diff options
author | Rainer Hochecker <fernetmenta@online.de> | 2016-12-27 09:18:57 +0100 |
---|---|---|
committer | Martijn Kaijser <mcm.kaijser@gmail.com> | 2016-12-29 11:44:36 +0100 |
commit | 81e13090dd177cd42406e192bc088b4de7be7b9e (patch) | |
tree | 43e9fa475c40f72b73b6a328525789820802f476 | |
parent | 6257e42c9e75bf1a9d26046258d7636f5c890cf2 (diff) |
AE: fix normalize volume on reconfigure
-rw-r--r-- | xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAEBuffer.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAEBuffer.cpp b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAEBuffer.cpp index 362fae6d4e..d38afea2b5 100644 --- a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAEBuffer.cpp +++ b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAEBuffer.cpp @@ -553,8 +553,7 @@ bool CActiveAEBufferPoolResample::ResampleBuffers(int64_t timestamp) void CActiveAEBufferPoolResample::ConfigureResampler(bool normalizelevels, bool dspenabled, bool stereoupmix, AEQuality quality) { bool normalize = true; - if ((m_format.m_channelLayout.Count() < m_inputFormat.m_channelLayout.Count()) && - normalizelevels) + if ((m_format.m_channelLayout.Count() < m_inputFormat.m_channelLayout.Count()) && !normalizelevels) normalize = false; /* Disable upmix if DSP layout > 2.0, becomes perfomed by DSP */ |