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authorPeter Frühberger <Peter.Fruehberger@gmail.com>2015-04-14 19:14:17 +0200
committerPeter Frühberger <Peter.Fruehberger@gmail.com>2015-04-14 19:14:17 +0200
commit86578c5f786915a3e6340ba5b2b956b031b58870 (patch)
tree65bedd140cd77eec7cdc6a79b0e7dbeef20223f1
parentf5d06edf2de8fac7e4910774e577b6b639369af3 (diff)
parent81979e6a75d462159ad4f25f5c62339c168ea04b (diff)
Merge pull request #6944 from fritsch/fix-sw-content
Application: Don't slow down videos rendered on GuiLayer
-rw-r--r--xbmc/Application.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp
index 51fdf849df..2bf52750c3 100644
--- a/xbmc/Application.cpp
+++ b/xbmc/Application.cpp
@@ -2486,7 +2486,7 @@ void CApplication::FrameMove(bool processEvents, bool processGUI)
#if defined(TARGET_RASPBERRY_PI) || defined(HAS_IMXVPU)
// This code reduces rendering fps of the GUI layer when playing videos in fullscreen mode
// it makes only sense on architectures with multiple layers
- if (g_graphicsContext.IsFullScreenVideo() && !m_pPlayer->IsPausedPlayback())
+ if (g_graphicsContext.IsFullScreenVideo() && !m_pPlayer->IsPausedPlayback() && g_renderManager.IsVideoLayer())
fps = CSettings::Get().GetInt("videoplayer.limitguiupdate");
#endif