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#!/bin/bash
# SlackBuild script for Hedgewars.
# Original author: Rubén Llorente
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# 20230902 bkw: update for v1.0.2.
# 20230808 bkw: BUILD=2
# - take over maintenance.
# - binary in /usr/games.
# - strip bin and shared lib.
# - fix permission on appdata.
# - include prescaled icons.
# 20220320 bkw: Modified by SlackBuilds.org: fix 32-bit build.
# The deps are different on 32-bit and 64-bit; see README.
# 20210905 bkw: Modified by SlackBuilds.org:
# - add fpc-3.2.0.patch for recent fpc upgrade
# - add include.qpainterpath.diff to fix compile on -current
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=hedgewars
VERSION=${VERSION:-1.0.2}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-src-$VERSION
tar xvjf $CWD/$PRGNAM-src-$VERSION.tar.bz2
cd $PRGNAM-src-$VERSION
chown -R root:root .
find . -type f -a -exec chmod 644 {} + \
-o -type d -a -exec chmod 755 {} +
SLKCFLAGS+=" -fcommon"
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DLIB_SUFFIX=${LIBDIRSUFFIX} \
-DNOVIDEOREC=ON \
-DNOSERVER=ON \
-DCMAKE_BUILD_TYPE=Release ..
make VERBOSE=1
make install/strip DESTDIR=$PKG
cd ..
# It's a game, so:
mv $PKG/usr/bin $PKG/usr/games
# Cleanup on aisle 6:
strip $PKG/usr/games/*
sed -i '/^Exec/s,=,=/usr/games/,' $PKG/usr/share/applications/$PRGNAM.desktop
chmod -x $PKG/usr/share/appdata/*
# Include the man page.
mkdir -p $PKG/usr/man/man6
gzip -9c < man/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
# Don't need tiny XPM icon.
rm -f $PKG/usr/share/pixmaps/*
# Icons extracted from share/Icon.icns with icns2png.
for i in $CWD/icons/*.png; do
px="$( basename $i .png )"
sz="${px}x${px}"
dir=$PKG/usr/share/icons/hicolor/$sz/apps
mkdir -p $dir
cat $i > $dir/$PRGNAM.png
done
ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKGDOC
cp -a COPYING CREDITS README.md Fonts_LICENSE.txt ChangeLog.txt $PKGDOC
cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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