor(seconds / 3600);
+ var gm = Math.floor(guide / 60 % 60);
+ var gh = Math.floor(guide / 3600);
+
+ // handle invalid times
+ if (isNaN(seconds) || seconds === Infinity) {
+ // '-' is false for all relational operators (e.g. <, >=) so this setting
+ // will add the minimum number of fields specified by the guide
+ h = m = s = '-';
+ }
+
+ // Check if we need to show hours
+ h = h > 0 || gh > 0 ? h + ':' : '';
+
+ // If hours are showing, we may need to add a leading zero.
+ // Always show at least one digit of minutes.
+ m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';
+
+ // Check if leading zero is need for seconds
+ s = s < 10 ? '0' + s : s;
+
+ return h + m + s;
+}
+
+exports['default'] = formatTime;
+
+},{}],85:[function(_dereq_,module,exports){
+"use strict";
+
+exports.__esModule = true;
+exports.newGUID = newGUID;
+/**
+ * @file guid.js
+ * @module guid
+ */
+
+/**
+ * Unique ID for an element or function
+ * @type {Number}
+ */
+var _guid = 1;
+
+/**
+ * Get a unique auto-incrementing ID by number that has not been returned before.
+ *
+ * @return {number}
+ * A new unique ID.
+ */
+function newGUID() {
+ return _guid++;
+}
+
+},{}],86:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.logByType = undefined;
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _browser = _dereq_(78);
+
+var _obj = _dereq_(88);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+var log = void 0;
+
+/**
+ * Log messages to the console and history based on the type of message
+ *
+ * @param {string} type
+ * The name of the console method to use.
+ *
+ * @param {Array} args
+ * The arguments to be passed to the matching console method.
+ *
+ * @param {boolean} [stringify]
+ * By default, only old IEs should get console argument stringification,
+ * but this is exposed as a parameter to facilitate testing.
+ */
+/**
+ * @file log.js
+ * @module log
+ */
+var logByType = exports.logByType = function logByType(type, args) {
+ var stringify = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : !!_browser.IE_VERSION && _browser.IE_VERSION < 11;
+
+
+ if (type !== 'log') {
+
+ // add the type to the front of the message when it's not "log"
+ args.unshift(type.toUpperCase() + ':');
+ }
+
+ // add to history
+ log.history.push(args);
+
+ // add console prefix after adding to history
+ args.unshift('VIDEOJS:');
+
+ // If there's no console then don't try to output messages, but they will
+ // still be stored in `log.history`.
+ //
+ // Was setting these once outside of this function, but containing them
+ // in the function makes it easier to test cases where console doesn't exist
+ // when the module is executed.
+ var fn = _window2['default'].console && _window2['default'].console[type];
+
+ // Bail out if there's no console.
+ if (!fn) {
+ return;
+ }
+
+ // IEs previous to 11 log objects uselessly as "[object Object]"; so, JSONify
+ // objects and arrays for those less-capable browsers.
+ if (stringify) {
+ args = args.map(function (a) {
+ if ((0, _obj.isObject)(a) || Array.isArray(a)) {
+ try {
+ return JSON.stringify(a);
+ } catch (x) {
+ return String(a);
+ }
+ }
+
+ // Cast to string before joining, so we get null and undefined explicitly
+ // included in output (as we would in a modern console).
+ return String(a);
+ }).join(' ');
+ }
+
+ // Old IE versions do not allow .apply() for console methods (they are
+ // reported as objects rather than functions).
+ if (!fn.apply) {
+ fn(args);
+ } else {
+ fn[Array.isArray(args) ? 'apply' : 'call'](_window2['default'].console, args);
+ }
+};
+
+/**
+ * Log plain debug messages
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged.
+ */
+log = function log() {
+ for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ logByType('log', args);
+};
+
+/**
+ * Keep a history of log messages
+ *
+ * @type {Array}
+ */
+log.history = [];
+
+/**
+ * Log error messages
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged as an error
+ */
+log.error = function () {
+ for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
+ args[_key2] = arguments[_key2];
+ }
+
+ return logByType('error', args);
+};
+
+/**
+ * Log warning messages
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged as a warning.
+ */
+log.warn = function () {
+ for (var _len3 = arguments.length, args = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
+ args[_key3] = arguments[_key3];
+ }
+
+ return logByType('warn', args);
+};
+
+exports['default'] = log;
+
+},{"78":78,"88":88,"95":95}],87:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports['default'] = mergeOptions;
+
+var _obj = _dereq_(88);
+
+/**
+ * Deep-merge one or more options objects, recursively merging **only** plain
+ * object properties.
+ *
+ * @param {Object[]} sources
+ * One or more objects to merge into a new object.
+ *
+ * @returns {Object}
+ * A new object that is the merged result of all sources.
+ */
+function mergeOptions() {
+ var result = {};
+
+ for (var _len = arguments.length, sources = Array(_len), _key = 0; _key < _len; _key++) {
+ sources[_key] = arguments[_key];
+ }
+
+ sources.forEach(function (source) {
+ if (!source) {
+ return;
+ }
+
+ (0, _obj.each)(source, function (value, key) {
+ if (!(0, _obj.isPlain)(value)) {
+ result[key] = value;
+ return;
+ }
+
+ if (!(0, _obj.isPlain)(result[key])) {
+ result[key] = {};
+ }
+
+ result[key] = mergeOptions(result[key], value);
+ });
+ });
+
+ return result;
+} /**
+ * @file merge-options.js
+ * @module merge-options
+ */
+
+},{"88":88}],88:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+exports.each = each;
+exports.reduce = reduce;
+exports.assign = assign;
+exports.isObject = isObject;
+exports.isPlain = isPlain;
+/**
+ * @file obj.js
+ * @module obj
+ */
+
+/**
+ * @callback obj:EachCallback
+ *
+ * @param {Mixed} value
+ * The current key for the object that is being iterated over.
+ *
+ * @param {string} key
+ * The current key-value for object that is being iterated over
+ */
+
+/**
+ * @callback obj:ReduceCallback
+ *
+ * @param {Mixed} accum
+ * The value that is accumulating over the reduce loop.
+ *
+ * @param {Mixed} value
+ * The current key for the object that is being iterated over.
+ *
+ * @param {string} key
+ * The current key-value for object that is being iterated over
+ *
+ * @return {Mixed}
+ * The new accumulated value.
+ */
+var toString = Object.prototype.toString;
+
+/**
+ * Array-like iteration for objects.
+ *
+ * @param {Object} object
+ * The object to iterate over
+ *
+ * @param {obj:EachCallback} fn
+ * The callback function which is called for each key in the object.
+ */
+function each(object, fn) {
+ Object.keys(object).forEach(function (key) {
+ return fn(object[key], key);
+ });
+}
+
+/**
+ * Array-like reduce for objects.
+ *
+ * @param {Object} object
+ * The Object that you want to reduce.
+ *
+ * @param {Function} fn
+ * A callback function which is called for each key in the object. It
+ * receives the accumulated value and the per-iteration value and key
+ * as arguments.
+ *
+ * @param {Mixed} [initial = 0]
+ * Starting value
+ *
+ * @return {Mixed}
+ * The final accumulated value.
+ */
+function reduce(object, fn) {
+ var initial = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
+
+ return Object.keys(object).reduce(function (accum, key) {
+ return fn(accum, object[key], key);
+ }, initial);
+}
+
+/**
+ * Object.assign-style object shallow merge/extend.
+ *
+ * @param {Object} target
+ * @param {Object} ...sources
+ * @return {Object}
+ */
+function assign(target) {
+ for (var _len = arguments.length, sources = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+ sources[_key - 1] = arguments[_key];
+ }
+
+ if (Object.assign) {
+ return Object.assign.apply(Object, [target].concat(sources));
+ }
+
+ sources.forEach(function (source) {
+ if (!source) {
+ return;
+ }
+
+ each(source, function (value, key) {
+ target[key] = value;
+ });
+ });
+
+ return target;
+}
+
+/**
+ * Returns whether a value is an object of any kind - including DOM nodes,
+ * arrays, regular expressions, etc. Not functions, though.
+ *
+ * This avoids the gotcha where using `typeof` on a `null` value
+ * results in `'object'`.
+ *
+ * @param {Object} value
+ * @return {Boolean}
+ */
+function isObject(value) {
+ return !!value && (typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object';
+}
+
+/**
+ * Returns whether an object appears to be a "plain" object - that is, a
+ * direct instance of `Object`.
+ *
+ * @param {Object} value
+ * @return {Boolean}
+ */
+function isPlain(value) {
+ return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
+}
+
+},{}],89:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.setTextContent = exports.createStyleElement = undefined;
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * Create a DOM syle element given a className for it.
+ *
+ * @param {string} className
+ * The className to add to the created style element.
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+var createStyleElement = exports.createStyleElement = function createStyleElement(className) {
+ var style = _document2['default'].createElement('style');
+
+ style.className = className;
+
+ return style;
+};
+
+/**
+ * Add text to a DOM element.
+ *
+ * @param {Element} el
+ * The Element to add text content to.
+ *
+ * @param {string} content
+ * The text to add to the element.
+ */
+/**
+ * @file stylesheet.js
+ * @module stylesheet
+ */
+var setTextContent = exports.setTextContent = function setTextContent(el, content) {
+ if (el.styleSheet) {
+ el.styleSheet.cssText = content;
+ } else {
+ el.textContent = content;
+ }
+};
+
+},{"94":94}],90:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.createTimeRange = undefined;
+exports.createTimeRanges = createTimeRanges;
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * Returns the time for the specified index at the start or end
+ * of a TimeRange object.
+ *
+ * @function time-ranges:indexFunction
+ *
+ * @param {number} [index=0]
+ * The range number to return the time for.
+ *
+ * @return {number}
+ * The time that offset at the specified index.
+ *
+ * @depricated index must be set to a value, in the future this will throw an error.
+ */
+
+/**
+ * An object that contains ranges of time for various reasons.
+ *
+ * @typedef {Object} TimeRange
+ *
+ * @property {number} length
+ * The number of time ranges represented by this Object
+ *
+ * @property {time-ranges:indexFunction} start
+ * Returns the time offset at which a specified time range begins.
+ *
+ * @property {time-ranges:indexFunction} end
+ * Returns the time offset at which a specified time range begins.
+ *
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges
+ */
+
+/**
+ * Check if any of the time ranges are over the maximum index.
+ *
+ * @param {string} fnName
+ * The function name to use for logging
+ *
+ * @param {number} index
+ * The index to check
+ *
+ * @param {number} maxIndex
+ * The maximum possible index
+ *
+ * @throws {Error} if the timeRanges provided are over the maxIndex
+ */
+function rangeCheck(fnName, index, maxIndex) {
+ if (index < 0 || index > maxIndex) {
+ throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
+ }
+}
+
+/**
+ * Check if any of the time ranges are over the maximum index.
+ *
+ * @param {string} fnName
+ * The function name to use for logging
+ *
+ * @param {string} valueIndex
+ * The proprety that should be used to get the time. should be 'start' or 'end'
+ *
+ * @param {Array} ranges
+ * An array of time ranges
+ *
+ * @param {Array} [rangeIndex=0]
+ * The index to start the search at
+ *
+ * @return {number}
+ * The time that offset at the specified index.
+ *
+ *
+ * @depricated rangeIndex must be set to a value, in the future this will throw an error.
+ * @throws {Error} if rangeIndex is more than the length of ranges
+ */
+/**
+ * @file time-ranges.js
+ * @module time-ranges
+ */
+function getRange(fnName, valueIndex, ranges, rangeIndex) {
+ if (rangeIndex === undefined) {
+ _log2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
+ rangeIndex = 0;
+ }
+ rangeCheck(fnName, rangeIndex, ranges.length - 1);
+ return ranges[rangeIndex][valueIndex];
+}
+
+/**
+ * Create a time range object givent ranges of time.
+ *
+ * @param {Array} [ranges]
+ * An array of time ranges.
+ */
+function createTimeRangesObj(ranges) {
+ if (ranges === undefined || ranges.length === 0) {
+ return {
+ length: 0,
+ start: function start() {
+ throw new Error('This TimeRanges object is empty');
+ },
+ end: function end() {
+ throw new Error('This TimeRanges object is empty');
+ }
+ };
+ }
+ return {
+ length: ranges.length,
+ start: getRange.bind(null, 'start', 0, ranges),
+ end: getRange.bind(null, 'end', 1, ranges)
+ };
+}
+
+/**
+ * Should create a fake `TimeRange` object which mimics an HTML5 time range instance.
+ *
+ * @param {number|Array} start
+ * The start of a single range or an array of ranges
+ *
+ * @param {number} end
+ * The end of a single range.
+ *
+ * @private
+ */
+function createTimeRanges(start, end) {
+ if (Array.isArray(start)) {
+ return createTimeRangesObj(start);
+ } else if (start === undefined || end === undefined) {
+ return createTimeRangesObj();
+ }
+ return createTimeRangesObj([[start, end]]);
+}
+
+exports.createTimeRange = createTimeRanges;
+
+},{"86":86}],91:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * @file to-title-case.js
+ * @module to-title-case
+ */
+
+/**
+ * Uppercase the first letter of a string.
+ *
+ * @param {string} string
+ * String to be uppercased
+ *
+ * @return {string}
+ * The string with an uppercased first letter
+ */
+function toTitleCase(string) {
+ if (typeof string !== 'string') {
+ return string;
+ }
+
+ return string.charAt(0).toUpperCase() + string.slice(1);
+}
+
+exports['default'] = toTitleCase;
+
+},{}],92:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.isCrossOrigin = exports.getFileExtension = exports.getAbsoluteURL = exports.parseUrl = undefined;
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * @typedef {Object} url:URLObject
+ *
+ * @property {string} protocol
+ * The protocol of the url that was parsed.
+ *
+ * @property {string} hostname
+ * The hostname of the url that was parsed.
+ *
+ * @property {string} port
+ * The port of the url that was parsed.
+ *
+ * @property {string} pathname
+ * The pathname of the url that was parsed.
+ *
+ * @property {string} search
+ * The search query of the url that was parsed.
+ *
+ * @property {string} hash
+ * The hash of the url that was parsed.
+ *
+ * @property {string} host
+ * The host of the url that was parsed.
+ */
+
+/**
+ * Resolve and parse the elements of a URL.
+ *
+ * @param {String} url
+ * The url to parse
+ *
+ * @return {url:URLObject}
+ * An object of url details
+ */
+/**
+ * @file url.js
+ * @module url
+ */
+var parseUrl = exports.parseUrl = function parseUrl(url) {
+ var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];
+
+ // add the url to an anchor and let the browser parse the URL
+ var a = _document2['default'].createElement('a');
+
+ a.href = url;
+
+ // IE8 (and 9?) Fix
+ // ie8 doesn't parse the URL correctly until the anchor is actually
+ // added to the body, and an innerHTML is needed to trigger the parsing
+ var addToBody = a.host === '' && a.protocol !== 'file:';
+ var div = void 0;
+
+ if (addToBody) {
+ div = _document2['default'].createElement('div');
+ div.innerHTML = '<a href="' + url + '"></a>';
+ a = div.firstChild;
+ // prevent the div from affecting layout
+ div.setAttribute('style', 'display:none; position:absolute;');
+ _document2['default'].body.appendChild(div);
+ }
+
+ // Copy the specific URL properties to a new object
+ // This is also needed for IE8 because the anchor loses its
+ // properties when it's removed from the dom
+ var details = {};
+
+ for (var i = 0; i < props.length; i++) {
+ details[props[i]] = a[props[i]];
+ }
+
+ // IE9 adds the port to the host property unlike everyone else. If
+ // a port identifier is added for standard ports, strip it.
+ if (details.protocol === 'http:') {
+ details.host = details.host.replace(/:80$/, '');
+ }
+
+ if (details.protocol === 'https:') {
+ details.host = details.host.replace(/:443$/, '');
+ }
+
+ if (addToBody) {
+ _document2['default'].body.removeChild(div);
+ }
+
+ return details;
+};
+
+/**
+ * Get absolute version of relative URL. Used to tell flash correct URL.
+ *
+ *
+ * @param {string} url
+ * URL to make absolute
+ *
+ * @return {string}
+ * Absolute URL
+ *
+ * @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
+ */
+var getAbsoluteURL = exports.getAbsoluteURL = function getAbsoluteURL(url) {
+ // Check if absolute URL
+ if (!url.match(/^https?:\/\//)) {
+ // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
+ var div = _document2['default'].createElement('div');
+
+ div.innerHTML = '<a href="' + url + '">x</a>';
+ url = div.firstChild.href;
+ }
+
+ return url;
+};
+
+/**
+ * Returns the extension of the passed file name. It will return an empty string
+ * if passed an invalid path.
+ *
+ * @param {string} path
+ * The fileName path like '/path/to/file.mp4'
+ *
+ * @returns {string}
+ * The extension in lower case or an empty string if no
+ * extension could be found.
+ */
+var getFileExtension = exports.getFileExtension = function getFileExtension(path) {
+ if (typeof path === 'string') {
+ var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
+ var pathParts = splitPathRe.exec(path);
+
+ if (pathParts) {
+ return pathParts.pop().toLowerCase();
+ }
+ }
+
+ return '';
+};
+
+/**
+ * Returns whether the url passed is a cross domain request or not.
+ *
+ * @param {string} url
+ * The url to check.
+ *
+ * @return {boolean}
+ * Whether it is a cross domain request or not.
+ */
+var isCrossOrigin = exports.isCrossOrigin = function isCrossOrigin(url) {
+ var winLoc = _window2['default'].location;
+ var urlInfo = parseUrl(url);
+
+ // IE8 protocol relative urls will return ':' for protocol
+ var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;
+
+ // Check if url is for another domain/origin
+ // IE8 doesn't know location.origin, so we won't rely on it here
+ var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
+
+ return crossOrigin;
+};
+
+},{"94":94,"95":95}],93:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; /**
+ * @file video.js
+ * @module videojs
+ */
+
+/* global define */
+
+// Include the built-in techs
+
+
+var _window = _dereq_(95);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(94);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _setup = _dereq_(56);
+
+var setup = _interopRequireWildcard(_setup);
+
+var _stylesheet = _dereq_(89);
+
+var stylesheet = _interopRequireWildcard(_stylesheet);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _eventTarget = _dereq_(42);
+
+var _eventTarget2 = _interopRequireDefault(_eventTarget);
+
+var _events = _dereq_(82);
+
+var Events = _interopRequireWildcard(_events);
+
+var _player = _dereq_(51);
+
+var _player2 = _interopRequireDefault(_player);
+
+var _plugins = _dereq_(52);
+
+var _plugins2 = _interopRequireDefault(_plugins);
+
+var _mergeOptions2 = _dereq_(87);
+
+var _mergeOptions3 = _interopRequireDefault(_mergeOptions2);
+
+var _fn = _dereq_(83);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _textTrack = _dereq_(72);
+
+var _textTrack2 = _interopRequireDefault(_textTrack);
+
+var _audioTrack = _dereq_(64);
+
+var _audioTrack2 = _interopRequireDefault(_audioTrack);
+
+var _videoTrack = _dereq_(77);
+
+var _videoTrack2 = _interopRequireDefault(_videoTrack);
+
+var _timeRanges = _dereq_(90);
+
+var _formatTime = _dereq_(84);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+var _log = _dereq_(86);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _dom = _dereq_(81);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _browser = _dereq_(78);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _url = _dereq_(92);
+
+var Url = _interopRequireWildcard(_url);
+
+var _obj = _dereq_(88);
+
+var _computedStyle = _dereq_(80);
+
+var _computedStyle2 = _interopRequireDefault(_computedStyle);
+
+var _extend = _dereq_(43);
+
+var _extend2 = _interopRequireDefault(_extend);
+
+var _xhr = _dereq_(99);
+
+var _xhr2 = _interopRequireDefault(_xhr);
+
+var _tech = _dereq_(62);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+// HTML5 Element Shim for IE8
+if (typeof HTMLVideoElement === 'undefined' && Dom.isReal()) {
+ _document2['default'].createElement('video');
+ _document2['default'].createElement('audio');
+ _document2['default'].createElement('track');
+}
+
+/**
+ * Doubles as the main function for users to create a player instance and also
+ * the main library object.
+ * The `videojs` function can be used to initialize or retrieve a player.
+ *
+ * @param {string|Element} id
+ * Video element or video element ID
+ *
+ * @param {Object} [options]
+ * Optional options object for config/settings
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * Optional ready callback
+ *
+ * @return {Player}
+ * A player instance
+ *
+ * @mixes videojs
+ */
+function videojs(id, options, ready) {
+ var tag = void 0;
+
+ // Allow for element or ID to be passed in
+ // String ID
+ if (typeof id === 'string') {
+
+ // Adjust for jQuery ID syntax
+ if (id.indexOf('#') === 0) {
+ id = id.slice(1);
+ }
+
+ // If a player instance has already been created for this ID return it.
+ if (videojs.getPlayers()[id]) {
+
+ // If options or ready funtion are passed, warn
+ if (options) {
+ _log2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
+ }
+
+ if (ready) {
+ videojs.getPlayers()[id].ready(ready);
+ }
+
+ return videojs.getPlayers()[id];
+ }
+
+ // Otherwise get element for ID
+ tag = Dom.getEl(id);
+
+ // ID is a media element
+ } else {
+ tag = id;
+ }
+
+ // Check for a useable element
+ // re: nodeName, could be a box div also
+ if (!tag || !tag.nodeName) {
+ throw new TypeError('The element or ID supplied is not valid. (videojs)');
+ }
+
+ // Element may have a player attr referring to an already created player instance.
+ // If so return that otherwise set up a new player below
+ if (tag.player || _player2['default'].players[tag.playerId]) {
+ return tag.player || _player2['default'].players[tag.playerId];
+ }
+
+ options = options || {};
+
+ videojs.hooks('beforesetup').forEach(function (hookFunction) {
+ var opts = hookFunction(tag, (0, _mergeOptions3['default'])(options));
+
+ if (!(0, _obj.isObject)(opts) || Array.isArray(opts)) {
+ _log2['default'].error('please return an object in beforesetup hooks');
+ return;
+ }
+
+ options = (0, _mergeOptions3['default'])(options, opts);
+ });
+
+ var PlayerComponent = _component2['default'].getComponent('Player');
+ // If not, set up a new player
+ var player = new PlayerComponent(tag, options, ready);
+
+ videojs.hooks('setup').forEach(function (hookFunction) {
+ return hookFunction(player);
+ });
+
+ return player;
+}
+
+/**
+ * An Object that contains lifecycle hooks as keys which point to an array
+ * of functions that are run when a lifecycle is triggered
+ */
+videojs.hooks_ = {};
+
+/**
+ * Get a list of hooks for a specific lifecycle
+ *
+ * @param {string} type
+ * the lifecyle to get hooks from
+ *
+ * @param {Function} [fn]
+ * Optionally add a hook to the lifecycle that your are getting.
+ *
+ * @return {Array}
+ * an array of hooks, or an empty array if there are none.
+ */
+videojs.hooks = function (type, fn) {
+ videojs.hooks_[type] = videojs.hooks_[type] || [];
+ if (fn) {
+ videojs.hooks_[type] = videojs.hooks_[type].concat(fn);
+ }
+ return videojs.hooks_[type];
+};
+
+/**
+ * Add a function hook to a specific videojs lifecycle.
+ *
+ * @param {string} type
+ * the lifecycle to hook the function to.
+ *
+ * @param {Function|Function[]}
+ * The function or array of functions to attach.
+ */
+videojs.hook = function (type, fn) {
+ videojs.hooks(type, fn);
+};
+
+/**
+ * Remove a hook from a specific videojs lifecycle.
+ *
+ * @param {string} type
+ * the lifecycle that the function hooked to
+ *
+ * @param {Function} fn
+ * The hooked function to remove
+ *
+ * @return {boolean}
+ * The function that was removed or undef
+ */
+videojs.removeHook = function (type, fn) {
+ var index = videojs.hooks(type).indexOf(fn);
+
+ if (index <= -1) {
+ return false;
+ }
+
+ videojs.hooks_[type] = videojs.hooks_[type].slice();
+ videojs.hooks_[type].splice(index, 1);
+
+ return true;
+};
+
+// Add default styles
+if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true && Dom.isReal()) {
+ var style = Dom.$('.vjs-styles-defaults');
+
+ if (!style) {
+ style = stylesheet.createStyleElement('vjs-styles-defaults');
+ var head = Dom.$('head');
+
+ if (head) {
+ head.insertBefore(style, head.firstChild);
+ }
+ stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ');
+ }
+}
+
+// Run Auto-load players
+// You have to wait at least once in case this script is loaded after your
+// video in the DOM (weird behavior only with minified version)
+setup.autoSetupTimeout(1, videojs);
+
+/**
+ * Current software version. Follows semver.
+ *
+ * @type {string}
+ */
+videojs.VERSION = '5.15.1';
+
+/**
+ * The global options object. These are the settings that take effect
+ * if no overrides are specified when the player is created.
+ *
+ * @type {Object}
+ */
+videojs.options = _player2['default'].prototype.options_;
+
+/**
+ * Get an object with the currently created players, keyed by player ID
+ *
+ * @return {Object}
+ * The created players
+ */
+videojs.getPlayers = function () {
+ return _player2['default'].players;
+};
+
+/**
+ * Expose players object.
+ *
+ * @memberOf videojs
+ * @property {Object} players
+ */
+videojs.players = _player2['default'].players;
+
+/**
+ * Get a component class object by name
+ *
+ * @borrows Component.getComponent as videojs.getComponent
+ */
+videojs.getComponent = _component2['default'].getComponent;
+
+/**
+ * Register a component so it can referred to by name. Used when adding to other
+ * components, either through addChild `component.addChild('myComponent')` or through
+ * default children options `{ children: ['myComponent'] }`.
+ *
+ * > NOTE: You could also just initialize the component before adding.
+ * `component.addChild(new MyComponent());`
+ *
+ * @param {string} name
+ * The class name of the component
+ *
+ * @param {Component} comp
+ * The component class
+ *
+ * @return {Component}
+ * The newly registered component
+ */
+videojs.registerComponent = function (name, comp) {
+ if (_tech2['default'].isTech(comp)) {
+ _log2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');
+ }
+
+ _component2['default'].registerComponent.call(_component2['default'], name, comp);
+};
+
+/**
+ * Get a Tech class object by name
+ *
+ * @borrows Tech.getTech as videojs.getTech
+ */
+videojs.getTech = _tech2['default'].getTech;
+
+/**
+ * Register a Tech so it can referred to by name.
+ * This is used in the tech order for the player.
+ *
+ * @borrows Tech.registerTech as videojs.registerTech
+ */
+videojs.registerTech = _tech2['default'].registerTech;
+
+/**
+ * A suite of browser and device tests from {@link browser}.
+ *
+ * @type {Object}
+ * @private
+ */
+videojs.browser = browser;
+
+/**
+ * Whether or not the browser supports touch events. Included for backward
+ * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
+ * instead going forward.
+ *
+ * @deprecated since version 5.0
+ * @type {boolean}
+ */
+videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;
+
+/**
+ * Subclass an existing class
+ * Mimics ES6 subclassing with the `extend` keyword
+ *
+ * @borrows extend:extendFn as videojs.extend
+ */
+videojs.extend = _extend2['default'];
+
+/**
+ * Merge two options objects recursively
+ * Performs a deep merge like lodash.merge but **only merges plain objects**
+ * (not arrays, elements, anything else)
+ * Other values will be copied directly from the second object.
+ *
+ * @borrows merge-options:mergeOptions as videojs.mergeOptions
+ */
+videojs.mergeOptions = _mergeOptions3['default'];
+
+/**
+ * Change the context (this) of a function
+ *
+ * > NOTE: as of v5.0 we require an ES5 shim, so you should use the native
+ * `function() {}.bind(newContext);` instead of this.
+ *
+ * @borrows fn:bind as videojs.bind
+ */
+videojs.bind = Fn.bind;
+
+/**
+ * Create a Video.js player plugin.
+ * Plugins are only initialized when options for the plugin are included
+ * in the player options, or the plugin function on the player instance is
+ * called.
+ *
+ * @borrows plugin:plugin as videojs.plugin
+ */
+videojs.plugin = _plugins2['default'];
+
+/**
+ * Adding languages so that they're available to all players.
+ * Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });`
+ *
+ * @param {string} code
+ * The language code or dictionary property
+ *
+ * @param {Object} data
+ * The data values to be translated
+ *
+ * @return {Object}
+ * The resulting language dictionary object
+ */
+videojs.addLanguage = function (code, data) {
+ var _mergeOptions;
+
+ code = ('' + code).toLowerCase();
+
+ videojs.options.languages = (0, _mergeOptions3['default'])(videojs.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions));
+
+ return videojs.options.languages[code];
+};
+
+/**
+ * Log messages
+ *
+ * @borrows log:log as videojs.log
+ */
+videojs.log = _log2['default'];
+
+/**
+ * Creates an emulated TimeRange object.
+ *
+ * @borrows time-ranges:createTimeRanges as videojs.createTimeRange
+ */
+/**
+ * @borrows time-ranges:createTimeRanges as videojs.createTimeRanges
+ */
+videojs.createTimeRange = videojs.createTimeRanges = _timeRanges.createTimeRanges;
+
+/**
+ * Format seconds as a time string, H:MM:SS or M:SS
+ * Supplying a guide (in seconds) will force a number of leading zeros
+ * to cover the length of the guide
+ *
+ * @borrows format-time:formatTime as videojs.formatTime
+ */
+videojs.formatTime = _formatTime2['default'];
+
+/**
+ * Resolve and parse the elements of a URL
+ *
+ * @borrows url:parseUrl as videojs.parseUrl
+ */
+videojs.parseUrl = Url.parseUrl;
+
+/**
+ * Returns whether the url passed is a cross domain request or not.
+ *
+ * @borrows url:isCrossOrigin as videojs.isCrossOrigin
+ */
+videojs.isCrossOrigin = Url.isCrossOrigin;
+
+/**
+ * Event target class.
+ *
+ * @borrows EventTarget as videojs.EventTarget
+ */
+videojs.EventTarget = _eventTarget2['default'];
+
+/**
+ * Add an event listener to element
+ * It stores the handler function in a separate cache object
+ * and adds a generic handler to the element's event,
+ * along with a unique id (guid) to the element.
+ *
+ * @borrows events:on as videojs.on
+ */
+videojs.on = Events.on;
+
+/**
+ * Trigger a listener only once for an event
+ *
+ * @borrows events:one as videojs.one
+ */
+videojs.one = Events.one;
+
+/**
+ * Removes event listeners from an element
+ *
+ * @borrows events:off as videojs.off
+ */
+videojs.off = Events.off;
+
+/**
+ * Trigger an event for an element
+ *
+ * @borrows events:trigger as videojs.trigger
+ */
+videojs.trigger = Events.trigger;
+
+/**
+ * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
+ *
+ * @param {Object} options
+ * settings for the request.
+ *
+ * @return {XMLHttpRequest|XDomainRequest}
+ * The request object.
+ *
+ * @see https://github.com/Raynos/xhr
+ */
+videojs.xhr = _xhr2['default'];
+
+/**
+ * TextTrack class
+ *
+ * @borrows TextTrack as videojs.TextTrack
+ */
+videojs.TextTrack = _textTrack2['default'];
+
+/**
+ * export the AudioTrack class so that source handlers can create
+ * AudioTracks and then add them to the players AudioTrackList
+ *
+ * @borrows AudioTrack as videojs.AudioTrack
+ */
+videojs.AudioTrack = _audioTrack2['default'];
+
+/**
+ * export the VideoTrack class so that source handlers can create
+ * VideoTracks and then add them to the players VideoTrackList
+ *
+ * @borrows VideoTrack as videojs.VideoTrack
+ */
+videojs.VideoTrack = _videoTrack2['default'];
+
+/**
+ * Determines, via duck typing, whether or not a value is a DOM element.
+ *
+ * @borrows dom:isEl as videojs.isEl
+ */
+videojs.isEl = Dom.isEl;
+
+/**
+ * Determines, via duck typing, whether or not a value is a text node.
+ *
+ * @borrows dom:isTextNode as videojs.isTextNode
+ */
+videojs.isTextNode = Dom.isTextNode;
+
+/**
+ * Creates an element and applies properties.
+ *
+ * @borrows dom:createEl as videojs.createEl
+ */
+videojs.createEl = Dom.createEl;
+
+/**
+ * Check if an element has a CSS class
+ *
+ * @borrows dom:hasElClass as videojs.hasClass
+ */
+videojs.hasClass = Dom.hasElClass;
+
+/**
+ * Add a CSS class name to an element
+ *
+ * @borrows dom:addElClass as videojs.addClass
+ */
+videojs.addClass = Dom.addElClass;
+
+/**
+ * Remove a CSS class name from an element
+ *
+ * @borrows dom:removeElClass as videojs.removeClass
+ */
+videojs.removeClass = Dom.removeElClass;
+
+/**
+ * Adds or removes a CSS class name on an element depending on an optional
+ * condition or the presence/absence of the class name.
+ *
+ * @borrows dom:toggleElClass as videojs.toggleClass
+ */
+videojs.toggleClass = Dom.toggleElClass;
+
+/**
+ * Apply attributes to an HTML element.
+ *
+ * @borrows dom:setElAttributes as videojs.setAttribute
+ */
+videojs.setAttributes = Dom.setElAttributes;
+
+/**
+ * Get an element's attribute values, as defined on the HTML tag
+ * Attributes are not the same as properties. They're defined on the tag
+ * or with setAttribute (which shouldn't be used with HTML)
+ * This will return true or false for boolean attributes.
+ *
+ * @borrows dom:getElAttributes as videojs.getAttributes
+ */
+videojs.getAttributes = Dom.getElAttributes;
+
+/**
+ * Empties the contents of an element.
+ *
+ * @borrows dom:emptyEl as videojs.emptyEl
+ */
+videojs.emptyEl = Dom.emptyEl;
+
+/**
+ * Normalizes and appends content to an element.
+ *
+ * The content for an element can be passed in multiple types and
+ * combinations, whose behavior is as follows:
+ *
+ * - String
+ * Normalized into a text node.
+ *
+ * - Element, TextNode
+ * Passed through.
+ *
+ * - Array
+ * A one-dimensional array of strings, elements, nodes, or functions (which
+ * return single strings, elements, or nodes).
+ *
+ * - Function
+ * If the sole argument, is expected to produce a string, element,
+ * node, or array.
+ *
+ * @borrows dom:appendContents as videojs.appendContet
+ */
+videojs.appendContent = Dom.appendContent;
+
+/**
+ * Normalizes and inserts content into an element; this is identical to
+ * `appendContent()`, except it empties the element first.
+ *
+ * The content for an element can be passed in multiple types and
+ * combinations, whose behavior is as follows:
+ *
+ * - String
+ * Normalized into a text node.
+ *
+ * - Element, TextNode
+ * Passed through.
+ *
+ * - Array
+ * A one-dimensional array of strings, elements, nodes, or functions (which
+ * return single strings, elements, or nodes).
+ *
+ * - Function
+ * If the sole argument, is expected to produce a string, element,
+ * node, or array.
+ *
+ * @borrows dom:insertContent as videojs.insertContent
+ */
+videojs.insertContent = Dom.insertContent;
+
+/**
+ * A safe getComputedStyle with an IE8 fallback.
+ *
+ * This is because in Firefox, if the player is loaded in an iframe with `display:none`,
+ * then `getComputedStyle` returns `null`, so, we do a null-check to make sure
+ * that the player doesn't break in these cases.
+ * See https://bugzilla.mozilla.org/show_bug.cgi?id=548397 for more details.
+ *
+ * @borrows computed-style:computedStyle as videojs.computedStyle
+ */
+videojs.computedStyle = _computedStyle2['default'];
+
+/*
+ * Custom Universal Module Definition (UMD)
+ *
+ * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
+ * still support requirejs and browserify. This also needs to be closure
+ * compiler compatible, so string keys are used.
