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authorErik Hanson <erik@slackbuilds.org>2010-05-11 14:56:12 +0200
committerErik Hanson <erik@slackbuilds.org>2010-05-11 14:56:12 +0200
commit9f446dd07bec3a0b77f1573f2f378895d6315cc8 (patch)
treecffcc2cddc220958e6b5781ff0e9e7847c24129b /libraries/allegro/README
parent879e5a785e0adf1ff35a467395a4a8fc4da26307 (diff)
libraries/allegro: Initial import
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+The Allegro library provides C/C++ programmers low level routines commonly
+needed in game programming, such as input, graphics, midi, sound effects, and
+timing. It is cross platform and works with many different compilers.
+Originally developed by Shawn Hargreaves, it is now a group project with
+contributions from all over the world! Some of its key features include:
+
+ * Ease of Use - comes with comprehensive documentation and examples
+ * Extensibility - if the built-in functionality isn't enough, there
+ are many add-ons available
+ * Cross Platform - without changing a single line of code, you can
+ create versions for Windows, OS X, Linux, DOS, and others! Works
+ with many compilers, including DJGPP and VC++
+ * Open Source - anyone can contribute, including you!
+ * Free - it won't cost you a dime, and there are no restrictions on
+ its usage
+