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authorfuzzard <fuzzard@kodi.tv>2022-06-21 15:59:10 +1000
committerfuzzard <fuzzard@kodi.tv>2022-06-21 18:11:37 +1000
commit5e3f4adfe2f7c56e2dffbcb50dd890620731809c (patch)
treeabfb77de2124a3b4384d0040f6be667914742eab /cmake/scripts/windows
parentdd0d15da84620cb314bc308ff56f06364c4945c6 (diff)
[cmake] standardise on DEPENDS_PATH for all platforms
windows used a different name, so bring it inline with other platforms
Diffstat (limited to 'cmake/scripts/windows')
-rw-r--r--cmake/scripts/windows/ArchSetup.cmake6
1 files changed, 2 insertions, 4 deletions
diff --git a/cmake/scripts/windows/ArchSetup.cmake b/cmake/scripts/windows/ArchSetup.cmake
index 29f9f1c731..01c885180a 100644
--- a/cmake/scripts/windows/ArchSetup.cmake
+++ b/cmake/scripts/windows/ArchSetup.cmake
@@ -36,14 +36,12 @@ set(PRECOMPILEDHEADER_DIR ${PROJECT_BINARY_DIR}/${CORE_BUILD_CONFIG}/objs)
set(CMAKE_SYSTEM_NAME Windows)
set(DEPS_FOLDER_RELATIVE project/BuildDependencies)
set(NATIVEPREFIX ${CMAKE_SOURCE_DIR}/${DEPS_FOLDER_RELATIVE}/tools)
-set(DEPENDENCIES_DIR ${CMAKE_SOURCE_DIR}/${DEPS_FOLDER_RELATIVE}/${ARCH})
+set(DEPENDS_PATH ${CMAKE_SOURCE_DIR}/${DEPS_FOLDER_RELATIVE}/${ARCH})
set(MINGW_LIBS_DIR ${CMAKE_SOURCE_DIR}/${DEPS_FOLDER_RELATIVE}/mingwlibs/${ARCH})
# mingw libs
list(APPEND CMAKE_PREFIX_PATH ${MINGW_LIBS_DIR})
list(APPEND CMAKE_LIBRARY_PATH ${MINGW_LIBS_DIR}/bin)
-# dependencies
-list(PREPEND CMAKE_PREFIX_PATH ${DEPENDENCIES_DIR})
if(NOT TARBALL_DIR)
set(TARBALL_DIR "${CMAKE_SOURCE_DIR}/project/BuildDependencies/downloads")
@@ -79,7 +77,7 @@ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
# For #pragma comment(lib X)
# TODO: It would certainly be better to handle these libraries via CMake modules.
-link_directories(${DEPENDENCIES_DIR}/lib)
+link_directories(${DEPENDS_PATH}/lib)
# Additional libraries
list(APPEND DEPLIBS bcrypt.lib d3d11.lib DInput8.lib DSound.lib winmm.lib Mpr.lib Iphlpapi.lib WS2_32.lib