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authordsomero <xgizzmo@slackbuilds.org>2013-11-22 02:34:22 -0500
committerdsomero <xgizzmo@slackbuilds.org>2013-11-22 02:34:22 -0500
commit687c78d5604ce299d5164ffd69de88f2dd10fefc (patch)
tree2c3b4dd9491198917e0178dd5a0cf0fa3e6715c8 /games/zsnes
parent610e8461bb9b201adbd4bd9257a9bf48be71f62b (diff)
various: Fix SlackBuild formatting and comment nit picks.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/zsnes')
-rw-r--r--games/zsnes/zsnes.SlackBuild2
1 files changed, 0 insertions, 2 deletions
diff --git a/games/zsnes/zsnes.SlackBuild b/games/zsnes/zsnes.SlackBuild
index 089a46a2d7a1..9a2a1a2925a3 100644
--- a/games/zsnes/zsnes.SlackBuild
+++ b/games/zsnes/zsnes.SlackBuild
@@ -30,12 +30,10 @@ TAG=${TAG:-_SBo}
ZSNESSRC="$(echo $VERSION | tr -d .)src"
ZSNESDIR="_$(echo $VERSION | tr . _)"
-# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
- # Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi