diff options
author | Geoffrey McRae <gnif@xbmc.org> | 2012-04-25 12:21:14 +1200 |
---|---|---|
committer | Jonathan Marshall <jmarshall@never.you.mind> | 2012-05-10 09:40:47 +1200 |
commit | 299273ce78c67950b86fca543650ae22c78f0f47 (patch) | |
tree | ab0e5a34d5ae121afc7881660bda1d30b8ac83ad | |
parent | 5eda08f67eb70cd020744ed31d12dcb2b96add9e (diff) |
[AE] gui: no need to check passthrough when calling g_audioManager.Enable()
-rw-r--r-- | xbmc/Application.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp index 1577bf050e..a4e0d44df5 100644 --- a/xbmc/Application.cpp +++ b/xbmc/Application.cpp @@ -2522,7 +2522,7 @@ bool CApplication::OnAction(const CAction &action) { // unpaused - set the playspeed back to normal SetPlaySpeed(1); } - g_audioManager.Enable(m_pPlayer->IsPaused() && !g_audioContext.IsPassthroughActive()); + g_audioManager.Enable(m_pPlayer->IsPaused()); return true; } if (!m_pPlayer->IsPaused()) @@ -2582,7 +2582,7 @@ bool CApplication::OnAction(const CAction &action) { // unpause, and set the playspeed back to normal m_pPlayer->Pause(); - g_audioManager.Enable(m_pPlayer->IsPaused() && !g_audioContext.IsPassthroughActive()); + g_audioManager.Enable(m_pPlayer->IsPaused()); g_application.SetPlaySpeed(1); return true; |