diff options
author | AchimTuran <mail@achim-turan.de> | 2016-06-18 08:30:09 +0200 |
---|---|---|
committer | AchimTuran <mail@achim-turan.de> | 2016-06-18 08:30:09 +0200 |
commit | 27ed4f71b635c7127df648bc6417b5f61948902c (patch) | |
tree | 2c9b2e46fe18d1b7deb2ae92674898ed3941c5be /project/VS2010Express/XBMC.vcxproj | |
parent | 48b0fd75b65b575044057118659a782810a94df8 (diff) |
[adsp] Adapt build files (TODO: changes for XCode)
Diffstat (limited to 'project/VS2010Express/XBMC.vcxproj')
-rw-r--r-- | project/VS2010Express/XBMC.vcxproj | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/project/VS2010Express/XBMC.vcxproj b/project/VS2010Express/XBMC.vcxproj index ee9fcfd8a2..164b608f77 100644 --- a/project/VS2010Express/XBMC.vcxproj +++ b/project/VS2010Express/XBMC.vcxproj @@ -258,11 +258,6 @@ copy "..\Win32BuildSetup\dependencies\python27.dll" "$(TargetDir)"</Command> <ClCompile Include="..\..\xbmc\cores\AudioEngine\AEFactory.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\AEResampleFactory.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\AESinkFactory.cpp" /> - <ClCompile Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSP.cpp" /> - <ClCompile Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPAddon.cpp" /> - <ClCompile Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPDatabase.cpp" /> - <ClCompile Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPMode.cpp" /> - <ClCompile Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPProcess.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Encoders\AEEncoderFFmpeg.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAE.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEBuffer.cpp" /> @@ -270,6 +265,11 @@ copy "..\Win32BuildSetup\dependencies\python27.dll" "$(TargetDir)"</Command> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESink.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAESound.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\ActiveAEStream.cpp" /> + <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSP.cpp" /> + <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPAddon.cpp" /> + <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPDatabase.cpp" /> + <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPMode.cpp" /> + <ClCompile Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPProcess.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Sinks\AESinkDirectSound.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Sinks\AESinkNULL.cpp" /> <ClCompile Include="..\..\xbmc\cores\AudioEngine\Sinks\AESinkWASAPI.cpp" /> @@ -1021,11 +1021,11 @@ copy "..\Win32BuildSetup\dependencies\python27.dll" "$(TargetDir)"</Command> <ClInclude Include="..\..\xbmc\contrib\kissfft\kiss_fft.h" /> <ClInclude Include="..\..\xbmc\contrib\kissfft\kiss_fftr.h" /> <ClInclude Include="..\..\xbmc\contrib\kissfft\_kiss_fft_guts.h" /> - <ClInclude Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSP.h" /> - <ClInclude Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPAddon.h" /> - <ClInclude Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPDatabase.h" /> - <ClInclude Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPMode.h" /> - <ClInclude Include="..\..\xbmc\cores\AudioEngine\DSPAddons\ActiveAEDSPProcess.h" /> + <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSP.h" /> + <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPAddon.h" /> + <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPDatabase.h" /> + <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPMode.h" /> + <ClInclude Include="..\..\xbmc\cores\AudioEngine\Engines\ActiveAE\AudioDSPAddons\ActiveAEDSPProcess.h" /> <ClInclude Include="..\..\xbmc\cores\AudioEngine\Utils\AEStreamData.h" /> <ClInclude Include="..\..\xbmc\cores\DataCacheCore.h" /> <ClInclude Include="..\..\xbmc\cores\AudioEngine\AEFactory.h" /> @@ -3141,4 +3141,4 @@ copy "..\Win32BuildSetup\dependencies\python27.dll" "$(TargetDir)"</Command> </VisualStudio> </ProjectExtensions> <Import Project="$(SolutionDir)\$(ProjectFileName).targets.user" Condition="Exists('$(SolutionDir)\$(ProjectFileName).targets.user')" /> -</Project> +</Project>
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