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author | Michiel van Wessem <michiel@slackbuilds.org> | 2010-05-11 14:28:23 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 14:28:23 +0200 |
commit | cd2b0031fde2dd29f8c6d7ac1274cefcbbb2885f (patch) | |
tree | 6f4989cbe16470f73f6769ac204aa0cdbedb20dc /games/wesnoth/README | |
parent | 78e0186652e4fcf30843b65534bf65049936de8c (diff) |
games/wesnoth: Initial import
Diffstat (limited to 'games/wesnoth/README')
-rw-r--r-- | games/wesnoth/README | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/games/wesnoth/README b/games/wesnoth/README new file mode 100644 index 000000000000..72426f898bcb --- /dev/null +++ b/games/wesnoth/README @@ -0,0 +1,14 @@ +The Battle for Wesnoth is a turn-based strategy game set in a fantasy +environment, where players can build an army of different kinds of +fighters from races such as elves, dwarves, orcs, trolls, and more. + +It is a turn-based strategy game on a hexgrid with several challenging +single-player campaigns and different kind of multi-player matches. + +If you want to compile the wesnothd server, you might want to add +the following switches to the wesnoth.Slackbuild script: +--with-server-uid=user +--with-server-gid=group + +and replace 'user' and 'group' with the UID and GID under which you want +the server to run. |