aboutsummaryrefslogtreecommitdiff
path: root/games/colem/colem.6
blob: 7352943a9e2fefaa9efa00203e7b3d748f79f2c3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
.\" Automatically generated by Pod::Man 2.28 (Pod::Simple 3.29)
.\"
.\" Standard preamble:
.\" ========================================================================
.de Sp \" Vertical space (when we can't use .PP)
.if t .sp .5v
.if n .sp
..
.de Vb \" Begin verbatim text
.ft CW
.nf
.ne \\$1
..
.de Ve \" End verbatim text
.ft R
.fi
..
.\" Set up some character translations and predefined strings.  \*(-- will
.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
.\" double quote, and \*(R" will give a right double quote.  \*(C+ will
.\" give a nicer C++.  Capital omega is used to do unbreakable dashes and
.\" therefore won't be available.  \*(C` and \*(C' expand to `' in nroff,
.\" nothing in troff, for use with C<>.
.tr \(*W-
.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
.ie n \{\
.    ds -- \(*W-
.    ds PI pi
.    if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
.    if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\"  diablo 12 pitch
.    ds L" ""
.    ds R" ""
.    ds C` ""
.    ds C' ""
'br\}
.el\{\
.    ds -- \|\(em\|
.    ds PI \(*p
.    ds L" ``
.    ds R" ''
.    ds C`
.    ds C'
'br\}
.\"
.\" Escape single quotes in literal strings from groff's Unicode transform.
.ie \n(.g .ds Aq \(aq
.el       .ds Aq '
.\"
.\" If the F register is turned on, we'll generate index entries on stderr for
.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
.\" entries marked with X<> in POD.  Of course, you'll have to process the
.\" output yourself in some meaningful fashion.
.\"
.\" Avoid warning from groff about undefined register 'F'.
.de IX
..
.nr rF 0
.if \n(.g .if rF .nr rF 1
.if (\n(rF:(\n(.g==0)) \{
.    if \nF \{
.        de IX
.        tm Index:\\$1\t\\n%\t"\\$2"
..
.        if !\nF==2 \{
.            nr % 0
.            nr F 2
.        \}
.    \}
.\}
.rr rF
.\"
.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
.\" Fear.  Run.  Save yourself.  No user-serviceable parts.
.    \" fudge factors for nroff and troff
.if n \{\
.    ds #H 0
.    ds #V .8m
.    ds #F .3m
.    ds #[ \f1
.    ds #] \fP
.\}
.if t \{\
.    ds #H ((1u-(\\\\n(.fu%2u))*.13m)
.    ds #V .6m
.    ds #F 0
.    ds #[ \&
.    ds #] \&
.\}
.    \" simple accents for nroff and troff
.if n \{\
.    ds ' \&
.    ds ` \&
.    ds ^ \&
.    ds , \&
.    ds ~ ~
.    ds /
.\}
.if t \{\
.    ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
.    ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
.    ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
.    ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
.    ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
.    ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
.\}
.    \" troff and (daisy-wheel) nroff accents
.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
.ds ae a\h'-(\w'a'u*4/10)'e
.ds Ae A\h'-(\w'A'u*4/10)'E
.    \" corrections for vroff
.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
.    \" for low resolution devices (crt and lpr)
.if \n(.H>23 .if \n(.V>19 \
\{\
.    ds : e
.    ds 8 ss
.    ds o a
.    ds d- d\h'-1'\(ga
.    ds D- D\h'-1'\(hy
.    ds th \o'bp'
.    ds Th \o'LP'
.    ds ae ae
.    ds Ae AE
.\}
.rm #[ #] #H #V #F C
.\" ========================================================================
.\"
.IX Title "COLEM 6"
.TH COLEM 6 "2020-10-26" "5.4" "SlackBuilds.org"
.\" For nroff, turn off justification.  Always turn off hyphenation; it makes
.\" way too many mistakes in technical documents.
.if n .ad l
.nh
.SH "NAME"
colem \- Emulator for ColecoVision and Coleco Adam consoles
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
colem [\-option1 [\-option2...]] [filename]
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels.
.PP
You can always get the latest ColEm binaries, source code, and support files from
http://fms.komkon.org/ColEm/
.SH "OPTIONS"
.IX Header "OPTIONS"
[filename]
Name of the file to load as a cartridge [default: \s-1CART.ROM\s0]
.PP
This program will transparently uncompress singular GZIPped files.
