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path: root/games/prboom-plus/prboom-plus.SlackBuild
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#!/bin/bash

# Slackware build script for prboom-plus

# Originally written by Dugan Chen (email removed)
# Modified and now maintained by B. Watson <yalhcru@gmail.com>.
# Original had no license. Modified version released under the WTFPL. See
# http://www.wtfpl.net/txt/copying/ for details.

# 20211027 bkw:
# - update for v2.6.1um.
# - band-aid for segfaults on -current (see below). this isn't
#   a side-effect of the version upgrade: it happens on 2.6um also.

# 20210223 bkw: update for v2.6um. Upstream switched to cmake,
# so we can't build previous versions any more.

# 20200416 bkw:
# - take over maintenance
# - i486 => i586
# - switch to coelckers github fork, since it's maintained
# - SDL2_* now required
# - install desktop, icon, bash completion
# - game binaries in /usr/games

cd $(dirname $0) ; CWD=$(pwd)

PRGNAM=prboom-plus
VERSION=${VERSION:-2.6.1um}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
  echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
  exit 0
fi

TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L .  -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
        \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+

[ -d prboom2 ] && cd prboom2

# upstream hardcoded paths, can't override on cmake command line.
sed -i '/install/s,/bin,/games,' src/CMakeLists.txt
sed -i '/^set(CMAKE_INSTALL_DOCDIR/d' CMakeLists.txt

MIXEROPT=ON
if [ "${BANDAID:-yes}" = "yes" ]; then
  # 20211027 bkw: Band-aid. The game segfaults when the midi backend
  # is set to "sdl". Adding -DWITH_MIXER=OFF stops it segfaulting, but
  # it sounds *horrible*. So this bit of sed changes the default sound
  # backend to "opl2", which doesn't sound as nice, but allows the game
  # to run. Also it increases the default volume, since the opl2 synth
  # is quieter.
  MIXEROPT=OFF
  sed -i -e '/"snd_midiplayer"/s,"sdl","opl2",' \
         -e '/"music_volume"/s,8,12,' \
         src/m_misc.c

  # 2nd half of the band-aid: prevent the user from choosing SDL MIDI
  # from the menu.
  sed -i '/"snd_midiplayer"/s,midiplayers,&+1,' src/m_menu.c
fi

mkdir -p build
cd build
  cmake \
    -DWITH_MIXER=$MIXEROPT \
    -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_INSTALL_PREFIX=/usr \
    -DLIB_SUFFIX=${LIBDIRSUFFIX} \
    -DCMAKE_INSTALL_BINDIR=games \
    -DCMAKE_INSTALL_MANDIR=/usr/man \
    -DCMAKE_INSTALL_DOCDIR=/usr/doc/$PRGNAM-$VERSION \
    -DCMAKE_BUILD_TYPE=Release ..
  make
  make install/strip DESTDIR=$PKG
cd ..

gzip $PKG/usr/man/man?/*.?

# desktop/icon/completion included in tarball but not installed
mkdir -p $PKG/usr/share/applications \
         $PKG/usr/share/icons/hicolor/scalable/apps \
         $PKG/usr/share/bash-completion/completions
cp ICONS/$PRGNAM.desktop $PKG/usr/share/applications
cp ICONS/$PRGNAM.svg $PKG/usr/share/icons/hicolor/scalable/apps
cp ICONS/$PRGNAM.bash $PKG/usr/share/bash-completion/completions/$PRGNAM

cp -a AUTHORS COPYING README NEWS $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE