diff options
author | blinkseb <blinkseb@svn> | 2010-04-22 13:23:15 +0000 |
---|---|---|
committer | blinkseb <blinkseb@svn> | 2010-04-22 13:23:15 +0000 |
commit | 778e97925e6fb00eafb9772cc52571859c23d62d (patch) | |
tree | a8268d73268c5183d70df1dd2c042dfff915c5cd /project | |
parent | 7130ab4939725a610d924b9e0da5a7adcecdae26 (diff) |
[WIN32] [VS2010] build nosefart.dll within the XBMC main project.
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@29437 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
Diffstat (limited to 'project')
-rw-r--r-- | project/VS2010Express/XBMC for Windows.sln | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/project/VS2010Express/XBMC for Windows.sln b/project/VS2010Express/XBMC for Windows.sln index 4b1c3beb6b..028633ab08 100644 --- a/project/VS2010Express/XBMC for Windows.sln +++ b/project/VS2010Express/XBMC for Windows.sln @@ -107,6 +107,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libid3tag_dll", "..\..\xbmc EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libadpcm_dll", "..\..\xbmc\cores\paplayer\ADPCMCodec\adpcm.vcxproj", "{2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNoseFartXBMC_dll", "..\..\xbmc\cores\paplayer\NSFCodec\NoseFartXBMC.vcxproj", "{17238C64-04D6-4B51-B205-4A5A84ADB9FA}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (DirectX)|Win32 = Debug (DirectX)|Win32
@@ -503,6 +505,14 @@ Global {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (DirectX)|Win32.Build.0 = Release|Win32
{2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
{2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (OpenGL)|Win32.Build.0 = Release|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (DirectX)|Win32.Build.0 = Release|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
+ {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (OpenGL)|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
|