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authorHunter Sezen <ovariegata@yahoo.com>2016-08-01 12:11:07 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2016-08-05 18:10:41 +0100
commitd953592d42addfb2201397cdbed0c8f7b677353b (patch)
treef503b9a12ca8530c0484098a3e9a0b6335423187 /games/gambatte-libretro/slack-desc
parentc48be5d248dda4c9fa284468c5e72439b94fcff5 (diff)
games/gambatte-libretro: Added (libretro port of libgambatte).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+gambatte-libretro: gambatte-libretro (libretro port of libgambatte)
+gambatte-libretro:
+gambatte-libretro: Gambatte is an accuracy-focused, open-source, cross-platform Game Boy
+gambatte-libretro: Color emulator written in C++. It is based on hundreds of corner case
+gambatte-libretro: hardware tests, as well as previous documentation and reverse
+gambatte-libretro: engineering efforts.
+gambatte-libretro:
+gambatte-libretro: Homepage: http://www.libretro.com/
+gambatte-libretro:
+gambatte-libretro:
+gambatte-libretro: