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authorB. Watson <urchlay@slackware.uk>2024-10-24 03:55:24 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2024-11-02 19:28:40 +0700
commit7aae75a758a996c086ab3d69bd8fa3ddfa789cdc (patch)
treef1566a9f1d081106af8b265a8f0f9f529567929e /games
parente7bccea146d024dd342fc971e403f76b488be7b7 (diff)
games/pioneer: Build w/bundled lua 5.2 src.
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/pioneer/README2
-rw-r--r--games/pioneer/pioneer.SlackBuild38
2 files changed, 15 insertions, 25 deletions
diff --git a/games/pioneer/README b/games/pioneer/README
index e19fd95e4617..11047709afed 100644
--- a/games/pioneer/README
+++ b/games/pioneer/README
@@ -16,5 +16,3 @@ OpenGL core profile version 3.1 or newer is a runtime dependency. To
determine what version of OpenGL is installed, use:
glxinfo | grep "core profile version"
-
-lua52 is an optional dependency.
diff --git a/games/pioneer/pioneer.SlackBuild b/games/pioneer/pioneer.SlackBuild
index ca2088212fcc..923f1b1ebef6 100644
--- a/games/pioneer/pioneer.SlackBuild
+++ b/games/pioneer/pioneer.SlackBuild
@@ -23,11 +23,20 @@
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+# 20241024 bkw: Modified by SlackBuilds.org, BUILD=2:
+# - Don't try to build with lua52 (doubleplusungood ref unbuild).
+# This thing insists on lua 5.2, but includes its own bundled
+# source, which it will build if -DUSE_SYSTEM_LIBLUA=OFF. I assume
+# the game was actually tested with the bundled lua, so let's use it.
+# Thought about doing the same with the bundled glew, but glew looks
+# like it might depend a lot on the mesa version in use, so I left
+# it alone (keep using the system one).
+
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=pioneer
VERSION=${VERSION:-20240710}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
@@ -39,9 +48,6 @@ if [ -z "$ARCH" ]; then
esac
fi
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -70,11 +76,8 @@ rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} + -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} +
if [ "${DEBUG:=0}" != 0 ]; then
RELEASE=Debug
@@ -83,12 +86,6 @@ else
RELEASE=Release
fi
-GLEW=OFF
-LUA=OFF
-
-pkg-config --exists glew && GLEW=ON
-pkg-config --exists lua5.2 && LUA=ON
-
# 20210214 bkw: prevent the build from writing to /root/, without
# breaking ccache if it's in use.
mkdir -p tmphome/.local/share/pioneer
@@ -110,20 +107,15 @@ cd build
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_INSTALL_BINDIR=games \
-DCMAKE_INSTALL_DATADIR=share/games \
- -DUSE_SYSTEM_LIBGLEW=$GLEW \
- -DUSE_SYSTEM_LIBLUA=$LUA \
+ -DUSE_SYSTEM_LIBGLEW=ON \
+ -DUSE_SYSTEM_LIBLUA=OFF \
-DPROJECT_VERSION_INFO="$INFOSTRING" \
-DCMAKE_BUILD_TYPE=$RELEASE ..
make
- make install DESTDIR=$PKG
+ make install/strip DESTDIR=$PKG
make -C . build-data install DESTDIR=$PKG
cd ..
-if [ "$DEBUG" = 0 ]; then
- find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" |
- grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-fi
-
# Clean up the data directory, put icons and files where they are
# supposed to be and install an SVG icon.
rm -rf $PKG/usr/share/games/$PRGNAM/{licenses,*txt,*md}