+ */
+if (typeof define === 'function' && define.amd) {
+ define('videojs', [], function () {
+ return videojs;
+ });
+
+ // checking that module is an object too because of umdjs/umd#35
+} else if ((typeof exports === 'undefined' ? 'undefined' : _typeof(exports)) === 'object' && (typeof module === 'undefined' ? 'undefined' : _typeof(module)) === 'object') {
+ module.exports = videojs;
+}
+
+exports['default'] = videojs;
+
+},{"42":42,"43":43,"5":5,"51":51,"52":52,"56":56,"62":62,"64":64,"72":72,"77":77,"78":78,"80":80,"81":81,"82":82,"83":83,"84":84,"86":86,"87":87,"88":88,"89":89,"90":90,"92":92,"94":94,"95":95,"99":99}],94:[function(_dereq_,module,exports){
+(function (global){
+var topLevel = typeof global !== 'undefined' ? global :
+ typeof window !== 'undefined' ? window : {}
+var minDoc = _dereq_(96);
+
+if (typeof document !== 'undefined') {
+ module.exports = document;
+} else {
+ var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];
+
+ if (!doccy) {
+ doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
+ }
+
+ module.exports = doccy;
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"96":96}],95:[function(_dereq_,module,exports){
+(function (global){
+if (typeof window !== "undefined") {
+ module.exports = window;
+} else if (typeof global !== "undefined") {
+ module.exports = global;
+} else if (typeof self !== "undefined"){
+ module.exports = self;
+} else {
+ module.exports = {};
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}],96:[function(_dereq_,module,exports){
+
+},{}],97:[function(_dereq_,module,exports){
+module.exports = SafeParseTuple
+
+function SafeParseTuple(obj, reviver) {
+ var json
+ var error = null
+
+ try {
+ json = JSON.parse(obj, reviver)
+ } catch (err) {
+ error = err
+ }
+
+ return [error, json]
+}
+
+},{}],98:[function(_dereq_,module,exports){
+function clean (s) {
+ return s.replace(/\n\r?\s*/g, '')
+}
+
+
+module.exports = function tsml (sa) {
+ var s = ''
+ , i = 0
+
+ for (; i < arguments.length; i++)
+ s += clean(sa[i]) + (arguments[i + 1] || '')
+
+ return s
+}
+},{}],99:[function(_dereq_,module,exports){
+"use strict";
+var window = _dereq_(95)
+var isFunction = _dereq_(100)
+var parseHeaders = _dereq_(103)
+var xtend = _dereq_(104)
+
+module.exports = createXHR
+createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
+createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest
+
+forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {
+ createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {
+ options = initParams(uri, options, callback)
+ options.method = method.toUpperCase()
+ return _createXHR(options)
+ }
+})
+
+function forEachArray(array, iterator) {
+ for (var i = 0; i < array.length; i++) {
+ iterator(array[i])
+ }
+}
+
+function isEmpty(obj){
+ for(var i in obj){
+ if(obj.hasOwnProperty(i)) return false
+ }
+ return true
+}
+
+function initParams(uri, options, callback) {
+ var params = uri
+
+ if (isFunction(options)) {
+ callback = options
+ if (typeof uri === "string") {
+ params = {uri:uri}
+ }
+ } else {
+ params = xtend(options, {uri: uri})
+ }
+
+ params.callback = callback
+ return params
+}
+
+function createXHR(uri, options, callback) {
+ options = initParams(uri, options, callback)
+ return _createXHR(options)
+}
+
+function _createXHR(options) {
+ if(typeof options.callback === "undefined"){
+ throw new Error("callback argument missing")
+ }
+
+ var called = false
+ var callback = function cbOnce(err, response, body){
+ if(!called){
+ called = true
+ options.callback(err, response, body)
+ }
+ }
+
+ function readystatechange() {
+ if (xhr.readyState === 4) {
+ loadFunc()
+ }
+ }
+
+ function getBody() {
+ // Chrome with requestType=blob throws errors arround when even testing access to responseText
+ var body = undefined
+
+ if (xhr.response) {
+ body = xhr.response
+ } else {
+ body = xhr.responseText || getXml(xhr)
+ }
+
+ if (isJson) {
+ try {
+ body = JSON.parse(body)
+ } catch (e) {}
+ }
+
+ return body
+ }
+
+ var failureResponse = {
+ body: undefined,
+ headers: {},
+ statusCode: 0,
+ method: method,
+ url: uri,
+ rawRequest: xhr
+ }
+
+ function errorFunc(evt) {
+ clearTimeout(timeoutTimer)
+ if(!(evt instanceof Error)){
+ evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
+ }
+ evt.statusCode = 0
+ return callback(evt, failureResponse)
+ }
+
+ // will load the data & process the response in a special response object
+ function loadFunc() {
+ if (aborted) return
+ var status
+ clearTimeout(timeoutTimer)
+ if(options.useXDR && xhr.status===undefined) {
+ //IE8 CORS GET successful response doesn't have a status field, but body is fine
+ status = 200
+ } else {
+ status = (xhr.status === 1223 ? 204 : xhr.status)
+ }
+ var response = failureResponse
+ var err = null
+
+ if (status !== 0){
+ response = {
+ body: getBody(),
+ statusCode: status,
+ method: method,
+ headers: {},
+ url: uri,
+ rawRequest: xhr
+ }
+ if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
+ response.headers = parseHeaders(xhr.getAllResponseHeaders())
+ }
+ } else {
+ err = new Error("Internal XMLHttpRequest Error")
+ }
+ return callback(err, response, response.body)
+ }
+
+ var xhr = options.xhr || null
+
+ if (!xhr) {
+ if (options.cors || options.useXDR) {
+ xhr = new createXHR.XDomainRequest()
+ }else{
+ xhr = new createXHR.XMLHttpRequest()
+ }
+ }
+
+ var key
+ var aborted
+ var uri = xhr.url = options.uri || options.url
+ var method = xhr.method = options.method || "GET"
+ var body = options.body || options.data || null
+ var headers = xhr.headers = options.headers || {}
+ var sync = !!options.sync
+ var isJson = false
+ var timeoutTimer
+
+ if ("json" in options) {
+ isJson = true
+ headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
+ if (method !== "GET" && method !== "HEAD") {
+ headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
+ body = JSON.stringify(options.json)
+ }
+ }
+
+ xhr.onreadystatechange = readystatechange
+ xhr.onload = loadFunc
+ xhr.onerror = errorFunc
+ // IE9 must have onprogress be set to a unique function.
+ xhr.onprogress = function () {
+ // IE must die
+ }
+ xhr.ontimeout = errorFunc
+ xhr.open(method, uri, !sync, options.username, options.password)
+ //has to be after open
+ if(!sync) {
+ xhr.withCredentials = !!options.withCredentials
+ }
+ // Cannot set timeout with sync request
+ // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
+ // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
+ if (!sync && options.timeout > 0 ) {
+ timeoutTimer = setTimeout(function(){
+ aborted=true//IE9 may still call readystatechange
+ xhr.abort("timeout")
+ var e = new Error("XMLHttpRequest timeout")
+ e.code = "ETIMEDOUT"
+ errorFunc(e)
+ }, options.timeout )
+ }
+
+ if (xhr.setRequestHeader) {
+ for(key in headers){
+ if(headers.hasOwnProperty(key)){
+ xhr.setRequestHeader(key, headers[key])
+ }
+ }
+ } else if (options.headers && !isEmpty(options.headers)) {
+ throw new Error("Headers cannot be set on an XDomainRequest object")
+ }
+
+ if ("responseType" in options) {
+ xhr.responseType = options.responseType
+ }
+
+ if ("beforeSend" in options &&
+ typeof options.beforeSend === "function"
+ ) {
+ options.beforeSend(xhr)
+ }
+
+ xhr.send(body)
+
+ return xhr
+
+
+}
+
+function getXml(xhr) {
+ if (xhr.responseType === "document") {
+ return xhr.responseXML
+ }
+ var firefoxBugTakenEffect = xhr.status === 204 && xhr.responseXML && xhr.responseXML.documentElement.nodeName === "parsererror"
+ if (xhr.responseType === "" && !firefoxBugTakenEffect) {
+ return xhr.responseXML
+ }
+
+ return null
+}
+
+function noop() {}
+
+},{"100":100,"103":103,"104":104,"95":95}],100:[function(_dereq_,module,exports){
+module.exports = isFunction
+
+var toString = Object.prototype.toString
+
+function isFunction (fn) {
+ var string = toString.call(fn)
+ return string === '[object Function]' ||
+ (typeof fn === 'function' && string !== '[object RegExp]') ||
+ (typeof window !== 'undefined' &&
+ // IE8 and below
+ (fn === window.setTimeout ||
+ fn === window.alert ||
+ fn === window.confirm ||
+ fn === window.prompt))
+};
+
+},{}],101:[function(_dereq_,module,exports){
+var isFunction = _dereq_(100)
+
+module.exports = forEach
+
+var toString = Object.prototype.toString
+var hasOwnProperty = Object.prototype.hasOwnProperty
+
+function forEach(list, iterator, context) {
+ if (!isFunction(iterator)) {
+ throw new TypeError('iterator must be a function')
+ }
+
+ if (arguments.length < 3) {
+ context = this
+ }
+
+ if (toString.call(list) === '[object Array]')
+ forEachArray(list, iterator, context)
+ else if (typeof list === 'string')
+ forEachString(list, iterator, context)
+ else
+ forEachObject(list, iterator, context)
+}
+
+function forEachArray(array, iterator, context) {
+ for (var i = 0, len = array.length; i < len; i++) {
+ if (hasOwnProperty.call(array, i)) {
+ iterator.call(context, array[i], i, array)
+ }
+ }
+}
+
+function forEachString(string, iterator, context) {
+ for (var i = 0, len = string.length; i < len; i++) {
+ // no such thing as a sparse string.
+ iterator.call(context, string.charAt(i), i, string)
+ }
+}
+
+function forEachObject(object, iterator, context) {
+ for (var k in object) {
+ if (hasOwnProperty.call(object, k)) {
+ iterator.call(context, object[k], k, object)
+ }
+ }
+}
+
+},{"100":100}],102:[function(_dereq_,module,exports){
+
+exports = module.exports = trim;
+
+function trim(str){
+ return str.replace(/^\s*|\s*$/g, '');
+}
+
+exports.left = function(str){
+ return str.replace(/^\s*/, '');
+};
+
+exports.right = function(str){
+ return str.replace(/\s*$/, '');
+};
+
+},{}],103:[function(_dereq_,module,exports){
+var trim = _dereq_(102)
+ , forEach = _dereq_(101)
+ , isArray = function(arg) {
+ return Object.prototype.toString.call(arg) === '[object Array]';
+ }
+
+module.exports = function (headers) {
+ if (!headers)
+ return {}
+
+ var result = {}
+
+ forEach(
+ trim(headers).split('\n')
+ , function (row) {
+ var index = row.indexOf(':')
+ , key = trim(row.slice(0, index)).toLowerCase()
+ , value = trim(row.slice(index + 1))
+
+ if (typeof(result[key]) === 'undefined') {
+ result[key] = value
+ } else if (isArray(result[key])) {
+ result[key].push(value)
+ } else {
+ result[key] = [ result[key], value ]
+ }
+ }
+ )
+
+ return result
+}
+},{"101":101,"102":102}],104:[function(_dereq_,module,exports){
+module.exports = extend
+
+var hasOwnProperty = Object.prototype.hasOwnProperty;
+
+function extend() {
+ var target = {}
+
+ for (var i = 0; i < arguments.length; i++) {
+ var source = arguments[i]
+
+ for (var key in source) {
+ if (hasOwnProperty.call(source, key)) {
+ target[key] = source[key]
+ }
+ }
+ }
+
+ return target
+}
+
+},{}]},{},[93])(93)
+});
+/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */
+
+(function(root) {
+ var vttjs = root.vttjs = {};
+ var cueShim = vttjs.VTTCue;
+ var regionShim = vttjs.VTTRegion;
+ var oldVTTCue = root.VTTCue;
+ var oldVTTRegion = root.VTTRegion;
+
+ vttjs.shim = function() {
+ vttjs.VTTCue = cueShim;
+ vttjs.VTTRegion = regionShim;
+ };
+
+ vttjs.restore = function() {
+ vttjs.VTTCue = oldVTTCue;
+ vttjs.VTTRegion = oldVTTRegion;
+ };
+}(this));
+
+/**
+ * Copyright 2013 vtt.js Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+(function(root, vttjs) {
+
+ var autoKeyword = "auto";
+ var directionSetting = {
+ "": true,
+ "lr": true,
+ "rl": true
+ };
+ var alignSetting = {
+ "start": true,
+ "middle": true,
+ "end": true,
+ "left": true,
+ "right": true
+ };
+
+ function findDirectionSetting(value) {
+ if (typeof value !== "string") {
+ return false;
+ }
+ var dir = directionSetting[value.toLowerCase()];
+ return dir ? value.toLowerCase() : false;
+ }
+
+ function findAlignSetting(value) {
+ if (typeof value !== "string") {
+ return false;
+ }
+ var align = alignSetting[value.toLowerCase()];
+ return align ? value.toLowerCase() : false;
+ }
+
+ function extend(obj) {
+ var i = 1;
+ for (; i < arguments.length; i++) {
+ var cobj = arguments[i];
+ for (var p in cobj) {
+ obj[p] = cobj[p];
+ }
+ }
+
+ return obj;
+ }
+
+ function VTTCue(startTime, endTime, text) {
+ var cue = this;
+ var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
+ var baseObj = {};
+
+ if (isIE8) {
+ cue = document.createElement('custom');
+ } else {
+ baseObj.enumerable = true;
+ }
+
+ /**
+ * Shim implementation specific properties. These properties are not in
+ * the spec.
+ */
+
+ // Lets us know when the VTTCue's data has changed in such a way that we need
+ // to recompute its display state. This lets us compute its display state
+ // lazily.
+ cue.hasBeenReset = false;
+
+ /**
+ * VTTCue and TextTrackCue properties
+ * http://dev.w3.org/html5/webvtt/#vttcue-interface
+ */
+
+ var _id = "";
+ var _pauseOnExit = false;
+ var _startTime = startTime;
+ var _endTime = endTime;
+ var _text = text;
+ var _region = null;
+ var _vertical = "";
+ var _snapToLines = true;
+ var _line = "auto";
+ var _lineAlign = "start";
+ var _position = 50;
+ var _positionAlign = "middle";
+ var _size = 50;
+ var _align = "middle";
+
+ Object.defineProperty(cue,
+ "id", extend({}, baseObj, {
+ get: function() {
+ return _id;
+ },
+ set: function(value) {
+ _id = "" + value;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "pauseOnExit", extend({}, baseObj, {
+ get: function() {
+ return _pauseOnExit;
+ },
+ set: function(value) {
+ _pauseOnExit = !!value;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "startTime", extend({}, baseObj, {
+ get: function() {
+ return _startTime;
+ },
+ set: function(value) {
+ if (typeof value !== "number") {
+ throw new TypeError("Start time must be set to a number.");
+ }
+ _startTime = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "endTime", extend({}, baseObj, {
+ get: function() {
+ return _endTime;
+ },
+ set: function(value) {
+ if (typeof value !== "number") {
+ throw new TypeError("End time must be set to a number.");
+ }
+ _endTime = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "text", extend({}, baseObj, {
+ get: function() {
+ return _text;
+ },
+ set: function(value) {
+ _text = "" + value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "region", extend({}, baseObj, {
+ get: function() {
+ return _region;
+ },
+ set: function(value) {
+ _region = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "vertical", extend({}, baseObj, {
+ get: function() {
+ return _vertical;
+ },
+ set: function(value) {
+ var setting = findDirectionSetting(value);
+ // Have to check for false because the setting an be an empty string.
+ if (setting === false) {
+ throw new SyntaxError("An invalid or illegal string was specified.");
+ }
+ _vertical = setting;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "snapToLines", extend({}, baseObj, {
+ get: function() {
+ return _snapToLines;
+ },
+ set: function(value) {
+ _snapToLines = !!value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "line", extend({}, baseObj, {
+ get: function() {
+ return _line;
+ },
+ set: function(value) {
+ if (typeof value !== "number" && value !== autoKeyword) {
+ throw new SyntaxError("An invalid number or illegal string was specified.");
+ }
+ _line = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "lineAlign", extend({}, baseObj, {
+ get: function() {
+ return _lineAlign;
+ },
+ set: function(value) {
+ var setting = findAlignSetting(value);
+ if (!setting) {
+ throw new SyntaxError("An invalid or illegal string was specified.");
+ }
+ _lineAlign = setting;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "position", extend({}, baseObj, {
+ get: function() {
+ return _position;
+ },
+ set: function(value) {
+ if (value < 0 || value > 100) {
+ throw new Error("Position must be between 0 and 100.");
+ }
+ _position = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "positionAlign", extend({}, baseObj, {
+ get: function() {
+ return _positionAlign;
+ },
+ set: function(value) {
+ var setting = findAlignSetting(value);
+ if (!setting) {
+ throw new SyntaxError("An invalid or illegal string was specified.");
+ }
+ _positionAlign = setting;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "size", extend({}, baseObj, {
+ get: function() {
+ return _size;
+ },
+ set: function(value) {
+ if (value < 0 || value > 100) {
+ throw new Error("Size must be between 0 and 100.");
+ }
+ _size = value;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ Object.defineProperty(cue,
+ "align", extend({}, baseObj, {
+ get: function() {
+ return _align;
+ },
+ set: function(value) {
+ var setting = findAlignSetting(value);
+ if (!setting) {
+ throw new SyntaxError("An invalid or illegal string was specified.");
+ }
+ _align = setting;
+ this.hasBeenReset = true;
+ }
+ }));
+
+ /**
+ * Other <track> spec defined properties
+ */
+
+ // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state
+ cue.displayState = undefined;
+
+ if (isIE8) {
+ return cue;
+ }
+ }
+
+ /**
+ * VTTCue methods
+ */
+
+ VTTCue.prototype.getCueAsHTML = function() {
+ // Assume WebVTT.convertCueToDOMTree is on the global.
+ return WebVTT.convertCueToDOMTree(window, this.text);
+ };
+
+ root.VTTCue = root.VTTCue || VTTCue;
+ vttjs.VTTCue = VTTCue;
+}(this, (this.vttjs || {})));
+
+/**
+ * Copyright 2013 vtt.js Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+(function(root, vttjs) {
+
+ var scrollSetting = {
+ "": true,
+ "up": true
+ };
+
+ function findScrollSetting(value) {
+ if (typeof value !== "string") {
+ return false;
+ }
+ var scroll = scrollSetting[value.toLowerCase()];
+ return scroll ? value.toLowerCase() : false;
+ }
+
+ function isValidPercentValue(value) {
+ return typeof value === "number" && (value >= 0 && value <= 100);
+ }
+
+ // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface
+ function VTTRegion() {
+ var _width = 100;
+ var _lines = 3;
+ var _regionAnchorX = 0;
+ var _regionAnchorY = 100;
+ var _viewportAnchorX = 0;
+ var _viewportAnchorY = 100;
+ var _scroll = "";
+
+ Object.defineProperties(this, {
+ "width": {
+ enumerable: true,
+ get: function() {
+ return _width;
+ },
+ set: function(value) {
+ if (!isValidPercentValue(value)) {
+ throw new Error("Width must be between 0 and 100.");
+ }
+ _width = value;
+ }
+ },
+ "lines": {
+ enumerable: true,
+ get: function() {
+ return _lines;
+ },
+ set: function(value) {
+ if (typeof value !== "number") {
+ throw new TypeError("Lines must be set to a number.");
+ }
+ _lines = value;
+ }
+ },
+ "regionAnchorY": {
+ enumerable: true,
+ get: function() {
+ return _regionAnchorY;
+ },
+ set: function(value) {
+ if (!isValidPercentValue(value)) {
+ throw new Error("RegionAnchorX must be between 0 and 100.");
+ }
+ _regionAnchorY = value;
+ }
+ },
+ "regionAnchorX": {
+ enumerable: true,
+ get: function() {
+ return _regionAnchorX;
+ },
+ set: function(value) {
+ if(!isValidPercentValue(value)) {
+ throw new Error("RegionAnchorY must be between 0 and 100.");
+ }
+ _regionAnchorX = value;
+ }
+ },
+ "viewportAnchorY": {
+ enumerable: true,
+ get: function() {
+ return _viewportAnchorY;
+ },
+ set: function(value) {
+ if (!isValidPercentValue(value)) {
+ throw new Error("ViewportAnchorY must be between 0 and 100.");
+ }
+ _viewportAnchorY = value;
+ }
+ },
+ "viewportAnchorX": {
+ enumerable: true,
+ get: function() {
+ return _viewportAnchorX;
+ },
+ set: function(value) {
+ if (!isValidPercentValue(value)) {
+ throw new Error("ViewportAnchorX must be between 0 and 100.");
+ }
+ _viewportAnchorX = value;
+ }
+ },
+ "scroll": {
+ enumerable: true,
+ get: function() {
+ return _scroll;
+ },
+ set: function(value) {
+ var setting = findScrollSetting(value);
+ // Have to check for false as an empty string is a legal value.
+ if (setting === false) {
+ throw new SyntaxError("An invalid or illegal string was specified.");
+ }
+ _scroll = setting;
+ }
+ }
+ });
+ }
+
+ root.VTTRegion = root.VTTRegion || VTTRegion;
+ vttjs.VTTRegion = VTTRegion;
+}(this, (this.vttjs || {})));
+
+/**
+ * Copyright 2013 vtt.js Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
+
+(function(global) {
+
+ var _objCreate = Object.create || (function() {
+ function F() {}
+ return function(o) {
+ if (arguments.length !== 1) {
+ throw new Error('Object.create shim only accepts one parameter.');
+ }
+ F.prototype = o;
+ return new F();
+ };
+ })();
+
+ // Creates a new ParserError object from an errorData object. The errorData
+ // object should have default code and message properties. The default message
+ // property can be overriden by passing in a message parameter.
+ // See ParsingError.Errors below for acceptable errors.
+ function ParsingError(errorData, message) {
+ this.name = "ParsingError";
+ this.code = errorData.code;
+ this.message = message || errorData.message;
+ }
+ ParsingError.prototype = _objCreate(Error.prototype);
+ ParsingError.prototype.constructor = ParsingError;
+
+ // ParsingError metadata for acceptable ParsingErrors.
+ ParsingError.Errors = {
+ BadSignature: {
+ code: 0,
+ message: "Malformed WebVTT signature."
+ },
+ BadTimeStamp: {
+ code: 1,
+ message: "Malformed time stamp."
+ }
+ };
+
+ // Try to parse input as a time stamp.
+ function parseTimeStamp(input) {
+
+ function computeSeconds(h, m, s, f) {
+ return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
+ }
+
+ var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
+ if (!m) {
+ return null;
+ }
+
+ if (m[3]) {
+ // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
+ return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
+ } else if (m[1] > 59) {
+ // Timestamp takes the form of [hours]:[minutes].[milliseconds]
+ // First position is hours as it's over 59.
+ return computeSeconds(m[1], m[2], 0, m[4]);
+ } else {
+ // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
+ return computeSeconds(0, m[1], m[2], m[4]);
+ }
+ }
+
+ // A settings object holds key/value pairs and will ignore anything but the first
+ // assignment to a specific key.
+ function Settings() {
+ this.values = _objCreate(null);
+ }
+
+ Settings.prototype = {
+ // Only accept the first assignment to any key.
+ set: function(k, v) {
+ if (!this.get(k) && v !== "") {
+ this.values[k] = v;
+ }
+ },
+ // Return the value for a key, or a default value.
+ // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
+ // a number of possible default values as properties where 'defaultKey' is
+ // the key of the property that will be chosen; otherwise it's assumed to be
+ // a single value.
+ get: function(k, dflt, defaultKey) {
+ if (defaultKey) {
+ return this.has(k) ? this.values[k] : dflt[defaultKey];
+ }
+ return this.has(k) ? this.values[k] : dflt;
+ },
+ // Check whether we have a value for a key.
+ has: function(k) {
+ return k in this.values;
+ },
+ // Accept a setting if its one of the given alternatives.
+ alt: function(k, v, a) {
+ for (var n = 0; n < a.length; ++n) {
+ if (v === a[n]) {
+ this.set(k, v);
+ break;
+ }
+ }
+ },
+ // Accept a setting if its a valid (signed) integer.
+ integer: function(k, v) {
+ if (/^-?\d+$/.test(v)) { // integer
+ this.set(k, parseInt(v, 10));
+ }
+ },
+ // Accept a setting if its a valid percentage.
+ percent: function(k, v) {
+ var m;
+ if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
+ v = parseFloat(v);
+ if (v >= 0 && v <= 100) {
+ this.set(k, v);
+ return true;
+ }
+ }
+ return false;
+ }
+ };
+
+ // Helper function to parse input into groups separated by 'groupDelim', and
+ // interprete each group as a key/value pair separated by 'keyValueDelim'.
+ function parseOptions(input, callback, keyValueDelim, groupDelim) {
+ var groups = groupDelim ? input.split(groupDelim) : [input];
+ for (var i in groups) {
+ if (typeof groups[i] !== "string") {
+ continue;
+ }
+ var kv = groups[i].split(keyValueDelim);
+ if (kv.length !== 2) {
+ continue;
+ }
+ var k = kv[0];
+ var v = kv[1];
+ callback(k, v);
+ }
+ }
+
+ function parseCue(input, cue, regionList) {
+ // Remember the original input if we need to throw an error.
+ var oInput = input;
+ // 4.1 WebVTT timestamp
+ function consumeTimeStamp() {
+ var ts = parseTimeStamp(input);
+ if (ts === null) {
+ throw new ParsingError(ParsingError.Errors.BadTimeStamp,
+ "Malformed timestamp: " + oInput);
+ }
+ // Remove time stamp from input.
+ input = input.replace(/^[^\sa-zA-Z-]+/, "");
+ return ts;
+ }
+
+ // 4.4.2 WebVTT cue settings
+ function consumeCueSettings(input, cue) {
+ var settings = new Settings();
+
+ parseOptions(input, function (k, v) {
+ switch (k) {
+ case "region":
+ // Find the last region we parsed with the same region id.
+ for (var i = regionList.length - 1; i >= 0; i--) {
+ if (regionList[i].id === v) {
+ settings.set(k, regionList[i].region);
+ break;
+ }
+ }
+ break;
+ case "vertical":
+ settings.alt(k, v, ["rl", "lr"]);
+ break;
+ case "line":
+ var vals = v.split(","),
+ vals0 = vals[0];
+ settings.integer(k, vals0);
+ settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
+ settings.alt(k, vals0, ["auto"]);
+ if (vals.length === 2) {
+ settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
+ }
+ break;
+ case "position":
+ vals = v.split(",");
+ settings.percent(k, vals[0]);
+ if (vals.length === 2) {
+ settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
+ }
+ break;
+ case "size":
+ settings.percent(k, v);
+ break;
+ case "align":
+ settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
+ break;
+ }
+ }, /:/, /\s/);
+
+ // Apply default values for any missing fields.
