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authortheuni <theuni-nospam-@xbmc.org>2011-01-24 16:05:21 -0500
committertheuni <theuni-nospam-@xbmc.org>2011-01-24 16:05:21 -0500
commitc51b1189e3d5353e842991f5859ddcea0f73e426 (patch)
treeef2cb8a6184699aa614f3655dca4ce661cdc108e /lib/UnrarXLib/system.cpp
parentbe61ebdc9e897fe40c6f371111724de79ddee8d5 (diff)
Merged cptspiff's code-reshuffle branch.
Squashed commit due to build breakage during code-reshuffle history. Conflicts: xbmc/Util.cpp xbmc/cdrip/CDDARipper.cpp xbmc/filesystem/Directory.cpp xbmc/filesystem/File.cpp
Diffstat (limited to 'lib/UnrarXLib/system.cpp')
-rw-r--r--lib/UnrarXLib/system.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/lib/UnrarXLib/system.cpp b/lib/UnrarXLib/system.cpp
new file mode 100644
index 0000000000..e53199b51e
--- /dev/null
+++ b/lib/UnrarXLib/system.cpp
@@ -0,0 +1,83 @@
+#include "rar.hpp"
+
+#ifndef _WIN_CE
+static int SleepTime=0;
+
+void InitSystemOptions(int SleepTime)
+{
+ ::SleepTime=SleepTime;
+}
+#endif
+
+
+#if !defined(SFX_MODULE) && !defined(_WIN_CE)
+
+#if defined(_WIN_32) && !defined(BELOW_NORMAL_PRIORITY_CLASS)
+#define BELOW_NORMAL_PRIORITY_CLASS 0x00004000
+#define ABOVE_NORMAL_PRIORITY_CLASS 0x00008000
+#endif
+
+void SetPriority(int Priority)
+{
+#ifdef _XBOX
+ int PriorityLevel;
+ if (Priority<1 || Priority>15)
+ return;
+ if (Priority==1)
+ {
+ PriorityLevel=THREAD_PRIORITY_IDLE;
+ }
+ else
+ if (Priority<7)
+ {
+ PriorityLevel=Priority-4;
+ }
+ else
+ if (Priority<11)
+ {
+ PriorityLevel=Priority-9;
+ }
+ else
+ {
+ PriorityLevel=Priority-13;
+ }
+ SetThreadPriority(GetCurrentThread(),PriorityLevel);
+
+//#ifdef _WIN_32
+#elif defined(_WIN_32)
+ uint PriorityClass;
+ int PriorityLevel;
+ if (Priority<1 || Priority>15)
+ return;
+ if (Priority==1)
+ {
+ PriorityClass=IDLE_PRIORITY_CLASS;
+ PriorityLevel=THREAD_PRIORITY_IDLE;
+ }
+ else
+ if (Priority<7)
+ {
+ PriorityClass=IDLE_PRIORITY_CLASS;
+ PriorityLevel=Priority-4;
+ }
+ else
+ if (Priority<11)
+ {
+ PriorityClass=NORMAL_PRIORITY_CLASS;
+ PriorityLevel=Priority-9;
+ }
+ else
+ {
+ PriorityClass=HIGH_PRIORITY_CLASS;
+ PriorityLevel=Priority-13;
+ }
+ SetPriorityClass(GetCurrentProcess(),PriorityClass);
+ SetThreadPriority(GetCurrentThread(),PriorityLevel);
+#endif
+}
+#endif
+
+
+void Wait()
+{
+}