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authorluz paz <luzpaz@users.noreply.github.com>2021-10-28 22:07:06 -0400
committerluz paz <luzpaz@users.noreply.github.com>2021-11-17 06:22:24 -0500
commit4e4f71515d39dd887f968fb422d6f81ead424fb3 (patch)
treeab55a21ee8c02b5dc6df1c26d65e59b20480ace2 /system/keymaps/joystick.xml
parent3f0508c006a6e76679e0a6d92b277f514990a1e6 (diff)
Fix various typos in docs, user-facing code, and source comments
Found via `codespell -q 3 -S *.po,./lib/libUPnP/Neptune -L bloaded,busses,inout,lod,medias,parm`
Diffstat (limited to 'system/keymaps/joystick.xml')
-rw-r--r--system/keymaps/joystick.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/system/keymaps/joystick.xml b/system/keymaps/joystick.xml
index a88b9a2aa5..2db760b4c0 100644
--- a/system/keymaps/joystick.xml
+++ b/system/keymaps/joystick.xml
@@ -22,7 +22,7 @@
<!-- eg <b>ActivateWindow(Music)</b> -->
<!-- would automatically go to Music on the press of the B button. -->
<!-- -->
-<!-- Buttons can be overloaded with hold durations, in miliseconds: -->
+<!-- Buttons can be overloaded with hold durations, in milliseconds: -->
<!-- <joystick profile="game.controller.default"> -->
<!-- <a>Select</a> -->
<!-- <a holdtime="500">ContextMenu</a> -->