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authorKOPRajs <zdenek.koprivik@post.cz>2023-01-16 16:00:04 +0100
committerKOPRajs <zdenek.koprivik@post.cz>2023-01-24 12:00:04 +0100
commit388e8cf82e87b9a905c02bd67a0372145ea7f2c8 (patch)
treef18d7ec7febbbe282e653526f65c0f79e3f3fe18
parent0bdd251993e6eb8772b89de793c2fa00dd26ba9e (diff)
RetroPlayer: Savestate manager cosmetics and translation updates
-rw-r--r--addons/resource.language.en_gb/resources/strings.po18
-rw-r--r--addons/skin.estuary/xml/GameOSD.xml16
-rw-r--r--xbmc/games/dialogs/GUIDialogSelectSavestate.cpp2
-rw-r--r--xbmc/games/dialogs/osd/DialogInGameSaves.cpp6
4 files changed, 21 insertions, 21 deletions
diff --git a/addons/resource.language.en_gb/resources/strings.po b/addons/resource.language.en_gb/resources/strings.po
index cbbfe514fe..4791669942 100644
--- a/addons/resource.language.en_gb/resources/strings.po
+++ b/addons/resource.language.en_gb/resources/strings.po
@@ -8878,13 +8878,13 @@ msgstr ""
#. Label for button in the in-game savestate manager
#: xbmc/games/dialogs/osd/DialogInGameSaves.cpp
msgctxt "#15314"
-msgid "Save progress"
+msgid "Save"
msgstr ""
-#. Caption for "Save progress" button in the in-game savestate manager
+#. Caption for "Save" button in the in-game savestate manager
#: xbmc/games/dialogs/osd/DialogInGameSaves.cpp
msgctxt "#15315"
-msgid "Save progress to new save file"
+msgid "Save progress to a new save file"
msgstr ""
#empty strings from id 15316 to 15999
@@ -18301,7 +18301,7 @@ msgstr ""
#: system/settings/settings.xml
msgctxt "#35203"
-msgid "Enable rewind if supported"
+msgid "Enable rewind (if supported)"
msgstr ""
#: system/settings/settings.xml
@@ -18407,7 +18407,7 @@ msgstr ""
#. Title of the game OSD menu
#: addons/skin.estuary/xml/GameOSD.xml
msgctxt "#35221"
-msgid "Game Menu"
+msgid "Menu"
msgstr ""
#. Label of button in the in-game menu for stopping game playback
@@ -18506,10 +18506,10 @@ msgstr ""
#empty strings from id 35237 to 35248
-#. Button to open the saved game manager from the game OSD
+#. Button to open the savestate manager from the game OSD
#: addons/skin.estuary/xml/GameOSD.xml
msgctxt "#35249"
-msgid "Saved games"
+msgid "Save / Load"
msgstr ""
#: xbmc/windows/GUIMediaWindow.cpp
@@ -18529,7 +18529,7 @@ msgstr ""
#: system/settings/settings.xml
msgctxt "#35253"
-msgid "Enable autosave if supported"
+msgid "Enable autosave (if supported)"
msgstr ""
#: system/settings/settings.xml
@@ -18573,7 +18573,7 @@ msgstr ""
#. Button for creating a new save state from the select savestate dialog
#: xbmc/games/dialogs/GUIDialogSelectSavestate.cpp
msgctxt "#35261"
-msgid "New game"
+msgid "New"
msgstr ""
#. Help text for RetroAchievements username input setting
diff --git a/addons/skin.estuary/xml/GameOSD.xml b/addons/skin.estuary/xml/GameOSD.xml
index 9cec8395d6..3fbb83bf7a 100644
--- a/addons/skin.estuary/xml/GameOSD.xml
+++ b/addons/skin.estuary/xml/GameOSD.xml
@@ -207,25 +207,25 @@
<onclick>Play</onclick>
</item>
<item id="2102">
+ <description>Save / Load button</description>
+ <label>$LOCALIZE[35249]</label>
+ <icon>osd/fullscreen/buttons/saves.png</icon>
+ <onclick>ActivateWindow(InGameSaves)</onclick>
+ </item>
+ <item id="2103">
<description>Reset button</description>
<label>$LOCALIZE[13007]</label>
<icon>osd/fullscreen/buttons/reset.png</icon>
<onclick>PlayerControl(Reset)</onclick>
</item>
- <item id="2103">
+ <item id="2104">
<description>Stop button</description>
<label>$LOCALIZE[35222]</label>
<label2>$LOCALIZE[31060]</label2>
<icon>osd/fullscreen/buttons/stop.png</icon>
<onclick>Stop</onclick>
</item>
- <item id="2107">
- <description>Saved games button</description>
- <label>$LOCALIZE[35249]</label>
- <icon>osd/fullscreen/buttons/saves.png</icon>
- <onclick>ActivateWindow(InGameSaves)</onclick>
- </item>
- <item id="2108">
+ <item id="2105">
<description>Settings button</description>
<label>$LOCALIZE[5]</label>
<icon>osd/fullscreen/buttons/settings.png</icon>
diff --git a/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp b/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp
index 296ed059b6..f5719589c1 100644
--- a/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp
+++ b/xbmc/games/dialogs/GUIDialogSelectSavestate.cpp
@@ -91,7 +91,7 @@ CDialogGameSaves* CGUIDialogSelectSavestate::GetDialog(const std::string& title)
dialog->Reset();
dialog->SetHeading(CVariant{title});
dialog->SetUseDetails(true);
- dialog->EnableButton(true, 35261); // "New game"
+ dialog->EnableButton(true, 35261); // "New"
}
return dialog;
diff --git a/xbmc/games/dialogs/osd/DialogInGameSaves.cpp b/xbmc/games/dialogs/osd/DialogInGameSaves.cpp
index 6330a7cf52..b33bade5ba 100644
--- a/xbmc/games/dialogs/osd/DialogInGameSaves.cpp
+++ b/xbmc/games/dialogs/osd/DialogInGameSaves.cpp
@@ -31,7 +31,7 @@ CDialogInGameSaves::CDialogInGameSaves() : CDialogGameVideoSelect(WINDOW_DIALOG_
std::string CDialogInGameSaves::GetHeading()
{
- return g_localizeStrings.Get(35249); // "Saved games"
+ return g_localizeStrings.Get(35249); // "Save / Load"
}
void CDialogInGameSaves::PreInit()
@@ -40,11 +40,11 @@ void CDialogInGameSaves::PreInit()
InitSavedGames();
- CFileItemPtr item = std::make_shared<CFileItem>(g_localizeStrings.Get(15314)); // "Save progress"
+ CFileItemPtr item = std::make_shared<CFileItem>(g_localizeStrings.Get(15314)); // "Save"
item->SetArt("icon", "DefaultAddSource.png");
item->SetPath("");
item->SetProperty(SAVESTATE_CAPTION,
- g_localizeStrings.Get(15315)); // "Save progress to new save file"
+ g_localizeStrings.Get(15315)); // "Save progress to a new save file"
m_items.AddFront(item, 0);
}