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Diffstat (limited to 'games/typhoon_2001/README')
-rw-r--r-- | games/typhoon_2001/README | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/games/typhoon_2001/README b/games/typhoon_2001/README index 18d5bcc34778..de2c27a94bb4 100644 --- a/games/typhoon_2001/README +++ b/games/typhoon_2001/README @@ -1,15 +1,15 @@ typhoon_2001 (a freeware game) -Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit -game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts -from both games, but rearranges and changes them. A few new ideas have -been implemented as well. +Typhoon 2001 is a freeware game inspired by both the Atari Jaguar +hit game Tempest 2000 and the arcade hit Tempest. It takes ideas and +concepts from both games, but rearranges and changes them. A few new +ideas have been implemented as well. To run the Linux version of Typhoon 2001, you will need hardware OpenGL video acceleration support for your X server. -This game is not open source: it's distributed binary-only. The SlackBuild -simply installs the binary distribution files in the appropriate places, -and adds a launcher script in /usr/bin, which adds support for per-user -game settings. The directory $HOME/.typhoon_2001/ will be created the -first time the game is run. +This game is not open source: it's distributed binary-only. The +SlackBuild simply installs the binary distribution files in the +appropriate places, and adds a launcher script in /usr/bin, which adds +support for per-user game settings. The directory $HOME/.typhoon_2001/ +will be created the first time the game is run. |