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authorLukas Rusak <lorusak@gmail.com>2019-11-12 19:44:42 -0800
committerLukas Rusak <lorusak@gmail.com>2020-10-02 11:04:25 -0700
commit90c759660bd0714983c9c2dad6905db2244108a0 (patch)
tree9c1752026fd151a0123bd191d2732c5dfa97d5fe
parent7138a8a079a247358607fe4ea0c2c8aab50f738a (diff)
[cmake] wayland: EGL is only required when using OpenGL or OpenGLES
-rw-r--r--cmake/platform/linux/wayland.cmake6
1 files changed, 3 insertions, 3 deletions
diff --git a/cmake/platform/linux/wayland.cmake b/cmake/platform/linux/wayland.cmake
index 97cff67887..916b578128 100644
--- a/cmake/platform/linux/wayland.cmake
+++ b/cmake/platform/linux/wayland.cmake
@@ -1,13 +1,13 @@
-set(PLATFORM_REQUIRED_DEPS EGL WaylandProtocols>=1.7 Waylandpp>=0.2.2 LibDRM Xkbcommon>=0.4.1)
+set(PLATFORM_REQUIRED_DEPS WaylandProtocols>=1.7 Waylandpp>=0.2.2 LibDRM Xkbcommon>=0.4.1)
set(PLATFORM_OPTIONAL_DEPS VAAPI)
set(WAYLAND_RENDER_SYSTEM "" CACHE STRING "Render system to use with Wayland: \"gl\" or \"gles\"")
if(WAYLAND_RENDER_SYSTEM STREQUAL "gl")
- list(APPEND PLATFORM_REQUIRED_DEPS OpenGl)
+ list(APPEND PLATFORM_REQUIRED_DEPS OpenGl EGL)
set(APP_RENDER_SYSTEM gl)
elseif(WAYLAND_RENDER_SYSTEM STREQUAL "gles")
- list(APPEND PLATFORM_REQUIRED_DEPS OpenGLES)
+ list(APPEND PLATFORM_REQUIRED_DEPS OpenGLES EGL)
set(APP_RENDER_SYSTEM gles)
else()
message(SEND_ERROR "You need to decide whether you want to use GL- or GLES-based rendering in combination with the Wayland windowing system. Please set WAYLAND_RENDER_SYSTEM to either \"gl\" or \"gles\". For normal desktop systems, you will usually want to use \"gl\".")