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authorB. Watson <yalhcru@gmail.com>2010-05-12 23:29:24 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-12 23:29:24 +0200
commit433652987873bb7e1bb654dcbfeaa9225d9fbe5a (patch)
tree7260a2ab50dac4b2b18d80235130e32cc82556ae /games/koules/slack-desc
parentded2ffc51a4b5e5d54d17b05b8cde862c8951c6b (diff)
games/koules: Added to 12.2 repository
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+koules: koules (fast action arcade-style game)
+koules:
+koules: Koules is a fast action arcade-style game for UNIX and OS/2. This
+koules: version supports X window system, SVGAlib for Linux and OS/2. It
+koules: works in fine (up to 900x620) resolution with cool 256 color graphics,
+koules: multiplayer mode up to 5 players, full sound and, of course, network
+koules: support. Koules is an original idea. First version of Koules was
+koules: developed from scratch by Jan Hubicka in July 1995.
+koules:
+koules:
+koules: