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authorB. Watson <yalhcru@gmail.com>2012-05-13 09:06:01 -0400
committerdsomero <xgizzmo@slackbuilds.org>2012-05-13 09:06:01 -0400
commitd2df3ce39f02aa03b218b5ec7b572fa720589990 (patch)
tree661c10aeb3048bd5232ac74b90faf82d1533ba67 /games/gzdoom/slack-desc
parent79e444d58e10561a144653909b1c6ffb51f1a30d (diff)
games/gzdoom: Added (OpenGL port of DOOM)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/gzdoom/slack-desc')
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diff --git a/games/gzdoom/slack-desc b/games/gzdoom/slack-desc
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+gzdoom: gzdoom (OpenGL port of DOOM)
+gzdoom:
+gzdoom: Enhanced OpenGL port of the official DOOM source code that also
+gzdoom: supports Heretic, Hexen, and Strife
+gzdoom:
+gzdoom:
+gzdoom:
+gzdoom:
+gzdoom:
+gzdoom:
+gzdoom: