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authorKai Sommerfeld <kai.sommerfeld@gmx.com>2018-04-05 16:00:00 +0200
committerGitHub <noreply@github.com>2018-04-05 16:00:00 +0200
commitc691ac1db0a44dad708cedc1b5ff2181f0994731 (patch)
tree8ae5b1264e484152900580f9b0b5db9b69df2373 /addons/skin.estuary
parentb30f3619ac574cb02a20410dadd1bf8a6c101c56 (diff)
parentc80a6a50b720c3f9edb58d7889d30cb3d0a82b40 (diff)
Merge pull request #13738 from ksooo/estuary-fix-busydialog-animations
[Estuary] Reintroduce/fix busy dialog animations after #13715.
Diffstat (limited to 'addons/skin.estuary')
-rw-r--r--addons/skin.estuary/xml/DialogBusy.xml2
-rw-r--r--addons/skin.estuary/xml/VideoFullScreen.xml1
2 files changed, 2 insertions, 1 deletions
diff --git a/addons/skin.estuary/xml/DialogBusy.xml b/addons/skin.estuary/xml/DialogBusy.xml
index b13e07dd5c..1d96d50dc0 100644
--- a/addons/skin.estuary/xml/DialogBusy.xml
+++ b/addons/skin.estuary/xml/DialogBusy.xml
@@ -10,6 +10,8 @@
<control type="image">
<texture>colors/black.png</texture>
<include>FullScreenDimensions</include>
+ <animation effect="fade" start="100" end="70" time="0" condition="true">Conditional</animation>
+ <animation effect="fade" start="100" end="0" time="0" condition="Window.IsVisible(fullscreenvideo) | Window.IsVisible(FullscreenGame)">Conditional</animation>
</control>
<control type="group">
<depth>DepthMax</depth>
diff --git a/addons/skin.estuary/xml/VideoFullScreen.xml b/addons/skin.estuary/xml/VideoFullScreen.xml
index 070613a719..54363d0bfb 100644
--- a/addons/skin.estuary/xml/VideoFullScreen.xml
+++ b/addons/skin.estuary/xml/VideoFullScreen.xml
@@ -61,7 +61,6 @@
</control>
<control type="label" id="1">
<description>buffering value</description>
- <visible>Integer.IsGreater(Player.CacheLevel,0)</visible>
<label>$INFO[Player.CacheLevel]</label>
<centerleft>50%</centerleft>
<centertop>50%</centertop>