.IP "\-verbose <level>" 4
.IX Item "-verbose <level>"
Select debugging messages [bitmask, default: 5]
.RS 4
.IP "0" 4
Silent
.IP "1" 4
.IX Item "1"
Startup messages
.IP "2" 4
.IX Item "2"
\&\s-1VDP\s0
.IP "4" 4
.IX Item "4"
Illegal Z80 ops
.IP "16" 4
.IX Item "16"
Sound
.IP "32" 4
.IX Item "32"
Disks
.IP "64" 4
.IX Item "64"
Tapes
.IP "128" 4
.IX Item "128"
AdamNet
.RE
.RS 4
.RE
.IP "\-pal, \-ntsc" 4
.IX Item "-pal, -ntsc"
Video system to use [default: \-ntsc]
.IP "\-skip <percent>" 4
.IX Item "-skip <percent>"
Percentage of frames to skip [default: 25]
.IP "\-help" 4
.IX Item "-help"
Print this help page
.IP "\-home <dirname>" 4
.IX Item "-home <dirname>"
Set directory with system \s-1ROM\s0 files [default: see \s-1FILES,\s0 below]
.IP "\-adam, \-cv" 4
.IX Item "-adam, -cv"
Run in Adam/ColecoVision mode [default: \-cv]
.IP "\-allspr" 4
.IX Item "-allspr"
Show all sprites [off]
.IP "\-autoa, \-noautoa" 4
.IX Item "-autoa, -noautoa"
Autofire/No autofire for FIRE-R button [default: \-noautoa]
.IP "\-autob, \-noautob" 4
.IX Item "-autob, -noautob"
Autofire/No autofire for FIRE-L button [default: \-noautob]
.IP "\-spin1x, \-spin1y" 4
.IX Item "-spin1x, -spin1y"
Mouse X/Y position as SuperAction spinner 1 [default: off]
.IP "\-spin2x, \-spin2y" 4
.IX Item "-spin2x, -spin2y"
Mouse X/Y position as SuperAction spinner 2 [default: off]
.IP "\-drums, \-nodrums" 4
.IX Item "-drums, -nodrums"
Hit/Don't hit \s-1MIDI\s0 drums on noise [default: \-nodrums]
.IP "\-logsnd <filename>" 4
.IX Item "-logsnd <filename>"
Write soundtrack to a \s-1MIDI\s0 file [default: \s-1LOG.MID\s0]
.IP "\-palette <number>" 4
.IX Item "-palette <number>"
Use given color palette [default: 0]
.RS 4
.IP "0" 4
Scaled \s-1VDP\s0 colors
.IP "1" 4
.IX Item "1"
Original \s-1VDP\s0 colors
.IP "2" 4
.IX Item "2"
Faded \s-1NTSC\s0 colors
.RE
.RS 4
.RE
.IP "\-sound [<quality>]" 4
.IX Item "-sound [<quality>]"
Sound emulation quality [default: 22050]
.IP "\-nosound" 4
.IX Item "-nosound"
Don't emulate sound [default: emulate sound]
.IP "\-trap <address>" 4
.IX Item "-trap <address>"
Trap execution when \s-1PC\s0 reaches address [default: FFFFh]
.IP "\-sync <frequency>" 4
.IX Item "-sync <frequency>"
Sync screen updates to <frequency> [default: 60]
.IP "\-nosync" 4
.IX Item "-nosync"
Do not sync screen updates [default: \-nosync]
.IP "\-linear" 4
.IX Item "-linear"
Scale display with linear interpolation [default: off]
.IP "\-soft" 4
.IX Item "-soft"
Scale display with 2xSaI [default: off]
.IP "\-eagle" 4
.IX Item "-eagle"
Scale display with \s-1EAGLE\s0 [default: off]
.IP "\-epx" 4
.IX Item "-epx"
Scale display with \s-1EPX\s0 [default: off]
.IP "\-scale2x" 4
.IX Item "-scale2x"
Scale display with Scale2X [default: off]
.IP "\-cmy" 4
.IX Item "-cmy"
Simulate \s-1CMY\s0 pixel raster [default: off]
.IP "\-rgb" 4
.IX Item "-rgb"
Simulate \s-1RGB\s0 pixel raster [default: off]
.IP "\-mono" 4
.IX Item "-mono"
Simulate monochrome \s-1CRT\s0 [default: off]
.IP "\-sepia" 4
.IX Item "-sepia"
Simulate sepia \s-1CRT\s0 [default: off]
.IP "\-green" 4
.IX Item "-green"
Simulate green \s-1CRT\s0 [default: off]
.IP "\-amber" 4
.IX Item "-amber"
Simulate amber \s-1CRT\s0 [default: off]
.IP "\-saver, \-nosaver" 4
.IX Item "-saver, -nosaver"
Save/don't save \s-1CPU\s0 when inactive [default: \-saver]
.IP "\-shm, \-noshm" 4
.IX Item "-shm, -noshm"
Use/don't use \s-1MIT SHM\s0 extensions for X [default: \-shm]
.IP "\-scale <factor>" 4
.IX Item "-scale <factor>"
Scale window by <factor> [default: 2]
.IP "\-4x3" 4
.IX Item "-4x3"
Force 4:3 television screen ratio [default: off]
.IP "\-sgm, \-nosgm" 4
.IX Item "-sgm, -nosgm"
