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authorGethyn ThomasQuail <gethyn@bloodbathsoftworks.com>2015-11-25 18:20:53 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-11-28 07:25:59 +0700
commitf6f36aee2961eedf4d20e039e53f2a3e9e80def1 (patch)
tree430998fec452ae0a902874be2c176c7bbd552aeb /games/wmquake/README
parentf8d31f1f93889a06adee9cb3fb3626af8e882b0d (diff)
games/wmquake: Added (Quake DockApp).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+Run id Software's legendary Quake inside a dockapp! Play full on software Quake, mods, or
+let it play demos. Fixed by Eukos for newer systems.
+
+Notes:
+
+Be sure to start it with -nosound other wise it will segfault!
+
+Sound will not work because it uses a very old method. It MAY work on a system with
+OSS3 installed. The OSS version on SBo (OSS4) will NOT work with this game and neither
+will aoss for ALSA users.
+
+This SlackBuild moves the executable into, "/usr/share/games/quake/wmquake". This is to allow
+other Quake engines to be placed in here, for example: "/usr/share/games/quake/darkplaces".
+
+Your id1 folder (and mods) must go into, "/usr/share/games/quake/wmquake", for there is no home
+folder for data. You should have permissions to modify this folder with the games group.