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authorB. Watson <yalhcru@gmail.com>2018-12-21 22:20:54 -0900
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-12-21 22:20:54 -0900
commit5a0f7639dba6f7078e10e70967f247f358f5a065 (patch)
tree3e8fed999ac1b42482419cb76fe2ab71c83ad326 /games/srb2/README
parent2952d214f2d3384add7a5f36751cc233716ad7f5 (diff)
downloadslackbuilds-5a0f7639dba6f7078e10e70967f247f358f5a065.tar.xz
games/srb2: Added (Sonic Robo Blast 2 game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+srb2 (Sonic Robo Blast 2 game)
+
+Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame
+built using a modified version of the Doom Legacy port of Doom. SRB2 is
+closely inspired by the original Sonic games from the Sega Genesis, and
+attempts to recreate the design in 3D. While SRB2 isn't fully completed,
+it already features tons of levels, enemies, speed, and quite a lot of
+the fun that the original Sonic games provided.
+
+libgme is an optional dependency for srb2. It will be autodetected if
+installed. I'm not 100% sure what libgme does for srb2: it's a "game
+music emulation" library, but the game music doesn't sound different to
+me when srb2 is built with libgme, and I don't see any config settings
+to enable it. I haven't played the entire game yet though...