Enable Super Game Module extension [default: off]
.IP "\-24c08, \-24c256" 4
.IX Item "-24c08, -24c256"
Enable serial \s-1EEPROM\s0 emulation [default: off]
.IP "\-sram" 4
.IX Item "-sram"
Enable battery-backed \s-1SRAM\s0 emulation [default: off]
.IP "\-tv, \-lcd, \-raster" 4
.IX Item "-tv, -lcd, -raster"
Simulate \s-1TV\s0 scanlines or \s-1LCD\s0 raster [default: off]
.IP "\-printer" 4
.IX Item "-printer"
Redirect Adam printer output to file [default: stdout]
.IP "\-diska, \-diskb, \-diskc, \-diskd" 4
.IX Item "-diska, -diskb, -diskc, -diskd"
Set disk images used for Adam drives A: \- D: [default: none]
.IP "\-tapea, \-tapeb, \-tapec, \-taped" 4
.IX Item "-tapea, -tapeb, -tapec, -taped"
Set tape images used for Adam drives A: \- D: [default: none]
.SH "KEYBOARD BINDINGS"
.IX Header "KEYBOARD BINDINGS"
[\s-1ALT\s0] Hold to switch to the second controller
.IP "[\s-1SPACE\s0]" 4
.IX Item "[SPACE]"
FIRE-R button (also: [\s-1SHIFT\s0],A,S,D,F,G,H,J,K,L)
.IP "[\s-1CONTROL\s0]" 4
.IX Item "[CONTROL]"
FIRE-L button (also: Z,X,C,V,B,N,M)
.IP "[Q]" 4
.IX Item "[Q]"
SuperAction \s-1PURPLE\s0 button (also: E,T,U,O)
.IP "[W]" 4
.IX Item "[W]"
SuperAction \s-1BLUE\s0 button (also: R,Y,I,P)
.IP "[0]\-[9]" 4
.IX Item "[0]-[9]"
Digit buttons
.IP "[\-]" 4
[*] button
.IP "[=]" 4
[#] button
.IP "[\s-1PGUP\s0]" 4
.IX Item "[PGUP]"
Fast-forward emulation (also: [F9])
.IP "[\s-1ESC\s0]" 4
.IX Item "[ESC]"
Quit emulation (also: [F12])
.IP "[F1]" 4
.IX Item "[F1]"
Go into the built-in debugger
.IP "[F2]" 4
.IX Item "[F2]"
Turn soundtrack log on/off
.IP "[F3]" 4
.IX Item "[F3]"
Toggle FIRE-R autofire on/off
.IP "[F4]" 4
.IX Item "[F4]"
Toggle FIRE-L autofire on/off
.IP "[F5]" 4
.IX Item "[F5]"
Invoke configuration menu
.IP "[F6]" 4
.IX Item "[F6]"
Load emulation state
.IP "[F7]" 4
.IX Item "[F7]"
Save emulation state
.IP "[F8]" 4
.IX Item "[F8]"
Turn scanline simulation on/off
.IP "[\s-1ALT\s0]+[F8]" 4
.IX Item "[ALT]+[F8]"
Toggle screen softening on/off
.IP "[F9]" 4
.IX Item "[F9]"
Fast-forward emulation (also: [\s-1PGUP\s0])
.IP "[F11]" 4
.IX Item "[F11]"
Reset hardware
.IP "[F12]" 4
.IX Item "[F12]"
Quit emulation (also: [\s-1ESC\s0])
.IP "[\s-1ALT\s0]+[\s-1PGUP\s0]" 4
.IX Item "[ALT]+[PGUP]"
Increase audio volume
.IP "[\s-1ALT\s0]+[\s-1PGDOWN\s0]" 4
.IX Item "[ALT]+[PGDOWN]"
Decrease audio volume
.SH "FILES"
.IX Header "FILES"
.IP "coleco.rom" 4
.IX Item "coleco.rom"
ColecoVision \s-1BIOS ROM\s0 image (8192 bytes). This is the only \s-1ROM\s0 required for playing ColecoVision games.
.IP "writer.rom" 4
.IX Item "writer.rom"
SmartWriter \s-1ROM \s0(32768 bytes), only required for emulating the Coleco \s-1ADAM\s0 system.
.IP "eos.rom" 4
.IX Item "eos.rom"
Extended \s-1OS ROM \s0(8192 bytes), only required for emulating the Coleco \s-1ADAM\s0 system.
.PP
The above \s-1ROM\s0 images may be named in all-lowercase or all-uppercase, and are searched for in:
.PP
1. The directory specified by \-home, or the current directory if \-home not given.
.PP
2. /usr/share/colem/
.PP
3. ~/.colem/
.PP
The coleco.rom file will occasionally be found on websites with the names \*(L"os7.rom\*(R" or \*(L"ColecoVision \s-1BIOS \s0(1982).col\*(R". Its md5sum is one of:
.PP
.Vb 3
\& 2c66f5911e5b42b8ebe113403548eee7 (original version)
\& 00fd13b66d39c69706aa48eb84a78411 (hacked version, different font)
\& 47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay)
.Ve
.PP
ColEm works with any of the above \s-1ROM\s0 images.
.SH "AUTHOR"
.IX Header "AUTHOR"
ColEm is by Marat Fayzullin, (C)FMS 1994\-2020
.PP
This man page is by B. Watson, for the SlackBuilds.org project (but may be used by anyone for any
purpose).