+ cue.region = settings.get("region", null);
+ cue.vertical = settings.get("vertical", "");
+ cue.line = settings.get("line", "auto");
+ cue.lineAlign = settings.get("lineAlign", "start");
+ cue.snapToLines = settings.get("snapToLines", true);
+ cue.size = settings.get("size", 100);
+ cue.align = settings.get("align", "middle");
+ cue.position = settings.get("position", {
+ start: 0,
+ left: 0,
+ middle: 50,
+ end: 100,
+ right: 100
+ }, cue.align);
+ cue.positionAlign = settings.get("positionAlign", {
+ start: "start",
+ left: "start",
+ middle: "middle",
+ end: "end",
+ right: "end"
+ }, cue.align);
+ }
+
+ function skipWhitespace() {
+ input = input.replace(/^\s+/, "");
+ }
+
+ // 4.1 WebVTT cue timings.
+ skipWhitespace();
+ cue.startTime = consumeTimeStamp(); // (1) collect cue start time
+ skipWhitespace();
+ if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->"
+ throw new ParsingError(ParsingError.Errors.BadTimeStamp,
+ "Malformed time stamp (time stamps must be separated by '-->'): " +
+ oInput);
+ }
+ input = input.substr(3);
+ skipWhitespace();
+ cue.endTime = consumeTimeStamp(); // (5) collect cue end time
+
+ // 4.1 WebVTT cue settings list.
+ skipWhitespace();
+ consumeCueSettings(input, cue);
+ }
+
+ var ESCAPE = {
+ "&amp;": "&",
+ "&lt;": "<",
+ "&gt;": ">",
+ "&lrm;": "\u200e",
+ "&rlm;": "\u200f",
+ "&nbsp;": "\u00a0"
+ };
+
+ var TAG_NAME = {
+ c: "span",
+ i: "i",
+ b: "b",
+ u: "u",
+ ruby: "ruby",
+ rt: "rt",
+ v: "span",
+ lang: "span"
+ };
+
+ var TAG_ANNOTATION = {
+ v: "title",
+ lang: "lang"
+ };
+
+ var NEEDS_PARENT = {
+ rt: "ruby"
+ };
+
+ // Parse content into a document fragment.
+ function parseContent(window, input) {
+ function nextToken() {
+ // Check for end-of-string.
+ if (!input) {
+ return null;
+ }
+
+ // Consume 'n' characters from the input.
+ function consume(result) {
+ input = input.substr(result.length);
+ return result;
+ }
+
+ var m = input.match(/^([^<]*)(<[^>]+>?)?/);
+ // If there is some text before the next tag, return it, otherwise return
+ // the tag.
+ return consume(m[1] ? m[1] : m[2]);
+ }
+
+ // Unescape a string 's'.
+ function unescape1(e) {
+ return ESCAPE[e];
+ }
+ function unescape(s) {
+ while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
+ s = s.replace(m[0], unescape1);
+ }
+ return s;
+ }
+
+ function shouldAdd(current, element) {
+ return !NEEDS_PARENT[element.localName] ||
+ NEEDS_PARENT[element.localName] === current.localName;
+ }
+
+ // Create an element for this tag.
+ function createElement(type, annotation) {
+ var tagName = TAG_NAME[type];
+ if (!tagName) {
+ return null;
+ }
+ var element = window.document.createElement(tagName);
+ element.localName = tagName;
+ var name = TAG_ANNOTATION[type];
+ if (name && annotation) {
+ element[name] = annotation.trim();
+ }
+ return element;
+ }
+
+ var rootDiv = window.document.createElement("div"),
+ current = rootDiv,
+ t,
+ tagStack = [];
+
+ while ((t = nextToken()) !== null) {
+ if (t[0] === '<') {
+ if (t[1] === "/") {
+ // If the closing tag matches, move back up to the parent node.
+ if (tagStack.length &&
+ tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
+ tagStack.pop();
+ current = current.parentNode;
+ }
+ // Otherwise just ignore the end tag.
+ continue;
+ }
+ var ts = parseTimeStamp(t.substr(1, t.length - 2));
+ var node;
+ if (ts) {
+ // Timestamps are lead nodes as well.
+ node = window.document.createProcessingInstruction("timestamp", ts);
+ current.appendChild(node);
+ continue;
+ }
+ var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
+ // If we can't parse the tag, skip to the next tag.
+ if (!m) {
+ continue;
+ }
+ // Try to construct an element, and ignore the tag if we couldn't.
+ node = createElement(m[1], m[3]);
+ if (!node) {
+ continue;
+ }
+ // Determine if the tag should be added based on the context of where it
+ // is placed in the cuetext.
+ if (!shouldAdd(current, node)) {
+ continue;
+ }
+ // Set the class list (as a list of classes, separated by space).
+ if (m[2]) {
+ node.className = m[2].substr(1).replace('.', ' ');
+ }
+ // Append the node to the current node, and enter the scope of the new
+ // node.
+ tagStack.push(m[1]);
+ current.appendChild(node);
+ current = node;
+ continue;
+ }
+
+ // Text nodes are leaf nodes.
+ current.appendChild(window.document.createTextNode(unescape(t)));
+ }
+
+ return rootDiv;
+ }
+
+ // This is a list of all the Unicode characters that have a strong
+ // right-to-left category. What this means is that these characters are
+ // written right-to-left for sure. It was generated by pulling all the strong
+ // right-to-left characters out of the Unicode data table. That table can
+ // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
+ var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,
+ 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,
+ 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,
+ 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,
+ 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,
+ 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,
+ 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,
+ 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,
+ 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,
+ 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,
+ 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,
+ 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,
+ 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,
+ 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,
+ 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,
+ 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,
+ 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,
+ 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,
+ 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,
+ 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,
+ 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,
+ 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,
+ 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,
+ 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,
+ 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,
+ 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,
+ 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,
+ 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,
+ 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,
+ 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,
+ 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,
+ 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,
+ 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,
+ 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,
+ 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,
+ 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,
+ 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,
+ 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,
+ 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,
+ 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,
+ 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,
+ 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,
+ 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,
+ 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,
+ 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,
+ 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,
+ 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,
+ 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,
+ 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,
+ 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,
+ 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,
+ 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,
+ 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,
+ 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,
+ 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,
+ 0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,
+ 0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,
+ 0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,
+ 0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,
+ 0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,
+ 0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,
+ 0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,
+ 0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,
+ 0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,
+ 0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,
+ 0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,
+ 0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,
+ 0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,
+ 0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,
+ 0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,
+ 0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,
+ 0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,
+ 0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,
+ 0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,
+ 0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,
+ 0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,
+ 0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,
+ 0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,
+ 0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,
+ 0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,
+ 0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,
+ 0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,
+ 0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,
+ 0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,
+ 0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,
+ 0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,
+ 0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,
+ 0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,
+ 0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,
+ 0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,
+ 0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,
+ 0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,
+ 0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,
+ 0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,
+ 0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,
+ 0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,
+ 0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,
+ 0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,
+ 0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,
+ 0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,
+ 0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,
+ 0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,
+ 0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04,
+ 0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D,
+ 0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16,
+ 0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F,
+ 0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28,
+ 0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31,
+ 0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A,
+ 0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55,
+ 0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E,
+ 0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67,
+ 0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70,
+ 0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79,
+ 0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82,
+ 0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B,
+ 0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96,
+ 0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F,
+ 0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8,
+ 0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1,
+ 0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA,
+ 0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3,
+ 0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4,
+ 0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70,
+ 0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A,
+ 0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83,
+ 0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C,
+ 0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95,
+ 0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E,
+ 0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7,
+ 0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0,
+ 0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9,
+ 0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2,
+ 0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB,
+ 0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4,
+ 0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD,
+ 0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6,
+ 0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF,
+ 0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8,
+ 0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803,
+ 0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E,
+ 0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816,
+ 0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E,
+ 0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826,
+ 0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E,
+ 0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837,
+ 0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 0x10844,
+ 0x10845, 0x10846, 0x10847, 0x10848, 0x10849, 0x1084A, 0x1084B, 0x1084C,
+ 0x1084D, 0x1084E, 0x1084F, 0x10850, 0x10851, 0x10852, 0x10853, 0x10854,
+ 0x10855, 0x10857, 0x10858, 0x10859, 0x1085A, 0x1085B, 0x1085C, 0x1085D,
+ 0x1085E, 0x1085F, 0x10900, 0x10901, 0x10902, 0x10903, 0x10904, 0x10905,
+ 0x10906, 0x10907, 0x10908, 0x10909, 0x1090A, 0x1090B, 0x1090C, 0x1090D,
+ 0x1090E, 0x1090F, 0x10910, 0x10911, 0x10912, 0x10913, 0x10914, 0x10915,
+ 0x10916, 0x10917, 0x10918, 0x10919, 0x1091A, 0x1091B, 0x10920, 0x10921,
+ 0x10922, 0x10923, 0x10924, 0x10925, 0x10926, 0x10927, 0x10928, 0x10929,
+ 0x1092A, 0x1092B, 0x1092C, 0x1092D, 0x1092E, 0x1092F, 0x10930, 0x10931,
+ 0x10932, 0x10933, 0x10934, 0x10935, 0x10936, 0x10937, 0x10938, 0x10939,
+ 0x1093F, 0x10980, 0x10981, 0x10982, 0x10983, 0x10984, 0x10985, 0x10986,
+ 0x10987, 0x10988, 0x10989, 0x1098A, 0x1098B, 0x1098C, 0x1098D, 0x1098E,
+ 0x1098F, 0x10990, 0x10991, 0x10992, 0x10993, 0x10994, 0x10995, 0x10996,
+ 0x10997, 0x10998, 0x10999, 0x1099A, 0x1099B, 0x1099C, 0x1099D, 0x1099E,
+ 0x1099F, 0x109A0, 0x109A1, 0x109A2, 0x109A3, 0x109A4, 0x109A5, 0x109A6,
+ 0x109A7, 0x109A8, 0x109A9, 0x109AA, 0x109AB, 0x109AC, 0x109AD, 0x109AE,
+ 0x109AF, 0x109B0, 0x109B1, 0x109B2, 0x109B3, 0x109B4, 0x109B5, 0x109B6,
+ 0x109B7, 0x109BE, 0x109BF, 0x10A00, 0x10A10, 0x10A11, 0x10A12, 0x10A13,
+ 0x10A15, 0x10A16, 0x10A17, 0x10A19, 0x10A1A, 0x10A1B, 0x10A1C, 0x10A1D,
+ 0x10A1E, 0x10A1F, 0x10A20, 0x10A21, 0x10A22, 0x10A23, 0x10A24, 0x10A25,
+ 0x10A26, 0x10A27, 0x10A28, 0x10A29, 0x10A2A, 0x10A2B, 0x10A2C, 0x10A2D,
+ 0x10A2E, 0x10A2F, 0x10A30, 0x10A31, 0x10A32, 0x10A33, 0x10A40, 0x10A41,
+ 0x10A42, 0x10A43, 0x10A44, 0x10A45, 0x10A46, 0x10A47, 0x10A50, 0x10A51,
+ 0x10A52, 0x10A53, 0x10A54, 0x10A55, 0x10A56, 0x10A57, 0x10A58, 0x10A60,
+ 0x10A61, 0x10A62, 0x10A63, 0x10A64, 0x10A65, 0x10A66, 0x10A67, 0x10A68,
+ 0x10A69, 0x10A6A, 0x10A6B, 0x10A6C, 0x10A6D, 0x10A6E, 0x10A6F, 0x10A70,
+ 0x10A71, 0x10A72, 0x10A73, 0x10A74, 0x10A75, 0x10A76, 0x10A77, 0x10A78,
+ 0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00,
+ 0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08,
+ 0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10,
+ 0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18,
+ 0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20,
+ 0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28,
+ 0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30,
+ 0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42,
+ 0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A,
+ 0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52,
+ 0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C,
+ 0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64,
+ 0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C,
+ 0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79,
+ 0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01,
+ 0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09,
+ 0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11,
+ 0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19,
+ 0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21,
+ 0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29,
+ 0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31,
+ 0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39,
+ 0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41,
+ 0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00,
+ 0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09,
+ 0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11,
+ 0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19,
+ 0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22,
+ 0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E,
+ 0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37,
+ 0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E,
+ 0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D,
+ 0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A,
+ 0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,
+ 0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,
+ 0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,
+ 0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,
+ 0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,
+ 0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,
+ 0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,
+ 0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,
+ 0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];
+
+ function determineBidi(cueDiv) {
+ var nodeStack = [],
+ text = "",
+ charCode;
+
+ if (!cueDiv || !cueDiv.childNodes) {
+ return "ltr";
+ }
+
+ function pushNodes(nodeStack, node) {
+ for (var i = node.childNodes.length - 1; i >= 0; i--) {
+ nodeStack.push(node.childNodes[i]);
+ }
+ }
+
+ function nextTextNode(nodeStack) {
+ if (!nodeStack || !nodeStack.length) {
+ return null;
+ }
+
+ var node = nodeStack.pop(),
+ text = node.textContent || node.innerText;
+ if (text) {
+ // TODO: This should match all unicode type B characters (paragraph
+ // separator characters). See issue #115.
