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authorspiff_ <spiff_@svn>2009-12-21 19:26:14 +0000
committerspiff_ <spiff_@svn>2009-12-21 19:26:14 +0000
commitdd5d58f5c16e00d4cdcd3d16e4e4738491599c1a (patch)
tree8fd73471c3259483e605ee89f84c8c8ec88e10da
parentda5743f83a0e30a06040a9841caa1e0aecf88940 (diff)
fixed: ticket #8240 - Pb with UI Sounds Selection
git-svn-id: https://xbmc.svn.sourceforge.net/svnroot/xbmc/trunk@25938 568bbfeb-2a22-0410-94d2-cc84cf5bfa90
-rw-r--r--xbmc/GUIWindowSettingsCategory.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/xbmc/GUIWindowSettingsCategory.cpp b/xbmc/GUIWindowSettingsCategory.cpp
index 6833cb5bef..669f369ae8 100644
--- a/xbmc/GUIWindowSettingsCategory.cpp
+++ b/xbmc/GUIWindowSettingsCategory.cpp
@@ -1842,6 +1842,7 @@ void CGUIWindowSettingsCategory::OnSettingChanged(CBaseSettingControl *pSettingC
else
g_guiSettings.SetString("lookandfeel.soundskin", pControl->GetCurrentLabel());
+ g_audioManager.Enable(true);
g_audioManager.Load();
}
else if (strSetting.Equals("input.enablemouse"))