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authorB. Watson <yalhcru@gmail.com>2018-01-23 03:03:14 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-01-27 07:43:52 +0700
commit35cd4675691967bb8b0636f1365c4e48467696cb (patch)
treea98a8bd954dc8eef9c8ae79243086c53847db7f5 /games/zsnes/README
parentf06c9cfe6b4d0d82fa18c3d578cb4cb3b949d8b8 (diff)
downloadslackbuilds-35cd4675691967bb8b0636f1365c4e48467696cb.tar.xz
games/zsnes: Partial 64-bit support.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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+zsnes (SNES emulator)
+
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
On April 2, 2001 the ZSNES project was GPL'ed and its source released
to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.
Remember that this is a public beta so don't expect this to run on
your machine.
+
+Note to 64-bit users: Since zsnes can't be compiled for 64-bit, a
+"statified" 32-bit static binary is used. This allows running zsnes on
+a pure 64-bit system, but *without* OpenGL support (meaning the maximum
+window size is 640x480). If you use multilib, you can get OpenGL support
+by building a 32-bit native zsnes package instead.