+ var m = text.match(/^.*(\n|\r)/);
+ if (m) {
+ nodeStack.length = 0;
+ return m[0];
+ }
+ return text;
+ }
+ if (node.tagName === "ruby") {
+ return nextTextNode(nodeStack);
+ }
+ if (node.childNodes) {
+ pushNodes(nodeStack, node);
+ return nextTextNode(nodeStack);
+ }
+ }
+
+ pushNodes(nodeStack, cueDiv);
+ while ((text = nextTextNode(nodeStack))) {
+ for (var i = 0; i < text.length; i++) {
+ charCode = text.charCodeAt(i);
+ for (var j = 0; j < strongRTLChars.length; j++) {
+ if (strongRTLChars[j] === charCode) {
+ return "rtl";
+ }
+ }
+ }
+ }
+ return "ltr";
+ }
+
+ function computeLinePos(cue) {
+ if (typeof cue.line === "number" &&
+ (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
+ return cue.line;
+ }
+ if (!cue.track || !cue.track.textTrackList ||
+ !cue.track.textTrackList.mediaElement) {
+ return -1;
+ }
+ var track = cue.track,
+ trackList = track.textTrackList,
+ count = 0;
+ for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
+ if (trackList[i].mode === "showing") {
+ count++;
+ }
+ }
+ return ++count * -1;
+ }
+
+ function StyleBox() {
+ }
+
+ // Apply styles to a div. If there is no div passed then it defaults to the
+ // div on 'this'.
+ StyleBox.prototype.applyStyles = function(styles, div) {
+ div = div || this.div;
+ for (var prop in styles) {
+ if (styles.hasOwnProperty(prop)) {
+ div.style[prop] = styles[prop];
+ }
+ }
+ };
+
+ StyleBox.prototype.formatStyle = function(val, unit) {
+ return val === 0 ? 0 : val + unit;
+ };
+
+ // Constructs the computed display state of the cue (a div). Places the div
+ // into the overlay which should be a block level element (usually a div).
+ function CueStyleBox(window, cue, styleOptions) {
+ var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
+ var color = "rgba(255, 255, 255, 1)";
+ var backgroundColor = "rgba(0, 0, 0, 0.8)";
+
+ if (isIE8) {
+ color = "rgb(255, 255, 255)";
+ backgroundColor = "rgb(0, 0, 0)";
+ }
+
+ StyleBox.call(this);
+ this.cue = cue;
+
+ // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
+ // have inline positioning and will function as the cue background box.
+ this.cueDiv = parseContent(window, cue.text);
+ var styles = {
+ color: color,
+ backgroundColor: backgroundColor,
+ position: "relative",
+ left: 0,
+ right: 0,
+ top: 0,
+ bottom: 0,
+ display: "inline"
+ };
+
+ if (!isIE8) {
+ styles.writingMode = cue.vertical === "" ? "horizontal-tb"
+ : cue.vertical === "lr" ? "vertical-lr"
+ : "vertical-rl";
+ styles.unicodeBidi = "plaintext";
+ }
+ this.applyStyles(styles, this.cueDiv);
+
+ // Create an absolutely positioned div that will be used to position the cue
+ // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
+ // mirrors of them except "middle" which is "center" in CSS.
+ this.div = window.document.createElement("div");
+ styles = {
+ textAlign: cue.align === "middle" ? "center" : cue.align,
+ font: styleOptions.font,
+ whiteSpace: "pre-line",
+ position: "absolute"
+ };
+
+ if (!isIE8) {
+ styles.direction = determineBidi(this.cueDiv);
+ styles.writingMode = cue.vertical === "" ? "horizontal-tb"
+ : cue.vertical === "lr" ? "vertical-lr"
+ : "vertical-rl".
+ stylesunicodeBidi = "plaintext";
+ }
+
+ this.applyStyles(styles);
+
+ this.div.appendChild(this.cueDiv);
+
+ // Calculate the distance from the reference edge of the viewport to the text
+ // position of the cue box. The reference edge will be resolved later when
+ // the box orientation styles are applied.
+ var textPos = 0;
+ switch (cue.positionAlign) {
+ case "start":
+ textPos = cue.position;
+ break;
+ case "middle":
+ textPos = cue.position - (cue.size / 2);
+ break;
+ case "end":
+ textPos = cue.position - cue.size;
+ break;
+ }
+
+ // Horizontal box orientation; textPos is the distance from the left edge of the
+ // area to the left edge of the box and cue.size is the distance extending to
+ // the right from there.
+ if (cue.vertical === "") {
+ this.applyStyles({
+ left: this.formatStyle(textPos, "%"),
+ width: this.formatStyle(cue.size, "%")
+ });
+ // Vertical box orientation; textPos is the distance from the top edge of the
+ // area to the top edge of the box and cue.size is the height extending
+ // downwards from there.
+ } else {
+ this.applyStyles({
+ top: this.formatStyle(textPos, "%"),
+ height: this.formatStyle(cue.size, "%")
+ });
+ }
+
+ this.move = function(box) {
+ this.applyStyles({
+ top: this.formatStyle(box.top, "px"),
+ bottom: this.formatStyle(box.bottom, "px"),
+ left: this.formatStyle(box.left, "px"),
+ right: this.formatStyle(box.right, "px"),
+ height: this.formatStyle(box.height, "px"),
+ width: this.formatStyle(box.width, "px")
+ });
+ };
+ }
+ CueStyleBox.prototype = _objCreate(StyleBox.prototype);
+ CueStyleBox.prototype.constructor = CueStyleBox;
+
+ // Represents the co-ordinates of an Element in a way that we can easily
+ // compute things with such as if it overlaps or intersects with another Element.
+ // Can initialize it with either a StyleBox or another BoxPosition.
+ function BoxPosition(obj) {
+ var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
+
+ // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
+ // was passed in and we need to copy the results of 'getBoundingClientRect'
+ // as the object returned is readonly. All co-ordinate values are in reference
+ // to the viewport origin (top left).
+ var lh, height, width, top;
+ if (obj.div) {
+ height = obj.div.offsetHeight;
+ width = obj.div.offsetWidth;
+ top = obj.div.offsetTop;
+
+ var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
+ rects.getClientRects && rects.getClientRects();
+ obj = obj.div.getBoundingClientRect();
+ // In certain cases the outter div will be slightly larger then the sum of
+ // the inner div's lines. This could be due to bold text, etc, on some platforms.
+ // In this case we should get the average line height and use that. This will
+ // result in the desired behaviour.
+ lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
+ : 0;
+
+ }
+ this.left = obj.left;
+ this.right = obj.right;
+ this.top = obj.top || top;
+ this.height = obj.height || height;
+ this.bottom = obj.bottom || (top + (obj.height || height));
+ this.width = obj.width || width;
+ this.lineHeight = lh !== undefined ? lh : obj.lineHeight;
+
+ if (isIE8 && !this.lineHeight) {
+ this.lineHeight = 13;
+ }
+ }
+
+ // Move the box along a particular axis. Optionally pass in an amount to move
+ // the box. If no amount is passed then the default is the line height of the
+ // box.
+ BoxPosition.prototype.move = function(axis, toMove) {
+ toMove = toMove !== undefined ? toMove : this.lineHeight;
+ switch (axis) {
+ case "+x":
+ this.left += toMove;
+ this.right += toMove;
+ break;
+ case "-x":
+ this.left -= toMove;
+ this.right -= toMove;
+ break;
+ case "+y":
+ this.top += toMove;
+ this.bottom += toMove;
+ break;
+ case "-y":
+ this.top -= toMove;
+ this.bottom -= toMove;
+ break;
+ }
+ };
+
+ // Check if this box overlaps another box, b2.
+ BoxPosition.prototype.overlaps = function(b2) {
+ return this.left < b2.right &&
+ this.right > b2.left &&
+ this.top < b2.bottom &&
+ this.bottom > b2.top;
+ };
+
+ // Check if this box overlaps any other boxes in boxes.
+ BoxPosition.prototype.overlapsAny = function(boxes) {
+ for (var i = 0; i < boxes.length; i++) {
+ if (this.overlaps(boxes[i])) {
+ return true;
+ }
+ }
+ return false;
+ };
+
+ // Check if this box is within another box.
+ BoxPosition.prototype.within = function(container) {
+ return this.top >= container.top &&
+ this.bottom <= container.bottom &&
+ this.left >= container.left &&
+ this.right <= container.right;
+ };
+
+ // Check if this box is entirely within the container or it is overlapping
+ // on the edge opposite of the axis direction passed. For example, if "+x" is
+ // passed and the box is overlapping on the left edge of the container, then
+ // return true.
+ BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {
+ switch (axis) {
+ case "+x":
+ return this.left < container.left;
+ case "-x":
+ return this.right > container.right;
+ case "+y":
+ return this.top < container.top;
+ case "-y":
+ return this.bottom > container.bottom;
+ }
+ };
+
+ // Find the percentage of the area that this box is overlapping with another
+ // box.
+ BoxPosition.prototype.intersectPercentage = function(b2) {
+ var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
+ y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
+ intersectArea = x * y;
+ return intersectArea / (this.height * this.width);
+ };
+
+ // Convert the positions from this box to CSS compatible positions using
+ // the reference container's positions. This has to be done because this
+ // box's positions are in reference to the viewport origin, whereas, CSS
+ // values are in referecne to their respective edges.
+ BoxPosition.prototype.toCSSCompatValues = function(reference) {
+ return {
+ top: this.top - reference.top,
+ bottom: reference.bottom - this.bottom,
+ left: this.left - reference.left,
+ right: reference.right - this.right,
+ height: this.height,
+ width: this.width
+ };
+ };
+
+ // Get an object that represents the box's position without anything extra.
+ // Can pass a StyleBox, HTMLElement, or another BoxPositon.
+ BoxPosition.getSimpleBoxPosition = function(obj) {
+ var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
+ var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
+ var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;
+
+ obj = obj.div ? obj.div.getBoundingClientRect() :
+ obj.tagName ? obj.getBoundingClientRect() : obj;
+ var ret = {
+ left: obj.left,
+ right: obj.right,
+ top: obj.top || top,
+ height: obj.height || height,
+ bottom: obj.bottom || (top + (obj.height || height)),
+ width: obj.width || width
+ };
+ return ret;
+ };
+
+ // Move a StyleBox to its specified, or next best, position. The containerBox
+ // is the box that contains the StyleBox, such as a div. boxPositions are
+ // a list of other boxes that the styleBox can't overlap with.
+ function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {
+
+ // Find the best position for a cue box, b, on the video. The axis parameter
+ // is a list of axis, the order of which, it will move the box along. For example:
+ // Passing ["+x", "-x"] will move the box first along the x axis in the positive
+ // direction. If it doesn't find a good position for it there it will then move
+ // it along the x axis in the negative direction.
+ function findBestPosition(b, axis) {
+ var bestPosition,
+ specifiedPosition = new BoxPosition(b),
+ percentage = 1; // Highest possible so the first thing we get is better.
+
+ for (var i = 0; i < axis.length; i++) {
+ while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
+ (b.within(containerBox) && b.overlapsAny(boxPositions))) {
+ b.move(axis[i]);
+ }
+ // We found a spot where we aren't overlapping anything. This is our
+ // best position.
+ if (b.within(containerBox)) {
+ return b;
+ }
+ var p = b.intersectPercentage(containerBox);
+ // If we're outside the container box less then we were on our last try
+ // then remember this position as the best position.
+ if (percentage > p) {
+ bestPosition = new BoxPosition(b);
+ percentage = p;
+ }
+ // Reset the box position to the specified position.
+ b = new BoxPosition(specifiedPosition);
+ }
+ return bestPosition || specifiedPosition;
+ }
+
+ var boxPosition = new BoxPosition(styleBox),
+ cue = styleBox.cue,
+ linePos = computeLinePos(cue),
+ axis = [];
+
+ // If we have a line number to align the cue to.
+ if (cue.snapToLines) {
+ var size;
+ switch (cue.vertical) {
+ case "":
+ axis = [ "+y", "-y" ];
+ size = "height";
+ break;
+ case "rl":
+ axis = [ "+x", "-x" ];
+ size = "width";
+ break;
+ case "lr":
+ axis = [ "-x", "+x" ];
+ size = "width";
+ break;
+ }
+
+ var step = boxPosition.lineHeight,
+ position = step * Math.round(linePos),
+ maxPosition = containerBox[size] + step,
+ initialAxis = axis[0];
+
+ // If the specified intial position is greater then the max position then
+ // clamp the box to the amount of steps it would take for the box to
+ // reach the max position.
