diff options
Diffstat (limited to 'addons/skin.estuary/xml/DialogSelect.xml')
-rw-r--r-- | addons/skin.estuary/xml/DialogSelect.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/addons/skin.estuary/xml/DialogSelect.xml b/addons/skin.estuary/xml/DialogSelect.xml index 674ec50de1..308c14b743 100644 --- a/addons/skin.estuary/xml/DialogSelect.xml +++ b/addons/skin.estuary/xml/DialogSelect.xml @@ -4,12 +4,13 @@ <include>Animation_DialogPopupOpenClose</include> <depth>DepthOSD</depth> <controls> - <include condition="![Window.IsActive(selectvideoversion) | Window.IsActive(gamesaves) | Window.IsActive(gamestretchmode) | Window.IsActive(gamevideofilter) | Window.IsActive(gamevideorotation) | Window.IsActive(ingamesaves)]">DefaultDialogSelectLayout</include> + <include condition="![Window.IsActive(selectvideoversion) | Window.IsActive(selectvideoextra) | Window.IsActive(gamesaves) | Window.IsActive(gamestretchmode) | Window.IsActive(gamevideofilter) | Window.IsActive(gamevideorotation) | Window.IsActive(ingamesaves)]">DefaultDialogSelectLayout</include> <include condition="Window.IsActive(gamesaves)">GameDialogSelectSaveLayout</include> <include condition="Window.IsActive(gamevideofilter)">GameDialogSelectFilterLayout</include> <include condition="Window.IsActive(gamestretchmode)">GameDialogSelectViewLayout</include> <include condition="Window.IsActive(gamevideorotation)">GameDialogSelectViewLayout</include> <include condition="Window.IsActive(ingamesaves)">GameDialogSelectSaveInGameLayout</include> <include condition="Window.IsActive(selectvideoversion)">VideoSelectLayout</include> + <include condition="Window.IsActive(selectvideoextra)">VideoSelectLayout</include> </controls> </window> |