diff options
author | Christoph Willing <chris.willing@linux.com> | 2020-06-07 13:51:56 +1000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-06-14 17:45:50 +0700 |
commit | d86018976810f3e929e6f678a7ea24a460fa8ffd (patch) | |
tree | d274090f08f29b068cc2e8c17d63aaf90e990170 /graphics/Blender | |
parent | 0f91ff5073260d1605fa8585364b3482aab76a1d (diff) |
graphics/Blender: Update READMEs regarding CUDA
Signed-off-by: Christoph Willing <chris.willing@linux.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'graphics/Blender')
-rw-r--r-- | graphics/Blender/README | 6 | ||||
-rw-r--r-- | graphics/Blender/README.Slackware | 4 |
2 files changed, 10 insertions, 0 deletions
diff --git a/graphics/Blender/README b/graphics/Blender/README index d93907048fd0..c89c1f1c39d9 100644 --- a/graphics/Blender/README +++ b/graphics/Blender/README @@ -11,3 +11,9 @@ game creation. CUDA support is included if a CUDA installation is detected at build time. It may be disable by passing CUDA=no when building e.g. CUDA=no sh ./Blender.SlackBuild + +Since Blender-2.83.0, SBo's cudatoolkit-8.0.61 is insufficient for a +successful build. The CUDA handling above remains for cases which may: + - use a newer CUDA version toolkit + - require the existing cudatoolkit for other purposes + (so need CUDA=no for Blender) diff --git a/graphics/Blender/README.Slackware b/graphics/Blender/README.Slackware index 62a876851e94..2371484de57b 100644 --- a/graphics/Blender/README.Slackware +++ b/graphics/Blender/README.Slackware @@ -66,6 +66,10 @@ being available at build time, set the CUDA environment variable to "no" when running the SlackBuild e.g. CUDA=no sh ./Blender.SlackBuild +NB. Blender-2.83.0 and above requires a newer cudatoolkit than available +at SBo. If the SBo cudatoolkit is nevertheless installed for other reasons, +please use CUDA=no when running the SlackBuild. + 2. the ffmpeg package could/should first be built with additional features by preinstalling some other packages e.g. REQUIRES="lame x264 |