diff options
author | Miguel Borges de Freitas <92enen@gmail.com> | 2023-06-24 11:30:09 +0100 |
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committer | Miguel Borges de Freitas <92enen@gmail.com> | 2023-06-24 11:34:23 +0100 |
commit | aa996bae9287acfa206308553a873773a44798c6 (patch) | |
tree | 94158c6a3585007a1ef9a759017aacdf96e26ac7 /docs | |
parent | 8c7d2e742e8ac1bd8013bb148feaafaa24e1cf88 (diff) |
[macOS] Default to nativewindowing
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.macOS.md | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/README.macOS.md b/docs/README.macOS.md index 06bae03334..9dc2522ca8 100644 --- a/docs/README.macOS.md +++ b/docs/README.macOS.md @@ -114,9 +114,9 @@ make -j$(getconf _NPROCESSORS_ONLN) ./configure --host=x86_64-apple-darwin --with-platform=macos --with-sdk=10.14 ``` -Developers can also select native windowing/input handling with the following +Developers can also select the legacy SDL windowing/input handling with the following ``` -./configure --host=x86_64-apple-darwin --with-platform=macos --with-windowsystem=native +./configure --host=x86_64-apple-darwin --with-platform=macos --with-windowsystem=sdl ``` ### 4.1. Advanced Configure Options @@ -189,7 +189,7 @@ Developers can also select native windowing/input handling with the following ``` --with-windowsystem=<native:sdl> ``` - Windowing system to use (default is sdl when not provided). arm64 MacOS requires native + Windowing system to use (default is native windowing when not provided). arm64 MacOS does not support SDL windowing. ``` --with-sdk=<sdknumber> @@ -241,9 +241,9 @@ Generate Xcode project as per configure command in **[Configure and build tools make -C tools/depends/target/cmakebuildsys BUILD_DIR=$HOME/kodi-build GEN=Xcode ``` -To explicitly select the windowing/input system to use do the following (default is to use SDL if not provided) +To explicitly select the windowing/input system to use do the following (default is to use native if not provided) ``` -make -C tools/depends/target/cmakebuildsys BUILD_DIR=$HOME/kodi-build GEN=Xcode APP_WINDOW_SYSTEM=native +make -C tools/depends/target/cmakebuildsys BUILD_DIR=$HOME/kodi-build GEN=Xcode APP_WINDOW_SYSTEM=sdl ``` **TIP:** BUILD_DIR can be omitted, and project will be created in $HOME/kodi/build |