diff options
author | KOPRajs <zdenek.koprivik@post.cz> | 2023-01-16 16:00:04 +0100 |
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committer | KOPRajs <zdenek.koprivik@post.cz> | 2023-01-24 12:00:04 +0100 |
commit | 388e8cf82e87b9a905c02bd67a0372145ea7f2c8 (patch) | |
tree | f18d7ec7febbbe282e653526f65c0f79e3f3fe18 | |
parent | 0bdd251993e6eb8772b89de793c2fa00dd26ba9e (diff) |
RetroPlayer: Savestate manager cosmetics and translation updates
-rw-r--r-- | addons/resource.language.en_gb/resources/strings.po | 18 | ||||
-rw-r--r-- | addons/skin.estuary/xml/GameOSD.xml | 16 | ||||
-rw-r--r-- | xbmc/games/dialogs/GUIDialogSelectSavestate.cpp | 2 | ||||
-rw-r--r-- | xbmc/games/dialogs/osd/DialogInGameSaves.cpp | 6 |
4 files changed, 21 insertions, 21 deletions
diff --git a/addons/resource.language.en_gb/resources/strings.po b/addons/resource.language.en_gb/resources/strings.po index cbbfe514fe..4791669942 100644 --- a/addons/resource.language.en_gb/resources/strings.po +++ b/addons/resource.language.en_gb/resources/strings.po @@ -8878,13 +8878,13 @@ msgstr "" #. Label for button in the in-game savestate manager #: xbmc/games/dialogs/osd/DialogInGameSaves.cpp msgctxt "#15314" -msgid "Save progress" +msgid "Save" msgstr "" -#. Caption for "Save progress" button in the in-game savestate manager +#. Caption for "Save" button in the in-game savestate manager #: xbmc/games/dialogs/osd/DialogInGameSaves.cpp msgctxt "#15315" -msgid "Save progress to new save file" +msgid "Save progress to a new save file" msgstr "" #empty strings from id 15316 to 15999 @@ -18301,7 +18301,7 @@ msgstr "" #: system/settings/settings.xml msgctxt "#35203" -msgid "Enable rewind if supported" +msgid "Enable rewind (if supported)" msgstr "" #: system/settings/settings.xml @@ -18407,7 +18407,7 @@ msgstr "" #. Title of the game OSD menu #: addons/skin.estuary/xml/GameOSD.xml msgctxt "#35221" -msgid "Game Menu" +msgid "Menu" msgstr "" #. Label of button in the in-game menu for stopping game playback @@ -18506,10 +18506,10 @@ msgstr "" #empty strings from id 35237 to 35248 -#. Button to open the saved game manager from the game OSD +#. Button to open the savestate manager from the game OSD #: addons/skin.estuary/xml/GameOSD.xml msgctxt "#35249" -msgid "Saved games" +msgid "Save / Load" msgstr "" #: xbmc/windows/GUIMediaWindow.cpp @@ -18529,7 +18529,7 @@ msgstr "" #: system/settings/settings.xml msgctxt "#35253" -msgid "Enable autosave if supported" +msgid "Enable autosave (if supported)" msgstr "" #: system/settings/settings.xml @@ -18573,7 +18573,7 @@ msgstr "" #. Button for creating a new save state from the select savestate dialog #: xbmc/games/dialogs/GUIDialogSelectSavestate.cpp msgctxt "#35261" -msgid "New game" +msgid "New" msgstr "" #. Help text for RetroAchievements username input setting diff --git a/addons/skin.estuary/xml/GameOSD.xml b/addons/skin.estuary/xml/GameOSD.xml index 9cec8395d6..3fbb83bf7a 100644 --- a/addons/skin.estuary/xml/GameOSD.xml +++ b/addons/skin.estuary/xml/GameOSD.xml @@ -207,25 +207,25 @@ <onclick>Play</onclick> </item> <item id="2102"> + <description>Save / Load button</description> + <label>$LOCALIZE[35249]</label> + <icon>osd/fullscreen/buttons/saves.png</icon> + <onclick>ActivateWindow(InGameSaves)</onclick> + </item> + <item id="2103"> <description>Reset button</description> <label>$LOCALIZE[13007]</label> <icon>osd/fullscreen/buttons/reset.png</icon> <onclick>PlayerControl(Reset)</onclick> </item> - <item id="2103"> + <item id="2104"> <description>Stop button</description> <label>$LOCALIZE[35222]</label> <label2>$LOCALIZE[31060]</label2> <icon>osd/fullscreen/buttons/stop.png</icon> <onclick>Stop</onclick> </item> - <item id="2107"> - <description>Saved games button</description> - <label>$LOCALIZE[35249]</label> - <icon>osd/fullscreen/buttons/saves.png</icon> - <onclick>ActivateWindow(InGameSaves)</onclick> - </item> - <item id="2108"> + <item id="2105"> <description>Settings button</description> <label>$LOCALIZE[5]</label> <icon>osd/fullscreen/buttons/settings.png</icon> diff --git a/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp b/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp index 296ed059b6..f5719589c1 100644 --- a/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp +++ b/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp @@ -91,7 +91,7 @@ CDialogGameSaves* CGUIDialogSelectSavestate::GetDialog(const std::string& title) dialog->Reset(); dialog->SetHeading(CVariant{title}); dialog->SetUseDetails(true); - dialog->EnableButton(true, 35261); // "New game" + dialog->EnableButton(true, 35261); // "New" } return dialog; diff --git a/xbmc/games/dialogs/osd/DialogInGameSaves.cpp b/xbmc/games/dialogs/osd/DialogInGameSaves.cpp index 6330a7cf52..b33bade5ba 100644 --- a/xbmc/games/dialogs/osd/DialogInGameSaves.cpp +++ b/xbmc/games/dialogs/osd/DialogInGameSaves.cpp @@ -31,7 +31,7 @@ CDialogInGameSaves::CDialogInGameSaves() : CDialogGameVideoSelect(WINDOW_DIALOG_ std::string CDialogInGameSaves::GetHeading() { - return g_localizeStrings.Get(35249); // "Saved games" + return g_localizeStrings.Get(35249); // "Save / Load" } void CDialogInGameSaves::PreInit() @@ -40,11 +40,11 @@ void CDialogInGameSaves::PreInit() InitSavedGames(); - CFileItemPtr item = std::make_shared<CFileItem>(g_localizeStrings.Get(15314)); // "Save progress" + CFileItemPtr item = std::make_shared<CFileItem>(g_localizeStrings.Get(15314)); // "Save" item->SetArt("icon", "DefaultAddSource.png"); item->SetPath(""); item->SetProperty(SAVESTATE_CAPTION, - g_localizeStrings.Get(15315)); // "Save progress to new save file" + g_localizeStrings.Get(15315)); // "Save progress to a new save file" m_items.AddFront(item, 0); } |