diff options
author | David Woodfall <dave@dawoodfall.net> | 2017-11-17 16:49:38 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-11-18 12:40:34 +0700 |
commit | 916f2d1b476528b922e270db2f558ad0ed38b821 (patch) | |
tree | 213f2709c45403d1b21d609ea179e60ead63fae4 /system/wine/README | |
parent | 8e4ff33a50bc0902d6e21a1865708ad2a4d2dac9 (diff) |
system/wine: Updated for version 2.0.3.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r-- | system/wine/README | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/system/wine/README b/system/wine/README index 37b89cd51dba..578c86d92e11 100644 --- a/system/wine/README +++ b/system/wine/README @@ -1,16 +1,15 @@ -Wine is an Open Source implementation of the Windows API on top of X and Unix. +Wine is an Open Source implementation of the Windows API on top of X +and Unix. -If your video card does not support hardware-accelerated OpenGL, then run the -script like this: OPENGL=NO ./wine.SlackBuild +NOTE: This builds the stable version of wine. If you need +cutting-edge then you may want to check out wine-staging. -If you wish to apply an unoffical patch that might fix up some problems -running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild +If your video card does not support hardware-accelerated OpenGL, then +run the script like this: OPENGL=NO ./wine.SlackBuild -These options can be used together. - -NOTE: This will not build on a stock 64bit Slackware system, and we do not - support doing so with 32bit-compatibility packages. That doesn't mean - that it won't work - we just don't support it at all. +NOTE: This will not build on a stock 64bit Slackware system, and we +do not support doing so with 32bit-compatibility packages. That +doesn't mean that it won't work - we just don't support it at all. Optional dependencies: |