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author | B. Watson <yalhcru@gmail.com> | 2015-05-10 22:28:39 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-17 23:45:48 +0700 |
commit | e172861c4043d986d0a128c69c2c4f1692834140 (patch) | |
tree | b0a868fa8ef59c04da642aef30770d363fb2493a /games/oblige/oblige.rst | |
parent | 7d8d1ac062eb54409c419607db82fa6092a6e717 (diff) |
games/oblige: Updated for version 6.20.
Diffstat (limited to 'games/oblige/oblige.rst')
-rw-r--r-- | games/oblige/oblige.rst | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/games/oblige/oblige.rst b/games/oblige/oblige.rst new file mode 100644 index 000000000000..1ba0a68f37a7 --- /dev/null +++ b/games/oblige/oblige.rst @@ -0,0 +1,115 @@ +.. RST source for oblige(6) man page. Convert with: +.. rst2man.py oblige.rst > oblige.6 +.. rst2man.py comes from the SBo development/docutils package. + +.. |version| replace:: 6.20 +.. |date| date:: + +====== +oblige +====== + +------------------------------------------- +random level generator for Doom and Doom II +------------------------------------------- + +:Manual section: 6 +:Manual group: SlackBuilds.org +:Date: |date| +:Version: |version| + +SYNOPSIS +======== + +oblige [*-options*] + +DESCRIPTION +=========== + +**oblige** creates a patch WAD file for use with Doom or Doom II, +containing one or more randomly-generated levels. The generated WAD +files are ready to play (no separate node-building pass is needed). + +Normally, **oblige** is controlled by its GUI, but it can be used +noninteractively (see the **-b** option below). + +OPTIONS +======= + +--home <dir> + Home directory, where B<oblige> looks for its config file, and creates + temporary files. Default is *~/.oblige*. + +--install <dir> + Installation directory, where **oblige** looks for lua scripts and other + data. Default is */usr/share/oblige*. + +--config <file> + + Config file to use. Default is *~/.oblige/CONFIG.txt*. Not used in + **--batch** mode. + +--batch, **-b** *<output>* + Batch mode (no GUI). Uses built-in default config (never reads the + normal config file used by the GUI), but the **--load** option can be + used to override the defaults. *output* will be a PWAD file and will + be overwritten without prompting if it exists. + +--load, **-l** *<file>* + Load settings from a file. This is in the same format as + *~/.oblige/CONFIG.txt*, and any settings in the loaded file will override + the ones there. In **--batch** mode, "**--load ~/.oblige/CONFIG.txt**" + will generate levels according to the settings configured by the GUI. + +--keep, -k + Keep random seed from loaded settings. Normally the seed stored in the + config file is ignored, and a new seed is generated. + +--debug, -d + Enable verbose debugging messages in log. + +--terminal, -t + Print log messages to stdout (rather than *~/.oblige/LIGS.txt*). Disabled + by default, unless in **--batch** mode. + +--help, -h + Show built-in help message. + +.. other sections we might want, uncomment as needed. + +.. FILES +.. ===== + +.. ENVIRONMENT +.. =========== + +.. EXIT STATUS +.. =========== + +.. BUGS +.. ==== + +.. EXAMPLES +.. ======== + +COPYRIGHT +========= + +See the file /usr/doc/oblige-|version|/GPL.txt for license information. + +AUTHORS +======= + +**oblige** is (c) 2006-2015 by Andrew Apted. + +This man page written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. + +SEE ALSO +======== + +`oblige-legacy4(6)`, an older version of **oblige** with a simpler +level-generation algorithm and support for other games including Heretic, +Hexen, and Quake. + +The **oblige** home page: http://oblige.sourceforge.net |