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authorAlexis Ballier <aballier@gentoo.org>2013-08-02 09:41:28 -0400
committerAlexis Ballier <aballier@gentoo.org>2013-08-06 10:18:36 -0400
commitcb827df865393d40b606ca832d07bffbdeb6f83d (patch)
tree7de73ce9996a2c8bd47a0c427f06a2151cbb7139
parent491745da95d93cd95a1d85b5db4d9995e749e822 (diff)
ActiveAE: Replace deprecated CODEC_ID by AV_CODEC_ID.
The former does not build with FFmpeg 2.0 and I somehow missed this reading the code. Maybe I should remove the compatibility layer with the old names in the internal FFmpeg to prevent this to happen again.
-rw-r--r--xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
index 31aa3c0a53..e0fd059691 100644
--- a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
+++ b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAE.cpp
@@ -896,7 +896,7 @@ void CActiveAE::Configure(AEAudioFormat *desiredFmt)
outputFormat.m_frames = m_encoderFormat.m_frames;
// encoder buffer
- if (m_encoder->GetCodecID() == CODEC_ID_AC3)
+ if (m_encoder->GetCodecID() == AV_CODEC_ID_AC3)
{
AEAudioFormat format;
format.m_channelLayout = AE_CH_LAYOUT_2_0;