+ if (Math.abs(position) > maxPosition) {
+ position = position < 0 ? -1 : 1;
+ position *= Math.ceil(maxPosition / step) * step;
+ }
+
+ // If computed line position returns negative then line numbers are
+ // relative to the bottom of the video instead of the top. Therefore, we
+ // need to increase our initial position by the length or width of the
+ // video, depending on the writing direction, and reverse our axis directions.
+ if (linePos < 0) {
+ position += cue.vertical === "" ? containerBox.height : containerBox.width;
+ axis = axis.reverse();
+ }
+
+ // Move the box to the specified position. This may not be its best
+ // position.
+ boxPosition.move(initialAxis, position);
+
+ } else {
+ // If we have a percentage line value for the cue.
+ var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;
+
+ switch (cue.lineAlign) {
+ case "middle":
+ linePos -= (calculatedPercentage / 2);
+ break;
+ case "end":
+ linePos -= calculatedPercentage;
+ break;
+ }
+
+ // Apply initial line position to the cue box.
+ switch (cue.vertical) {
+ case "":
+ styleBox.applyStyles({
+ top: styleBox.formatStyle(linePos, "%")
+ });
+ break;
+ case "rl":
+ styleBox.applyStyles({
+ left: styleBox.formatStyle(linePos, "%")
+ });
+ break;
+ case "lr":
+ styleBox.applyStyles({
+ right: styleBox.formatStyle(linePos, "%")
+ });
+ break;
+ }
+
+ axis = [ "+y", "-x", "+x", "-y" ];
+
+ // Get the box position again after we've applied the specified positioning
+ // to it.
+ boxPosition = new BoxPosition(styleBox);
+ }
+
+ var bestPosition = findBestPosition(boxPosition, axis);
+ styleBox.move(bestPosition.toCSSCompatValues(containerBox));
+ }
+
+ function WebVTT() {
+ // Nothing
+ }
+
+ // Helper to allow strings to be decoded instead of the default binary utf8 data.
+ WebVTT.StringDecoder = function() {
+ return {
+ decode: function(data) {
+ if (!data) {
+ return "";
+ }
+ if (typeof data !== "string") {
+ throw new Error("Error - expected string data.");
+ }
+ return decodeURIComponent(encodeURIComponent(data));
+ }
+ };
+ };
+
+ WebVTT.convertCueToDOMTree = function(window, cuetext) {
+ if (!window || !cuetext) {
+ return null;
+ }
+ return parseContent(window, cuetext);
+ };
+
+ var FONT_SIZE_PERCENT = 0.05;
+ var FONT_STYLE = "sans-serif";
+ var CUE_BACKGROUND_PADDING = "1.5%";
+
+ // Runs the processing model over the cues and regions passed to it.
+ // @param overlay A block level element (usually a div) that the computed cues
+ // and regions will be placed into.
+ WebVTT.processCues = function(window, cues, overlay) {
+ if (!window || !cues || !overlay) {
+ return null;
+ }
+
+ // Remove all previous children.
+ while (overlay.firstChild) {
+ overlay.removeChild(overlay.firstChild);
+ }
+
+ var paddedOverlay = window.document.createElement("div");
+ paddedOverlay.style.position = "absolute";
+ paddedOverlay.style.left = "0";
+ paddedOverlay.style.right = "0";
+ paddedOverlay.style.top = "0";
+ paddedOverlay.style.bottom = "0";
+ paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
+ overlay.appendChild(paddedOverlay);
+
+ // Determine if we need to compute the display states of the cues. This could
+ // be the case if a cue's state has been changed since the last computation or
+ // if it has not been computed yet.
+ function shouldCompute(cues) {
+ for (var i = 0; i < cues.length; i++) {
+ if (cues[i].hasBeenReset || !cues[i].displayState) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ // We don't need to recompute the cues' display states. Just reuse them.
+ if (!shouldCompute(cues)) {
+ for (var i = 0; i < cues.length; i++) {
+ paddedOverlay.appendChild(cues[i].displayState);
+ }
+ return;
+ }
+
+ var boxPositions = [],
+ containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
+ fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
+ var styleOptions = {
+ font: fontSize + "px " + FONT_STYLE
+ };
+
+ (function() {
+ var styleBox, cue;
+
+ for (var i = 0; i < cues.length; i++) {
+ cue = cues[i];
+
+ // Compute the intial position and styles of the cue div.
+ styleBox = new CueStyleBox(window, cue, styleOptions);
+ paddedOverlay.appendChild(styleBox.div);
+
+ // Move the cue div to it's correct line position.
+ moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);
+
+ // Remember the computed div so that we don't have to recompute it later
+ // if we don't have too.
+ cue.displayState = styleBox.div;
+
+ boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
+ }
+ })();
+ };
+
+ WebVTT.Parser = function(window, vttjs, decoder) {
+ if (!decoder) {
+ decoder = vttjs;
+ vttjs = {};
+ }
+ if (!vttjs) {
+ vttjs = {};
+ }
+
+ this.window = window;
+ this.vttjs = vttjs;
+ this.state = "INITIAL";
+ this.buffer = "";
+ this.decoder = decoder || new TextDecoder("utf8");
+ this.regionList = [];
+ };
+
+ WebVTT.Parser.prototype = {
+ // If the error is a ParsingError then report it to the consumer if
+ // possible. If it's not a ParsingError then throw it like normal.
+ reportOrThrowError: function(e) {
+ if (e instanceof ParsingError) {
+ this.onparsingerror && this.onparsingerror(e);
+ } else {
+ throw e;
+ }
+ },
+ parse: function (data) {
+ var self = this;
+
+ // If there is no data then we won't decode it, but will just try to parse
+ // whatever is in buffer already. This may occur in circumstances, for
+ // example when flush() is called.
+ if (data) {
+ // Try to decode the data that we received.
+ self.buffer += self.decoder.decode(data, {stream: true});
+ }
+
+ function collectNextLine() {
+ var buffer = self.buffer;
+ var pos = 0;
+ while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
+ ++pos;
+ }
+ var line = buffer.substr(0, pos);
+ // Advance the buffer early in case we fail below.
+ if (buffer[pos] === '\r') {
+ ++pos;
+ }
+ if (buffer[pos] === '\n') {
+ ++pos;
+ }
+ self.buffer = buffer.substr(pos);
+ return line;
+ }
+
+ // 3.4 WebVTT region and WebVTT region settings syntax
+ function parseRegion(input) {
+ var settings = new Settings();
+
+ parseOptions(input, function (k, v) {
+ switch (k) {
+ case "id":
+ settings.set(k, v);
+ break;
+ case "width":
+ settings.percent(k, v);
+ break;
+ case "lines":
+ settings.integer(k, v);
+ break;
+ case "regionanchor":
+ case "viewportanchor":
+ var xy = v.split(',');
+ if (xy.length !== 2) {
+ break;
+ }
+ // We have to make sure both x and y parse, so use a temporary
+ // settings object here.
+ var anchor = new Settings();
+ anchor.percent("x", xy[0]);
+ anchor.percent("y", xy[1]);
+ if (!anchor.has("x") || !anchor.has("y")) {
+ break;
+ }
+ settings.set(k + "X", anchor.get("x"));
+ settings.set(k + "Y", anchor.get("y"));
+ break;
+ case "scroll":
+ settings.alt(k, v, ["up"]);
+ break;
+ }
+ }, /=/, /\s/);
+
+ // Create the region, using default values for any values that were not
+ // specified.
+ if (settings.has("id")) {
+ var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
+ region.width = settings.get("width", 100);
+ region.lines = settings.get("lines", 3);
+ region.regionAnchorX = settings.get("regionanchorX", 0);
+ region.regionAnchorY = settings.get("regionanchorY", 100);
+ region.viewportAnchorX = settings.get("viewportanchorX", 0);
+ region.viewportAnchorY = settings.get("viewportanchorY", 100);
+ region.scroll = settings.get("scroll", "");
+ // Register the region.
+ self.onregion && self.onregion(region);
+ // Remember the VTTRegion for later in case we parse any VTTCues that
+ // reference it.
+ self.regionList.push({
+ id: settings.get("id"),
+ region: region
+ });
+ }
+ }
+
+ // 3.2 WebVTT metadata header syntax
+ function parseHeader(input) {
+ parseOptions(input, function (k, v) {
+ switch (k) {
+ case "Region":
+ // 3.3 WebVTT region metadata header syntax
+ parseRegion(v);
+ break;
+ }
+ }, /:/);
+ }
+
+ // 5.1 WebVTT file parsing.
+ try {
+ var line;
+ if (self.state === "INITIAL") {
+ // We can't start parsing until we have the first line.
+ if (!/\r\n|\n/.test(self.buffer)) {
+ return this;
+ }
+
+ line = collectNextLine();
+
+ var m = line.match(/^WEBVTT([ \t].*)?$/);
+ if (!m || !m[0]) {
+ throw new ParsingError(ParsingError.Errors.BadSignature);
+ }
+
+ self.state = "HEADER";
+ }
+
+ var alreadyCollectedLine = false;
+ while (self.buffer) {
+ // We can't parse a line until we have the full line.
+ if (!/\r\n|\n/.test(self.buffer)) {
+ return this;
+ }
+
+ if (!alreadyCollectedLine) {
+ line = collectNextLine();
+ } else {
+ alreadyCollectedLine = false;
+ }
+
+ switch (self.state) {
+ case "HEADER":
+ // 13-18 - Allow a header (metadata) under the WEBVTT line.
+ if (/:/.test(line)) {
+ parseHeader(line);
+ } else if (!line) {
+ // An empty line terminates the header and starts the body (cues).
+ self.state = "ID";
+ }
+ continue;
+ case "NOTE":
+ // Ignore NOTE blocks.
+ if (!line) {
+ self.state = "ID";
+ }
+ continue;
+ case "ID":
+ // Check for the start of NOTE blocks.
+ if (/^NOTE($|[ \t])/.test(line)) {
+ self.state = "NOTE";
+ break;
+ }
+ // 19-29 - Allow any number of line terminators, then initialize new cue values.
+ if (!line) {
+ continue;
+ }
+ self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
+ self.state = "CUE";
+ // 30-39 - Check if self line contains an optional identifier or timing data.
+ if (line.indexOf("-->") === -1) {
+ self.cue.id = line;
+ continue;
+ }
+ // Process line as start of a cue.
+ /*falls through*/
+ case "CUE":
+ // 40 - Collect cue timings and settings.
+ try {
+ parseCue(line, self.cue, self.regionList);
+ } catch (e) {
+ self.reportOrThrowError(e);
+ // In case of an error ignore rest of the cue.
+ self.cue = null;
+ self.state = "BADCUE";
+ continue;
+ }
+ self.state = "CUETEXT";
+ continue;
+ case "CUETEXT":
+ var hasSubstring = line.indexOf("-->") !== -1;
+ // 34 - If we have an empty line then report the cue.
+ // 35 - If we have the special substring '-->' then report the cue,
+ // but do not collect the line as we need to process the current
+ // one as a new cue.
+ if (!line || hasSubstring && (alreadyCollectedLine = true)) {
+ // We are done parsing self cue.
+ self.oncue && self.oncue(self.cue);
+ self.cue = null;
+ self.state = "ID";
+ continue;
+ }
+ if (self.cue.text) {
+ self.cue.text += "\n";
+ }
+ self.cue.text += line;
+ continue;
+ case "BADCUE": // BADCUE
+ // 54-62 - Collect and discard the remaining cue.
+ if (!line) {
+ self.state = "ID";
+ }
+ continue;
+ }
+ }
+ } catch (e) {
+ self.reportOrThrowError(e);
+
+ // If we are currently parsing a cue, report what we have.
+ if (self.state === "CUETEXT" && self.cue && self.oncue) {
+ self.oncue(self.cue);
+ }
+ self.cue = null;
+ // Enter BADWEBVTT state if header was not parsed correctly otherwise
+ // another exception occurred so enter BADCUE state.
+ self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
+ }
+ return this;
+ },
+ flush: function () {
+ var self = this;
+ try {
+ // Finish decoding the stream.
+ self.buffer += self.decoder.decode();
+ // Synthesize the end of the current cue or region.
+ if (self.cue || self.state === "HEADER") {
+ self.buffer += "\n\n";
+ self.parse();
+ }
+ // If we've flushed, parsed, and we're still on the INITIAL state then
+ // that means we don't have enough of the stream to parse the first
+ // line.
+ if (self.state === "INITIAL") {
+ throw new ParsingError(ParsingError.Errors.BadSignature);
+ }
+ } catch(e) {
+ self.reportOrThrowError(e);
+ }
+ self.onflush && self.onflush();
+ return this;
+ }
+ };
+
+ global.WebVTT = WebVTT;
+
+}(this, (this.vttjs || {})));